找回密碼
 立即註冊
搜索
查看: 9590|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下7 X/ Q4 F/ S8 n! l$ C7 m
: X& a+ n! A# h9 P0 \
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
0 k, d  [; R( Z; L$ e1 e9 a) C0 `- q/ w1 F2 x- f: T& j
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發% \9 z( w2 H$ N( h9 {4 {
       ETHERDANCE的,但ANIMATE DEAD會。  e* |; v# {& ~* v) B$ I) p% i
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
- k! i! U2 m  r) o; N, w
8 y: `, e  k% e基本上,MR. FRIEND 是個搭配的好對象。+ [5 q& v4 i; F0 r" v. a
4 |& Q6 E- z! O! @
Zungar Winddancer
- \0 I& m% R  X4 u& `9 JEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
. Z5 H2 G% P- wCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
% v& n8 _( \) v% c3 X* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
1 B  m1 f& b! ^5 K- j* O4 A+ G1 m/ n4 }9 L
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.3 E- g  F7 U$ @$ U/ k$ z

. i6 s: h7 x1 @  b: M* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.+ J! ?; V. a: u' l& m4 P" b* J

, ~5 |6 n) l# p- J$ Y; ~, ~* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
5 Q5 R; H5 b" A; V; [+ F我想大家應該都已經知道,不過再說明一下
6 U3 F, o3 P& Z
1 @  |  g8 t$ m* j5 P0 QEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。, e8 H+ L& x" m4 d4 Y% @) \4 E

4 ?$ {5 }' @9 n- h5 _! t*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發. D0 M; h+ p0 w& Y' Y( ~
...

$ `" q' J4 Z$ i( m# j$ u9 z+ t( r$ P3 ?, P; K9 \

) d( z% O$ s$ I: h The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
( P' K- C! c) C( U6 l. u
& A$ c: E8 L+ q# y
2 o: A2 y6 @5 H  H2 A* d
' D" q, Q7 q" p  P  T( f# E5 f6 a! b/ B& ^8 a
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3* _. M* i- a  Q9 l* [6 ]* n0 \

5 ~+ ^- O6 O+ c/ f1 h[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower, N& ~; g) a9 Z8 i" R

; e5 l0 z- K! W$ u2 JAngelstar Shrine1 v7 [2 \4 B. B2 @$ Q/ m+ X4 R- e
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 M. _) n* b* P4 {& B

4 J% N' p7 g4 u* ^& a5 ~* {Miss1} is the empty diamond symbol on the attack die., K+ V; v) j3 F" G" o
5 r+ S' z8 f2 R& p" O3 L' |
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.) H: ~5 y8 W3 s

- Y9 H( b4 L) I' x6 ]& L( Q8 M. I0 J. I2 `5 h+ g: O) F
( z2 W" f% j/ i+ ^5 c
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區2 d2 X8 d9 Z+ d# C/ v2 E
一時間想到的, c# H) O' t- p3 T3 {' v1 |
3 E$ }& \9 q+ X  H# o' J) P
移動小屋新思維: u/ D( w6 i. _4 s0 [. B

: n, Y8 F$ u3 f) \  s& L4 N移動 不只是為了使用移動小屋的能力' d  ^0 Z' s) k. ^5 t
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location3 P: J6 }0 c# }3 h
2 I" k7 w4 @( n) ^# U
另外
1 b9 ~3 ~" N. w3 A& d2 p, [
7 X: D$ G$ V( pOne-man Army難以滋生還有多的原因
  Z2 \# a; }; U1 e5 Y" H; m
) a9 M$ N) x3 t  j: ZGambit能力會受到Deny Victory的影響
$ y5 Y- _. M5 i7 `; \. u在大蛇, 血鷹的盛行下, ~# y6 c. ~6 P3 @+ s8 ?1 e
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
: N' \2 s, k5 dGambit能力會受到Deny Victory的影響: V* M0 S; ]. F0 q; ~( @5 T
在大蛇, 血鷹的盛行下# F5 e8 ?& e  d6 {! v2 m
One-man Army不夠大隻, 會太恐怖....../ e$ F6 _% L9 _7 @
                     ^^^^^^^^^^^^1 A' H6 f( }# ?- w
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,) C4 l; e* {7 R4 a1 Y' q7 h
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分( Z0 w% l/ f5 A+ E, Y

, _& d& Q( F& ?# f: w0 Z6 X因此Deny Victory發動的時候
- Y: v. u/ q7 x所以Gambit就變成免費使用了7 ^1 T$ b) b/ D' u3 }9 @: _

: v6 D! O+ t& K' r5 l; Y3 T0 Q本來Deny Victory有個打法的戰略是這樣
' p2 y3 x9 p& M1 [7 _天使 + Deny Victory + 大蛇
  K0 y- s7 B! E0 [/ ?理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
) d7 ^' e. _- }/ j$ s之後: s: l, |$ a; d- ~7 ?4 p
大蛇應該還有一到兩次的免費發動機會' a7 i' d( U% z0 n

  D3 e# W% r: Q3 V( o& x: o4 D. z/ N但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
! x+ A0 Y) M2 n/ H8 {/ @0 V' r主要還是滋生點數太大
# O; E: L/ H2 S8 ^% i. h# t/ H. ~  `2 c$ U/ H% l+ C- e. ~) J
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
/ n0 C# b. ?! t9 `1 L6 E* F% T) X" J0 N4 [4 W
FAQ原文如下
; q7 P2 b1 d( [, @/ U& YIf your opponent can't gain victory points, they can't be given victory points either. ' ?# ^) J0 i: m: _+ J
This means that while the Gambit abilities from the Baxar's War set can still be activated,
  b1 j, B5 _8 W" k6 `they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
( E) Q" l% A- h- O, j% A, `2 p+ C9 c' w+ o
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
3 _5 Q' y& X2 Y' b是這樣嗎~~~# N! Q% n4 i# S& V6 Z
7 H0 R8 o- Y  c0 _% u1 i$ w# @
If your opponent can't gain victory points, they can't be given victory points either.( p- w8 O: \2 y$ i

+ k2 i8 p* B# U9 L; ?6 g" a完全沒注意到這句話.....
* m$ c, |! Y9 ?
& Q8 F4 h4 u# c唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-6-24 12:16 , Processed in 0.037680 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表