找回密碼
 立即註冊
搜索
查看: 8582|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
* W7 d/ m- ?/ N0 V& s
1 q7 Y6 k% x& n7 X1 [Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
  A3 \# s8 k" X9 C& X) J0 O  f9 X5 S% B9 J6 L5 L
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
( U2 E- \% c9 ~- t" M$ V  Y       ETHERDANCE的,但ANIMATE DEAD會。
1 t, @7 u* [/ o" T*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
& \4 a& h+ j: {
  f1 j% U8 v5 F7 b0 n' T: ^. _2 \基本上,MR. FRIEND 是個搭配的好對象。2 X  _. e. Z2 i! K) o( N( \& l, m
, \' r7 C2 t2 l
Zungar Winddancer
+ l2 c1 p; G% \1 g0 r5 c7 S9 LEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ( i6 H+ {$ c- F# b# o) ^
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.4 `! `5 w9 Q8 A5 e3 C- S: g4 S  [
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
/ j3 U& ]! `8 t+ E6 c' F
+ U0 u8 V$ W( T  K( r' U* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
; f" `/ u7 \  g& j: ]1 L3 d
9 l% j! N6 v# \0 I- G, @- {* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.! R# @; W: E% |2 K' U5 i5 M  ]

1 ]& g' k# ^; Y3 z9 W* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
# l+ p3 b* z4 |7 E1 n' U0 Y3 a我想大家應該都已經知道,不過再說明一下! n  S$ K9 v; \3 j+ l* a+ F
: ], p" c& c* A  \( E9 I
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
; n* ?' G* f) J5 m$ d2 V$ B. r* A" v# v# E9 M0 t; ^
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發/ D3 l* g4 w- H( ^; y
...
: R9 V+ Y- _9 d% q0 v9 u9 r+ s

9 X# o% O- u7 r. c+ M  l& d9 v
0 h  ~: ]( w* L' e' @ The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
1 I9 D& W; o* ~! F$ N
$ Y% |1 e8 t3 I6 M4 M: R% E! X4 `/ u& x! T
) y! N. i9 I( D+ P% i

0 k4 `: v9 N/ z4 |/ l所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3; [, n% W+ S& Z6 E

" v; h4 j9 f4 R) m# I( i[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower( o6 Q! z) }- i4 t9 S

7 E0 K3 E0 E; L  m; s. lAngelstar Shrine" A2 \* \- D/ D1 a& J
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.; Z& I& O* I0 L( X

5 @, K1 d1 B7 Y: s4 R* {Miss1} is the empty diamond symbol on the attack die.
  p+ Q4 U. m6 F2 o2 N8 B" ?$ |0 l8 l* x/ t
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
0 F9 Y2 L& O- q- B" R* p& N8 b- @) x( t! i& g; D7 X3 X
" u; c. s& j6 b" h

9 }2 g. z  U" [5 B9 N% {2 f所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
+ F7 s+ R" L/ r$ ?! h! F一時間想到的2 x  u! |" a9 k# i4 Z

4 L' Z* ?% o; d( n7 y移動小屋新思維1 l- o0 S" J1 E/ L  ?6 [

1 A! Z) w" T( C移動 不只是為了使用移動小屋的能力7 y( [" Y% a6 o$ Z. _; V
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location# Q; f: s9 p$ j% o* D) X

: Q3 z3 R. \; w# a4 n3 m另外
$ p  Z$ m6 z9 o) X; F* z& q9 T- p( t6 ~. D$ F
One-man Army難以滋生還有多的原因$ v. l, D; C5 x& r/ d; Z

# x/ g( Z9 e! `' y- [! b: WGambit能力會受到Deny Victory的影響4 _6 W3 C0 W$ W$ P6 U
在大蛇, 血鷹的盛行下/ C9 [/ }! h/ O8 ~" }9 D
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
7 Q+ S$ D" w7 G8 eGambit能力會受到Deny Victory的影響
  L4 W/ `- D1 s5 ^, ]( B7 i6 b在大蛇, 血鷹的盛行下
& P& J: j% l4 m4 G# v9 k  F! c- sOne-man Army不夠大隻, 會太恐怖......! a1 h% s. v; v7 {! s" [
                     ^^^^^^^^^^^^
: e( [2 ~1 t/ Z- [: C不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,1 E+ z) J6 _  M
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
  H3 }7 s9 E* u
- g6 A9 N: T8 @; a因此Deny Victory發動的時候
  c1 l- A0 X- d4 v+ G4 W- D, W所以Gambit就變成免費使用了+ j7 y  O" W+ }, n! t; l9 p- h" L  f8 ~# s

; i6 m1 _# T6 C9 W. M& m' e本來Deny Victory有個打法的戰略是這樣" C0 ]" W. Q; ?: j) _
天使 + Deny Victory + 大蛇" O8 T  Y6 r% |
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit7 ]& t2 m% e* ]  n! I8 s; i) L
之後
" E" M: p, V" H. r0 ]: p4 Y" w" K! \大蛇應該還有一到兩次的免費發動機會6 T7 \& O3 f: \" H; b% P
( ~- Q4 p8 q- _. C
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......., K4 R) m1 j: C- v
主要還是滋生點數太大" u4 v6 W/ x& t/ w+ N
  k& `; f: J/ z* L) u( n
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
5 {* y2 @2 v' @4 P: F
* x- X: L! s0 n' I0 \& s; EFAQ原文如下$ _) q  v" W! _1 U4 Y
If your opponent can't gain victory points, they can't be given victory points either. . X/ J. u% E5 {  M1 Z
This means that while the Gambit abilities from the Baxar's War set can still be activated, $ X; Y4 ]/ k, b' r6 B' M4 Q. j
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.9 q* J) i/ R( d, [) h

5 {; n0 k( b' i1 Q3 H- D8 L' L[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!' ]: W  p, a9 D
是這樣嗎~~~
0 r8 U. v# b# n$ p: Y* _! n1 q' S$ Q
If your opponent can't gain victory points, they can't be given victory points either.3 N* L: N! X3 \/ t% k2 {% V

" h1 o; s0 N* P: A4 n& H0 C完全沒注意到這句話.....
# E7 P+ w' ]$ @1 N1 ]9 E8 ~& M/ F6 B* I4 }( p$ w- A& a4 }3 Q
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-4 01:24 , Processed in 0.037130 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表