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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下# g5 J6 y6 g$ s7 h& s7 l
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。; N5 w7 ]' C  P( @, l' q) u7 E/ M6 t

9 \4 F9 U# [# p% q+ ]0 O- C*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
* Q; G& x+ v4 X+ G5 _' g1 ]0 c       ETHERDANCE的,但ANIMATE DEAD會。3 X5 D! |4 T5 A6 k0 j
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。+ t5 W2 C: M9 @- x
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基本上,MR. FRIEND 是個搭配的好對象。& M3 d+ ]1 p# h2 f, a

) s; ~/ ~! l8 h; C& aZungar Winddancer6 h, F- m$ X: x: g/ w
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. : @. G4 S4 v. P" G
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
7 K7 s/ d! N; c; L! g* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.% Y" }$ O; `8 a4 N& }
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.7 k& y6 x9 W/ W( u& ~

; k& J2 i4 Y/ x; I) ?* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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3 x5 O( I! V6 `( m1 @1 u6 G* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
( R8 G# N! w& @5 x+ i, d我想大家應該都已經知道,不過再說明一下
2 [0 ]% I$ L2 w2 B- k' C: u! _, ~: }. q$ j/ g$ U8 Y
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。9 g4 m3 M- q+ w: h5 k( c  t

- [/ }! i: \8 Z: _, {) j* l# q*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
& w# d5 L& g0 v9 w( o' M ...
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$ Q) W/ E/ Q+ t/ i+ C3 F% `. b% ] The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY* E0 _: Y) y3 o* v6 `$ D: N
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3" }& y+ x: _4 m% k, y

+ w* `+ J- e  M% E/ F3 f- `[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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- d, m& V, V" h1 M2 _Angelstar Shrine
( K" ~! ?5 [. B! UOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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# P1 S2 v, H6 B+ p% n- J4 q8 V) ?- g* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區0 ^  u2 n4 E( v1 `
一時間想到的- K! K) C# D5 N( T( V8 O7 \

; Z0 Z+ Z# y4 Y) \8 V3 R" g移動小屋新思維
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移動 不只是為了使用移動小屋的能力: y) h: S9 O, F5 }) _  k& B, R
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location7 z. D+ Y& J. p8 F5 b0 w' t
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另外5 `2 M* l* \' Z; @2 |
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One-man Army難以滋生還有多的原因+ @- e3 I1 x" ]; X' W* |/ A

3 G' P/ N( x. F3 c" }3 DGambit能力會受到Deny Victory的影響; a, J8 j: L7 v6 n% q+ c' S
在大蛇, 血鷹的盛行下" O+ G4 W5 K6 J
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
  h! P$ S+ m# B: @7 iGambit能力會受到Deny Victory的影響" E- E  F+ ~+ Z$ s7 F  }( y
在大蛇, 血鷹的盛行下8 Q$ X' S( f  E; j
One-man Army不夠大隻, 會太恐怖......
( |6 f3 O( @* A4 g+ n                     ^^^^^^^^^^^^
$ ~$ R) |, l' S, ]" Z* h不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
& ]7 v; V' B$ ]" L9 V  z* V5 w+ `. c有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分% a! w7 m3 A# f& o8 a

4 ?  |+ X& z5 o2 F; r+ W因此Deny Victory發動的時候
5 S" ]% c4 a) t% s9 J1 L2 V所以Gambit就變成免費使用了5 }3 F( U& t" ~4 f- I9 S

3 t- F7 Y9 h5 F) F9 T本來Deny Victory有個打法的戰略是這樣
' U# O* \  ~. Q. ?2 B) |3 @* H' r天使 + Deny Victory + 大蛇4 [0 h, D/ z8 x
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit0 s- N8 B" d( o6 G1 @6 \0 c2 R
之後
$ ~/ v. f( g4 W/ @% L大蛇應該還有一到兩次的免費發動機會
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0 }' F3 i- p& f- D1 M但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......& f( m+ s0 C, L5 ^9 S% L9 N
主要還是滋生點數太大; C) J! R- [* Z0 i4 e. a9 c4 v

+ l* c& F" o3 Y, X4 x$ H滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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) N, E. y! Q/ WFAQ原文如下
: i; `' h( n. k5 H7 @If your opponent can't gain victory points, they can't be given victory points either.
+ ?6 {1 d/ s6 {* eThis means that while the Gambit abilities from the Baxar's War set can still be activated, 1 O7 ]* S+ h5 q: D7 Z( I8 e
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.* n6 C# g2 L) |, r
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
, }  |6 @5 Q# ~* ~% [5 u是這樣嗎~~~
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# w5 G4 E1 c( h# b9 p4 jIf your opponent can't gain victory points, they can't be given victory points either.
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+ U9 A. m7 C: ]* o完全沒注意到這句話.....
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$ E' s* G2 s7 r( `' W3 f1 p5 m唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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