找回密碼
 立即註冊
搜索
查看: 8793|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
% `. p) U& k1 [! b8 E! l- l( F5 C+ ]7 I. u) R% y0 g
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。. J) b, V* Z$ D

- z  X( `& u; O! U. r*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發6 ?& _. ~; A0 S! c2 q/ N
       ETHERDANCE的,但ANIMATE DEAD會。
& T/ M5 q1 u1 g- A  K*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。0 x& V. r6 p  z: e/ [- u9 V

) u1 a) q/ ]6 h8 E' C2 Y基本上,MR. FRIEND 是個搭配的好對象。1 y" B8 G8 m9 \6 U4 b
2 T+ [$ y, S/ u+ e
Zungar Winddancer
9 M3 k5 ]. g/ f% v; N7 lEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ! ^; k  P# [9 z
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
  [7 I$ `' k; Y# u* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
9 R% m, z/ [5 O9 E  D
& W  x2 G$ F3 z) Y6 `7 _; L* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
) n3 `8 {# ~; g: O2 S& [# U* }  V% l) x1 N. O' b$ w6 U
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
: A; S" N- O- S7 j$ e6 U0 x
* ]% I7 Z0 Y8 P) d* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 5 i5 ^% T. [) C( @0 w# w
我想大家應該都已經知道,不過再說明一下* z8 F" @  g0 h  q! y
* z! e- ~) E: d5 p4 i, g! Y! e( f
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  {/ ~4 t: m6 @) q
" }8 x/ ?, y3 ]. [*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發- J( i. S. q- P' X8 H  t/ ^& K; l
...
8 B) Q% A+ K0 ?: m  o, `
1 C9 Y# Y; g8 [2 V7 u  o8 M

& s5 n8 n, Z8 ~& ?: y# B' u The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY" \. O% M6 O) L/ i( L, H! n

2 W' a% a0 j( r$ n, e/ ^# |( F2 |$ s- v4 n4 P
, a( C' A; @. ~& W5 b

; f& p) W8 g) o+ t( J( h所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 33 t; Z" P( [- v2 O. j9 O8 \

# w; G. P& B: |[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower3 y& i1 Z8 Q/ \/ [8 G6 `5 A

6 i. s* J$ e# d2 l, y6 iAngelstar Shrine
7 I+ f9 |5 I# s+ l8 P& w% s, bOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.& X. V% C) {) C9 n6 B
* K/ {6 p' o) m2 U' s# z
* {Miss1} is the empty diamond symbol on the attack die.
6 i: J' b( j! j+ m( I2 ^  w* _  S) r% h% r! D( y: A/ \" h
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.& I1 p  [6 Y4 W

" _  p5 d: l, j5 P  C
0 C; b1 U" J& D: q& w3 p9 b, g, z% @3 P5 n+ Z
0 ]9 @" X! ]: @" n) F. O3 M所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區: L) R3 M5 w' U' w4 w4 t! K. K
一時間想到的/ ]! Q! l0 ?5 Q: U

0 Z9 P: \! F7 I) v0 i移動小屋新思維
4 Z! A% N; H* \, H" J* b7 i$ H% x) r# U4 G# S/ a
移動 不只是為了使用移動小屋的能力
' q; n. o0 D: W8 A, N2 C( |消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
8 `% w5 b0 F/ n6 u  h* s8 K  _
# ^: M4 B( s7 {, y5 s. Z: W另外
0 P& I0 Y  u& p# G. O( z* m" N
- ?7 l5 A8 y4 ]/ ?One-man Army難以滋生還有多的原因
  c6 ~/ d& v2 L% J* G2 ^5 y2 L' t, z- U  D
Gambit能力會受到Deny Victory的影響
) l" _% C3 f! G% W在大蛇, 血鷹的盛行下
9 `4 N  R1 ]& I3 oOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
6 F  F3 f: E7 P- L& a& @Gambit能力會受到Deny Victory的影響
: ]1 ^0 t) L/ Y7 D9 i在大蛇, 血鷹的盛行下* h% a! A3 Q* s
One-man Army不夠大隻, 會太恐怖......
) z. R1 A4 i  d1 v9 D" O                     ^^^^^^^^^^^^
7 X4 x9 c7 m  s0 T+ H; Y/ N不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,2 |! w) I; ^+ K: B5 @
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
& g3 w# `4 _( P5 K$ O; b$ L7 B& z
7 D; e9 K& d' i因此Deny Victory發動的時候
. \/ b9 i7 J! Q( X5 Y. X+ z7 g& P所以Gambit就變成免費使用了
, S9 [8 g8 _# r& I' r) C* Q
; `* k0 d: R$ v$ B本來Deny Victory有個打法的戰略是這樣- @: M* t7 p7 o  p' z% D
天使 + Deny Victory + 大蛇3 C& s! }' t; ]$ f4 z4 x; V( f
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit5 d6 N  e6 S2 I, }0 i
之後
( W+ H( ]5 B2 n* T9 o, Q大蛇應該還有一到兩次的免費發動機會
1 `8 \$ G! o' H8 @5 L1 b2 T3 D9 Y* G" t0 D
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......: B9 d4 a+ n+ t! u
主要還是滋生點數太大& a  G; F. ^/ o7 U

. I6 y7 @7 V  n  O5 a1 S' A# [滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
9 z$ ~2 b% e" f: e
. r- m+ F; `/ s; g: F' dFAQ原文如下9 Z- I7 k4 [7 @0 B; Q' Y& d: W( q
If your opponent can't gain victory points, they can't be given victory points either.
  H% g" c6 j% U$ X, ?* V, WThis means that while the Gambit abilities from the Baxar's War set can still be activated, 0 U3 e) q7 |" g# F
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.: m3 b1 l; I* n
8 b) `) s: c4 m
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!; K9 S3 i) K& m4 `; \6 r% t" Y
是這樣嗎~~~' x: C! h3 v) h
2 _1 E* C; v! O1 S( J4 ]: P
If your opponent can't gain victory points, they can't be given victory points either., {# U: X- B4 o$ U; J. e
* W% d" I: L6 O- ?3 B* Y& K( n7 H
完全沒注意到這句話.....9 G0 T% V. c6 ]1 i7 j- N

0 l$ z+ V4 ^4 m: P" O; Y唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-1-14 01:02 , Processed in 0.031061 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表