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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。# r$ k* d3 O" t) L# \7 c2 R0 G' T
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發; V5 }  \1 z9 G# W; E1 n* K* t
       ETHERDANCE的,但ANIMATE DEAD會。5 s- G& x% o7 d8 c9 j$ ]3 ]
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。8 f, t& O) S- l/ j- X

1 ^6 u9 x8 {& E) g" U基本上,MR. FRIEND 是個搭配的好對象。
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1 w0 s9 O& _% g6 jZungar Winddancer* |; ~) f% l% L# e( Z9 W1 e; e9 \
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 9 e/ i0 ]/ W+ ]
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.+ g3 Z( W6 ~+ r# {
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.6 P' M& L2 R& r+ K+ g
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger., z# A3 p! g  O/ U( ?4 ]% Q& S1 g
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 , V/ t" X9 N& e
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。; l5 s8 r" _4 }# g1 I
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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  B5 B5 }) f1 K0 l( D7 Z The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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8 ~" |$ @, C( J[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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2 P6 J( x0 e  n1 IAngelstar Shrine  {; a  x$ c8 L! d+ h
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.9 g+ I# r/ _6 w6 w

/ o8 c; W( O7 M, f8 U% c! C  L( I- {7 a* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.0 n' [* |; N" A& O* v0 B; J, x0 @
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
0 b+ l; c+ {. K4 C一時間想到的% o4 J. L: Z( W

) V9 V" ~" [# M/ e移動小屋新思維
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# W" U' V* z' J  g/ s* P移動 不只是為了使用移動小屋的能力: K' t' k1 A2 ^' q; o6 U1 ]( {
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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: y6 ~  s8 X/ W3 n+ l另外! |6 C4 X, D9 c2 ]8 N3 G4 W- A

4 b) [4 B2 h0 q- U- T; `! rOne-man Army難以滋生還有多的原因$ S+ W1 b5 A7 p( G0 N+ j' U* B
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Gambit能力會受到Deny Victory的影響
+ v+ ~1 P, C2 u& w/ @' w9 U  {5 F6 s在大蛇, 血鷹的盛行下
" y! h  P+ n" u/ p$ hOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
5 p! c! C5 B7 |2 ?, l" j0 V  H% a7 jGambit能力會受到Deny Victory的影響
4 a0 @2 i! p2 A5 l" v" ^在大蛇, 血鷹的盛行下8 @/ V0 }' \7 N' \4 {
One-man Army不夠大隻, 會太恐怖......
* {: J. |. c  G/ k" H. N                     ^^^^^^^^^^^^* \  s8 F) y* j0 I
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,9 c( L& v1 W$ r' G7 C3 W8 c+ ~
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候) t; ~1 z; A$ c
所以Gambit就變成免費使用了8 R! A: o: M) n, _

. {5 n: w$ v1 z2 P( _. M本來Deny Victory有個打法的戰略是這樣* i! s5 ]3 X7 }; `, i& B
天使 + Deny Victory + 大蛇
0 K& k8 A0 H) I理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......: q: a. f) m5 c, w, k( ~' H# e
主要還是滋生點數太大7 D$ n4 {4 B# }' q* J* ~# }% Z& E, N/ V

: l0 f/ L; ]) O滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下
( P$ m8 F# G; H! BIf your opponent can't gain victory points, they can't be given victory points either.
2 o% ?+ d" i2 S+ eThis means that while the Gambit abilities from the Baxar's War set can still be activated, " H' F& O4 f- \
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
" ^' r  x  X5 m: Z. x是這樣嗎~~~1 L. x9 R# T" d+ D
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If your opponent can't gain victory points, they can't be given victory points either.
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- I, w) p  z7 e/ q7 p2 Y完全沒注意到這句話.....
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9 ?( ^" d  x/ \唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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