找回密碼
 立即註冊
搜索
查看: 9172|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下! o8 I' c9 [( A0 c8 A

! N! i; ^. I$ K; ^, PEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  F- {9 n' [' k- T2 C. [( }3 _
& D( E! \- I' ?+ `7 G! o*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發2 G4 h. e0 G$ h# k$ [, `4 ~
       ETHERDANCE的,但ANIMATE DEAD會。* U$ P" ]/ p: L! B5 W
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。& J* K2 a, N; i4 a
" |7 A: f  S1 T# `( W8 c( D# S
基本上,MR. FRIEND 是個搭配的好對象。
9 `/ K8 f& V7 f+ x0 F/ r3 n+ m: }* S6 B) X% E; W7 d
Zungar Winddancer
+ Z, N; C0 W4 N# |- [$ F% s! EEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. $ R& [6 P: F  E; H3 {% k2 d
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.5 C. R! K5 O+ [/ E, S5 @" O
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
4 s4 w% e9 q3 q
% j, [/ }, g) T" C* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger., d, T0 n, _* @+ A/ B) d
+ p" j! N* e( Z
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
% k# A( H- ~1 [
  w% K9 }9 x+ c! M2 C4 F* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 4 v7 J! u/ Y5 q+ n& o. |
我想大家應該都已經知道,不過再說明一下
0 ~5 X2 _4 Y2 h* |' v, ~/ I) Q# _$ j0 I) Y) _- L4 M* M
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。, ~0 D. l* ]5 S" W/ f6 T% G& Q

& o4 ]0 |9 Q* i*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
/ \' X8 v9 _/ W ...

% t! j5 f: ?" l( O+ u( @
6 Y! L! H: G. w7 O/ q+ U7 \# a5 w  `. W6 c3 b
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
$ U! Z# D. y$ z. e+ a7 Z- U. h9 m6 b/ Z! r
; {: r3 q" J- h7 s4 x# Q, |( f
, U/ L3 f* z0 I" d* J# B& q2 X
9 f  r7 w9 g, L9 M
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 38 y( Y$ N; w) q( _! n* {
' ]/ K1 f: P* [* |( k, B% _, v
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
# \! g8 R3 d# E. K% |4 f. b  H4 Q2 [0 f. D  ?" M9 y) P
Angelstar Shrine
+ A# T1 g+ g: H5 [2 d! N. T- h* R# G$ \Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
+ y; ?5 p: d' I* v% Z4 M
7 ~6 B" B3 ~8 d) ^4 w2 p( @* {Miss1} is the empty diamond symbol on the attack die.1 Z$ [6 h4 D* ^4 q  M8 u

9 y; d/ z$ Z1 P2 e9 x* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.( z# u* t7 t  E& Z7 x/ B
, {- C& n4 R1 p. j! e7 @4 E% O

$ D( P9 x' N7 V1 C0 B/ n9 _+ P: k
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
" x; x' J' P. B  O一時間想到的
. L! B* g- H$ [9 e  G9 c6 Z
( R. N  i! O: g移動小屋新思維
3 N- {* h% u, ^
4 @9 ?$ C" G; a移動 不只是為了使用移動小屋的能力7 q5 `9 `6 ~; M/ a+ \! z; U! m
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
3 P5 b7 U0 p& @9 T; Q
) P8 q) K+ b7 u; ]4 Y# H& D) I4 K0 z另外
) h6 x, d9 }7 m- l: B: z$ g7 n
- I) i( s" Y2 |2 Y% QOne-man Army難以滋生還有多的原因8 [; I+ }/ H7 l9 J6 L* L' R
$ F2 d7 N$ i; C7 X% D0 V
Gambit能力會受到Deny Victory的影響7 T8 A4 L$ a# e$ U# j) \9 \: z2 |
在大蛇, 血鷹的盛行下
1 C" n7 x+ B8 I8 ]# c& G. O4 `One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因' B, e& G. D: t9 h6 x
Gambit能力會受到Deny Victory的影響9 q5 \/ ]8 Z+ J* E- B1 K5 a) T
在大蛇, 血鷹的盛行下
) y6 G8 R3 t% FOne-man Army不夠大隻, 會太恐怖......; Z" |& B9 L2 ?9 d1 a. |
                     ^^^^^^^^^^^^
! V$ ?! K' ~6 Q3 q5 a* L不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,9 A5 `6 X) V8 K* w7 D
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
  _7 f' ~. C+ {, r
) M' C  q3 I4 q# B6 U因此Deny Victory發動的時候
. q9 E$ }" d3 _1 U' \8 ^7 f% G0 E所以Gambit就變成免費使用了  B) e# L8 F3 @& z0 v( ?

+ B& D% ~1 O, T, f5 ]9 i+ {本來Deny Victory有個打法的戰略是這樣
& u) {1 u8 r* i5 d天使 + Deny Victory + 大蛇  B1 t, P3 [) e% o- v
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
1 k' c0 |& d  v" g7 K; X4 y$ H之後9 G- V4 c5 n5 K/ T) g0 m1 O
大蛇應該還有一到兩次的免費發動機會7 R6 ^5 Z4 B! x9 l" a8 d, [
: N! Q( v# u# g0 b, q( |
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
+ i2 v  r* v3 }1 |, ~主要還是滋生點數太大2 N# f" y& G/ t/ T0 e

5 S5 e9 W) h; _# E" t7 F5 F滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
9 K, }; h& z7 G& c; W! t7 k7 _% a- n2 h& I  }$ J9 {
FAQ原文如下
! G7 U* V5 ?" k: q; l' NIf your opponent can't gain victory points, they can't be given victory points either.
7 u" j* K; ~0 [' o7 W) F$ sThis means that while the Gambit abilities from the Baxar's War set can still be activated,
4 e- e% z: P) ]' Z+ Athey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
9 f: |" S. k: C
9 W* t1 k, o  W8 z[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!0 _  Q- d/ o7 j. B/ c
是這樣嗎~~~8 e1 {) p- B) k/ g6 E% F( I, J

- o7 ]/ n& q8 w6 O, S; MIf your opponent can't gain victory points, they can't be given victory points either.3 M# y) p3 u$ n+ y( \  |" u

" m$ F9 e. w; c6 ~1 A完全沒注意到這句話.....2 @2 }  ^2 E, `  k9 v1 y
1 X! o& Z* i' v: K$ \5 b
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-3-13 06:25 , Processed in 0.034876 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表