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參考$ K7 R, @1 h- ^3 G
Night Fusion FAQ; x* R6 y' l6 }' f( a
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說些有特色的
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- m% y) L1 }, h% `9 q9 ]2 w# {5 L) y8 _Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.) J$ P5 D( y, _6 e3 V
一點的傷害變成刀鋒, 有好有壞
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1 ]! o3 x) p- g/ b3 \6 dRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
# C+ u/ |% w# F7 h. P" i犧牲生物自己重新骰initial( L; f- r- p0 t( B5 _
避免自己骰到一跳過還不錯
( l4 T! Z0 s5 w$ b2 A4 d或是對方骰3你骰25 Z) N' \/ J d5 A3 f7 w5 d
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.- `0 z9 I) T' s8 b/ |/ C5 P; a' A
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.0 S5 o5 u6 v3 y0 y5 V
" U! t7 r* r# a9 q' O# I5 }, NDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
' H: c: X7 b" ~# Y- O血神廟真的不算什麼 l4 e/ U3 h \" X; m* ?# C
小快轉中大型不容小覷# H# t5 ~! y9 \2 w6 L6 x: B
" _: v1 t8 t$ oDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.+ J) y, \7 E" |# r( v% [
& {" T) ?' Y7 p. ^4 g; |, ~" W{V}: Indisruptable — This creature can't be disrupted.; I# I1 Q0 p4 |
- T8 M9 S6 t/ L{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
% F% e9 a! `" r3 j( D哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.- h- ~# S" G# p* ?
3 f9 Z" p- `# c/ k( Y) f, i7 B4 IDeathwish Dragon
& [! v6 D) o% ]( H: \5 ~1 ~{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)1 P$ o9 ]0 t! q1 H. F( {* Q' d# H
這個故意貼生物名稱, 因為是龍喔0 }5 {$ K+ U2 F. E( u
) }( H. o+ M$ E% t( l# w& R% fValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.; G0 \ Z. H) I* M5 a
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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+ G+ `; E$ ~, L% ?6 y! [ I, oOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.) u( a8 n5 {: a. F7 s! L6 i
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Angelstar Shrine' Q0 M; x8 ?% m2 L( v4 G3 E, x
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.- w; c% B3 X9 R% {% H2 g3 ]) U/ p
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Bloodcut Champion
4 ^% d! f5 _# a3 A1 m ?3 S: IPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.8 l; b0 Q9 X, F& p# `
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 t) I3 @9 E& H9 r. E. Y# u# o- t
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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$ z# `5 n$ T8 @# U2 i{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.2 M8 T! k) P$ C7 S2 \% T
4 y% m3 |/ T1 g: g+ ?6 e$ V0 _[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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