找回密碼
 立即註冊
搜索
查看: 9221|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下; y2 V) E1 X* ?8 M8 ^, G) Y- q: o

0 m& a0 p* E. q( K+ d  uEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
% v0 l( \5 k- @! g. A; i3 y6 P' C7 c0 p& S2 G. z( N* X( F
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
7 d! H; l( d! s. Z& K& x       ETHERDANCE的,但ANIMATE DEAD會。
) ]1 b) ]$ M0 i# n*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。, q4 c0 |( P) q: H4 z' E

# A) f; B, K4 P5 `7 W% D# \基本上,MR. FRIEND 是個搭配的好對象。
- L; g  k% f+ _
2 W; o9 _$ j) N6 n* g" aZungar Winddancer9 K/ }' A- A: T* [
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
# X9 _, P4 ?0 M: u+ W% qCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.$ O/ ^, [6 D6 T5 C' m
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.  S2 p3 y8 n7 M2 {: i# k

5 J# F- @; w" P$ H0 T7 p* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.) T: w. D1 z% g% U& R/ z2 f
2 C4 x7 A- h1 h
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
% Y5 v8 w& \- }8 ~) o+ K% y5 X+ N: o5 u, ~6 h
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
$ a5 g0 H8 X3 e- q我想大家應該都已經知道,不過再說明一下
; O9 u' H! o# q% J* X
& }& G! l- G7 {+ S# V* A, VEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。, T0 p' Y9 ^* @) g( J$ C; N

- f- r" N3 E6 ^0 O*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
, |& e4 Q' a! O2 k2 e* P$ C0 v ...
* S' B7 L/ B" F% ^3 o

( R4 j$ x' c* {& o( Z4 |
4 \# B. |6 b! S* l; Q, B The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
$ q1 ~* |3 X5 Q  J6 D% Q( j6 f8 ^+ A* l. `

/ O, T% W/ P) |) }% @( ]& \
1 z; A( ]. K  A7 b! g* G+ A4 F
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
% l& q5 s( n  M8 C! ?6 Y6 r
$ w0 H  Y+ K7 a; G[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower0 @6 R* h" y2 s* i+ g4 h; Y
1 B5 Y3 u7 X& L; N
Angelstar Shrine) o; V3 E# ~2 A$ @9 Y2 p+ U/ J
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 B! ~3 t6 @. i2 S- n6 u+ h

( G% d4 \2 r% w4 f) K! ^6 T* {Miss1} is the empty diamond symbol on the attack die./ E$ u4 f* S& i. L: I+ f

6 E# s4 K2 l: h4 w6 O2 T) U* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
& y0 }. o# j% R* J! H2 g) h. e+ S# |' E  h- x9 G

2 @  S, M" Q$ x8 ?) E' s" T" \0 ?% f& M* I/ o" r9 b. A
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區8 E6 S4 y4 i/ w3 G! }
一時間想到的% N# I8 s# j' ^' F) B/ k
) B* C7 D# y' i. i4 u" f
移動小屋新思維0 j6 ?/ H+ ?( Q

; T9 ~4 w4 P( h( j% K, L# o移動 不只是為了使用移動小屋的能力
, c4 e% [- y) {4 S6 F+ Z消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location( `7 v2 X7 s6 a. ?0 K- @, i2 R- @$ z! h+ F. C

6 o  P( X0 `5 n' Z' Z另外
$ D8 E/ I" M3 v2 ~9 J5 n3 j5 B& y! P/ `7 B+ E6 V0 `; L% z) j* t
One-man Army難以滋生還有多的原因( {# p$ e' `9 x  i

3 b# S% C; o; K: l4 uGambit能力會受到Deny Victory的影響+ l4 [5 V) m: l  |( W0 ~8 C' q( A4 N
在大蛇, 血鷹的盛行下
# P  N5 B; A& o6 f! N: T! X0 bOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
( J' Q: b5 \. o% Z! hGambit能力會受到Deny Victory的影響2 D4 L6 Z1 V; |; ?& @; _
在大蛇, 血鷹的盛行下
* [6 \0 ~" F. _' x6 `One-man Army不夠大隻, 會太恐怖......
; `  V9 b0 i8 `, m                     ^^^^^^^^^^^^
, j9 l4 j0 z# e. M7 U  {" J不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,$ n0 ~# s. ]& v- @
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分& ]+ A9 r6 |( K+ G5 c( \. y

1 G, L2 Z4 a' h4 E' E: P因此Deny Victory發動的時候- r& f0 y7 n/ J5 s1 q: x8 |+ s7 B
所以Gambit就變成免費使用了
$ P  r, Q0 u; [1 g$ t5 y% L9 l' L3 o& O, n. w7 j5 c8 E# E3 |+ D
本來Deny Victory有個打法的戰略是這樣- X( t: A- O) |/ D: T
天使 + Deny Victory + 大蛇
" Y. t' o5 k9 I, w% I2 m! I理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit$ d; O( C* a: }  j; x4 E. r# _8 @
之後
6 v( L2 A8 w/ v+ A. U0 ?+ q大蛇應該還有一到兩次的免費發動機會
" _, i7 y3 d+ c) ?7 ~+ s# w0 f$ f# T  k
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
8 u  ?' c7 e& O% D主要還是滋生點數太大+ R" [6 ]. p+ j& }. d
" l0 D% D( {1 r; k& S! W2 ~
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
1 r: f! v2 I2 G  \
  j1 F$ ~" }  t8 u0 FFAQ原文如下
! r; x) J4 f; N# x; L# C# L( RIf your opponent can't gain victory points, they can't be given victory points either. & f. |1 }: C+ G; n5 \/ A# Y3 r
This means that while the Gambit abilities from the Baxar's War set can still be activated, ; b& P3 Z. ~; Z
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
) k0 O( H2 T* G, M! F) A  Z4 y) w7 z7 ?6 r* q5 w( M
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!& Q, _# _+ y$ v0 [9 l
是這樣嗎~~~3 U+ r$ I- G! g+ Z0 T, B0 j
  B/ _1 D! W! X! O& w. W
If your opponent can't gain victory points, they can't be given victory points either.
5 B+ k' ?8 B3 V7 z5 O. i5 K1 D$ s: N0 F
完全沒注意到這句話.....
& Y6 }" g6 n8 k; m' t( g' z" a
9 N, Q7 y0 V$ a3 j* Z! Q+ V唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-3-23 22:20 , Processed in 0.039785 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表