找回密碼
 立即註冊
搜索
查看: 9168|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下: f3 F  ~6 i8 S: |% s$ Q& n$ `
  ^( \- @* X* P8 G7 G# T
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
# R# M: n# t1 m
  e% h, _  u( S: {*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發& `& G; f/ t; r  e, z' W) s
       ETHERDANCE的,但ANIMATE DEAD會。# R7 U1 A6 O: J# r3 \. `; Q
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
) V8 ?9 w  ^" V/ p2 J0 U+ g/ {$ a6 D) m' e" W: u8 Y& U
基本上,MR. FRIEND 是個搭配的好對象。/ ]$ ~) ^' m" {, N4 w4 z6 I8 i
: O$ I/ U" {7 z( O% u
Zungar Winddancer
7 z2 J9 ]  x1 F2 ?Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
+ w3 J$ _7 S7 g+ z9 K. o) l+ B, YCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
0 O! v5 q/ j8 N. C* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
4 ]! t' T  o. I3 B$ f3 q: z
6 ~- j; [  j- A$ T3 p* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.# b# E4 |3 i8 j4 K% N- i
+ e# q2 F2 _" Q% a* H+ f1 Z/ c3 m
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.4 T% j# [% w! |" [$ p
$ d- O1 W3 X2 \
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 - @8 l* P7 a8 Y. j/ k+ k
我想大家應該都已經知道,不過再說明一下, `) N3 R3 w+ i+ d) t( z

3 |$ A' {1 G5 Q6 V2 [( v$ kEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。: X8 c! X4 r: }, S2 w7 ?8 r% x

; c1 ]- p7 u5 ?" K3 D*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發1 N& A0 |- j' y2 S% h1 O" H; @
...
0 D& Y6 b( x" f% G
6 p0 Z8 i1 I; x
( Q5 J% t. t& @6 Y4 @
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
  E$ M2 a. I0 e) Y, Z+ G, q
, W1 O: f' Y1 a1 G' S+ ?! U
; {; e$ u+ \5 g* e4 y! z, r  O5 r0 h8 n2 \* N! G, N

1 e- v3 W- A9 ~& T/ u- S, |7 U所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3$ H6 |. R2 d) L  c* H

# G* L, f5 B* Y$ P[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
4 ^% _) _& {( C. t5 S" z; {9 U( v& y5 C2 ]! T, f6 U9 q8 r6 N6 i$ c) x
Angelstar Shrine$ W5 s& r3 R+ @1 n; r' A
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.5 A6 O% U+ X+ o$ Z
4 r1 G" D& p" T6 n; S
* {Miss1} is the empty diamond symbol on the attack die.) r; F1 s# @3 F. L

! z) x8 K+ f" I; b* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
$ y" [9 j2 W# L# u4 X
3 Z4 B* G+ h1 Z$ S) [& N2 N2 h9 J1 D" a7 L1 H$ B9 i

  u- F6 J0 S9 m7 R1 Q所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區: p. \5 H$ d% v% ^/ b& ?8 I; Q/ f
一時間想到的- r7 b1 Z1 H! r. G7 K5 a* Z

4 i1 e9 E$ J9 v9 ^- d移動小屋新思維. O) x9 F8 I% F7 G- y5 Q, t+ {2 U
4 s3 h, K+ A3 ^1 T+ Y. @+ f
移動 不只是為了使用移動小屋的能力( O0 }8 b. b6 j/ e7 y  r
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location% K$ P9 u. u! x* `" }- v

8 M. s' O5 b) e8 H另外$ ~% ], Y. [8 Z2 c9 p

2 g% D, u0 g: z2 o) Q: t8 b0 r- T! pOne-man Army難以滋生還有多的原因% o5 y' n! J5 v/ ~3 ?% T1 N$ p7 m

1 f) o4 f  @2 f2 {( zGambit能力會受到Deny Victory的影響
8 H! s* p9 o$ K5 d7 `6 L% M( l% h3 t在大蛇, 血鷹的盛行下
, u; ^" C, s9 w! G9 }One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因1 e. d; g  `- \) L  f/ y5 x/ ?8 B
Gambit能力會受到Deny Victory的影響
( _3 V8 Z- T  |) P在大蛇, 血鷹的盛行下& F- \7 v) j- A/ z/ K0 c
One-man Army不夠大隻, 會太恐怖......
* k* f+ E# k( W+ c/ S& B' Q                     ^^^^^^^^^^^^
7 R$ K0 Q0 X& ^- l9 c, Z7 _1 W不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
2 ]  h7 P7 ?+ ^$ }  y$ v1 A2 b有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
7 a0 ]5 {& c3 {: U. \
. ]3 t/ d0 }* A, k, [/ L% |+ Z因此Deny Victory發動的時候
9 b0 a; O3 M% w0 T" D, [$ m所以Gambit就變成免費使用了9 t9 ?$ A" ^7 f

6 u. C9 T' `; s本來Deny Victory有個打法的戰略是這樣1 \+ i0 v  B9 }# @' T7 X
天使 + Deny Victory + 大蛇. K1 E0 _- ~7 C: F. X: s( Z
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
( @4 n2 t" E2 V# D% e之後
8 _1 D! q$ j. f7 j3 W大蛇應該還有一到兩次的免費發動機會
6 r5 B* k5 @8 t3 l, h, ]5 s
. k  n% Q  _- h: @但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......+ ~0 F/ }* v8 l1 S, P' D2 y
主要還是滋生點數太大) ]( }% A4 _" Y5 x) F9 ~% T
. q" R" p3 {4 k1 d
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
% l! i3 D3 w& @4 |, B+ S- e" y4 q& I! y
FAQ原文如下
7 u/ I9 k- u* b2 E  w) [# |1 H' }If your opponent can't gain victory points, they can't be given victory points either. ! U7 f& m0 U: o4 z! `
This means that while the Gambit abilities from the Baxar's War set can still be activated,
; h5 ~$ t, H5 T8 \: z$ a) u% ~they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
5 _$ q* X* Q) X9 @4 z. w+ `5 s, p% t+ e2 `5 T
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
- i4 `3 _4 F! e0 T; X; W: T是這樣嗎~~~2 ]6 d* d' p, J
( G1 t8 b3 M8 n& G+ |9 }* g
If your opponent can't gain victory points, they can't be given victory points either.4 x+ _" {) {: Z* f; E2 H. L

: o2 w- @8 @8 U完全沒注意到這句話.....
$ k# `. B" }( o5 `, F) h7 c
4 \$ U% I; e) m1 k9 d唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-3-12 14:24 , Processed in 0.031928 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表