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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下5 n" A* }+ k/ h) Z

; v3 @8 f& D0 V5 w- _Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。) c" D+ y' U7 R0 h. ~
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
  H% k9 a: P7 w       ETHERDANCE的,但ANIMATE DEAD會。5 ?" s3 d  K7 j8 b5 W
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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7 j9 e$ `& c' Z* K& O+ k基本上,MR. FRIEND 是個搭配的好對象。5 X1 S8 [% B  r% @8 |
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Zungar Winddancer
7 A5 L& D. |# Y6 K* {Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ! h% z) P- u$ E) s% X5 [
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
0 H! J% k( ^% J% j5 r* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger." n7 t& P0 {6 F) Y' x$ O
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 . E- c7 e0 M# U
我想大家應該都已經知道,不過再說明一下7 p) u: i1 k$ L% M9 i) t. d6 `

* U/ }2 x$ r8 _$ d" aEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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- ^8 {2 G  A( I# n5 ?[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine7 k1 I; q! N9 w+ Y, C8 ^& Q
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.- f. m; O- {$ m, S* d5 _+ r  c

4 V$ A' e1 _6 ?) Q2 @/ V* {Miss1} is the empty diamond symbol on the attack die.
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( L$ W/ t. V1 w5 @9 t* j9 C* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
$ i7 B# M5 S1 O. Z9 U一時間想到的$ t& {; C+ O' s7 L

% t3 [8 g- \* x( E) G移動小屋新思維
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$ n6 t7 X& {6 G1 l% L# ^/ G0 W移動 不只是為了使用移動小屋的能力
. G, T' A- s% ^( X  b消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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8 Z$ u: r% K) ^另外9 a( }# H' }  `$ H0 o
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One-man Army難以滋生還有多的原因
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1 z( y4 ^5 o8 t, B, \7 k, ]& y( BGambit能力會受到Deny Victory的影響
9 C* V) W9 _- _5 d6 }2 G' A在大蛇, 血鷹的盛行下: D2 j. O) B$ Q" r. C& w/ w
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因8 K+ B4 L* r7 [/ V3 y( A1 I4 ^
Gambit能力會受到Deny Victory的影響
+ n' v0 z4 f  F( W4 U/ @8 E在大蛇, 血鷹的盛行下9 \' Y  e6 d+ I1 H# b- X! _" |' u4 d
One-man Army不夠大隻, 會太恐怖......
( P, C! P! y) J* q! T, w                     ^^^^^^^^^^^^
& o5 `+ e9 `' B( C' n不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
$ `7 A& c, r% t5 \; E7 o1 f有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候; n0 |( r' W2 x. a% k, L( ^
所以Gambit就變成免費使用了. ]6 Y; t- ^7 p+ _# Q8 Y
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本來Deny Victory有個打法的戰略是這樣  }* J. C3 o* \6 x; i5 `9 a) x
天使 + Deny Victory + 大蛇% ?) B$ i4 |6 H5 b' c2 p
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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& [6 \/ i. @) B* g8 Z大蛇應該還有一到兩次的免費發動機會7 y% n& S1 E/ U
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
- h9 @4 K8 V+ M5 V1 |0 {3 v主要還是滋生點數太大1 \2 @+ U: O& f7 S# v( R# `
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。' n/ b9 i3 Q5 A# v5 Z$ X) K

" i" G! H5 P& q. S1 IFAQ原文如下
( j. X$ z' E/ Y: |% J  T0 @If your opponent can't gain victory points, they can't be given victory points either. 4 b; p) l5 h4 E( a4 a# O
This means that while the Gambit abilities from the Baxar's War set can still be activated,   c' |& B& k: E% f1 a
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.( @0 u9 Y9 i- J# T7 P6 l. Y7 Q5 J& R

1 {' m; i3 C  g+ ][ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!' I2 i- L6 `$ X  [3 [; d
是這樣嗎~~~. T% e% R5 {2 T' P/ c1 n/ x

- V& A1 j8 k8 p5 l* l0 U2 _If your opponent can't gain victory points, they can't be given victory points either.9 ]; I% u" ~5 r, G

$ g  O. [6 W+ B+ z0 j" [  H0 P6 j' A完全沒注意到這句話.....
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2 i, t/ m- d& H3 x' Q0 I: j$ K唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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