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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下+ ]; v  k7 k4 y2 A9 l2 ]# h
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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- P5 w, |, ^) o# B$ f7 c( P% N1 j*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
) v1 h0 a/ V! |8 Q+ J       ETHERDANCE的,但ANIMATE DEAD會。
( q/ g0 ?) i% x8 U*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。9 a5 ?! r$ W) J* X* M. b1 e8 Y
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer
1 R& I0 M+ O5 L2 c, g' Y$ c9 eEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
2 [2 y  x+ _7 \+ f1 ZCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
, Y) t: U0 v; c8 U( F9 G2 [! A* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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1 }! h' y8 B8 U" |, {/ g6 B* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.6 Q' Y& q) \3 {2 {) P% I
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.6 y1 {, d7 s+ U) a; n
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 $ J+ e* r1 U2 ~, s/ t3 z
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。  d' i1 v8 N, \7 @! W

/ k* l) C) s8 I+ w*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發  f0 b. n  H0 E& M2 x" ]+ g' O
...
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$ [; Z% v5 W' [# m4 ^. b The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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9 ?; w! m; s! I  h6 Y& {$ G  [所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3/ n+ P6 a0 ]- \* \( i  w
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine
/ [# H+ z' x' Q/ HOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.. k/ i) J" j/ Y8 L* U, F) V

0 {: L# X3 i! O" J0 o& w, T* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1./ R8 u' @7 J: r5 z/ m9 x0 ?
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  |5 R: b% i& d所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
/ ]! T/ N( @: m  q# d+ S一時間想到的3 s2 |3 \, `; @" G! l& u6 {
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移動小屋新思維7 C& g5 a; `* y7 a/ g# W
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移動 不只是為了使用移動小屋的能力: v3 a* ^. j( l! a8 r- e1 W
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location' s3 Q2 E1 i$ h+ o! S) }

5 c4 E  H. C7 b, R: U' U& @3 K另外
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" P( |7 S3 X) `  `3 `8 VOne-man Army難以滋生還有多的原因7 ]) [% a/ V7 ^8 l+ n! l8 h

& m- _8 O# C9 o  y4 q  a/ IGambit能力會受到Deny Victory的影響
! B8 B" G" o7 r8 o. Y; O/ t: S7 W在大蛇, 血鷹的盛行下
; v* D. ^4 _* Q0 KOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
! |, o/ g! F2 _! [( ZGambit能力會受到Deny Victory的影響8 m, q1 ], [1 l9 K, ^! X
在大蛇, 血鷹的盛行下
2 A7 n& h3 U6 X$ g' M# JOne-man Army不夠大隻, 會太恐怖......, v* a2 W# b; J
                     ^^^^^^^^^^^^1 }) d6 I" R& e1 A* [) p
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
. S& p7 t0 |6 m$ j5 N有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分2 [9 Y! K2 f: k' ]- r1 C+ X! ^
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因此Deny Victory發動的時候
7 _  |6 G+ f. L+ M所以Gambit就變成免費使用了: c& \4 ?0 a0 H% u7 A% V

( E8 P- ?: K/ ?2 I本來Deny Victory有個打法的戰略是這樣
, [' {5 c5 j8 ]( m6 ]4 |) k天使 + Deny Victory + 大蛇1 j4 q3 p1 o' T9 e4 H% l
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
5 |- v/ w! f% ~1 g/ w5 {/ I( o, Y3 b之後
4 S4 ~. A; r) d" q大蛇應該還有一到兩次的免費發動機會4 j+ Q9 g& B6 h5 @
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
7 I2 X# h' \/ k& H) u主要還是滋生點數太大" g3 M/ u, J2 g8 l9 D: H" G1 j

) l2 p& W' {2 ~  i. q/ H7 Z" ]滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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: t/ [# s6 k+ M( B: wFAQ原文如下6 C$ R1 Y( A1 W5 f
If your opponent can't gain victory points, they can't be given victory points either.
8 {+ ^0 X: H/ m) f1 Y* |This means that while the Gambit abilities from the Baxar's War set can still be activated,
' Q  l# x5 }+ `/ z" a2 sthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.9 [4 [) G0 R# `
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!' i0 j1 T) V( _" T$ O* W" c, q
是這樣嗎~~~) I& q, [# G! t$ ~8 ?* T
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....
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6 {4 D) y# m7 g) @唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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