找回密碼
 立即註冊
搜索
查看: 8939|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
$ n" W: R) e$ L' Q+ A; u0 G
" A) E3 t8 d  @, Y5 W+ U% s* gEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。( \% w4 b( P8 b- D1 {' L* t

; _9 }# Q- C6 @*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發! o+ v2 d6 f# x1 \; ?. S6 r
       ETHERDANCE的,但ANIMATE DEAD會。- H( E2 p& \- R
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
* K/ w/ f. E0 w5 R+ |5 @4 A  Q9 c( V/ A$ V# G3 x3 q, _' Q+ C
基本上,MR. FRIEND 是個搭配的好對象。$ U% o8 {7 w& y7 v
) P3 Z9 q+ V4 ]
Zungar Winddancer: Z0 u4 H2 W: y; t/ u
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
. g/ D, ^! l2 {5 uCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.3 [% o# g5 S! b% R
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
5 W9 \" w5 k1 _$ }! \# D8 I' ?% ?( i: m# {( ~
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.& a' H# u/ l, b7 U9 {
8 ^/ w3 i5 A, K  d( s! m
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
: i! D5 r$ ~, a& W! p* ^; t/ X# s( }- g8 w, ~2 L0 g
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 * Q$ t& E& X' F; L$ W
我想大家應該都已經知道,不過再說明一下) f$ b; V% e3 g" ^6 @, |
9 N" ^) |) b4 e7 P8 K5 m- A
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
& y3 l1 }5 b4 n5 q- H
: p) x+ V/ b. \* g) V% q+ o*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發" F; V- p- Z  P( \4 a' Y: C/ i" R
...

" o2 n, y' A& p1 E0 b+ V* A; c6 H. ~7 {9 T! f* F
) n0 u* ]0 \) Z  Z) i* L
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
) [# K. Q  d/ R2 I+ j+ B1 L4 B2 V/ }3 m4 ]7 `, n  X9 z- g- F0 p+ a6 ^
1 N% u$ `" U2 h; x1 ~8 E

1 ?7 q* |' O; b" ]% x; W& [/ {3 q1 @5 h5 Z+ v& V% Z4 S
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
8 X! F: t. |# N/ Q. t+ c; w) m  U1 c+ }4 Z  ~7 p0 g% ]
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
% G% m6 G* p+ h7 j; q9 X, P. f+ i& e0 _" X( c
Angelstar Shrine$ M1 G  q& u/ o' I, ]1 `- u
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 @/ e- N  C1 e- U

! n0 E& G$ U# v* {Miss1} is the empty diamond symbol on the attack die.
0 s" Y% f3 {+ b/ o3 N, J
; C! {& e1 Q5 r7 T. _* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.% Y8 H6 B! x+ o1 S1 p$ o! T
: Z  [6 j0 T1 G& m

# T: N- `' v5 `# w: f. w7 I. c9 p5 i; V% m5 f- d; v
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區3 I: B4 b, X  M6 I/ v6 G, Z8 i& p% l
一時間想到的
2 j! W) X6 l! O5 i( x5 P' i; A* T: O2 N* F8 \
移動小屋新思維5 \- X5 d& N. s# T  A2 W  @% h

$ A3 U8 ^/ d9 T5 }9 g移動 不只是為了使用移動小屋的能力$ p& Q$ i/ V6 j) `% ]9 Z  `5 C% x
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
. h/ f. J$ g- b7 k' j9 O2 `3 N, N% _" k
另外4 g1 t4 V( ~$ t5 r3 z" P

7 H, u2 T) _, u" C+ d# L. ~  }One-man Army難以滋生還有多的原因% y  Z0 a! M, t  s4 X0 a

0 `+ i- H9 F3 |9 p9 Y% C- O- ~Gambit能力會受到Deny Victory的影響1 C* D" C  R0 A
在大蛇, 血鷹的盛行下7 J  D+ a3 M' B# U
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
" s- P* w- U! u1 ?6 GGambit能力會受到Deny Victory的影響
, I# y9 t4 j- G在大蛇, 血鷹的盛行下
; b) X2 L( b! D! QOne-man Army不夠大隻, 會太恐怖......* C  d7 F6 g7 \5 [# v% ?
                     ^^^^^^^^^^^^! ^) `# |/ o# N, Q1 b" _5 L7 M
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,  |$ u/ X. l0 f4 F( s. c/ M
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
9 @# T: c* T; k3 f+ ]& v- E  B
* t# q  F/ w5 D0 g, B* z因此Deny Victory發動的時候: [% s5 T! r- I1 @
所以Gambit就變成免費使用了: E" q4 W: _/ r

8 l2 G& _4 D& k5 R本來Deny Victory有個打法的戰略是這樣
7 _7 C: N' l) Y5 a) g* E8 W: R7 k9 `天使 + Deny Victory + 大蛇
5 _/ H" H6 B: x6 v6 J9 z0 Y理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit9 b1 E; _/ T! J7 e, i  _0 V# ]
之後
; h7 ~. l+ t: D2 e9 |1 K, F大蛇應該還有一到兩次的免費發動機會
$ Z; i+ d9 p4 K) S+ F7 I) J, W( A+ X. f! U. m6 k  k5 {
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
4 b* g* ~" U7 Y4 O# N0 d: A主要還是滋生點數太大' z, @6 h6 g3 b
6 j9 ]- j1 g1 Z8 r
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
! D' u& L) J, K* d6 h, K+ A/ R% B7 F  J( H& Z
FAQ原文如下2 v" R( v9 M# O1 z0 M
If your opponent can't gain victory points, they can't be given victory points either.
. \$ {+ Y) p' n' U1 O8 W( iThis means that while the Gambit abilities from the Baxar's War set can still be activated,
9 k; S  x. W( X' s; J4 G1 C+ E3 Wthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
: B, r, E" _4 r2 a- ?/ N2 d9 m* `0 ^( o* j6 y4 ]0 {
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!6 d& [5 Z) k0 V& ]3 K& d
是這樣嗎~~~
# ^0 A8 ]3 J- ~( r& K& C9 o0 n' F; L1 S2 }
If your opponent can't gain victory points, they can't be given victory points either.* o  L2 J3 |: O8 I4 F
+ @% }. B( q/ C/ p
完全沒注意到這句話.....
& J6 p/ ]: ^" k% A& J. x' i  v
4 I/ @, _* Q, b* l: B. h  g. P+ E唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-4 09:02 , Processed in 0.035794 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表