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發表於 2007-4-21 23:22:59
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Missile $ B5 J9 A1 G3 J1 M1 \* O& J
" Z6 W1 T0 N9 q% _! J* You don't need to target a creature two cells away in the same direction. For example, you may target a creature one cell forward and one cell to the right. You can't target a creature "one cell to the right and one cell to the left," though. 8 G6 G* l. v1 K
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* You can target your own creature with the Missile ability if you so choose. If you assign damage to your own creatures, your opponent makes decisions regarding disruption and destruction of those creatures, such as which empty cell the creature will be disrupted to or the order in which the creatures will be destroyed. This also means that your opponent receives a conquest point for the creature being destroyed and you receive bonus spawn points as normal, because the game does not track which creature or player dealt the damage.
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Shackle - h3 Z* @/ c* M. ?6 ^2 T
# C, g1 y- C" D* The Shackle ability allows you choose "up to" the given number of targets when the ability triggers. You may choose to target zero creatures. 0 X2 S# s3 V1 D* \3 |& I- `1 |6 R! l
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1 u$ `/ E$ S: g) \Soul Harrow
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* The Soul Harrow ability stops all opponents from spawning in any cell in the column, including the portal.
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7 I9 t# U4 E5 |2 j* The Soul Harrow ability prevents all methods of spawning, including abilities that allow you to spawn a creature in a non-spawn-row cell or from other zones. These include (but are not limited to) [url=]Arch of Triumph[/url], Reinforce, Respawn, and Shapechange. Soul Harrow doesn't affect abilities that put miniatures into play without spawning them, such as Call and Twin
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Suppress
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* The Suppress ability affects both players. If you name a miniature that both you and your opponent have in your reserves, neither player can spawn that miniature this turn.
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1 C, V* ]0 L9 eMadhouse
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% y1 S( t( t7 c3 r* Madhouse's ability doesn't say "up to," which means it functions a bit differently than a Fortunate ability. If you choose to reroll dice using the Madhouse ability, you must reroll X dice. You can't choose to roll fewer than X dice. If you're rolling fewer than X dice on the attack (for example, if Madhouse is in your five-point scoring cell and you're rolling three dice), you may still use Madhouse's effect but you must reroll all of the attack dice if you do' D% U* ^' ?8 k8 a J! `
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; ~" V3 V, I7 N/ a3 O8 Q& e1 {Soulwash Temple( s, e6 I& H) ?+ ~
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* The {C} ability is not optional. If you spawn Soulwash Temple in a cell with no other location, you will be required to target and destroy the Soulwash Temple.
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7 R ^1 f- J' ~7 \* If you spawn a Soulwash Temple into a cell that contains a creature with the Blight ability, the Soulwash Temple will lose its abilities before the {C} ability triggers, so no location will be destroyed, which may leave multiple locations in one cell. This is a legal game state.
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! t" O$ C- \, i7 m2 P' u0 o[ 本帖最後由 treeky 於 2007-4-21 23:24 編輯 ] |
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