找回密碼
 立即註冊
搜索
查看: 9232|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
5 v) E! d! U* C0 X) Y' [( G' I2 z# n% o
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。  o2 R. T% X" p$ E

2 h" W& Y( K+ D5 d7 r*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發5 D, I9 Y2 _5 ]0 e
       ETHERDANCE的,但ANIMATE DEAD會。
: g  E$ O# [  f. [' I*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。/ Q: L7 y! w6 S! I

; |3 ^) G1 P+ d' G  p基本上,MR. FRIEND 是個搭配的好對象。
" h8 k" U% h! l3 [$ V8 x, z* ~3 J5 f8 J$ Y' ~8 [4 _
Zungar Winddancer' k$ q# C# f1 \/ ?
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
4 m$ k# g# {% U6 c/ oCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.# Q! G9 S7 E0 Y/ l2 x
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
7 `( U# O4 L5 N8 ~; D  c& A
$ B0 l1 h8 O; Z* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.  ]1 p, y2 x% ?5 M- }5 _& j3 x
4 G) j+ g2 X4 s+ j
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.( i: f$ Y3 ^  X+ V; C4 v
) J3 a: ?& w' _5 \( B& Y0 f; t! N9 a% w
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
& T% A+ _0 N( @  }6 D4 p我想大家應該都已經知道,不過再說明一下
/ X! z- F4 V. H* D
1 ^9 x& \) z) T6 XEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
$ u( o0 K; i- w0 i/ U+ d; A
4 q' K1 A# ^. k*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
9 [: N$ ^5 j% d; `( P: a ...

/ M& G+ [; C0 F5 D7 d8 h
+ U) D; d2 o3 S8 D% \
8 `+ N6 K9 j) D' \, r The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
; Y7 \5 }$ R) O* h* Y' ]' G; h
* H' a3 J. }( g) `) e' V9 m  s/ h* K7 |; p8 I9 g

# k6 {: v6 n( y7 Q8 j0 x& T! u# Q  _4 Q) j
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
) z: g- N0 k% v" L4 F% M$ i- |" V+ P% t$ N& ~( M# ^4 p
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower9 K! i' U6 H* Z1 `
8 J; C6 m- O: m2 F" z. ~
Angelstar Shrine
+ ?& y' ^1 t7 z3 u" ^8 \* zOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
$ a/ [+ Y# y4 i3 a  e1 ]7 G/ s  Q, f" ~5 Z; |; `+ X$ D; I4 ~' }
* {Miss1} is the empty diamond symbol on the attack die./ Z2 Q; l( Y" b5 s1 U( p
% ?' ]% o1 y3 s* K8 _( n
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.# j2 ~" j( K- g5 ~4 z8 M

, h$ z* f1 F' c2 ^9 }6 u' d" R3 f$ w7 N8 ]2 a, H2 H
/ p+ f; w; A7 H' ]$ X! Z
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區3 q* }% b$ v; v5 ~7 ^- b( q
一時間想到的
9 U- L+ l; N5 N" M8 s! e+ M* b1 J
移動小屋新思維9 H' U+ G; Z/ _9 |4 ~* Z

. c* G6 @( D, X5 j移動 不只是為了使用移動小屋的能力3 q) g9 T* x1 o, R, K0 h
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location% m) j1 P2 V. W8 q% v2 m( ]( s

5 H! R: u6 `$ z4 I+ b8 S: n+ \另外
0 t0 O# r1 z8 Q# A5 W" _0 V1 D( s; G
One-man Army難以滋生還有多的原因
' ~4 X, ?& c0 l7 D3 r1 F# C, g$ @7 x) p" g" T/ j1 s, p2 p  _. e! z# `9 V
Gambit能力會受到Deny Victory的影響
- j* b) z! |4 @# w' p2 }/ ?: i在大蛇, 血鷹的盛行下9 U% O( j2 ^: G8 e# s; v; b
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
5 Q% `# F0 \' v! @Gambit能力會受到Deny Victory的影響3 e& J# O- |) H. m
在大蛇, 血鷹的盛行下3 G$ A$ l* e- a& z
One-man Army不夠大隻, 會太恐怖......! K2 R5 A8 n9 n
                     ^^^^^^^^^^^^
# ]2 Y0 v5 {- u% ]; }7 k不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
( {  b7 r1 e$ \: B" s6 a有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
8 K: j; `% h+ e  Q: m6 p5 i+ x: k* H# y9 y$ O8 L) Z/ u) }: O
因此Deny Victory發動的時候) J  G% a% a- Q1 C4 i0 i* i  X
所以Gambit就變成免費使用了
5 Y9 O: i, ]3 S+ G) k2 u  Y1 `0 O
本來Deny Victory有個打法的戰略是這樣% |4 Z9 P$ P8 e  X8 ~
天使 + Deny Victory + 大蛇
# V0 P* I- ~; v# M2 Y! u& U* g理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
2 U, L/ s1 [# [- [) W之後& Q& B! K" h2 D- f4 l
大蛇應該還有一到兩次的免費發動機會
' M2 ?# W# j" J6 ]2 ?! ]
+ `+ M# @$ k  _/ ?" ?但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......# _& @0 A; W9 I2 W; G
主要還是滋生點數太大3 `# k# ^% y  f  F, E& y# u9 w

- @3 O& T2 x! X2 u/ ]" o滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
# U2 x8 t6 Z1 p2 [% G9 Z1 @7 v6 I" t* j) o# ]2 C- k
FAQ原文如下5 f0 h3 ^# |: o3 z; u& J" w! j
If your opponent can't gain victory points, they can't be given victory points either. ! g* T  ?" G0 r  J- o6 i; y1 a- @4 V
This means that while the Gambit abilities from the Baxar's War set can still be activated,
+ r* h8 V/ r$ }" }& F% zthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
# `& M4 z: D/ l$ b; f  t
4 @  V7 _9 I1 E+ t7 k[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!$ D) ^9 ], M4 \6 F9 w2 ~
是這樣嗎~~~) ?" H: i! ?5 b% u9 P# ?
$ _+ Y0 P" p/ X; W* ^7 z7 m( d
If your opponent can't gain victory points, they can't be given victory points either." p. t6 Z3 V6 @. k1 b% A4 I
* O7 a0 D8 V1 p5 U( p
完全沒注意到這句話.....
( t# `0 O4 [; g% H" `* L7 p$ X, o5 Z7 K: x: r6 u
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-3-26 20:36 , Processed in 0.048737 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表