找回密碼
 立即註冊
搜索
查看: 9019|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
5 b3 e' M) ^4 b' ^0 U% {( `0 \/ J5 y2 l1 r  W$ h, d  n+ R' B
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  Q9 w6 T$ G3 M0 P' A) F7 P; [: v
3 o1 n8 g4 {, _6 _7 z" t6 _*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
* s$ m( u- N9 X& ]9 v  E# I       ETHERDANCE的,但ANIMATE DEAD會。
! {# D# \. E/ @( ]*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。& K* w0 j8 ~% U/ K
6 {. i3 ?( q! n- x( X" U
基本上,MR. FRIEND 是個搭配的好對象。
0 z7 ?: z) @  f
: d$ Q  F/ m' f, G' ?Zungar Winddancer$ B1 p" I8 {0 T, F0 a% A8 T
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 2 i! L8 N3 j* r# x( L3 c
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
: v8 n1 i3 N6 f+ H" x* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.; @8 C  s: N6 m) ^4 n$ W) s) g$ ^7 ~
9 N# V( \9 Y: s% y8 H# ?
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.$ D7 ^1 q8 C8 a/ h/ U1 d
# J, @& F% S+ I( H
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
$ l! w' {0 l; J7 o( Z# T- d  l: k6 \6 y+ D( C, `9 {$ s
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 8 N7 j* F* E; L4 A2 r' A0 Q! |
我想大家應該都已經知道,不過再說明一下+ _2 K9 K( Q; y. d) D+ `2 X
: z; @" n" `0 _7 x: @
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。" M5 n- {# M5 [% l9 A. R
; x* N  ~9 }5 P
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
8 `" \% F# k8 [6 q- |7 D7 n ...

/ i* [3 f8 y  y& w" Y
$ ^8 `0 w! Q- B( {) F; S; N' K; Y: W& }9 E3 v" n2 g
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
) I3 V2 o' U/ n) {8 h3 J2 O* k) g3 m1 e6 `: X" y

/ @6 v/ G2 W& {. e7 }& t
) ^7 s$ K& L* \+ |' n
1 _7 k3 k  q! k7 I所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 39 s6 X: q" N; |" A2 N# C9 \  [
2 m4 c; h# |6 Q3 Z1 C$ O
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
( z# K1 t$ ?# b) `% S8 k1 d+ X6 ~1 M; W5 r
Angelstar Shrine
9 a8 J# u, I$ j7 DOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
" R( O8 Y! d) T4 i1 n. A& ?& [, R8 W7 R
* {Miss1} is the empty diamond symbol on the attack die.( V8 q" w9 Z  f) w

$ p9 \9 D7 L5 x& H5 m; @* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.: n7 x6 w7 E1 n. ~! v% @' R, ~7 W

, X2 f! G2 N' R, U" s) L( V. N% p& U/ b! W' w: t+ M: q4 i" [
& m# h8 y4 B/ s: ^/ [' ]8 B
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區, Y& i6 a" P3 Y/ }
一時間想到的
  i$ V# F8 O" [1 B3 u" A
4 [4 L" Z( G0 H移動小屋新思維
& V; r" d( P: I+ x% b+ t7 i0 F. p3 D) i1 F) t  F2 U
移動 不只是為了使用移動小屋的能力
& S: |2 t- J! C/ V4 E# y& ~( N消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location' |5 T3 g3 Z* I7 x1 P( I  D

% C' \5 D% w/ x1 E1 I1 h' }另外: S  F; Q# n4 x

1 b+ _2 n' I' ~! \One-man Army難以滋生還有多的原因
# `! ?, }& e$ r' ~
# w6 A) @1 T; p1 G, JGambit能力會受到Deny Victory的影響
1 E- ^' H/ _( `7 `# X7 A* B1 A在大蛇, 血鷹的盛行下- |$ ~: v6 I6 P1 _0 G
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因8 O* Z( H0 q- |
Gambit能力會受到Deny Victory的影響: U/ M3 y5 i- P; x7 Y3 c  i
在大蛇, 血鷹的盛行下- I" c, G! Z/ V6 t& l( v
One-man Army不夠大隻, 會太恐怖......
) D9 O& I' \/ E, K1 k$ Q7 h# q* Q                     ^^^^^^^^^^^^2 w5 n3 G9 L3 w5 a4 y
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,2 S9 M: Q7 v5 o* p; @
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分4 ~9 Y  R4 S! Y2 ]! A1 p8 Q

- b0 M! m8 J- D/ ^" K7 o4 k7 d因此Deny Victory發動的時候9 I5 E8 V% V4 d, Y
所以Gambit就變成免費使用了
- j( A9 Y) Q; z  P$ H, d& ?2 i- q( Q7 n& O4 I0 @
本來Deny Victory有個打法的戰略是這樣
$ v' j4 |. \& X- n天使 + Deny Victory + 大蛇; ^5 ^, k( u1 d2 o1 h3 V+ G( X6 C0 k
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit6 I9 N: t! y' M6 Q3 @' L
之後2 {! n6 ]  W6 a+ d  P  x  d
大蛇應該還有一到兩次的免費發動機會+ m( Q# J% u+ m. \" M; R
4 e" c* Q) J9 n; D
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
' }5 d$ g( m+ c" A4 U8 M主要還是滋生點數太大/ {8 T9 H8 J+ J" ~0 T
* e$ m8 F8 b; J) a9 `" |
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
- d+ n9 T" b6 E# a! q9 ^( H* p& O# _* @4 m% X' V1 f$ W2 @
FAQ原文如下' {7 i* w' u. q; @. x
If your opponent can't gain victory points, they can't be given victory points either.
3 W/ S8 l  P6 u- M$ B" UThis means that while the Gambit abilities from the Baxar's War set can still be activated,
, ]1 Z! k2 ]8 E2 m4 Gthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
; Y3 K$ _3 e0 ?* Q) \: l$ a1 u5 z6 p
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!$ p2 ^. y% `, L6 A$ {
是這樣嗎~~~+ d% p3 ?3 \: z7 W. H
0 Q/ g( f( ^, `$ A; q! R
If your opponent can't gain victory points, they can't be given victory points either.7 S+ B+ Z- v0 G1 O9 g
5 Z5 i7 i/ p. ?  U, D; \; f
完全沒注意到這句話.....- ?: k/ D$ p- L3 c% Z- Y! \* j7 }
# i) @# p: K! Y" J8 q/ o: j
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-16 09:34 , Processed in 0.033345 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表