找回密碼
 立即註冊
搜索
查看: 8950|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下& Y4 G! X5 _- F

. v7 T6 Z/ E7 p3 S2 REtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
! D- O) [* U8 f+ v$ k
3 o4 V/ Z& H' L" Y*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
1 v6 A& E5 a, N, r  m       ETHERDANCE的,但ANIMATE DEAD會。
( K7 e/ B2 ~  G3 [' ]*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
/ S  K! t0 B5 h- v' y) O2 z  |7 Y) ?0 a0 B; _: }* Y
基本上,MR. FRIEND 是個搭配的好對象。$ N3 I; l, l/ o) q8 b6 |; y
# ?4 x9 K3 E7 y8 M4 ]; o4 x
Zungar Winddancer
3 t3 `; t/ D( X. m. ~Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
* ^. L7 h6 R7 x/ L2 q, p0 k- BCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
. B$ V/ Z  m' }. s2 s! r$ T* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
: N( l$ X' R7 j: W' u  T
% s- y* B% G5 ]) J2 E* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
: Q8 [+ g% E3 v" s4 [. ~$ c
1 A8 S/ p6 ?& W2 K0 V* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.6 l4 W; D  `( k" I' s( }2 N& L4 G
) ?+ n6 F! r! j2 t5 p* S  l
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
5 c; M  l2 P. ~+ i0 b6 I8 y5 I我想大家應該都已經知道,不過再說明一下: Q' Q( d+ ]* i* T. Z9 @9 X
+ j' s. M6 }* b8 k0 D
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
4 e& l! k# W3 [- Z' @' ?$ u7 y) w, X
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發7 o1 X" D- H. [; o/ Q- Y- H
...
( w0 Y. V  ~* ~& F/ V: k8 W
/ s5 f9 C% |9 ~' T- \( }+ p
7 Z$ g4 r- W; T  c' C) `
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
" y3 a2 S; M2 w- b. {# T. q5 o7 ?5 w

7 X5 e. f3 ~: A: m+ V5 w2 T
; O2 ~3 b# m( N2 w+ K8 Q/ o
8 K$ i; j$ D2 ]5 I. `所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 37 e4 _, z% y$ d5 s
/ k1 x6 W$ M/ r0 v8 z( w" B! Z
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
, |" W+ @! r; x/ K7 J# h+ P1 }# V5 M
Angelstar Shrine
7 k8 R3 ]; m$ J1 jOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
8 j* L" T- D0 P( Q* v9 w* a, L- k& L2 ~; v9 P( A& A" K5 @$ T
* {Miss1} is the empty diamond symbol on the attack die.% J# R( |& R' D5 Q" K* V7 b
. f/ r- N" [! K* K
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.5 _, H8 y6 D6 A) d  l* _' |$ X

! t: [& a* F! ^( I$ G3 n8 E0 b  T5 D7 a! d7 v0 o, q

, o8 J' a* ]8 u0 t0 O, B所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區; [% v! _# h2 V+ `
一時間想到的& I" A6 H: j8 T! p' ^# q% A
1 G1 T6 `2 m+ ^
移動小屋新思維# ]8 V1 @; ~. z: x8 v. Z7 n, G
. m, x* U- |/ a6 I/ h
移動 不只是為了使用移動小屋的能力% @6 ]9 L! l. |. K
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location5 |1 H  W  l- q
/ v) s. I7 b( W5 d0 ]; p( e
另外' L' b6 P- g: W  }0 u
- [6 u1 _  ]. K$ E
One-man Army難以滋生還有多的原因5 o/ J0 i. _) A

, ^) x/ v- F6 ^Gambit能力會受到Deny Victory的影響2 \/ h% c0 i% t3 ~/ t1 a# b
在大蛇, 血鷹的盛行下# d& ]* I# n6 _( F+ [# B# v: r
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
. O: K* }1 ]$ ?0 a$ R8 A; ^# tGambit能力會受到Deny Victory的影響
) D* V& ^. A9 t在大蛇, 血鷹的盛行下
' ^/ E1 ]/ V2 z4 c& r2 HOne-man Army不夠大隻, 會太恐怖......
, Y7 S- ^- W: _) p, G9 W0 i                     ^^^^^^^^^^^^' c7 P3 R( q* Z3 `0 j
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
; U. X3 q; V* |  r0 C# J有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分# f% `/ l" U9 O

9 P& b8 i& Q7 I5 D1 @- f. b& i因此Deny Victory發動的時候) U3 F4 _. z: B! Q
所以Gambit就變成免費使用了4 p) x. p& C* }5 E6 E

) y0 I  p8 a2 P' E% s9 w* f( I) k本來Deny Victory有個打法的戰略是這樣4 ]* ^$ D# ?/ i2 |
天使 + Deny Victory + 大蛇. X0 ^; H" S2 N2 n
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
9 ~3 b1 }* i: ?1 N; @; v之後
. Y# ~6 W# v, n% g$ q大蛇應該還有一到兩次的免費發動機會
5 o: m  G+ Z1 p' b, ?( z! L- k8 @! q/ B/ j6 d6 `9 x: N: ^; v! f
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......) x2 j" s5 q1 B2 `1 P9 c  }
主要還是滋生點數太大
1 A" X1 e$ r7 q! I# e
) _3 ^+ j8 C% J0 p1 t滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。: E/ G/ c0 u" |0 I3 ^! Q) X

9 Q' p, A" m# L' P4 UFAQ原文如下$ B* b+ B6 Q9 ^# u! g; |* X: _
If your opponent can't gain victory points, they can't be given victory points either. / k2 n( D# ~1 a) ^5 T/ v
This means that while the Gambit abilities from the Baxar's War set can still be activated,
+ C) L: Z& K/ f5 _: B: [' `# _they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
7 N7 X" z" U! F  _( p3 a
' p6 J8 o; o: }5 V  e7 S[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!) u# X1 n: {: k- b6 L1 M* \2 u
是這樣嗎~~~* G! n1 L  x# g9 O* ]6 o9 _

6 h2 l! ?" m& F* [2 @If your opponent can't gain victory points, they can't be given victory points either.
& U0 o2 p) G9 p2 ~. X' j* j* B- v
' K& }. [' d! l完全沒注意到這句話.....) W, \/ B# t% `: h7 \7 j+ R. w
( \; N8 l; f# Q# ^
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-6 02:16 , Processed in 0.034771 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表