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參考. V5 Z; r) j3 R
Night Fusion FAQ
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說些有特色的6 B! G$ X3 x: I2 m
3 d4 c% k# o) R9 X. n- Q* ]: U7 {3 V' bEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.& Z% r/ v* | S( d
一點的傷害變成刀鋒, 有好有壞7 F% T. Q( n) w! [
' J" I7 N2 Y9 [( t* Y, [- `1 DRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.3 L- f W9 P: H% g
犧牲生物自己重新骰initial' y+ a" u0 u$ ?# a- v" y; x" c
避免自己骰到一跳過還不錯
& _7 Y( T" [2 b" [7 W或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
/ k' c/ s& s* }0 ~& R0 Z嗯....小快感覺生物優勢更大+ e4 `' K L- t( P) K2 ]3 ~
$ P; n ?3 Z" o* V$ AEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.' _/ ^& b/ U, a$ J7 P6 }/ Q4 A
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
, K% D2 V! J J# R' i血神廟真的不算什麼2 r. |9 M/ L2 \- J$ J2 e
小快轉中大型不容小覷8 T& X( W# Q3 j% L9 O& |
9 r# A4 ~" P, _) T& mDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.2 }: j _( M! K
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.6 W: V- M/ q! _, z
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points. v; e* ^+ O' F# i; w; Z
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.# Z6 ^) y& r- h% |- [
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Deathwish Dragon
0 c/ j% i# Q; n: @, p0 u{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)' W9 Q2 K: t* x$ _
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell./ `3 N5 r5 ~' F3 \& z* T3 T! C
# h$ ~+ J+ G- i& ^5 o1 a{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.2 D ?0 P3 V# R6 t2 i+ h9 L
: `$ {6 b i% ^- eOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 B, A; V. \( a- a
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Angelstar Shrine
- Z& X1 N( ] y4 h* x" s- SOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.3 ] T' ]% J$ e$ x- l
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Bloodcut Champion4 h1 D9 W& F' i1 e5 ~3 H/ ? ~ e
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.1 E# p0 X0 e- Y
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.+ ^5 _9 B3 T1 p' H1 Q. s& q
. _- Y* w; L6 n& I: k$ u7 ? i- j$ [[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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