找回密碼
 立即註冊
搜索
查看: 8279|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下. v0 o5 D8 q% e# N  g
4 M/ P  s5 A+ F/ u; f) M
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。) E! b- h$ k+ I5 t+ E( k3 A
3 E0 l3 A! k* Y# w- M
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
7 W4 b/ `1 H1 q) G, K  e% y7 _       ETHERDANCE的,但ANIMATE DEAD會。
; ^* \# \, y* T  K/ u$ |- h*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。: x, P8 t7 R1 z, t8 C8 Y6 Q

8 e$ b6 @+ B: p0 r基本上,MR. FRIEND 是個搭配的好對象。) n* D' V+ l' J
/ l# A6 U1 v0 f
Zungar Winddancer
! o' h& T& t$ U" q: NEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
0 S+ [: j4 x# ~Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy./ U5 s: Z) o6 D  K
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.+ Y7 e! [/ T6 ~, Q) W* g" F  H
# w2 m: M9 e7 o, G( K  G$ t5 Q' r9 x
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.( A) |: m+ l2 M- }+ q- [# L0 K
% D- _) k% h0 n* X& b: h2 \" B
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
' C* c1 L2 S5 k( G) B' D$ `- C" ~
* V# x' w- g/ \- g. Q2 |. E* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 / J! x* S# |/ N! z4 T
我想大家應該都已經知道,不過再說明一下
- @" o3 S; o) J
0 ~, Q' A3 q- I. y" a* r! G2 wEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
2 D: C% v1 T1 B7 U' Z/ C8 P1 _8 X* e7 r( Y+ Z9 b2 U
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發: |9 ]8 j( A" }6 q, R, m! q& Y
...
3 @2 }7 F. n6 ^5 E+ l# o" O
# _) t& Q4 U& |; g; @# w: S2 j

" \. B+ A4 w" }* M! J The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY4 t! Q  y6 W. U
" Q! J* |9 Y( r
6 j$ c+ k" F+ o. {
2 x# W0 C" z$ ^5 h* I5 o" ]

; J; B5 `' ?3 w) c; g# {6 d5 i所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3, e# b, {0 D/ ?8 U# K' M
, |5 }& L( d# L$ N- N$ {* Q1 F
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower2 ]; X& I) l/ P7 G
- @' B# T8 E" `8 z3 |( R$ c
Angelstar Shrine# y* ^) l3 Q6 z( \5 C4 w$ q( X
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
) r7 v( k8 R+ n$ N# P! y$ f' |( E, `% y* h4 S+ t% t
* {Miss1} is the empty diamond symbol on the attack die.
$ T" Z+ ^0 ]8 U
+ y$ ~. A- t2 e4 K7 }* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
' }/ ~: m/ P. i% K) r5 y( A, m2 M* P1 j7 X

% S' S1 m( e4 e7 r; w0 o! V/ W% T, c& j% s# z
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區* p5 D! @  f& ?* L
一時間想到的& E( u" [8 W/ G+ s* |3 P

" E' F5 o& Z8 G1 Y! {移動小屋新思維7 x: Y# J& D% V1 f; ]
- r' J6 [& _; i  x2 P+ x
移動 不只是為了使用移動小屋的能力
0 x6 F3 C: W- B" i& L消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location9 i: B( d; d, I$ A9 d$ i( l" n7 D
4 k8 y3 p3 D/ ?' ~
另外% q! D# P, v0 `8 s
! l7 y- j  X) P  }" n2 k, t
One-man Army難以滋生還有多的原因6 a+ v% r2 W/ M( w3 Z6 g* ?

; e& A9 \+ Y" {/ tGambit能力會受到Deny Victory的影響
0 H& _6 |; `% i; I9 |在大蛇, 血鷹的盛行下; t& W- g3 I, A9 i9 Q' V
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因, K( \/ B# P4 G5 o! t; F
Gambit能力會受到Deny Victory的影響, c) W+ g% l8 Q( `( N3 V( d
在大蛇, 血鷹的盛行下/ B2 A* {6 V5 D1 @  \2 |# z! g* U
One-man Army不夠大隻, 會太恐怖......
4 j5 _: x, k4 n$ F/ w1 `. P- [$ S                     ^^^^^^^^^^^^
, J# m# L3 `: l% Q5 w不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,0 R  u) d1 j7 o4 \* H( E
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
7 |; c) z1 T: J" J8 [$ X3 A7 v$ v9 A, W# k# o5 a; r
因此Deny Victory發動的時候
( v9 ]+ D& p8 l9 d所以Gambit就變成免費使用了6 {- i$ y. o& n+ c5 j! u' F
' e$ ~& K% b) X( h  ^; R; e
本來Deny Victory有個打法的戰略是這樣
" E  f. \8 k4 L) Z天使 + Deny Victory + 大蛇+ R6 w7 j2 J! X9 Q% l, i
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
9 {2 O  h( M6 y, Y2 D0 j之後& p$ b' \% U  [0 v
大蛇應該還有一到兩次的免費發動機會7 D) T/ g8 _( ?7 U" {* s

( F- R: K5 ]' r  @- o3 W* a/ c但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
, Z% X6 {5 \; Y0 S0 J7 g6 E: e/ z主要還是滋生點數太大% s% Q$ D, O( G

+ D$ K- Q4 y# v( r  p滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
: }' ?' f( q3 ?, R9 h" }* G5 ]  k& \6 }' p
FAQ原文如下
& n, t3 J2 Q5 X& G8 ]If your opponent can't gain victory points, they can't be given victory points either.
2 d9 Q! {# S( P% Y9 lThis means that while the Gambit abilities from the Baxar's War set can still be activated, 1 X# ^! y. _4 ?
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.& ~% c) ^/ Q* A* X7 @1 X  G8 D

0 E2 @! u  j: J) q$ V) b[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!# _3 A: i& n4 R" A* A
是這樣嗎~~~. Q- C0 e" j" N3 Y6 s1 K& G$ g
' u. d8 u% {( _  S. G
If your opponent can't gain victory points, they can't be given victory points either.
- ]8 m: `$ v6 Z$ g) K$ M  V, B$ _( J" b+ T. g
完全沒注意到這句話.....
% I3 Z* x5 @$ n% T3 u4 |! v8 S
% D0 w. V" G$ ?+ y% o唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-9-16 07:49 , Processed in 0.035645 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表