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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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2 ]& B6 K2 J+ q2 m. f# h  |* gEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。+ w9 q- T; {; z# N7 P1 p7 f* o
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發; O7 y! d: ?# J' e# u& R
       ETHERDANCE的,但ANIMATE DEAD會。( d/ N, d3 g* r/ v, I
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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, V$ g" v. S! D: ~基本上,MR. FRIEND 是個搭配的好對象。! x# h. t: T( N

8 }/ \  q% K. p: y6 JZungar Winddancer' i0 q# q& W( |' y# I
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
/ B7 o" C) A& T3 RCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.4 B6 O- C, d* G  |: c: E* o4 y
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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5 M" }. d% C' }4 h( F) Z* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.1 O2 ?; @# K6 k6 D4 O9 A
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
$ k; {" c/ F) r, t9 q我想大家應該都已經知道,不過再說明一下2 K8 G6 {1 N" t. J! E$ [( _
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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' r# T! U+ T6 j8 C+ S- Z- r3 h" i*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發/ [) q! ~7 \: J$ R& w4 t! e
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY, I5 X/ p) H5 L1 \4 i

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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower/ b; _* I. Y5 T: m3 {' U% k
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Angelstar Shrine
& o. @9 J9 X6 R: ~5 }% q1 X& i  ^Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll./ c. [1 ^5 Z3 v8 g7 m
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* {Miss1} is the empty diamond symbol on the attack die.' [2 f! y1 h- t3 o  B# O
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區: z1 {) h6 a# ]& q- V9 q, E
一時間想到的- e% `1 R: c6 H4 a7 y# H* f: Z

6 ~0 c4 ]$ A5 l) y# y移動小屋新思維# j  Y+ Y1 e5 i+ i0 L
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移動 不只是為了使用移動小屋的能力! m9 {) r0 K, r( r7 m
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location: J" T+ q1 f1 m

& p( A5 i( u$ c6 [& v: i! ?另外* ?2 h' o' ~5 k/ u# F

1 G5 \+ J+ c0 }  q2 TOne-man Army難以滋生還有多的原因
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9 M& H8 @: O$ R, ~4 _0 jGambit能力會受到Deny Victory的影響: H% h1 W3 N( A0 \
在大蛇, 血鷹的盛行下
$ Z0 P8 c: y$ A0 x% rOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因2 P9 R/ _( ]$ l
Gambit能力會受到Deny Victory的影響: Q+ N, l) A( l1 z3 V2 K) |4 l
在大蛇, 血鷹的盛行下" N; Y8 l1 e. E7 o: K0 A& B
One-man Army不夠大隻, 會太恐怖......
( v( m2 N6 e  A& B; k- e! v! y                     ^^^^^^^^^^^^2 l5 I7 _! e8 B$ R* B6 C1 w
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
2 c9 f) a! h9 v. Y  k) ?) |有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分' v5 N8 F1 v4 M/ N
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因此Deny Victory發動的時候. @' H! r' ^4 m' h8 N* K, \  ~  o
所以Gambit就變成免費使用了1 @4 I- B% z. ?( }* p  n' R' \
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本來Deny Victory有個打法的戰略是這樣3 o+ j9 P8 e. o& x! U" A0 C2 Z
天使 + Deny Victory + 大蛇
. U6 ]* b7 j: v) ]6 n理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會
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, w0 Q* ?$ G! M  b) t但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
8 n5 c0 j6 D0 @5 Y  n  j主要還是滋生點數太大5 f( x9 P% M, I4 y/ l# z% m5 a

, J! ^& Q0 u  L( ~2 F2 V5 a8 q  x滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。* c) s* F- k" u# ~) Y

, L, G3 Z3 `8 p) r& N9 F% f! TFAQ原文如下5 |3 V9 v6 D( N
If your opponent can't gain victory points, they can't be given victory points either. ' @) p1 ]5 B% [* h3 q
This means that while the Gambit abilities from the Baxar's War set can still be activated, . x  T& Q$ q  Y) i2 C! h5 n% q
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!6 v% I; ?- }  T4 L, i; a5 O9 g, G
是這樣嗎~~~& ]- R* ~/ a# g$ P) ]

: w. x9 n! F" `* N8 t* D1 Q, X6 F$ kIf your opponent can't gain victory points, they can't be given victory points either.
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7 P3 O' P  w! D2 q  N: M, M完全沒注意到這句話.....
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8 c6 z% X1 T9 x9 q唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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