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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下" m1 l& d; Q- H1 O6 _
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。0 v( g4 H1 W+ r+ e8 e  j
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  J$ @" m! _! U* ~! z
       ETHERDANCE的,但ANIMATE DEAD會。
" ^) u4 \$ e5 m: m. Z; L$ r0 z*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer0 M( T" o; C4 J7 c/ R3 g: h
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ) T0 ^- e0 M2 m- u; S) M! J0 _
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& C5 i3 L( i9 A- A* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.$ |, {- z1 v2 K" P  Q  F- }' y' E, l

' t9 Y( q0 d& c. y* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.9 Q! B7 _( g7 P+ o
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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. X' x1 A) c* C* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 ; T- h9 e1 S  L0 q  Y
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發2 ?! N6 w5 |. O. g, B7 a! s" d
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 31 b) [& H+ e/ W, A! {
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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+ M" x) F6 ], u0 M! {; E# w  c2 KAngelstar Shrine& P/ l; S- W& c- A8 U
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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% o$ g& b1 x2 l/ @* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.0 D, o! {8 J. B9 |) N0 d
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- J- |( u3 f# c, e  z所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
% n+ ^# O! K! K& I1 I0 j' y: F一時間想到的
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, Q/ h7 B6 d" P5 r! v3 @移動小屋新思維
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6 E8 b- A0 Y; v; s! |+ I移動 不只是為了使用移動小屋的能力
( _1 @$ n* b' s* R1 g消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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* z$ e4 z1 E; a) Z3 x另外
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* `8 [" D$ e$ Q* R) |One-man Army難以滋生還有多的原因  ^/ q7 l6 j: w1 q  [& \- m
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Gambit能力會受到Deny Victory的影響  a9 Q8 ~. X. H6 |+ X7 }# j- j& d
在大蛇, 血鷹的盛行下7 }$ i5 p7 _9 {. _
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
# N1 c) L' h6 y: JGambit能力會受到Deny Victory的影響
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One-man Army不夠大隻, 會太恐怖......
, r1 u6 X- M) ?4 L. j+ p! r                     ^^^^^^^^^^^^: j2 S: H5 k4 S9 g; s
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,1 ~8 T; q! j6 |6 k2 |- f
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
" ^2 `! f) u2 Q/ k所以Gambit就變成免費使用了& o& L# k' H: C* Y; G- C# [" ?

: N; ?% X: i9 s" L- n& |4 K本來Deny Victory有個打法的戰略是這樣7 V6 g. d5 P$ C7 c" W4 n9 p
天使 + Deny Victory + 大蛇
1 N5 s; v" Z/ G- X1 j6 C' e/ E理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit% I& `6 V+ k: W. u! I+ l
之後
; _# ?2 O6 j$ M) I1 h大蛇應該還有一到兩次的免費發動機會. r$ A6 q- t' v

* y% A0 S- w. G但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
8 x$ ?4 K* ~- x主要還是滋生點數太大- a2 {$ E  h1 N7 m/ P$ J
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下1 R5 h, e+ Z: y$ \
If your opponent can't gain victory points, they can't be given victory points either. $ k- s+ Z" X. w; o2 }
This means that while the Gambit abilities from the Baxar's War set can still be activated,
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!: S) t! [% i& d) g
是這樣嗎~~~. F. c9 L  n+ E" a( w, `( I
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話...../ k+ K0 z6 P: M1 s
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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