找回密碼
 立即註冊
搜索
查看: 8727|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
2 ~" i. V- V/ J. Y0 `6 M& y+ J! {1 w! X( E" r# z' w; M$ m' X
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
6 {0 Q9 \; G1 `  b- o+ x- n( q! G- b3 e/ x  Y. s, U. O
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發! z% V: t! ]/ a; Q! X; V! ?$ n
       ETHERDANCE的,但ANIMATE DEAD會。" D8 h9 N' F# e
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。; B+ G8 ~  w2 T: _
5 s6 L: n! o7 ^& K/ |  Y8 e$ v
基本上,MR. FRIEND 是個搭配的好對象。3 m- O4 Y% l# ^' G1 {

, }' K. f3 F- E) n, k; l; jZungar Winddancer
% E4 o, ~  P/ \, z5 d+ REtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 5 X( k9 @" j3 m
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
9 l4 m4 |( G* s( D* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.8 p9 ^( Y. v2 j4 ?6 M. M
9 D: A7 ?8 s/ ^" h8 f6 R
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.# F) C4 V% ]' D% I

$ a$ V% R, m  S' w3 R+ G6 @% ]5 u* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.6 T0 F/ [8 C* H+ R4 y
" s/ S; o7 g4 x. j8 J( w' ^5 S
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 " M. A, g5 I! z. g( Y
我想大家應該都已經知道,不過再說明一下
& m) ~9 S6 u' ]6 t7 S* T9 b! J- n4 o' {, I- W
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。, e( ]* w: D, H) @: m+ G* `' H
; ]  ^5 L$ M3 B: z6 \# Q: P
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發0 S4 \3 l& K- b$ @; P" p2 e
...

! p! |/ L' [. h4 J. ?6 a1 S0 _/ n1 G9 @3 r. E4 F6 \$ J

! ~7 q" h! _. ~* ~: f& {& X9 k The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY5 \% `- b5 _0 T: L, Q, w

* Y3 a! V5 M3 ?2 V: X8 v# g2 Z! t1 O3 p& Z+ z, W$ _3 H
4 w5 ?6 F+ E3 @3 e' E* \1 R

3 x0 S+ m; e* o& a% b9 Y所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 38 |2 `- v6 k, e/ B7 |
/ t: M( v0 a1 ]9 q+ Q2 h( P
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower: K: l1 W! I  t" R8 h% e9 H
0 b4 `/ D& }0 c% u4 W5 I
Angelstar Shrine0 m# T3 D' ?* K
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
3 t) L' [& ]3 E2 X
; x" A  Z4 |2 J5 W( R' F* {Miss1} is the empty diamond symbol on the attack die.8 M% k" }- Y+ c  n
( k5 K: c( Z, ]6 {8 N" O
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.! F% o6 v5 A+ M7 s8 N7 I, ?
( C. }1 t! l7 L! u. ]. Q6 I
$ ?8 s2 H$ a5 E0 B2 n
7 e. }/ H' {* h$ `" O
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區+ f( h/ s! q9 E: z6 f! o- L
一時間想到的
! p7 x! i" D$ m% U5 n# `) M! A& a$ ~0 X
移動小屋新思維
2 S# W7 g# D- k$ k$ ^
$ }0 Z( l4 U# \! V& R移動 不只是為了使用移動小屋的能力
% c+ E$ e) q: K消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
7 i% J3 [# p& i2 o3 q1 M: m5 K( k! R" u
另外
0 r) R1 B2 R1 [& k& w
: Y1 K+ m6 g$ ]: m, h0 V( oOne-man Army難以滋生還有多的原因" ?2 \7 T/ Q# k, C: b' r; X/ w  N

: ?% P7 s3 {) w& DGambit能力會受到Deny Victory的影響4 a9 l9 m- b: s9 R0 ~
在大蛇, 血鷹的盛行下4 V* e8 e9 r( h7 l; t/ u/ j, e
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
% O2 m$ s; A1 W# {! N5 sGambit能力會受到Deny Victory的影響
4 {% S) B% A. j在大蛇, 血鷹的盛行下
4 }" f2 f3 i/ k: M- Z7 Z& M$ {2 ]One-man Army不夠大隻, 會太恐怖......
" k; W5 g2 ~3 ~                     ^^^^^^^^^^^^
. q" @/ _+ \$ r% u' E不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,, X! \: Q9 \/ j1 b7 v0 s) U! ]$ L
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分. y3 `+ ?/ x8 {: L& s: A  _

3 T9 Z3 _" |( d! x+ j9 I因此Deny Victory發動的時候
4 L" z$ _; `5 D% z/ t: M# J( C5 G所以Gambit就變成免費使用了
5 @# B! j3 J/ N8 L) X1 ]- p. V; h, D' X0 m+ F& _! I  S; X; t
本來Deny Victory有個打法的戰略是這樣
( o  f4 z6 @" Z# J; M5 g. X5 Q# L天使 + Deny Victory + 大蛇0 b9 c7 A# N) R  w6 Q5 d
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit" H: j% d  n2 d, J6 D2 O% G. g$ l3 W
之後# M( [8 ^# z7 K% b5 y+ R* G
大蛇應該還有一到兩次的免費發動機會
8 v9 F) }$ Y( v
6 g9 o" s% w' }  }- N但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......! P8 |4 }) v/ X% x* V) y
主要還是滋生點數太大
1 H* {$ R! f3 y+ S, F
- w/ Y4 U  I; U- w9 t; S$ q滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
) A2 Z; t; Y5 ?9 e- B1 E$ }
) |( V$ }8 I2 U7 oFAQ原文如下
; n# {8 e- W- B7 jIf your opponent can't gain victory points, they can't be given victory points either.
: Q/ q9 T% d' t, U9 JThis means that while the Gambit abilities from the Baxar's War set can still be activated,   b: U1 {: o1 b; J. f
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.8 q6 R( s/ j( o

* G0 u+ R# c8 {+ B/ c[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!5 y& N. m: x; L9 i  k6 ~
是這樣嗎~~~* Y0 I+ ~/ m! Q+ ~" G' Q# W  V
8 w  b2 m& v/ p
If your opponent can't gain victory points, they can't be given victory points either." t9 Y/ o3 i; @3 J4 c$ \6 m
) M& s5 b( j1 c- D+ F$ ]
完全沒注意到這句話.....
, j. x  D* V" M* M7 h& Q' ]8 a/ ^) T7 j( ?6 f% }+ G5 ]* ~, U) d
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-27 15:43 , Processed in 0.033114 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表