我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。# X" i% J) W$ v' ]* }: r
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
7 Y- \7 D, n2 z; K6 x' j! Z* U ETHERDANCE的,但ANIMATE DEAD會。
/ g3 E( j/ b; q% ?7 K5 t5 v: ^*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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% q: i, i9 p- W% b- x6 ?3 |Zungar Winddancer5 ^0 v8 U9 ?7 [9 n& q, t
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. + N5 X" b0 G: C! }$ g/ v
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
* O3 g$ M! X2 N0 }; l* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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% @& X( P! l. U( n/ H3 {* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved. |