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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
, P% p( f% Y3 z. o6 |0 d       ETHERDANCE的,但ANIMATE DEAD會。
0 j4 D4 r/ b& ?6 u8 Z8 {& Z4 N8 R% T*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer0 }0 P9 L+ t6 E9 s4 N9 o0 {
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 1 w8 u" l  X7 p2 A
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.; O: c9 {" ]! ^
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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! U: `, h) k4 N* K- K* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表   K  V; N4 v  Q1 c6 z
我想大家應該都已經知道,不過再說明一下
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. M' f9 y  T  U/ SEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。) P7 O; ?2 C$ z4 `* z7 j

, q; g% w9 e6 k( `*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發* |: _% D) d) m" H, o% i3 T7 Z
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY1 ]/ h* q( G" A0 l/ ?
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3 T4 ^0 [0 H9 ]8 r: J0 D+ j5 Q所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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4 I% l- S& F- n" N/ Z: z- I[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine4 x/ ]0 n/ @4 S" g% y- P4 I. d4 `
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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2 L/ N1 Y; ^* F, C# s* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區. t9 @. u7 D" p" r9 f5 s
一時間想到的
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9 g) Y" R+ \9 Z) ^3 ]& d* K( l4 G移動小屋新思維& p1 G2 X( B9 P$ u# L

3 a( T2 W( i0 H4 L移動 不只是為了使用移動小屋的能力
1 k6 k5 E' ~% y5 `, x# R消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外
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One-man Army難以滋生還有多的原因
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# Q9 W7 Z) r5 V8 Q' wGambit能力會受到Deny Victory的影響8 S8 {* f* @& @7 U; u% v3 e& Q7 a" E
在大蛇, 血鷹的盛行下  F4 u! d8 j3 r; A( Y! C5 f
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因- M: o/ ]8 B* y2 X& A9 t, t0 Z
Gambit能力會受到Deny Victory的影響
$ @( m2 V& ~+ R$ j- k  _8 T在大蛇, 血鷹的盛行下/ B; U, h. K5 J# K9 G' L* R
One-man Army不夠大隻, 會太恐怖......( W" o- c6 _1 x9 F% M
                     ^^^^^^^^^^^^
4 ~$ N/ R( L" z不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,6 L( i7 d. C7 d7 A
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分% Q( s7 P; I. n+ ?2 s! J
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因此Deny Victory發動的時候
7 L0 }0 F4 w, R; h5 G所以Gambit就變成免費使用了8 x  Z0 ^, |& l! I  ], k5 T3 U

% m; g0 n  P: s# m+ p本來Deny Victory有個打法的戰略是這樣! L7 ^0 t) W; w- Q' w/ y
天使 + Deny Victory + 大蛇
+ \8 ]" f, p3 o, B理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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  x0 B% g. f# ]2 Y大蛇應該還有一到兩次的免費發動機會
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3 U- u) \) V& ~' y8 ~但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
1 N1 ?, I# {1 n5 r. F5 Z- N! S主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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* g* F+ X6 m5 C* D  mFAQ原文如下
' o6 @7 o7 Q  ~. _: |9 FIf your opponent can't gain victory points, they can't be given victory points either. ' C+ ?0 {7 Q- S) j5 Q
This means that while the Gambit abilities from the Baxar's War set can still be activated,
; @- x  D! x( x& Athey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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  r% G+ f; V& p2 p6 h/ m1 p- X[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!# ~* l; y* D. L+ n7 m. N( Q, i1 S6 @
是這樣嗎~~~" C5 {5 [! y7 o. T

' T. Z( ?# f) gIf your opponent can't gain victory points, they can't be given victory points either.# U) N3 p5 r( d' a% l
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完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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