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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。9 |. C5 B4 `" `2 [( I/ A
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
  }# }6 w' D/ k       ETHERDANCE的,但ANIMATE DEAD會。' s7 y9 i6 M8 J* L1 [1 b
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。' t1 I9 Y% g) u9 q- O- D
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer
6 X$ q5 e& ?0 K1 mEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 2 M4 V! U6 s$ R. v
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
% d0 b* R/ y! H; t* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.$ Q+ C. q/ H* q6 A

" {  f3 N2 W3 Z8 u* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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6 t" o- }8 p) o* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
+ D$ V( d; P5 m+ ~+ n4 O& m; ^我想大家應該都已經知道,不過再說明一下
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, A" O- B: F  Q  \: v1 s1 VEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3" ?1 G) k& c* ~/ t* o
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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0 G, N/ V4 h! ?$ e* lAngelstar Shrine; d# `! V4 q5 o1 T0 `. w/ F
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區  p' K# g  m2 c, [* k
一時間想到的
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! D' Z6 F9 y% m4 `3 x: {5 s移動小屋新思維/ E* {+ |) S# U6 j0 M3 L% y& _

( B6 w( K+ Y: R移動 不只是為了使用移動小屋的能力- \  ]. j* z6 Z$ |' u6 M
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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  \9 ]2 U# S* \另外
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One-man Army難以滋生還有多的原因, F" a9 c( C2 P* y: N/ o2 l" h

( c+ K; f2 w* r5 d/ Q' gGambit能力會受到Deny Victory的影響
! V7 V$ L* F9 @- ], d在大蛇, 血鷹的盛行下
) Y4 ]( s( T1 {: f3 x/ P/ DOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
2 W) a6 |( e3 F$ F7 m/ u: a) @Gambit能力會受到Deny Victory的影響
  T1 u0 ~: o2 x7 a1 [3 k在大蛇, 血鷹的盛行下
6 }# m$ ], O( B1 }* F1 ?* DOne-man Army不夠大隻, 會太恐怖......
, t& D8 n+ T- a/ f. L4 W                     ^^^^^^^^^^^^
. E3 u. Y# Z5 `" ~) D不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
* g+ c; _- l$ J3 T- N5 {1 t2 K有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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" [; q6 g4 O/ {, u0 o: @因此Deny Victory發動的時候9 H. I+ A2 q1 M: n! v" s# `1 @, I6 p
所以Gambit就變成免費使用了2 j) P; d  t6 T7 R- f

" A# f/ s% N7 @1 w+ k; i# b4 m本來Deny Victory有個打法的戰略是這樣( u: ~+ Q% Q4 u6 M) S- y
天使 + Deny Victory + 大蛇* Z9 ^% g  W- |3 A+ @' V
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會" I) t/ j3 ~1 B1 C4 ^) n; h

  x- z. |8 U! z但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
$ n- f2 \) r6 l, h+ S主要還是滋生點數太大" T; l) G+ a# F, f2 c

/ ^" \3 }0 ]  q7 e  l8 ^0 y1 d滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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; H; K% o: O4 g" Y( d. K3 @FAQ原文如下
' T  n" x' M8 u" F7 ^4 oIf your opponent can't gain victory points, they can't be given victory points either. 7 Y$ S+ M& N$ J7 r; }1 i9 c
This means that while the Gambit abilities from the Baxar's War set can still be activated,
8 l! Z# w9 T9 {& \4 _# b* vthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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* f$ A' E1 I4 M# M  X, G5 B[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!- Z- e: F" i3 F/ t& O0 x7 }4 r
是這樣嗎~~~: s2 s+ C# l9 {7 M

. B# k1 f% c! \7 R2 E! v9 W: yIf your opponent can't gain victory points, they can't be given victory points either.
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& c( ^- v3 x. ~' d& O完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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