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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下: W, m1 T8 ^$ P6 |

! A- U& L2 x/ PEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
1 z* \; ~% J! G       ETHERDANCE的,但ANIMATE DEAD會。% m) l/ k( Q: ^& p
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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* i+ |" {/ L$ D# s0 ?9 F基本上,MR. FRIEND 是個搭配的好對象。
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% f8 v7 n8 E) x2 l/ c4 l% \Zungar Winddancer3 t; L8 [* B, @5 |+ r
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ' n0 J/ C' E; t, C4 ?' {+ n  K
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
# b) J# n' S- A9 F0 i3 C* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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5 P% h# `' s4 t: O  H* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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( T+ [2 k  U# V: d) J* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
2 t7 ^/ d2 p$ k" d: Y! V我想大家應該都已經知道,不過再說明一下/ r9 ?; x: _$ F. b% F$ Q! a

$ D6 Q, a/ k& m' i6 ^8 w  QEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。3 ~* F1 W! m, p
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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+ y2 ]( X0 o8 W7 S. k* g9 A. O The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY( A: _% G* v  J3 X7 R2 l
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# P% v/ {8 _' b+ X& L; Z3 \所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3; `+ d( J8 v5 J
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine/ S# N- }$ u3 v+ Y
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.! c! [) M! n/ |' e' t+ g

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0 t$ {+ a+ Z' B8 U" a所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
, g' L/ B' U9 V8 w( C一時間想到的
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! U5 E$ ?8 S" }- ^+ S0 z移動小屋新思維4 ]+ O1 g/ b1 e4 L7 O
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移動 不只是為了使用移動小屋的能力5 d0 _) t" ^! p9 g; B( P4 q2 @
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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+ d# M! s) y/ e- V; c% Y! w另外' ]" K; H( @' D* k
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One-man Army難以滋生還有多的原因2 y2 T/ F  H8 Z' l$ S
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Gambit能力會受到Deny Victory的影響
1 c* t/ ~! M) k+ U9 W2 q在大蛇, 血鷹的盛行下- G" s& W0 p# K' B8 m+ G
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因: u; Y4 ]8 d( W3 f- B- d7 |8 n% A" u. V
Gambit能力會受到Deny Victory的影響
7 k) I+ @( c) f# d6 O4 f7 ~在大蛇, 血鷹的盛行下
8 s- ?! ^  |9 K; M' B' NOne-man Army不夠大隻, 會太恐怖......4 O7 w: Q$ L' l9 Q/ d. ]9 T, ^" I/ n
                     ^^^^^^^^^^^^) g5 ?" b5 f7 R
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
! t7 D2 g* d+ \. D有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分* `' C5 g5 A- L  ^( a# d# P' R! T

0 O/ x, k/ F, m1 a+ f# p+ L因此Deny Victory發動的時候8 @+ J" p! [% [1 h- \
所以Gambit就變成免費使用了
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本來Deny Victory有個打法的戰略是這樣
  L: ]3 x$ U+ z. C7 ~9 r- _4 j天使 + Deny Victory + 大蛇5 a: x6 E  e& ]7 h9 w" f4 m- y
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit% p: S/ {2 c0 A' r# U: C0 w
之後
! p+ O* u9 m/ ]9 F. c. f  m2 r大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
: G: C, Q3 S2 C# \0 o/ V主要還是滋生點數太大: C, k8 r% I7 Y  f- d
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。. S, |; U+ U! n: \4 a8 o8 W" `
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FAQ原文如下
' s1 n  y. c/ {9 e* h+ M5 n; F+ NIf your opponent can't gain victory points, they can't be given victory points either. ' y8 T* H/ l+ }7 y9 N
This means that while the Gambit abilities from the Baxar's War set can still be activated,
6 V: k! d# H7 G9 p% E$ Rthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.. |" o: @0 V  @
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
: P% l1 T; P6 o! V3 n+ q是這樣嗎~~~. o9 c2 D  Z& _9 ^9 E4 P, b
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If your opponent can't gain victory points, they can't be given victory points either.
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- p/ ?) F+ v7 R- g完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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