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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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* T! A* m; d8 A8 P% IEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。8 o9 |! X% C' X: P: z6 H% E
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發- f) ?0 r1 \+ V7 `
       ETHERDANCE的,但ANIMATE DEAD會。# G! ~" s9 h6 _" h8 m: [8 P& v' m
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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0 ?) [1 U% l$ G$ u基本上,MR. FRIEND 是個搭配的好對象。; g, b' U! v; ]) h% n- h# ?% v% k. e6 Q

* E0 l2 \  q; |/ ?Zungar Winddancer2 |3 u( R, Q" ]1 H& s
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 9 B' ]9 v9 [6 O( `: M
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
' B) }2 I# f5 s0 {% |6 R& l% a6 C* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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+ {3 U' ^/ I7 \2 D& P7 _* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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4 d2 _1 n5 e- Y4 }( \* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 7 e/ @& u4 N9 H, G6 p# R/ k
我想大家應該都已經知道,不過再說明一下0 T6 P/ A2 U2 |1 r" U" e$ W
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發& \9 r4 [. _4 v  x+ }
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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# Y0 {0 [1 Z& r2 ^0 P8 w0 A  _所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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) t% f$ b, _& {[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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' S2 N' V( B- ~6 a( m3 ]" mAngelstar Shrine# ?8 g8 v8 U; X2 @% m1 o$ G
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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: U9 K! f; c) x7 N所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區1 \4 R* n- i6 S5 \# p
一時間想到的* @1 n/ w: ^& ~( `- S/ v( ?
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移動小屋新思維( `: q8 M" u, o

8 n- `& b5 Y+ N! A9 f移動 不只是為了使用移動小屋的能力
3 {  i& Z& M* S) V- {" g1 n消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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* Z0 H# `, w9 `另外9 P' n5 L/ _2 Y4 x$ \! O& k: K

* i( e8 f) h, J( [+ MOne-man Army難以滋生還有多的原因3 `0 }8 u  N0 W/ ~. V) M
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Gambit能力會受到Deny Victory的影響4 F$ s* y0 t. k2 p* J7 u# O
在大蛇, 血鷹的盛行下
' e. {. t0 X7 M9 H7 H  i1 e+ e# y7 COne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因$ B! A1 J! x8 }% O; j/ x/ S/ S( X7 @
Gambit能力會受到Deny Victory的影響
) Q7 a: f# F9 t! I' [在大蛇, 血鷹的盛行下
# l1 c+ f8 T$ BOne-man Army不夠大隻, 會太恐怖......4 y8 b6 @+ A% v; o0 T8 Z8 m
                     ^^^^^^^^^^^^
$ }, N$ {+ C+ ~$ p不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
3 x6 k1 o& z; P2 T有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候5 _- a' ?, j3 v. Y2 P
所以Gambit就變成免費使用了
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% E: v% s3 k& b( Y: G" d/ ]: S本來Deny Victory有個打法的戰略是這樣
2 q- m% Z2 Z/ M$ y. c+ S( ^天使 + Deny Victory + 大蛇
6 ?2 F( p) q  i4 O6 Q理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit9 c' M$ G% C5 _8 b5 H
之後
% l+ F- ?- s2 ]3 G% d% T9 z) K6 k大蛇應該還有一到兩次的免費發動機會
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) @0 q8 v3 g! v2 d/ }+ U# l但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
# z! W1 }: ]0 m4 U主要還是滋生點數太大
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9 i2 S/ R& \- u, [2 n滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。  H: p  m) D( u+ _5 }: {

+ L5 p& O) Z) S% M* l8 V1 yFAQ原文如下' J% q2 ]; S% |( W( b
If your opponent can't gain victory points, they can't be given victory points either. 0 K( a9 ?' q6 G" _: ~3 l
This means that while the Gambit abilities from the Baxar's War set can still be activated, - K! H4 k7 n- S3 g
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.: |% l: k( t$ H+ F4 P1 O
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!6 A. j1 d/ N3 c, z) V: U
是這樣嗎~~~
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- r5 L+ z1 y, m- u; ?8 @If your opponent can't gain victory points, they can't be given victory points either.
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/ u) e8 u* y: {4 L完全沒注意到這句話.....- C3 J1 K& }. R1 Z3 G
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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