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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下) h2 \$ m4 p% a
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。' [. e1 ]4 Q9 Z2 A5 e; V( Z

' Y; b" ?- c% \*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發. a  `  ^- ^2 W& o/ `, w1 f8 i9 o
       ETHERDANCE的,但ANIMATE DEAD會。' }( V( [0 F9 v+ J
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。# }8 d. M  |& Z, v
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Zungar Winddancer
+ o( D0 ~6 s: \8 U* N$ ~Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
3 ^* G+ @3 ~7 q5 e% D  qCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.9 c1 ?6 {. b; M' }4 R" J* d
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.& Y" Q6 F, }2 m: k: G9 x

- @2 \/ E. U; H* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 3 l( F2 S  S: f0 M* ^& ]0 m, w
我想大家應該都已經知道,不過再說明一下
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8 H) `2 f# R$ X" B3 s+ b: l. {" JEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  [0 G& E; i4 N$ F2 B
...

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; ^* Y3 g5 x' F" c$ S The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 32 x! ~) w! V& l/ I( M
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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3 n7 Y& j1 e4 t& P- }4 rAngelstar Shrine! i; o+ Q1 O; u$ O5 \! n, u3 G
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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- O- U, k% }9 [0 h$ t( _* {Miss1} is the empty diamond symbol on the attack die., G( `# k! p; @- y: e6 s6 _7 ?
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.2 W3 A" t9 Q) L2 e6 B6 ^7 D  T! u
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# u* H8 R: ^0 z9 h所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區3 H4 P( X& r2 i6 c) W  |. e& X
一時間想到的' r9 l  e- r- N* ~7 y* W2 X) e

2 s: T# ~, V# U移動小屋新思維
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! H; b8 m/ @; V: A1 Z7 Y, s$ R; n$ g移動 不只是為了使用移動小屋的能力, B* q1 p: D: {' Q" \- V
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location; l0 O- N( F  b) B+ }' Y2 c
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另外. W* R/ @% b9 u3 D
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One-man Army難以滋生還有多的原因
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( }6 U) D  F# ]; j* xGambit能力會受到Deny Victory的影響
/ O" g" L9 H0 C' b* M  V- i在大蛇, 血鷹的盛行下
: N* m% a2 ^, Q# K: k8 e6 R$ e4 }, SOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因, B0 I9 M5 ?! q5 o3 Z$ a
Gambit能力會受到Deny Victory的影響7 M' U; ~( w  y* K! s
在大蛇, 血鷹的盛行下0 I3 c; w/ f/ Q2 q  \5 m9 k
One-man Army不夠大隻, 會太恐怖......
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不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,( `! e- w8 q/ B1 t7 s
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分7 I4 d+ B6 W: d. ~. x: V
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因此Deny Victory發動的時候! L2 E- m0 X" [( W& e
所以Gambit就變成免費使用了" e$ f" R  @" T% R
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本來Deny Victory有個打法的戰略是這樣5 r+ d* j6 Z; y% `0 B
天使 + Deny Victory + 大蛇
& D& k" x. a9 B' A' P理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit% R9 c6 V# w0 @5 F5 G, L/ Q
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大蛇應該還有一到兩次的免費發動機會- {5 Z9 Q- c9 ]% m5 U/ w; S
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......+ O  I9 b+ L  q0 u
主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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9 O# k9 ]9 o$ b; M, c3 qFAQ原文如下
& B' c# w% c* U, \8 C" Z8 dIf your opponent can't gain victory points, they can't be given victory points either.
  l, _/ R$ z2 U- SThis means that while the Gambit abilities from the Baxar's War set can still be activated, 9 ~2 ?  Z- _% U6 L! x
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
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If your opponent can't gain victory points, they can't be given victory points either.. |: Q! M1 r# |3 z
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完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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