找回密碼
 立即註冊
搜索
查看: 8797|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
- b# `+ W% `  ^1 C0 l* Y6 w' `7 [9 g" t3 g  L8 Z; V3 [- G+ H4 f
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。& a$ _! g, [! S( x/ |; i! f
1 Y5 E# x2 P2 @0 f
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
; g! }: k+ O: ]0 d       ETHERDANCE的,但ANIMATE DEAD會。  `' S# j' d( e7 u
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。9 K( H$ w9 L% ?- r' o

: ~1 I8 l+ W5 R, O" Z基本上,MR. FRIEND 是個搭配的好對象。* Q! y) A+ }# W+ O; x
& ?; ~+ i. }, D" y1 U8 H" n/ [
Zungar Winddancer
  I- b1 g4 s( ~! k( ^! h: ?Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
% P" {/ D, [6 C* ~Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.+ A2 Y7 Y. e7 t  u0 e# I7 Q+ S
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
; v: W. A% V6 s
: W$ ?( E( ]5 l0 K. U* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
+ t1 G3 k$ h: i- z, `
; z$ i; E& ]7 P0 l; E0 R6 o% J' f* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
6 O6 ~  j; q! x6 ~! }% @
4 w$ Q- y3 C. e9 p9 d- g* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 % j& p) k: S7 ^
我想大家應該都已經知道,不過再說明一下  ^$ q( U5 S- |2 A6 \7 j" T* Z9 h
" y6 R* o- |$ E+ G
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
( X- b" f4 r: b+ [1 N% J) K; h6 v( T5 d+ q5 _& ~% T
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  e% q: g5 h. m
...
' J" z$ V' k6 s, y0 \. v3 m, d

& W! t- t: @$ A% B6 \
/ y" p+ g& ]/ Y The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
" V9 ~" @# D* e% z) m" W) m, T8 \( }- T! D* L/ j
3 \; K! p% e( J3 s
/ v8 J3 ?1 L' Q! C) O/ D
% ?9 b0 U7 Q3 ?6 d1 T# g7 `( K
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3( p" Y2 ~$ C0 t. q, Z2 F7 A
1 m% a/ p% C" h' N. {$ d  u
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower; k( c8 d& I) _: t
+ F6 D1 S8 F: u8 ?, q
Angelstar Shrine; }$ B. ?. H) \2 p' ]
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.% d% y0 {2 _0 }, g, }

: h" h' F/ |5 K8 u! ^) x- n2 P* {Miss1} is the empty diamond symbol on the attack die.
1 u8 O' i) Q% V; g4 D  [% z) N) b. B- o9 x: I% \6 G% |
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1., j/ j( \4 w' x8 \: t7 J. Q+ ?6 M

+ b* O/ B8 U/ B: T' c! b$ ?% T, r! f3 ~9 Q9 Q) s( b0 J

7 L' \) C6 L' |所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區5 _/ a% E$ ?& s' |( H
一時間想到的! y6 C  Z8 o. M; C1 c% G
2 p9 k: _9 \1 |# Y1 Y: I. b4 ?# q
移動小屋新思維2 A3 v( b# `/ Q6 d2 n- F

1 o+ {8 B4 X+ s  |移動 不只是為了使用移動小屋的能力: H+ A, \5 _. d  T0 c; Q) R6 k! q% I9 e
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
4 q" k  }0 b$ @% \# M6 J; e3 ?0 A/ i! A. t* K
另外; T: `2 B7 W' a/ q

2 M0 W1 E' g; J5 T" j! ~One-man Army難以滋生還有多的原因
. t* U0 q* G  `" l% v8 S1 ]3 u) d# W) ]! q4 C
Gambit能力會受到Deny Victory的影響
& i% z1 r: i- O: ~在大蛇, 血鷹的盛行下: X/ O' F5 b" I
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因$ @0 h) f9 T9 D
Gambit能力會受到Deny Victory的影響& s9 b3 R% x/ w& A2 d$ M
在大蛇, 血鷹的盛行下
0 N$ s- {8 i6 k& FOne-man Army不夠大隻, 會太恐怖......
  m& M+ [$ c% U$ d                     ^^^^^^^^^^^^  u/ P; {& R1 Z3 p  c
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,$ j* Q( z* W8 a% O: k
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分0 n( F( Y' C  U

& @( b- L- {  S' l8 F$ P- j+ ^6 y因此Deny Victory發動的時候+ r& x7 P- C' _5 G. z) g6 |, W% M
所以Gambit就變成免費使用了
; I/ P; n/ ]- ]' F, {8 S5 e0 J4 Y" p# i# m0 i
本來Deny Victory有個打法的戰略是這樣
1 K- O. m2 o4 n! b" F天使 + Deny Victory + 大蛇* F1 _/ w( U7 w4 I) |# }
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit' e& c; ^; D" a) l9 j1 q
之後
* I. a, [. b# n/ C3 y/ R" u" O6 m# H大蛇應該還有一到兩次的免費發動機會& {' R" ~$ ]! p+ H- v* u

  N5 \5 e, y/ j0 a: M; v但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
8 ^9 ^# f; E# L7 e; j8 }2 F主要還是滋生點數太大8 n; ^5 P- h$ G/ g

4 _: d/ N4 n2 C8 O' E* \2 U滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
" H1 M, ], v3 t  `8 l! O: g/ Y  J) V# y% `. }/ |, h
FAQ原文如下1 F" x& S: N7 D% N( O& i3 Y
If your opponent can't gain victory points, they can't be given victory points either. 7 y4 ^  Y4 {* z; b5 f* k" Q2 v
This means that while the Gambit abilities from the Baxar's War set can still be activated,
! c0 o; U# }6 \  ]: bthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
7 o: {& d; {/ o: B4 n' j( h" J
2 ^2 V" g+ u& J- i) K8 Y9 r[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
- k  d* l3 a# }. A/ o是這樣嗎~~~
9 n5 u7 u! O0 h
& N# C* U) `+ u, l' m9 z1 R% pIf your opponent can't gain victory points, they can't be given victory points either.6 [3 x$ `! @2 F; j
6 [" u5 \& x6 ^. ~: p0 G  v
完全沒注意到這句話.....
0 t% ?- S( n1 j: v; h" R4 O2 x3 M$ H( U
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-1-15 01:05 , Processed in 0.032286 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表