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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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  e; o% v$ L0 m2 pEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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9 ?2 }. U& ~* b* F- z*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發. U% F9 Q' W3 P4 ]  q  d* u
       ETHERDANCE的,但ANIMATE DEAD會。
5 V* o+ Q" `% D8 E*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。9 R9 o+ u0 w7 G7 s
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Zungar Winddancer- M0 U- r& I' T' I3 U2 F: R
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 2 C$ F" e8 X5 u! k- e
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
9 m# F' z& v/ i% D* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.! q3 W* ^# z0 g3 n3 L" s" q

+ L% w5 L! i3 S9 Y7 L5 C* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.. `- [( w5 [( }6 R- W1 i  \; d
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
5 i! A& H( c8 M5 f, N) h+ t我想大家應該都已經知道,不過再說明一下( h$ \' A3 S2 ^1 [; ]

3 a9 g$ C. x* h7 u2 y/ bEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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* u) |5 |  a0 _0 J( G& G6 @*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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2 d( \! c8 k) v/ b The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY8 f- P1 a* x: n  S' J$ I2 U

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4 B3 T! N8 d' z/ A7 a) \3 z9 z& M所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3- t1 I3 Z" a0 C1 o3 P
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine
0 Z) t. H7 S/ q8 |# G  wOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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6 I7 ^( a: E: ]0 M7 z0 b' U2 c* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
# e9 f! p, j5 X/ q一時間想到的. a9 P  h& h& L& f- {; A

& r, ^( q, n; V7 l移動小屋新思維6 G- m0 K5 `; K/ u) D/ {# V
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移動 不只是為了使用移動小屋的能力" y7 H- S( F  T# s
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外
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One-man Army難以滋生還有多的原因8 [5 Q' t1 `. K( b

* I2 B6 X5 A' q/ m( U7 [5 }Gambit能力會受到Deny Victory的影響) p( x# }' b6 A4 s' C; p
在大蛇, 血鷹的盛行下
9 B$ x1 ?3 K5 y1 l0 l! dOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因' G; |- w8 A# p, j2 K1 b2 f. n7 e
Gambit能力會受到Deny Victory的影響, Q' n  e" O# H9 G4 N! ~
在大蛇, 血鷹的盛行下- m* C* H! U. X/ |! P  `) y& u- e
One-man Army不夠大隻, 會太恐怖......
5 X; _! h# W( `5 \: C                     ^^^^^^^^^^^^
1 C* a) R; V5 |- I不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,8 J3 ^) N6 q  Y' J
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分. L) K3 `/ s. p

- i+ ?& |& I; r0 o3 h因此Deny Victory發動的時候( Z, k1 J7 e$ p2 h) D& j  @
所以Gambit就變成免費使用了
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8 I5 e5 c* C+ w5 H' |. j3 I' Z& N& P0 s本來Deny Victory有個打法的戰略是這樣
3 I! i7 R; r  P, Y$ l* Q" n6 a! K+ V天使 + Deny Victory + 大蛇2 y' ^& f* V) Y. G! w6 |
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit9 ]8 C; k4 `$ [3 n2 F7 n
之後4 G2 v4 @1 m5 B. {
大蛇應該還有一到兩次的免費發動機會; p' X8 V/ g; G3 j! [0 S5 m* [8 D
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
5 S' b% h2 W4 g6 H$ ~6 w( e: ~主要還是滋生點數太大  d6 m% u8 b& s- \! c

$ k9 N/ W& p; P( \' c% F滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。8 q* I9 M( W3 `& z# g& k# a

: i4 A1 C* e- O+ eFAQ原文如下0 X+ V- c( j3 z; s
If your opponent can't gain victory points, they can't be given victory points either.
/ s0 ?' s" e6 A8 T2 G9 v3 mThis means that while the Gambit abilities from the Baxar's War set can still be activated, , o* A  v/ U7 M& a
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!3 J) C8 r$ i8 x3 P% n* {, Y- h
是這樣嗎~~~
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- i$ E, ~( J& E6 @If your opponent can't gain victory points, they can't be given victory points either.. H3 I2 I1 }' U$ x( d% n
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完全沒注意到這句話.....
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8 y( e9 p7 |& _% O; f唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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