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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
" R7 H/ ^5 @1 s  ~       ETHERDANCE的,但ANIMATE DEAD會。
2 S8 Y7 q, q3 X/ |: J* F*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。8 v- t5 p) P1 [# O

9 B7 J6 j2 \  p" [$ o基本上,MR. FRIEND 是個搭配的好對象。, a$ Y( d4 L) v# U0 c2 L

& v# D, O- r7 B  e; d# s* ^# yZungar Winddancer8 c' Q/ H; v1 U4 ^6 I1 m+ p0 I8 N
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
- e0 N* ?" @4 x: A2 A( kCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& v0 _' T& @8 k% c: t8 v* }* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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1 O9 n% R2 D2 f4 M$ o" }. v* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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7 g8 ~5 T% t2 J9 P% N* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
1 l! ?& P$ O( e: m我想大家應該都已經知道,不過再說明一下
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6 H" K# ~- P' Z! Y: l* g4 O9 I) s( MEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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0 j9 @! `* B; ?5 fAngelstar Shrine7 T) M' f& ~' t0 w9 W
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.& O  u% g8 m  k+ @" o4 y/ w8 \

+ B! n. \3 [& g5 z5 S( `" C* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
; z/ w8 h3 h9 a3 l8 i, c& @一時間想到的- u  Y* [. K' h  @& W
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移動小屋新思維
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8 R: z8 W0 S( x7 T6 p% L* v" e移動 不只是為了使用移動小屋的能力) F) k: k5 G2 Q. @
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location; Q& ?. c7 _6 q2 w

! h) C1 D) {0 F: D( {6 w! |另外% B7 f" G% X% |2 j# B8 Y3 e2 z8 v

9 U# J  {; I# T; \' D8 I# WOne-man Army難以滋生還有多的原因! B5 X# o  N, O; E) J

) Q8 M1 K" U. m, {Gambit能力會受到Deny Victory的影響' J2 p, _" {' e
在大蛇, 血鷹的盛行下
3 L' c0 n+ {- D9 N+ i5 t: n: YOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
. |, ^& f6 u2 F. _7 kGambit能力會受到Deny Victory的影響1 y, r4 B+ H" A
在大蛇, 血鷹的盛行下2 K  ]' ?2 w# b
One-man Army不夠大隻, 會太恐怖......4 E9 k% [/ H7 v1 \' s
                     ^^^^^^^^^^^^+ R5 Q1 z( y! q. Q0 T8 Z- F9 H
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
5 o, l, [( d% s+ U有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分8 A) N! M  X( w. y
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因此Deny Victory發動的時候! {0 |" i, K# V/ _* P- A
所以Gambit就變成免費使用了
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' \% A  X& ?  c- A; P. B本來Deny Victory有個打法的戰略是這樣, q$ K; I4 E; G5 Z+ I
天使 + Deny Victory + 大蛇
7 E  L+ e" m/ A' h8 W$ @1 q+ D$ l理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
$ R, _  _, ^9 R& [) p之後
/ q' @' ?1 b. O4 N+ [# y: n& b大蛇應該還有一到兩次的免費發動機會% h7 o1 |: Q" i9 Y
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
& z0 a% u4 ^+ N9 I1 |% r7 W主要還是滋生點數太大1 W0 f: r5 h1 O& ~9 _

( X4 e7 [' V0 i+ g. E, K滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。4 H& u: Q+ s0 A% s0 \1 E

0 V& g2 x  \+ WFAQ原文如下. k+ `$ d8 l* r1 U9 D3 m
If your opponent can't gain victory points, they can't be given victory points either. * k: ~5 H/ \2 C) y
This means that while the Gambit abilities from the Baxar's War set can still be activated, , z/ d2 P/ L' v* Z; E2 X
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!( Y5 I$ T2 T  A
是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.  V! }' X( }6 i' m6 R

8 X: G8 u& A1 j9 Q& D, P完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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