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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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2 ?3 k- Y7 s6 ]5 o# AEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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$ L$ @4 F) X# ^% M0 r, [+ P& ^& P8 ?*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發8 H$ L. U7 I- X
       ETHERDANCE的,但ANIMATE DEAD會。
& G. C+ m; c: `6 k! K*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。' v5 A( Z, H" _) Z8 O& n

" [  R8 q) S# [: n2 J' y基本上,MR. FRIEND 是個搭配的好對象。  ?+ K" a( [# x, e
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Zungar Winddancer
; s) d8 X" Z) ?0 \! x2 fEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
% C7 `! F# ]3 V2 iCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
* s+ r+ h+ y/ C5 C$ {* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.) H' l) L2 `: u/ o

. s# j- m$ T$ G# L* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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- e9 k) m: C# F( o  k. T* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 4 {. d8 V: I& P: P
我想大家應該都已經知道,不過再說明一下: q! X1 q$ l5 C9 x1 W9 G3 E+ W

9 [4 t# C+ H5 w5 }# Q1 F$ XEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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* l' D3 b7 [  O! ~- n# {+ f*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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' r! D7 }0 s, K& t The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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7 T0 Q1 Z$ D2 @8 G, fAngelstar Shrine1 H0 L  h  N, g$ L0 j/ A2 Z6 `' y
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 S. m4 C! d! p5 W9 R# i4 v
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* {Miss1} is the empty diamond symbol on the attack die.0 t+ m6 Y/ P5 u

* E+ V2 V4 M( H9 o6 V* t, Y) G* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.% a6 R4 L. M2 ]4 {3 m

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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
* }, R  t- y% Z6 p8 L一時間想到的
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力& U6 Y0 {0 I' C1 d2 v2 X
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location+ D5 |  c. O7 f: R
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另外0 n( Y6 m0 ?; L4 @7 u
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One-man Army難以滋生還有多的原因2 ?/ @) O9 O# @

  e0 Y7 j5 n5 [; r1 K, o3 IGambit能力會受到Deny Victory的影響
6 Z( j( \$ o' _3 J; Z在大蛇, 血鷹的盛行下+ I4 D  D$ ]* E3 E7 e7 h- l# L
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因! m; w- L* q1 [
Gambit能力會受到Deny Victory的影響$ P8 i. x: F3 `- U+ ^8 C# m
在大蛇, 血鷹的盛行下% f1 V1 p& m( O
One-man Army不夠大隻, 會太恐怖......
8 ?4 L4 ~4 U2 ^0 E* }. x  b                     ^^^^^^^^^^^^* S+ H1 w9 w9 }/ Q: y7 C5 j/ t  H
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,1 s9 H+ t3 \" R+ p' X4 t$ }$ U
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分* i" F9 `$ b, E  V

5 m$ l' x; d( g因此Deny Victory發動的時候
8 w) f5 k1 {6 Y% J) |6 Q所以Gambit就變成免費使用了* V# e* |1 h! |8 S+ J, Z

5 j9 q% N- E& D! [本來Deny Victory有個打法的戰略是這樣' j' @! S3 d: o8 l: Z# x! Q
天使 + Deny Victory + 大蛇
5 f0 R) z; ~7 S% v% [: Z- }0 M理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit7 f- u3 M. H+ e9 `; W# ~6 z7 |
之後
1 w" E$ `4 d9 O7 Y大蛇應該還有一到兩次的免費發動機會  _' L1 k6 P" {; l/ U$ _

; G, L2 T& Y  ]0 C5 d) t但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......) z% D! C8 G% a( D
主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。: M* p3 m- u% V0 C) u3 g; R. k  y. `
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FAQ原文如下5 n$ h% _0 Y8 `9 d
If your opponent can't gain victory points, they can't be given victory points either. 3 G* T0 q( X8 K# y) \3 h, W
This means that while the Gambit abilities from the Baxar's War set can still be activated,
5 N( `4 m4 j( }# V- qthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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( ^2 _& o0 j/ d0 j/ u% K[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
' T$ ~" ]) F7 [是這樣嗎~~~* [7 L0 [$ A/ |1 x6 T

% L0 I' D/ `1 R- p6 \4 N( x* |If your opponent can't gain victory points, they can't be given victory points either.1 Z5 r8 M: p6 J3 h

- _. _6 P! V1 m, f. `( r' G5 Y7 [完全沒注意到這句話....., [; h& a' o4 B0 a; F7 O7 ]
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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