找回密碼
 立即註冊
搜索
查看: 9464|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下& L. {  u( _) u) F, C/ X1 z

8 a. E2 x0 {; f' @8 XEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。$ [& f# G7 D; Y& T: P* [8 E" T+ y) k& X
5 q  O0 H- G" K/ a, W  _' ~6 m; _
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
% g) r$ N, I. W) v: n) q" B% J& Q       ETHERDANCE的,但ANIMATE DEAD會。
$ c8 X) b7 v8 j- S& p  f*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
3 V7 M- r& e4 o- b. B, s% S# m0 w/ r
4 t: G  T' Q3 x; [% u基本上,MR. FRIEND 是個搭配的好對象。! D3 ~' y/ [4 f$ p8 }
( v  C3 h" l4 n% h5 O
Zungar Winddancer
* y+ e+ V) |8 O; D( h1 REtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ( l9 f6 {0 @9 N1 C; n2 B
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
% x8 ^8 y6 S- G9 t( ^4 h2 `* o* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.- A+ [' i9 @' \# T- h

' n% K: _; a, h. H* x' Z* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.% `6 A' M; n' [+ p1 X

7 G# ?$ m! c8 T" c* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
6 a% }! p! }: b
4 H8 x$ s& C3 [2 c- K2 R* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 6 q! G  s  W# c; F$ E$ y: U7 h
我想大家應該都已經知道,不過再說明一下* J& j7 K& p0 o+ P/ A( u* z

4 M+ [' i/ x/ f+ F$ G+ Q: X! REtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。. t1 a& I+ X8 X- x" {
+ y9 ^; o1 o7 m! ^9 _
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
2 a; J* G; |/ a# Y# E ...

! V/ E+ ?+ U; ^* A3 `0 @2 Y7 k* s, s" X' \5 D  B! H6 S* M# Y

: x- @* w  P; J The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY) ~- V) B, Q8 k/ s. D4 A

; @$ H! }, w7 ^! [- v! b2 w% o. ?: Y

  C' J  c& G, |+ i! T6 {+ |# ~9 R, @5 B  e; r7 i
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
% C# W" O- |; J) {7 ]0 ~5 ^' l& S/ v3 [( c& }
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower( H6 ]4 m( w; |, G# i" D5 f9 @% @" y

" r! ?# B. i2 a' n8 P4 HAngelstar Shrine
1 ~2 N( n: r7 s: r: H  SOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
8 \0 \5 ^' h& I% C+ b2 H; j, j" P4 P; R1 y  @' d' X& x& w' l) J
* {Miss1} is the empty diamond symbol on the attack die.! @$ i! ~6 J2 z( Q& ~( G
$ F, t) u1 V, r3 j( K
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
, q5 P% Q1 |, t) S" V
6 i( @2 b5 G. x7 p7 [% e. }' k
1 `# a/ J  F7 O6 y  |- S. |0 o2 v$ f8 z! l7 {' j0 M
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
" }  ?. \% ~* \. f; E一時間想到的
  {  H0 V: q7 @  o! c
; x% h, q+ j( |$ K移動小屋新思維: Z4 U+ F- D: Q

$ ?9 C# a7 L. _1 {( O5 E" h" R" }! k移動 不只是為了使用移動小屋的能力0 X$ z6 G. s1 V9 O5 I* D
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
0 W3 s4 c! D+ F  ^. m0 x7 ^6 `. h2 d5 Z
另外7 _: J. z( Z- O1 f) a3 B( w

$ T2 b: J, K* ?One-man Army難以滋生還有多的原因0 I5 `; G- v  t( T/ W% V7 J

% V( O1 r4 P/ ?8 d' \3 D" F9 V5 tGambit能力會受到Deny Victory的影響- K: W8 a3 A# ?- f  a3 e% j2 D
在大蛇, 血鷹的盛行下! z! ^$ i% p8 h1 N' K5 c
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
( }# G% o, T$ S( HGambit能力會受到Deny Victory的影響
1 r( B8 C1 X$ }+ U- h/ F在大蛇, 血鷹的盛行下
7 Q1 \% E  H; E2 gOne-man Army不夠大隻, 會太恐怖......9 c; A& `' O! m
                     ^^^^^^^^^^^^. b0 B* G7 `$ Y& O4 ?7 i. ~) j
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
8 K2 L$ {; Z( y- ?有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
6 W" V: L" x7 x( j3 Z+ I3 d
0 y2 H8 ~- H9 w- ]因此Deny Victory發動的時候
) F) F0 v7 F  O所以Gambit就變成免費使用了# B: `  m3 \# u
% t6 g8 u- G9 d/ F; ?1 U- e  f" \$ g
本來Deny Victory有個打法的戰略是這樣
4 I$ N  T5 D$ U( S4 a# B* K' {5 O6 w天使 + Deny Victory + 大蛇
- T! z' |3 m# J, ?% l理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
, i- k$ Z2 k1 y6 r# e之後
) }3 f- m/ P- W' B4 q* y大蛇應該還有一到兩次的免費發動機會
, C" |1 `3 O! M1 R! B; i. M1 n- M6 p8 w4 T/ N/ Y2 d
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......9 C4 [; g: X% M* R5 W3 d: z; ?1 A
主要還是滋生點數太大6 y3 R* c( ]( k; d# c* u. j2 ^3 ]

1 K! s) C- l; G$ ]( Z% V- {! c滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。- j' D% N( L& ^, u! B

# ^# N. H5 d% y. C: YFAQ原文如下. f+ r, G8 _; |
If your opponent can't gain victory points, they can't be given victory points either.
& w9 t* [% m, e& f5 B* h' rThis means that while the Gambit abilities from the Baxar's War set can still be activated,
2 L. H& u0 A) Z/ Q1 v2 ethey will have no effect as long as your opponent is under the effect of a Deny Victory ability.9 T1 A: ^& I) Q/ U, h
: P( @# `- D6 ~9 Z8 s
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!* g6 H& `9 F* Q( p7 Q+ r
是這樣嗎~~~
: w# A- b# _2 M+ c1 [' N6 d6 {' ~
If your opponent can't gain victory points, they can't be given victory points either.. }2 e$ H+ Y  w) K; V5 Z
, H  w6 g3 ]$ s1 ^! U) \& H
完全沒注意到這句話.....$ U9 Q4 m$ T. u. h# F3 a
2 L$ K9 z1 ?+ }: P! D
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-30 04:01 , Processed in 0.035154 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表