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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
3 a8 J" i4 v: x0 @$ g       ETHERDANCE的,但ANIMATE DEAD會。4 P, P# P$ n  U3 y
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer
% N1 D: @. D# H% a5 }4 l5 tEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
+ Y" M" \' b1 Q, RCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
' H# {% R* j' h* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.# p/ K+ d* z/ V8 L
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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2 P" ?# \- f: m9 @) s* |* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.8 J- Z% y2 R/ Y; a& m$ h
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
2 k- q2 o$ x% N我想大家應該都已經知道,不過再說明一下# r+ ?2 f5 r/ D  q+ {, E
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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/ q4 ?; I$ l/ n% c# ~*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY/ [' l* K. y( Y# k3 _; f

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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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( A6 s# V$ C" R6 h7 ]: i- k[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower) B! b7 \$ d/ l/ ~  @: j- M
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Angelstar Shrine( N9 X/ @1 i/ d, V) J- S3 f, c5 K
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.' q9 u1 o6 N0 s+ x/ P1 S

: u: G( z1 ^- z# [" N! g* {Miss1} is the empty diamond symbol on the attack die.
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) S) E3 ~  y; e2 h+ t3 n. O8 V* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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/ \4 {; S# o6 i5 O- B5 x( J所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
! H* e6 R. t1 O3 {* i一時間想到的
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5 W2 ~6 T$ P- U: Y- e移動小屋新思維
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移動 不只是為了使用移動小屋的能力
$ ~; @3 f! }  h6 e' c消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location4 n" g3 e5 {6 b# t5 c3 [
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另外; ~4 y% P$ u3 o3 j1 v2 g
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One-man Army難以滋生還有多的原因) S) r& E' c# Z& h$ }# P9 N

$ R* X5 w  d3 P3 e) ~, ^9 {Gambit能力會受到Deny Victory的影響
1 ?) G% C( \1 k" q  i  z+ H+ }在大蛇, 血鷹的盛行下. g% G6 G' ~( V& W5 g
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因& l* x) f% o/ l0 t* }. K+ F
Gambit能力會受到Deny Victory的影響/ u$ N% ~1 _* Q% S; I' e6 O* h
在大蛇, 血鷹的盛行下+ @6 H; R% @: f. M$ _6 E7 |
One-man Army不夠大隻, 會太恐怖......0 [5 J7 {  ]& h; U
                     ^^^^^^^^^^^^8 w0 `( k& e! C8 X' a
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
( z/ k% ^/ }& m有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
( g: G1 I9 E5 v4 C1 j/ m0 @: u! c所以Gambit就變成免費使用了
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' e; K! S/ G7 S5 |本來Deny Victory有個打法的戰略是這樣
6 x3 F7 e" c* ]+ B天使 + Deny Victory + 大蛇; Q5 F7 s1 \7 E' x7 R1 D
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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$ M7 J0 g) \  M# `- Q7 ~" J" ?+ _大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......., m1 i. w" Z7 T( H* ~
主要還是滋生點數太大1 ]) G( O4 o- M% o
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。, g# s9 P) f; E1 Q* J, l/ f
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FAQ原文如下" M6 W3 u2 u7 A3 F! m) v
If your opponent can't gain victory points, they can't be given victory points either. , T5 b% r7 b9 E  F
This means that while the Gambit abilities from the Baxar's War set can still be activated, " I8 j* N! ?, [4 w7 _/ W
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.* F# |8 V0 l  `/ ?& y

7 n  j& J+ p6 H- I. L5 P9 j; J, [[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
& L! y- }! ]0 M是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.
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9 i8 ^" c0 a. a' c8 h2 |完全沒注意到這句話.....0 l6 [7 b: `: t( b  d4 ]1 V
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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