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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下2 m8 h$ }- }% t! ^  _
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  F2 E) i" n& Z1 t
       ETHERDANCE的,但ANIMATE DEAD會。
- U9 j! X3 b0 D*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。+ U% {. T, u8 E4 S/ H3 G) d
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基本上,MR. FRIEND 是個搭配的好對象。
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3 J. l/ j  v2 X. Y; k2 kZungar Winddancer
* [5 p* K9 j) J) P* WEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ! j$ H6 q5 a' Z6 v; h
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& m# b8 E2 p) X# W4 L( k6 G* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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: d1 \" H3 y4 v0 z8 }5 X4 d6 c* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
( `" Y' u3 t0 D$ H# A/ F6 N# z8 D3 z我想大家應該都已經知道,不過再說明一下
7 P- r& K; B) t7 v7 g0 O0 L( V& I
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  M$ e& y8 v+ q/ m* ~! d7 t- l
4 K3 E8 m" c: e# z*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發9 P# D* d7 u. O# \6 I
...

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% d* @8 @+ U' \2 m* | The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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" T, E" K9 ?3 L0 Y) S$ w所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3# N/ B& H9 y* ^* U" [6 V

) u- X3 Z' s7 H. }3 V7 c& W% k[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower$ c, f% A* z; {# I& q' E4 ?3 q  m# O

- _* X! w3 F' D0 }/ hAngelstar Shrine4 h) {; W) N& w& J1 g# ?
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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, I7 c  O; i$ Q* {Miss1} is the empty diamond symbol on the attack die.
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. b  m% W: Y+ s4 w1 x! Y& @: I- ~* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1./ O+ h' B' p" [2 E" ]

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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
" \* @$ X) J8 a  Z0 N一時間想到的' A3 J0 N# T: U  [) n) @& h
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力
2 b/ f, R+ |* [) N* r6 q消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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- Q1 C' Q7 d- z6 W  z: T& m另外
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$ z) O) Z) ]' v; _) C3 FOne-man Army難以滋生還有多的原因
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/ E! N6 Y, d: p6 J0 fGambit能力會受到Deny Victory的影響% W8 i+ Y+ a1 s: q& O" N
在大蛇, 血鷹的盛行下
7 K! v# K" b# eOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因, I' q6 G. F4 J$ `" ]7 s! L+ u% M
Gambit能力會受到Deny Victory的影響
9 j) u# x7 g9 D3 p' p$ a, l在大蛇, 血鷹的盛行下3 p" I& y" @: {" a. g5 a7 e' x) L* _, N
One-man Army不夠大隻, 會太恐怖......0 X" o3 T6 N  ]3 Z) \9 L
                     ^^^^^^^^^^^^+ ]+ t, J# E* q5 t- `* I+ X
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,& U! ~* g0 a1 d; r
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分3 O. t2 J( O* R
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因此Deny Victory發動的時候, ], N8 ^1 ^8 z
所以Gambit就變成免費使用了
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6 e$ _# U4 \2 W; q4 T# A本來Deny Victory有個打法的戰略是這樣
0 D9 h. o  y# {3 @6 g天使 + Deny Victory + 大蛇1 Z8 _  r0 t  I
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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2 v' F% h# }- |& D2 C' A大蛇應該還有一到兩次的免費發動機會
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( m& {: T9 E! j0 D; L但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
" U- t3 |7 D* V7 A; Z主要還是滋生點數太大( j0 W  Z* ~# R1 T3 [, S8 F5 z
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。" G, W; z2 B1 C9 h; X1 U: @

, j0 i& v. B  `. d* o8 fFAQ原文如下
4 Q- x$ o4 y$ s6 N) [If your opponent can't gain victory points, they can't be given victory points either. : o; {/ o: h6 t
This means that while the Gambit abilities from the Baxar's War set can still be activated,
4 W8 h/ W) N; ]" A2 j, jthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
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9 N; R0 N5 M) }( s  g0 c/ |% vIf your opponent can't gain victory points, they can't be given victory points either.& K, d/ j, O4 A
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完全沒注意到這句話.....
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" c% m2 X7 e, X' f- |唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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