找回密碼
 立即註冊
搜索
查看: 9046|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
# J; k1 I' I  u8 p% Z" `) h/ o, k1 j# [
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。. R, o- [8 f0 P9 z7 W& W9 a
) ^! _8 M; C' [% c+ ?" I
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發/ I$ h5 P  W/ T3 u4 ]: k" q
       ETHERDANCE的,但ANIMATE DEAD會。3 c5 f+ I- u: G6 s
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。' G* F9 l2 I) n2 B; i7 [% ^6 i7 b
) q; x5 b, l$ `3 t; [# ^5 {; ^
基本上,MR. FRIEND 是個搭配的好對象。
2 T2 I' i+ Y( `$ t- }. g+ a3 ]# T" G" h: s+ O/ x
Zungar Winddancer# e9 n, R! G: Q7 _0 g' L8 M% `: s5 J
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
6 M! d. V) t" }; E& j2 PCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.9 u4 u) C: X- D$ B' M
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.& R+ O/ C; @- `2 i) ~5 o
  h! h) K1 x1 r* S
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.4 ^0 i( b& X- l; v/ ^% Q, K

4 o$ L- w4 f# A+ m* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.$ d: {( ]" a/ t4 ~6 E
8 f2 B9 G9 _* N
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
+ v4 d1 Q' {" y4 a7 N9 |我想大家應該都已經知道,不過再說明一下
' @7 I) u0 I* S4 I
6 n7 P0 B# w9 n- O) a. s  qEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
3 N3 u- [, {. u) W  L( I
/ U- l* G( I- v, R6 r*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
1 M4 l, l+ k: u$ z& q ...

1 L; F6 Z7 l$ F3 P, ]4 ]4 i5 x4 I0 s# H, x7 c& U' ^

( N% F& S; A8 J5 ~ The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY0 _& W; j6 T" j* Y! C
: l% m4 g6 ^0 g" x7 U9 S. z
1 o# f9 E: C* f0 @7 m7 G. _
5 G; p, s: k0 f; T& ~: }

3 a- a8 \9 D; w5 g& h所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 39 g: d+ {: a# K$ h
- ?; f8 P: G, a' e( `
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
& i& j! Y7 T, |1 F+ T: u
& W: y' {2 X! T  l- @7 XAngelstar Shrine7 o. ~7 ?  r; z1 a6 Y4 s) X
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! G2 @3 o( T* A

2 X  J2 N6 A1 O9 ~6 c7 l3 x* {Miss1} is the empty diamond symbol on the attack die.* h5 V& h, B* b- B3 g/ {4 k, c  m

  c+ B  K% d9 r( J- g* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.9 x$ J1 M, m' }$ O( a& S

+ G2 p2 w0 ^" o, p) o
: c7 s2 I. |, X* s" R2 J$ N- h4 p8 ^7 ]6 q1 \- a" e6 V+ O: @" N
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
/ ?$ r) @- ?6 ?$ h3 x2 _) z一時間想到的' ~- s( p2 `1 Y2 U

0 y5 S3 r( o; q6 y# O6 p1 H4 B移動小屋新思維
& n1 F3 E% H- a! D4 E/ c- h1 N% H2 d3 l1 g- d# ^  w5 U1 e
移動 不只是為了使用移動小屋的能力
& W" B  @# m" B8 z. s消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location- k$ |/ S, E2 T7 k

+ [& c1 X+ J" _. d& l! l另外; F' w1 H2 H4 Y! D9 ?8 b; ~) _, D
6 @& e: W7 h9 P. [: n' o
One-man Army難以滋生還有多的原因  i. u& `7 q4 i8 w/ I* ~# b" Z1 V

( Q6 u0 m/ {: \Gambit能力會受到Deny Victory的影響
0 p" f1 d, N  z2 H# ]在大蛇, 血鷹的盛行下
+ g$ ]; \* T) W5 [One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
5 s- b" c$ V4 g- bGambit能力會受到Deny Victory的影響
0 O! G& j, ?( j. J在大蛇, 血鷹的盛行下
+ `( ^9 D' Q$ V$ l4 u6 S, UOne-man Army不夠大隻, 會太恐怖......9 @- V. C; G2 G# O; m
                     ^^^^^^^^^^^^
0 y# |8 M  t" g. l# V不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,' t1 {4 P/ i7 N  C
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分- d0 V7 t- i( I6 h5 l8 ^  u& [6 ^

$ f: @" h6 D9 ?( \因此Deny Victory發動的時候2 N- P3 v* S9 X2 F/ F
所以Gambit就變成免費使用了
3 o' W, d  c% w2 K& M: M
- K5 v& S" ~! @( y; N( p# _* A本來Deny Victory有個打法的戰略是這樣
$ P- i; H" i# U7 r( z) h4 P6 }天使 + Deny Victory + 大蛇2 |# M( ^: V" |# ]* }
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit2 E+ B0 c$ f  }% f, J5 Y; i6 d
之後
" t" Q3 X% p- N大蛇應該還有一到兩次的免費發動機會
9 B$ t) d( h9 d6 v; H& S1 Z, {0 p/ e& s( k! G% e. g
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......., f9 ^3 P% l2 J
主要還是滋生點數太大
7 X$ j4 E1 k. z5 L7 Z$ {( \! v% p
, R- g1 F- Q( E1 T% c滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
+ u7 F. U% E$ J, ]# ?4 a0 S. }8 ~* D/ j8 r& f8 E7 `: e* ~0 o! L4 y# x
FAQ原文如下; b! z8 P" p3 }. j/ t  f
If your opponent can't gain victory points, they can't be given victory points either.
, o+ B: ^; ^8 _$ n8 T) p* VThis means that while the Gambit abilities from the Baxar's War set can still be activated,   P5 \6 T# g% Y' l
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
7 b9 Y7 l( c+ E3 t1 j
$ X6 `9 j2 C/ @7 [1 L[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!. V! Y* C* z2 N0 @( u2 s& f6 P
是這樣嗎~~~
* n  ?- X; R$ f
9 f% F: F' H: q  N$ CIf your opponent can't gain victory points, they can't be given victory points either., o% n7 {1 \% W. Z' P

* C' j- G- D! [* U; B- j7 f完全沒注意到這句話.....
( z  n' _- C6 g! p5 H  {
: t% Q5 k- a8 _7 F+ m: H唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-20 00:54 , Processed in 0.044759 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表