找回密碼
 立即註冊
搜索
查看: 8518|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
9 J8 b7 [6 ~4 K! X5 V" Z; J
. Z6 ]/ }2 b; ^0 A7 W: F1 wEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。4 s; [# V: \# G# J* y. Y! X

8 J( x/ c; g4 J6 s. j$ N*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發9 l, |% `( M. u. g/ {
       ETHERDANCE的,但ANIMATE DEAD會。
9 z. Z6 _/ R) B( Q! d, o$ f*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。* v2 A$ N& q' |9 I0 H
6 m( V2 N" i  C$ {7 Q2 `
基本上,MR. FRIEND 是個搭配的好對象。
: S9 m3 V& `% i  D; E+ K  H3 h0 D5 V
Zungar Winddancer  j$ a) @0 `7 n( h
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. & G. M5 N% b, @* R
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.: B0 ]5 F& J! x) s* L: k: e
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
! ~3 X' |. e4 W: S- E( X( V0 v3 Q0 A: x7 o
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
7 x  n% H# V$ R9 I1 W5 x. \
6 V$ }% z+ Z0 a  r  ]* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
: H7 T8 _; x& ^! J1 A
$ |4 B* y; }  u5 a# A* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
( W% M. [# u4 e3 H) O% r我想大家應該都已經知道,不過再說明一下' @7 K% ?  U% M9 \+ M

* Q4 U% W, t# n6 i) j& |& \Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  z: g$ _! T8 Q' R  j5 U7 V' ?# W7 G3 y+ O+ o" V
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發; }1 n5 ^! Q6 c1 A& m" \4 z
...

% }1 C7 f4 y( j% \8 \, W1 ^
9 o1 o: U& V8 [" ?/ b0 E; ]. ~7 H" S# b5 x  f. w
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY& Y$ s# O& d& k

. S6 c) r, K  \) v) f
& r4 q- @, L1 L0 k1 `* @0 Z& A$ i- M+ r
" f: s  ?1 T4 N" |- P; h
2 d; `: j7 z8 Q* P2 N所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3% U: D# n2 N, w, L4 y' e9 t
5 h* ]) h: O. Z, C, e3 D" V$ l& N6 r* I
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower- j8 X& d' I$ b/ w

3 ^# g6 e3 Y& A- @/ t8 ^6 Y. r  e  YAngelstar Shrine
' t! l- K( l- C, v) y* jOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
' g. L6 |! v0 k$ ^" Z/ _' ]! O+ R' b9 P; e% ?9 X$ ]* R) l) d4 U" u& v
* {Miss1} is the empty diamond symbol on the attack die.
8 R2 w5 h; W  @6 r5 t+ g# M" A" ~0 \( `. h  X5 D
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
: t, [9 b' }* N2 y( G: w& M& h# A% H
7 @/ z9 E* D. l: T" X( i
8 B* U" u4 a  M4 g
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
% `/ N2 I3 w3 i2 u  C7 \一時間想到的9 r5 u' g2 {: P  U  b

4 J& p4 C" `9 o/ R/ b移動小屋新思維
; [  p! H  Z8 E
! B# x/ V! U6 |% ]移動 不只是為了使用移動小屋的能力
" g5 j& k' ]8 L$ l消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
8 \" g- k: v. {. v! S# j
/ e$ t+ H& a. w! l5 o: n# h另外5 ]! B! A! i0 U7 b

) Y0 l7 Y  ?3 C! HOne-man Army難以滋生還有多的原因
/ ~4 G( {8 m; R4 I5 Q  e0 b3 m* K: b! ]4 T. ]
Gambit能力會受到Deny Victory的影響5 D3 D! w& h  ~+ K% N
在大蛇, 血鷹的盛行下
) L$ ?) B+ d% R7 k  C- |8 f0 XOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因! m" ~' D% ]9 v7 A9 C$ e
Gambit能力會受到Deny Victory的影響
- P+ B- R+ R6 Q0 O* O$ f. k' @9 h在大蛇, 血鷹的盛行下5 {6 N* C5 _5 l5 T1 p% V
One-man Army不夠大隻, 會太恐怖......% x$ O8 c+ S0 L6 h+ ^
                     ^^^^^^^^^^^^
9 G+ O2 s0 v0 D. F  Y不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
% u: G2 Y; `- k% g有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分' w" d6 y3 O$ o  v  s
# N/ a* Q: l/ U' G, F  i& n0 I
因此Deny Victory發動的時候
* [7 a8 g4 T. c% Z所以Gambit就變成免費使用了1 }! j8 U1 n1 l( \: R
# g+ \$ S6 Y8 @
本來Deny Victory有個打法的戰略是這樣# d- y3 J2 B+ {% M5 q& j
天使 + Deny Victory + 大蛇4 s4 H1 U5 h# I' I4 g
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
0 Y9 r! ]4 r& f" X* H之後
: b& ^' }1 \  g& c( P, F! |大蛇應該還有一到兩次的免費發動機會' K* a- h3 M" H2 Q/ U
  _& q" b$ [0 O* T
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
  U) \) H$ I# x! }8 i" f主要還是滋生點數太大
7 V0 R! N3 _. o$ P
3 ?1 A% b2 F3 ^滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。! ^$ c* R$ a; }

8 p2 L, I  e/ E3 P. m2 gFAQ原文如下0 Q: S+ I$ J/ m) k9 m% Z
If your opponent can't gain victory points, they can't be given victory points either.
9 U' w6 f( |4 U: K3 Z; `! b+ FThis means that while the Gambit abilities from the Baxar's War set can still be activated,
# `! a) p( ]& W& r. ?3 P1 a( mthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.! q' ?2 I% o& b% J4 Y
7 _( \5 ^7 W7 F9 \5 {* I" L
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
. k+ U$ J- }2 l' @# s是這樣嗎~~~
% ^+ l" M% k- s) Z. s7 O! H( H7 k9 J/ D- q9 Y( K& D
If your opponent can't gain victory points, they can't be given victory points either.! W, [, n- r/ r! ]4 U0 Y" `# s9 n5 i$ j

% @& V6 O% e8 }$ |3 i9 \完全沒注意到這句話.....
. d  }, v) i. ]5 [" g  @/ \8 a$ v" N  [6 `! F
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-11-27 02:59 , Processed in 0.036198 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表