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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。( b8 T" d, s( R/ |
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
3 T  X# S$ i" @$ N" W       ETHERDANCE的,但ANIMATE DEAD會。" c  R" Y% L1 `' U
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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; l' l% T1 t) F2 Z* P9 `Zungar Winddancer$ Z6 [9 d/ O0 T; I& d: F1 u
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. - a, O9 u% O% q, y) m5 Q* H
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
+ I0 Y4 R+ V( o4 \* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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" ^" @( p2 O6 v% m0 H/ @* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
& x! C- G. ?. N我想大家應該都已經知道,不過再說明一下1 b. @; ?* K6 H

/ r4 n; ^) w: \# rEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發$ f  W* z4 O4 _& Z
...
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. H1 X+ S: W  c8 ] The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY; _. V; t1 `4 x+ \" y

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+ M& f/ `+ b6 @3 U6 O" R( s所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 38 H0 A: D  I/ t
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower, A- u5 o) a" j

: }) {6 C( E9 I8 m. {$ BAngelstar Shrine- u1 A- n" R, S. {$ ]1 e
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll., m' \8 s% U- w  c! T1 p

9 ^0 l/ B' C) m8 C3 S5 P8 y* {Miss1} is the empty diamond symbol on the attack die.  x( @! P# i5 ~+ y8 k* {# E

6 H1 i8 ^- {9 ^' s8 A* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區" X) A; U9 n; B* K3 |- L  ~* V6 o: M% D
一時間想到的0 k+ L1 Q* Z8 l% _% c) d

1 z4 q1 `' E) l+ w3 J移動小屋新思維0 i( L- W. n8 U: R) ^
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移動 不只是為了使用移動小屋的能力
; u7 T7 f) m" b1 N, o2 Y消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location/ ]+ |  s. ^* C' d5 R: w

9 F' |/ m7 I' J: E另外
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4 o5 G5 E) c# V, M' wOne-man Army難以滋生還有多的原因
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; y( ?& w% Z& R8 b) i, c; q! vGambit能力會受到Deny Victory的影響. w5 V( ]  K6 ]+ R- d! f
在大蛇, 血鷹的盛行下5 j. y# h- ~* H+ b& R
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因" {1 F/ E8 O6 V% t% C0 {1 S, X( o
Gambit能力會受到Deny Victory的影響
0 n" B. {' r: [$ u在大蛇, 血鷹的盛行下
, @- Q4 _4 G2 Z: I$ z: JOne-man Army不夠大隻, 會太恐怖......
3 x' D. }5 I1 ^; |1 ?* h5 z                     ^^^^^^^^^^^^: Z/ ?, K1 Q/ h7 r
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,5 x( R( Y) L* O; D
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
) _& F1 S& `* X' c) N所以Gambit就變成免費使用了
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& N/ j# T6 _' w- N本來Deny Victory有個打法的戰略是這樣1 U2 z$ L1 b# K
天使 + Deny Victory + 大蛇" {5 i1 t0 x- J$ b. F
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會
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5 H) |# N6 g9 \7 Z- o& {# `但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
: n* Q4 Y4 U; v! R主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。1 I$ ?2 f2 X6 R. p+ t0 V4 H  t* g. Q$ h1 ^
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FAQ原文如下
% l3 ~5 ?, D' x% VIf your opponent can't gain victory points, they can't be given victory points either.
9 a. `9 S+ i7 e7 s. DThis means that while the Gambit abilities from the Baxar's War set can still be activated,
- @3 m4 f& O6 g' K! n/ ~  mthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
4 p3 p) K% O: x2 E" a3 I是這樣嗎~~~" e! X( b- ]( X
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If your opponent can't gain victory points, they can't be given victory points either.
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; F7 R+ m4 ]2 Q完全沒注意到這句話.....  g' B7 ^& U; z, `& `7 `
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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