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參考
; L! P+ B2 f' S6 t, a& n( R3 ZNight Fusion FAQ
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說些有特色的9 d: z7 }3 m6 _' ~3 m9 m
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
4 o% C( q7 N6 v+ h/ d, P一點的傷害變成刀鋒, 有好有壞- k& \5 v/ H" s) X
& g0 Q. `; R7 d& i+ rRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes. a% V( |/ {: W7 K- p f
犧牲生物自己重新骰initial
% W4 o/ |8 x) \: m避免自己骰到一跳過還不錯6 ~: C, p7 Z8 @! E. Q% z- J
或是對方骰3你骰2
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; ]+ h$ o) \5 L' x# `5 F/ C{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.- B- ]4 O; e% V. [1 Y
嗯....小快感覺生物優勢更大. p! ^& i# x+ @
: _' |7 h8 |" D7 R3 lEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.1 F6 f+ Q$ Z0 i- Y' @9 o
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally." _( O d* a0 t3 u: k5 ], l
血神廟真的不算什麼
' K" @% V' K9 H% h. k! M% {4 t小快轉中大型不容小覷
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" B9 v# o! t# e2 o+ {, \Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.) U! I/ I. h8 e: i: Y0 V
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.( ~& D- L7 w2 N% w b3 G {
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
$ n2 \' X' N1 h, m: ?0 g7 c v; T哈, 更有趣, 小快強強強) o6 z/ n9 [, d
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
4 q' l C* k- P8 n{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
1 E( b6 w8 N' \% B" T. M這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.. `3 |) C7 h" [# V0 ]: b
4 u! M' Z1 Y# u# O' n6 e3 i+ Q* t{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.! N9 x7 g' g( X6 _9 e/ x: u! t
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn., H$ ~3 E4 u, p. h
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Angelstar Shrine9 K* J6 f ]$ T/ R
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion3 h. S* L5 [$ Y$ ~, C* {
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
# P0 W5 {* p! U% oValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.+ t8 C6 |& U, R2 l0 I
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn./ O/ s* O$ m5 k& X3 A4 N9 X
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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