找回密碼
 立即註冊
搜索
查看: 8861|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
) T  Z4 D  d7 V# ^4 E" y6 O5 o# X8 ?% J4 _, s
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。: D5 g! @% s# V; _

& m$ g+ {1 N4 E- E  e*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發' R8 q; N% M% N+ ^
       ETHERDANCE的,但ANIMATE DEAD會。
$ a- a- w6 c6 y2 X*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
9 e: L7 Y: D4 k% v* c( c8 f, d" x6 l' x& E
基本上,MR. FRIEND 是個搭配的好對象。  ^! A' _, |$ Y' ^5 I

" I7 K4 l  d0 d! }5 x+ CZungar Winddancer
9 t. H! }. f7 ]! y2 Y! ?% T1 j/ N# xEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
* m# b. ^2 |2 ]Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
" G6 t/ W. n9 c0 w9 Y; o9 E* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
6 r- U2 r2 I2 l: G* v9 F) F3 s- V
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
5 l: g) J* e  M) g6 {8 H
4 p3 ^9 u& s/ a5 E7 q" N* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.7 L4 V2 x# {  F7 y; ?# j
$ o5 S2 l+ w( U5 G& ~! O/ u
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
6 ]  e" q/ J4 C; ~, \/ t5 c1 m! P% ?' V, Y我想大家應該都已經知道,不過再說明一下
5 z( ?+ R& Q) z* M# F; |% \' U( j- H: [$ |" R2 x- u
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
7 {8 l' e% Z# _8 T, }
. i+ |. Y7 ]0 I& l( m) {: Q*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發, ?2 Q5 C# [8 t! l
...
, E8 Z; h$ J0 f/ C1 H
* J7 m( e! f$ _- I' u, x# ^" Q: ^

8 p6 O& e6 k; y' {  ?  t4 N The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
! q9 X6 n2 r2 q6 t- D3 g$ f) Y* b1 A
4 h$ H2 Z) B9 K+ ~& C3 Z

  l; q+ F1 |) d5 P
' v/ [7 Q- f9 F% f7 n/ n9 c所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
  x  M* U7 q* ?$ l' Z
2 h/ l3 X, h0 A& \- a$ K; D6 r, i[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
2 z/ K: C9 K" X$ a+ ~; Y, h6 n( W
' v: X% i9 K8 a& jAngelstar Shrine1 M& ?6 D2 K7 T% I
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
4 b$ ~7 q5 E) l/ D5 y$ f/ F( m+ D' k+ L! l$ `* G, q6 _( T
* {Miss1} is the empty diamond symbol on the attack die.0 G) }6 n2 y* n; a2 ], p# Z( s

0 C$ q+ o1 _/ R& g- R( v* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
" ~% j3 N0 J* B+ Q' M* D5 N0 ]8 T6 s! u' d/ N

3 N' c/ _4 Y; I! A( F4 e! [" J6 l' b0 L& @$ A2 H6 [
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區: H% R4 \# q* j+ p4 U& q
一時間想到的, V4 |# i+ P+ q* e( m. o2 i
  G5 O& {( q) i# }9 ^  r
移動小屋新思維! s6 D! X2 |; F; F& U; C

  O. M! V6 n* j9 j( `# k9 B% D  b移動 不只是為了使用移動小屋的能力
2 i" b+ {! k, s, m: e消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
1 K$ f8 h! o! G! a2 ?/ F0 v  {* b; D: e" J
另外" u/ t' w% }! G) b+ t9 N
- i; i# c$ |8 ]# D) r7 l$ t8 D
One-man Army難以滋生還有多的原因8 ^6 {  ?! Z( @- ]& J. g
# ~9 u1 f) j& }0 G
Gambit能力會受到Deny Victory的影響+ n. Z  M7 u3 ~/ I1 U7 s( \- j
在大蛇, 血鷹的盛行下) c' t; r9 C0 _; `
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因. G7 G* R* C! r2 Z: |
Gambit能力會受到Deny Victory的影響
( L6 e, K. ~1 h. p" F/ M2 _在大蛇, 血鷹的盛行下# Y/ e9 R/ z6 j
One-man Army不夠大隻, 會太恐怖......$ f& [; K0 e7 m9 a. h
                     ^^^^^^^^^^^^
8 e' U  C7 B. p: q; J不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,' C' B$ ?8 z8 E8 h  P
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分- G5 W  z9 @, q& c

1 E' ]1 l4 N+ A1 `. R因此Deny Victory發動的時候
. s+ a% ]( |5 ]. P6 \所以Gambit就變成免費使用了
3 K! N8 e1 ?) y% q4 H6 ]3 b* r7 n+ O% j. {$ _) b9 |. L, v# [
本來Deny Victory有個打法的戰略是這樣* ~6 N# j4 d+ p* s) B( ~
天使 + Deny Victory + 大蛇, _/ l* p4 W2 A4 Y
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit. C; W# ?7 R- n, D
之後
0 t0 a, h" p9 O# f大蛇應該還有一到兩次的免費發動機會+ a0 J* M1 x' C3 \! s2 t$ v

9 w' g% U# n- y& p. F6 W; y但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
. Q9 k$ }; f' ]/ i4 k主要還是滋生點數太大
$ v: W. m6 n& a) a& `2 Z2 U7 p4 `3 M" ~6 j* ~; D
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
4 B" M' B' h# @6 C* k
8 T! y5 n# z& {FAQ原文如下% {) T6 Q% y* }- B7 J. L
If your opponent can't gain victory points, they can't be given victory points either. - n' `) _) d( Q
This means that while the Gambit abilities from the Baxar's War set can still be activated, # _) P* i# ]- D% i+ {% v1 |3 i
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
$ l6 l+ }& J8 P% D+ C
, s1 d9 n5 U- y7 Y# u[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!4 x4 E: |5 d4 G. U
是這樣嗎~~~$ X: S9 B6 |, S" V
7 U2 L5 C- W& f
If your opponent can't gain victory points, they can't be given victory points either.
1 a, t+ f" f; R/ y
* ]2 N; C! K2 ?完全沒注意到這句話.....9 c, G4 T/ Z  J+ x

" ^+ @% M# z6 m唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-1-24 14:44 , Processed in 0.033510 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表