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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下! d  _5 K! l3 j( |
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發% L0 ]1 P4 o: Q5 [$ ~3 |
       ETHERDANCE的,但ANIMATE DEAD會。* J# _# ]  ?* s
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。* [6 K$ a9 m. E0 q/ ?* K

$ f; Z0 H! x2 \0 C6 H; {* B* N基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer5 \2 o7 s% F) s4 O
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 4 P/ S6 B. K& o9 e% }. ~
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.6 g7 x( h/ T2 R* h& E' \
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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4 ^7 e$ I$ B% K$ S. J* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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2 h; t6 G" b4 W* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 . B0 y( l, l3 P4 w) c  J& Y
我想大家應該都已經知道,不過再說明一下
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0 I8 b4 w7 {, D4 M7 I" SEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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! m. }! h# G0 V*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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" k( J2 v. n8 Y+ F The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine! e% T; w$ Q+ u& w3 d
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.3 i0 Q7 y. B7 c& {- N3 k( p4 c
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* {Miss1} is the empty diamond symbol on the attack die.& D& I2 }$ U& U; z, b; i4 U" L
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.$ T+ s$ a$ x! A( E( h
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區9 `& P8 }* U% J2 Z
一時間想到的* [! N( l- G$ |# i, m$ l6 C$ z6 e

* e! [) u; x# F$ l: w! }移動小屋新思維+ r* w4 j5 U0 l( K& n

0 R* x# i. g$ K移動 不只是為了使用移動小屋的能力5 i2 i: I1 }; ]
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location, ~0 C& |: j( f" G7 ?

9 P* {, _4 m4 E另外  v0 T. m' ^- F( O0 D

. p' e  h  H* }0 V( KOne-man Army難以滋生還有多的原因8 a7 V/ [8 N; e' o( ]6 L6 g! ?

) E( C# {" y4 x% bGambit能力會受到Deny Victory的影響! g9 C4 U2 b. b7 h$ D' v
在大蛇, 血鷹的盛行下
$ O6 K' L, P# J; }/ C4 O- SOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
6 L' ^8 @0 G. p) |0 \3 TGambit能力會受到Deny Victory的影響  k0 @# Q' I. {: e8 L$ a; ^
在大蛇, 血鷹的盛行下
6 a  m2 R' C/ y' BOne-man Army不夠大隻, 會太恐怖......) X- p0 ~" _& w+ y. e: L/ J( ]
                     ^^^^^^^^^^^^5 g7 @& p" T6 h" ?) ?
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,$ H% K" d& `1 {$ C4 E6 d" z
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分7 x) B! _  X, y. a; k* N, ^+ O
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因此Deny Victory發動的時候
; g+ N% Y, w. ~3 a. p. H4 b% M所以Gambit就變成免費使用了, K) I# h& T4 y6 ^) W4 N/ g+ {. G
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本來Deny Victory有個打法的戰略是這樣7 u  u' T! \- @3 P2 E
天使 + Deny Victory + 大蛇
* B/ g( @5 r2 x+ |0 m理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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2 E( N& b; ?& B大蛇應該還有一到兩次的免費發動機會" J0 j1 v6 p. F$ n* t8 {: s9 n+ V

: E3 @: n/ U# t. h但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......( {6 j: B# O# E/ g
主要還是滋生點數太大% ^2 ~: \0 D: \. l  l# J1 G& }5 |
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。( |# Y, ?" c* c: i6 m

# T' V' T" a% A5 k. X! iFAQ原文如下
: P5 o% c# K+ a, h. _If your opponent can't gain victory points, they can't be given victory points either. ) N& B# [. G7 V7 w- b; e# d
This means that while the Gambit abilities from the Baxar's War set can still be activated, # T, s& ?0 }5 s$ q- T
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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* ?( @% }! W2 s1 {[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!1 ~' Y# v6 p6 Q/ b+ e2 Y( C( c
是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.& L& z$ N) z0 x6 _1 n

+ }" \2 z% T- w$ s: |2 R完全沒注意到這句話.....7 X0 K" ~3 J- Y5 C& P; ^* z0 x
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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