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參考' G6 P' X( w4 E9 e
Night Fusion FAQ- T7 B' B" S) h" @2 H; u6 \# E/ ?
$ R& C; y7 [5 M5 ~: U. h說些有特色的/ M2 w; I: o2 h& x
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
2 M' D: x/ m$ A: u2 ]/ Y6 L一點的傷害變成刀鋒, 有好有壞7 y( ~ V2 H/ J* P- p6 F# `
' \4 J# o" Y5 S+ Z+ tRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
* l& n8 G* i6 C: T3 p" Q e+ t" J犧牲生物自己重新骰initial& s9 I" k! @- a
避免自己骰到一跳過還不錯
" n; b( h8 ^+ \% n: }* p- {6 {或是對方骰3你骰2
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' B E& `, j1 ^& J3 J# o9 N{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.6 ^( p: I$ h' M h: M5 z3 h
嗯....小快感覺生物優勢更大" ?, P' f+ r" d1 k2 m" |
! e* `- c# R; MEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.& R- j( E; @0 y# w+ \: |. B
血神廟真的不算什麼$ Z$ |: H# S' `
小快轉中大型不容小覷
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! J7 I5 ]3 ?$ KDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
! y/ S! l0 s! O8 K/ |* J7 ~妙
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/ \# e! c) f4 JFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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& c5 w' p5 a6 }" y' C7 H9 g{V}: Indisruptable — This creature can't be disrupted.- W1 J9 [9 s b, o5 D3 o) _
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.& Z, c$ a: p! ?( w4 K
哈, 更有趣, 小快強強強- Z; w4 d5 J3 M {3 G
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.9 p n: e, w8 G$ u; w
1 Y( ^9 L2 J& m7 |, o2 G; C& p* _Deathwish Dragon5 Z# K' m3 T# ]$ R
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)7 D1 H& F3 O" M9 b2 u* X
這個故意貼生物名稱, 因為是龍喔
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9 E9 T: W3 z0 W6 Z' N$ b# uValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine3 v" t) Z8 n, u
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll." H4 S- m |7 p1 _
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Bloodcut Champion
* ~# U o% U& y* qPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy., A) g% D- O0 {; @8 W& p
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.4 m# m* U ?6 v" m7 ]
6 [+ n! t8 K# M8 Z$ y{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn. R- m+ a V, u
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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