找回密碼
 立即註冊
搜索
查看: 8660|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下( k7 A- M" E: a
9 U1 ^4 a& z. K
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
$ t" [# J1 e7 }7 K
- }! a+ J; t9 S# S*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  D0 ]- C' M. @3 N2 n+ P* G* A$ d
       ETHERDANCE的,但ANIMATE DEAD會。
+ H5 Y1 Z! g; p+ h% E*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。4 U4 t5 I- X& Z1 }4 @4 s
8 Q4 d8 N( ?) C0 k  c/ L) G
基本上,MR. FRIEND 是個搭配的好對象。* j* e" d4 j* d) w: B$ l

7 D! N( r, G5 ?2 PZungar Winddancer
1 K6 X3 `6 h0 A+ pEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
# o* M1 \) p- u4 Z8 ^% x/ VCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
9 k, `+ h" I6 z& z1 P- ], s) g* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.9 T$ M: w; r' x1 I& }7 x8 B' z- {
: x' d- L; N% u0 \7 a+ G7 y0 _$ Z
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
0 I$ W. @5 k# g, H& {! O; v' R& V
( i* X4 ^* p3 i: G* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.( }+ U1 J! R1 Q, Q$ t# }9 M( N+ ^
" r+ V% }" c- h: M7 g; a) r" v
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
: o$ Q0 q( |" e; r我想大家應該都已經知道,不過再說明一下! |  P4 A; d: D
( J* `% w5 Y, n/ L; X: {
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
3 @/ E. o; x' w1 z' V. u( e
) m" w  ~# s4 f$ f8 U4 w3 h) K*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發' y% a3 \+ C% L: i" [0 b
...
* R  r( N2 s0 M! J5 C

# A4 A1 z6 K( L* a% Z6 N, @. k0 q  z% B* W/ q, q3 t/ Q7 [
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY0 T7 E! \1 `, j: ~4 L5 k

% J& P2 L# A7 \+ j1 {8 a7 b1 _1 F0 V+ M7 ]6 U6 J: E! N& _; A

0 V1 i% X; [' l( }) k0 i0 b" M6 T$ X" S1 U% E
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
; b6 |( L! r7 ]* X, g) O5 C- O+ O0 B( K0 x
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower$ ~) o& b7 b- g  x6 ^0 P2 j

" Y- w! o: L' ^" j8 C, B  mAngelstar Shrine! z+ n# {; e' i$ C' J' m3 b# c4 V
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.& R. e4 p7 q. }: p4 ]8 o

5 i3 G0 P7 e+ N* {Miss1} is the empty diamond symbol on the attack die.
. K! X& O/ ~( u; n' C: h
; G( D1 P+ j$ `) G8 [. z* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
* }8 W# C9 E! K0 b& w7 e; N
3 A* c0 G, [; Y! }! g2 d- O* O( e* L0 c$ w1 t7 |# h  ~$ K; l  g. {

5 J4 i3 ^# h4 x' F所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
2 R( ^* E+ P  W一時間想到的3 @: e0 `! c/ N0 [
' j" a0 k$ W+ o" O5 `/ Y; q
移動小屋新思維
# t& J5 S; Y) ?# u8 P
8 M- a; I7 s  R. B# m$ j移動 不只是為了使用移動小屋的能力, S# m* C. X2 c* U( n( ]+ r
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
4 O1 _' m! C& V
' d4 j7 X- ^- l4 z另外
' J9 H( R$ d' [! f8 K1 s- x5 G# c0 Z
One-man Army難以滋生還有多的原因& ]0 y3 j# ~% v! N: E. n+ P

: k) i; _+ g7 ^) m: e8 yGambit能力會受到Deny Victory的影響8 A* l# m, @, o6 G
在大蛇, 血鷹的盛行下- `- j+ Z/ ?8 v/ f* z' [
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因& x+ U- H9 D: o# f
Gambit能力會受到Deny Victory的影響
4 L2 P& C+ A9 `4 q4 ]在大蛇, 血鷹的盛行下
( t' t$ b! O; b9 _, H0 V+ e1 JOne-man Army不夠大隻, 會太恐怖......
3 y  U- c+ t4 Y* [! h, R% C                     ^^^^^^^^^^^^
  c& c1 d3 B+ l4 ?/ z" J, T- o/ n% ^$ m; [不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,. G7 }! `3 R* w0 j& }
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
1 @/ R" n$ L: m, }# _6 v' ]7 H4 e" k- c# D
因此Deny Victory發動的時候3 Y9 I, c- }( d; _3 H( g( P
所以Gambit就變成免費使用了
4 ~: u8 q- Z% q& p. L3 F+ F& t- e6 m, {
本來Deny Victory有個打法的戰略是這樣
2 y% u# W: B* B* \: N  O3 x3 g天使 + Deny Victory + 大蛇6 f- `" y- ?3 D4 D& `) o, `
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
! e7 c; R& B9 K. T之後1 d; T' M6 D4 I2 s! H7 Z
大蛇應該還有一到兩次的免費發動機會+ o  H, T+ O, H

, b' v  i8 N2 f% ~但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
3 O- l& u: A3 f$ t! @" V主要還是滋生點數太大
9 t; _8 j- J3 [& R6 f$ \. W$ M# G' D3 o; A6 }  J- d4 N
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。7 [0 R7 y: D% Z6 ~9 U" |. I6 O
- u" E& A& u9 Q3 N
FAQ原文如下
8 E/ h6 P  L3 ]# `If your opponent can't gain victory points, they can't be given victory points either. 6 a) M2 q+ W5 x% G, o$ r# ?
This means that while the Gambit abilities from the Baxar's War set can still be activated,
* h9 y! a, y9 K8 k7 o" r# Cthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.( p$ K- _7 |, m) H; M
( _4 j- c$ \( S0 _5 K
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
. P' T( h) N1 r' I是這樣嗎~~~- z+ L4 W! Q4 g  V: k: E% c4 X

2 u: N9 r  k3 HIf your opponent can't gain victory points, they can't be given victory points either.
+ b: l+ S2 B% d4 a& M: _; q3 b% C8 s, ]4 q2 h! L. W& o  D6 ]
完全沒注意到這句話.....
5 ?1 `* G( M6 ]' }$ ^
! O1 ~! O: g, j" s唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-12 07:58 , Processed in 0.275878 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表