找回密碼
 立即註冊
搜索
查看: 9382|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下# p  b' m4 ?9 N7 d) b. E
' W8 W! P% p* O6 y7 i/ b
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。) n' c" U6 A' i7 a6 n

0 W* ]! v: z) P9 k( c*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發3 P( e7 Y* `; W5 x7 ]
       ETHERDANCE的,但ANIMATE DEAD會。- j/ K( ]( n7 w5 s) g2 K( o! c+ n
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
& ~/ {. N' y7 W+ Y* l3 V) J) t2 N. b7 a, ^, N* A2 O' L0 @
基本上,MR. FRIEND 是個搭配的好對象。5 j2 Z! Y6 b5 m
. {( \: g0 \8 ?! U7 m* E7 J% n
Zungar Winddancer7 Z- L7 @3 e# A
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 5 Q' s" R9 _5 u# a) l& x
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.2 [- M( @) b; w% ^# u. q. q
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
  x8 i+ f8 o8 z8 O# d' ?5 Q4 j
) l5 A/ C8 n5 W* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.( U, T5 @9 j! m( o+ |( d9 m

2 I' G8 F7 {3 _  F  ?0 b- J* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
3 z) i, X: @* m: D" A8 p2 G8 T
# v! \, ]/ b& z; A* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
! u7 b9 l5 x+ M  A/ e& W% X我想大家應該都已經知道,不過再說明一下
2 o1 i2 o8 t' c/ Q% _
6 x4 r+ A/ X! v5 t+ `Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
, E. V7 |+ r* o3 _7 T% C* x; r9 Y& E% p: d& D4 b3 B
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
% }1 T1 B! {6 {; x% V ...

! c8 H3 S# p4 D4 P
- _7 M0 R" M/ C) R7 f3 H+ h7 |* Z' i8 l# {! u
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
2 }5 o+ w% K( V3 r7 ^9 v% S+ g2 O% r0 r; o) A* ~: U! F  x6 u6 H( M: T
! y8 N& B$ y4 a3 N3 r4 R

: A8 e  C1 g! R2 _2 g4 p1 B' y" B7 Z$ B' M
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3/ m9 Z9 ^+ S5 c  E- n

1 y# B& ?& ^$ @2 ~, [. ^' g6 X[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
& z& R- M! A5 m. H' |3 p
% m4 O, @9 Z7 l# g0 V: E7 jAngelstar Shrine
) o, f$ n2 E. g9 U& X& d: |9 t) IOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.( N! l* n, M) v( P
/ G& I; R' m2 Z* A0 [. y; ~$ P
* {Miss1} is the empty diamond symbol on the attack die.
' \6 l' Q7 C; o% E3 A/ M, Z3 u- R7 V; Q% t% P
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.- q8 {3 G2 J1 s" e: l2 K. N/ i  E

! u+ t5 G- [3 E
( b5 }' Y4 ~6 P3 z. c4 Q" Y( C. K+ ~
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區; e4 B* d1 f4 e, M2 E7 K2 ]
一時間想到的' G2 A/ v' B. y* P! w7 b

: m; E! q1 S. [/ ^% D移動小屋新思維% `- _. Z' b2 m
. h& ~9 n" M, y8 `. V% a" E, E8 e3 n" _
移動 不只是為了使用移動小屋的能力
/ Z! d* a8 R9 y1 P" H" K消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
* i! C4 t9 N- [- A  s+ B# _% |) D7 b- I. h8 O
另外
) [7 f; ?+ k( K0 X# a+ H3 d/ v. C
( i+ `7 r9 X! y, T' z& {6 k; A" p2 @One-man Army難以滋生還有多的原因
$ C. M$ X; e0 n8 v3 y+ i2 z4 {) ~& q# y3 ~
Gambit能力會受到Deny Victory的影響8 J4 C' o" P& j: y0 Q( P
在大蛇, 血鷹的盛行下7 {7 p) `- `: v2 s9 y
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
6 C' D0 s4 a. Y( _Gambit能力會受到Deny Victory的影響
# e+ h( D- j" ~' G在大蛇, 血鷹的盛行下$ h8 g1 a6 ~) t
One-man Army不夠大隻, 會太恐怖......
- ^7 x- }! a* I, m7 P& x/ L                     ^^^^^^^^^^^^" ~' j1 D' B4 t
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
% e0 M) A4 [/ C' B, C0 f有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分; W; U( ]) t0 `# J8 d

- p, P. t" |7 ?' P- J& t9 Q' `因此Deny Victory發動的時候" k- z. s) L5 M
所以Gambit就變成免費使用了6 f' _" W% ^$ ]3 A- i, ^

1 S; @" K, x( K0 ]1 l本來Deny Victory有個打法的戰略是這樣7 Z2 E! y4 k& L
天使 + Deny Victory + 大蛇4 Z$ }( Q8 i- g
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit+ z: |0 V4 ?2 K* M# k& |$ X2 N7 H* f) t
之後
2 N3 W$ R$ A# a6 R大蛇應該還有一到兩次的免費發動機會$ ^* ?  S5 I( e7 P4 B$ N: ~

! v* V& g& V) x" @! S! O4 h但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
. n5 q9 h0 H9 I( C& G- O主要還是滋生點數太大& ?6 {9 C) v6 K. a+ B

3 }+ f8 L5 M) i% O滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
8 ~/ n: F& t6 v$ G  Z! o
; M6 s4 q- z7 V3 [* XFAQ原文如下6 ]  `, ^+ x1 b9 e- q
If your opponent can't gain victory points, they can't be given victory points either.
* l: `" D7 u# GThis means that while the Gambit abilities from the Baxar's War set can still be activated,
2 i: ?6 S8 N  A) p+ z* {they will have no effect as long as your opponent is under the effect of a Deny Victory ability./ D! U1 j  I4 ^/ }* X) a" \  d

, w6 ]9 |3 C6 W9 s( x/ J[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
  \- J% r* v% W4 }是這樣嗎~~~
0 C% ~8 K* u& P9 Q
% d0 {5 m6 B3 ~3 i: m: A! JIf your opponent can't gain victory points, they can't be given victory points either.0 i3 d& M% N% E2 b' a7 l) i

. P8 ?( T. w& W4 ^5 h# Q完全沒注意到這句話....., P# Y& G, C; b; k
5 J) S) H$ ]5 X3 Z$ s. G# I
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-20 10:43 , Processed in 0.040245 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表