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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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% |- t: g0 T6 z9 @- B+ `Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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6 j9 F0 g/ D& h*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
* h8 T- Y0 S6 y6 J) |       ETHERDANCE的,但ANIMATE DEAD會。
; C9 g4 F6 ^- w9 b8 D# X*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。# C( g4 S9 I2 T
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基本上,MR. FRIEND 是個搭配的好對象。/ }: z( o1 K5 z; D; L/ [% d
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Zungar Winddancer9 b3 V6 `5 k8 n' {+ z
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
& @- b* u% b8 }' a  ]* }, l' [6 GCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.( R  q& g5 `, z/ C2 ?+ B
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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  v  R8 S2 ?0 p# |7 a* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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! o( C3 ?, ~7 O$ }. p3 K- h* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 7 d7 [6 i8 I9 t5 z) M$ ?1 ], [
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發- N0 {+ U! I! `7 e1 Q9 P
...
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3* k8 J0 v; P9 ~& J' o, p

$ I9 [9 \2 S. b2 }* Z1 [[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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0 u, _; c& I. f( c8 A1 `! a" |0 D+ _Angelstar Shrine1 K+ Q' l% w- g1 C7 C) L- [6 s' ^
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.- b" |- Q% N. A8 g+ V
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* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
& y# x+ `$ P, p/ k' Z/ I一時間想到的
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移動小屋新思維
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2 E2 O/ p2 K$ m* W+ \* n2 e移動 不只是為了使用移動小屋的能力
- i+ Q3 x% D& f& \消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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) }0 m! _& H0 d6 B另外  P! u: _) L- M, v

  U' n5 @7 M6 L; ^/ QOne-man Army難以滋生還有多的原因0 O. L' D( p' u) v- `6 L
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Gambit能力會受到Deny Victory的影響
4 |. A$ `) t2 H1 b( {在大蛇, 血鷹的盛行下
" ]0 N! `, R; l8 |One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
& ]) }) v) t0 j5 I7 a' }Gambit能力會受到Deny Victory的影響
0 P% H' i8 T* ^4 H8 B在大蛇, 血鷹的盛行下
0 {  |9 i" _' Z& {; ~One-man Army不夠大隻, 會太恐怖......
  X5 Q/ u" A, _, @                     ^^^^^^^^^^^^9 K. _/ w: Q0 O
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
) |  O6 X! |/ H/ a& `6 v# ^4 ^) {有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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2 o& U. V; q9 P0 {* ]9 q% o因此Deny Victory發動的時候
, ^! p( ?$ E  s/ r所以Gambit就變成免費使用了4 ]9 m4 `5 @, j' N! q) P6 l1 q
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本來Deny Victory有個打法的戰略是這樣
/ w' }: G4 E0 K3 K0 R2 @天使 + Deny Victory + 大蛇" U7 E5 Z$ k" \4 g# Q9 _: O
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會3 \* s" g( ]2 K9 l8 m
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
) T- Z. D& B+ Y& s3 @主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下
6 Q& a, c" B/ s- ~3 s* Z  wIf your opponent can't gain victory points, they can't be given victory points either. 0 B$ q1 s$ {( V1 O
This means that while the Gambit abilities from the Baxar's War set can still be activated,
' q# z. O1 i! r) a$ z6 ithey will have no effect as long as your opponent is under the effect of a Deny Victory ability.: q$ i5 N! h  l* c# {" r" X1 N
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!& A. z4 y$ y3 u7 j9 |/ ^2 I$ G
是這樣嗎~~~+ ^+ P+ Y4 `0 I

. n5 z% y  k7 J0 ~1 V0 m$ ]If your opponent can't gain victory points, they can't be given victory points either.
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( ]# z2 V2 }3 L# o0 B5 K& n完全沒注意到這句話.....) g$ i! w$ x& _0 d4 G$ ?. [% A
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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