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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下, @, L9 [3 m7 H  i* U
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。0 C6 B, i# F6 N" R8 S9 B& `
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
- M" ?. t4 L: [  v# W       ETHERDANCE的,但ANIMATE DEAD會。
" t' B7 c5 N* U: D*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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( h1 m: \6 K8 v+ R基本上,MR. FRIEND 是個搭配的好對象。3 o) i) z, r) b
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Zungar Winddancer
1 [/ x' Y4 j% g4 }0 ]Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
+ u/ F# Y( q8 ^. ~4 [2 y( ACharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
/ }& L& i* y( J* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
& v4 L$ m& I& e5 `3 D我想大家應該都已經知道,不過再說明一下
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; B. [  }0 d' w' o4 h/ C4 ?Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發& t0 X4 l! `+ F8 V  q/ q
...
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY5 U! L+ f2 b; |" V
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* p' ~% e. h8 S( A2 W所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 36 N3 L6 d. I4 v2 K( ~
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower. n6 Y/ X% T+ a( ^, B0 ~$ P/ b0 Y5 ]

  @  a3 B1 e. f% a6 ?+ ?6 o4 h0 Z5 hAngelstar Shrine" a( I9 U  l1 K! [* |8 m3 r
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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) k$ T# f; _" K* {Miss1} is the empty diamond symbol on the attack die.0 B" a" j6 V' Y; \' {
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.( l7 M' Z9 Z0 R7 A& C2 u, w0 |$ v3 u: W
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
5 ^1 [' |2 }9 s# e& z' M) E一時間想到的) A5 ~$ h* D, o2 I! V3 s
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移動小屋新思維
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$ ^; A: Z/ ]7 i4 \, X1 R$ w7 R移動 不只是為了使用移動小屋的能力
2 h8 A. |9 `- j/ L" y1 q# T# w" y消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外7 N* e% q/ ^+ V% y

& a; v: b/ j7 B  ?One-man Army難以滋生還有多的原因8 l8 t2 Z4 P" c9 t! o

" j: O6 L; Z6 O$ h" RGambit能力會受到Deny Victory的影響3 M: Y6 I4 `# J2 C# w
在大蛇, 血鷹的盛行下! B# ^' C7 O1 |
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因; z8 M1 Y5 j; b/ {$ t+ A
Gambit能力會受到Deny Victory的影響
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  k" x# i$ R/ b# V/ `- }' C4 ]One-man Army不夠大隻, 會太恐怖....../ Z7 r. R* m* m/ B# Z0 S
                     ^^^^^^^^^^^^
, _! J$ T+ n, c+ r: J不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
$ r( k, {/ I9 |3 ]3 K6 ]有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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+ L# l) c9 _- ]1 M" B因此Deny Victory發動的時候
; P* a1 `2 G: h. U4 h! b9 N3 t  E所以Gambit就變成免費使用了$ x; L. e  X! o& Y2 F$ f
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本來Deny Victory有個打法的戰略是這樣
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2 w( g. h7 J% c( v" J) H& k理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit, {: }$ u; C1 k+ S4 ~& j+ h& e
之後
! E% _8 R; R. @# S大蛇應該還有一到兩次的免費發動機會5 {$ S7 A* o3 a) f! Z

" r4 Q) e, ]! L5 ~9 M; S但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......' z8 ?; N% G$ Q/ d, j
主要還是滋生點數太大
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, U7 j" B8 D- r! y- _4 r1 e, x& K  S滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。8 [9 }3 v" ]% r% O
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FAQ原文如下
3 H* V/ E2 w) U% A3 w; VIf your opponent can't gain victory points, they can't be given victory points either. 8 P: v  b! b6 ]& a1 P2 V
This means that while the Gambit abilities from the Baxar's War set can still be activated, 1 P& t$ d/ N0 L! Z
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!% N7 L7 P" P, s) r8 c
是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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