|
參考6 J: m" W$ T0 \9 \% a/ m! D
Night Fusion FAQ1 S+ r- M* J/ b* c% j+ A
7 e% p* v; x3 f' y& {( p4 B2 l8 e說些有特色的
+ I# d. L1 R% i+ j( x. \5 Q$ y6 G! [9 A i# [% V# b8 W
Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
; F% r* T. c$ ?& u, _( S一點的傷害變成刀鋒, 有好有壞, E) q4 L+ R* h
0 J9 E- E! F2 Q. D& p% Y! n6 @Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
1 C) ~$ [. m) h: v犧牲生物自己重新骰initial1 }4 F6 x0 z$ D, \; }& h
避免自己骰到一跳過還不錯
0 c% N. k/ e" R p" Y9 K或是對方骰3你骰2
; G' A& }7 w- a. C( e
9 [' g+ @* v/ }{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.6 c) }! S4 E% H
嗯....小快感覺生物優勢更大7 ]; e* |7 l( Y. _' f7 D
( T8 B, a4 G* ~" b2 _
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell./ r5 w* f+ K: M' Z4 X
( i0 z* f- ^' l
Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
8 v4 r: D r! y血神廟真的不算什麼
4 z- A! Q# H6 J _, Z小快轉中大型不容小覷
% V# D& S2 {. W# y/ b8 k3 |5 b$ |# ^# W) |
Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points./ ]3 j$ n1 s4 Q. i6 J
妙
, }" g d/ P3 T
! E* {/ o. V" T1 |& g# k5 P* G( H7 SFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.4 d- u( D4 p" p; q9 Y i
; u) d. c8 Z2 b O{V}: Indisruptable — This creature can't be disrupted.
8 r" T3 k; v" d O( x D, Z/ o" B6 b0 E1 S( C
{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.& d/ I) m3 \* B. y y9 A
哈, 更有趣, 小快強強強- C, p# Q# e+ n' r! }" l5 @ B" R. s
' {3 x- \! G" A5 n+ R3 f/ O( X' H5 a
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.* c4 H1 v, B/ M6 Y7 D2 ^
7 Z" {5 i3 m9 I; y% SDeathwish Dragon0 `5 J/ q9 |4 J
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.), G6 X' ?5 O1 P! ]8 D! E( w
這個故意貼生物名稱, 因為是龍喔
: n3 m; S. u* C
# ]* g" I' g7 m+ l' X rValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
1 e4 r4 D1 N. |5 h0 c, X5 T
. n' `2 M( k9 m( _ c7 D{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
& Z0 O* N/ j; J. x
A7 R# A0 y) O0 j" R/ x" jOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.3 V- X: s H/ y* e4 Q; X0 o3 ]
: J: M: v1 T5 o- U7 X# \$ s! DAngelstar Shrine
, U5 T* d# {, I' W. b, DOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.9 k: k$ h) k& A% Z
2 J/ x& D% T3 c/ F% X6 |4 \0 PBloodcut Champion, v4 s3 T8 O. j9 H4 r; M
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
0 U. H6 Z1 o) O" A& X7 c! HValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
/ p2 l4 X! ^! ?
' {9 A6 _4 P: LRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.* V4 S6 Z" f/ y, I
% |( ~" Z1 M' s* Y# f, @/ T& e" L
{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
8 N( S9 M3 J$ z& H% l/ L
0 h, c) o1 R0 L1 p[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|