找回密碼
 立即註冊
搜索
查看: 8704|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
) |7 v0 q; U  H1 N3 ]1 g1 Q* ^% P- m. H2 j
0 C! e/ ], k0 F$ X2 F8 N& K4 Z) f. f, |3 d7 kEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
& g/ P/ w# W1 b- m; U6 _! J
" C! B! v3 L  Y3 _5 X, ]4 R" L9 \*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
: z* u' ?, l4 V7 c. o+ f% _       ETHERDANCE的,但ANIMATE DEAD會。, }' d2 B4 O! z; z3 z
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
! K( M% V; p( R) V! Y2 m  X2 J2 ?- g7 ?* P) a# B; N
基本上,MR. FRIEND 是個搭配的好對象。3 R. C0 x0 b, |$ {3 Q

; `/ M& z$ R! R5 V6 l" D% P. {Zungar Winddancer
  {8 [9 H/ _# b2 u+ OEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ( j& p! J5 z8 D
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
. u6 ?% j. l7 b; U1 M  p/ {$ l1 [* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
: j/ A1 R( _/ Y( s  u* N' Q  |  O& h0 J! z4 p! g% {( v+ ?
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
1 B# E9 o, r' c3 I
- T" r5 X, w( r; F; m* b* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
1 ]; v5 ]" w9 _% e7 o7 \$ p) j9 T. r! j: `
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 # l2 L: O8 }* {6 ?
我想大家應該都已經知道,不過再說明一下
' h" ~& R/ Z5 H5 a$ v# Q! x8 b! }; q: c3 F) z( ^3 m
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
* V( a7 @" `) ]# a+ @9 a. {" F8 A+ `# p6 R3 P. d9 T. T5 E
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發# M/ ?8 R# t! l! n* z" h" E
...

/ s/ d) P; W, n' v* s
1 z6 _  H8 F# _3 U0 I. c4 Y1 K7 s9 G* j; d  t: c4 h, I
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
4 P6 I4 k- \2 i1 C8 ^. J
8 V% u. I% y3 X* p/ ~2 N  I) P) ?' E: S5 _
5 t+ h/ |6 u# g1 }1 V" \# ]

4 {* q- I3 @+ e3 S' P所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3: H$ t& B6 S( t- {/ p7 N) K$ _
* Z9 V2 L8 k6 H
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
0 C* g$ ?( Z, X* Z- A+ {- d" Y- \: G1 |/ q, L; V
Angelstar Shrine: J. E5 {% n1 Q$ X0 h5 q
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.* I9 @2 [" O) m" o2 s) ^
4 J8 b/ z+ j' x. ^
* {Miss1} is the empty diamond symbol on the attack die.
) G: s  u) t- {2 G
/ A8 n% H( l* |  u8 @4 V) q& d0 M0 b  M: d* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.! J2 e3 w: Q$ R
5 d2 ^7 c9 @) [( E# V
. j9 p& U1 u; \; q$ J' ^
7 {4 R9 \, e7 `' j8 g& R6 |+ [
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
) D1 k' T& g$ P一時間想到的6 d( n1 |: q$ {/ z( x0 Z% _% s

7 j$ H' t3 C5 {! G移動小屋新思維" R7 s+ Z0 ~$ @
3 I. `" i" t# {, T. W8 X5 M0 S, Q; `% f
移動 不只是為了使用移動小屋的能力+ x! M, U  V# Q
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
& A8 V5 n) M1 i4 R8 L/ i9 t' ^  i. w+ r0 ~6 z
另外) |  ?- y% q/ q4 a: M! B3 t+ ~

  u1 P" L- W6 s6 B& nOne-man Army難以滋生還有多的原因
' H  }/ |8 G7 j$ _, t( G: q  a% J- k- {6 s! @* u9 i
Gambit能力會受到Deny Victory的影響
7 _  g3 k- S& O; r+ [在大蛇, 血鷹的盛行下
$ O5 c; H3 J  m; R- a9 u2 `# aOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
" K& t! Z1 l9 B" s, {8 `/ LGambit能力會受到Deny Victory的影響, u" K6 c1 @0 o& h
在大蛇, 血鷹的盛行下3 r7 g) Y! w/ i7 S3 K* d
One-man Army不夠大隻, 會太恐怖......
, h6 F0 w! n6 o7 T                     ^^^^^^^^^^^^$ t2 l; f0 N/ h5 h- `' |
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效," T' J8 X* Q! u: p6 y3 Y  R
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
/ \- ^' B# u7 g; }) ?3 P: ^  l2 o0 U5 D) G( d- V& |( s* j& n8 u
因此Deny Victory發動的時候: E0 [$ u/ Q- R# c- M7 b! U
所以Gambit就變成免費使用了
2 C4 @5 y3 ?' @9 M- r
7 M. P; h0 G4 |; z本來Deny Victory有個打法的戰略是這樣
5 M4 t2 m) |# c+ n天使 + Deny Victory + 大蛇9 v: B7 A$ B6 _% o
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
, j' i3 W$ w, W+ s2 {9 ^2 j之後
; C% [% A4 c! m; b/ K- s7 W6 e大蛇應該還有一到兩次的免費發動機會3 i5 }9 V( ^" J6 Q1 M

* E- c& y8 v0 n: v+ c5 L  o但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
$ J- R, y, f% S% o$ r+ V# C3 R# K主要還是滋生點數太大
% u8 S- s% N6 l, C6 a3 {9 \! _' k& p: o  q3 S+ \) ]: R
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。9 c4 z) Y6 m! q  U

: p- S, |# }: ]  hFAQ原文如下
8 u" F3 }( M/ h% @If your opponent can't gain victory points, they can't be given victory points either.
6 A: Z4 R& y9 ?- K' t7 B/ h' yThis means that while the Gambit abilities from the Baxar's War set can still be activated,
0 G4 T" P- b- t9 U) }0 Athey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
/ }4 u+ R9 A# [5 G: @4 q9 ]* z6 i+ K5 e
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!/ s7 h% m) l# A% h+ M& M4 Q
是這樣嗎~~~
1 h: U5 T4 i% Q/ h; C* W8 N- A% ?, D& O2 i& @
If your opponent can't gain victory points, they can't be given victory points either.
! c3 M# s* p9 M
  M8 G- ~* Q% v完全沒注意到這句話.....$ _0 }/ U$ T' @! p
: ~' U1 ?" d: K9 ]) W
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-20 10:54 , Processed in 0.036090 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表