找回密碼
 立即註冊
搜索
查看: 9340|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
" M9 i2 c) U+ y: ~+ h1 a
: `3 @8 J2 I( \2 f* W, s8 aEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
+ t# J) ~* ]& N! P3 U
+ ^% D/ b# Y* x5 a: _*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發' H% p8 P+ W* P# i
       ETHERDANCE的,但ANIMATE DEAD會。
7 L  u; G7 F8 H0 E; N*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
0 `& r* s+ Q5 Q, b. P) L& [
) T7 J5 o( [4 x基本上,MR. FRIEND 是個搭配的好對象。
, f* r$ L5 |1 ?8 i  A4 i) [
' p/ d4 A7 U3 j- |  g$ y- _8 C+ R  cZungar Winddancer
" P6 `( U5 c  W0 C' b) [Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 0 l3 {% Z5 ^% N! g4 O/ m$ O
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.  u* f- `! j, Y$ m! E9 b, w
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
7 F6 a2 G; Y+ s8 _9 V# d: h& I) X' V2 ^; s
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger., c. Z5 k  t. B/ }( e+ Z) n

: Q$ O+ A" c$ d7 o1 W% d8 y* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger., x2 I9 O2 C) M/ T- R% p
" W4 j2 m% M$ X8 w& i' W: i. Z
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
2 f; Q* K. Y- T& L8 ]: g$ ~- ]我想大家應該都已經知道,不過再說明一下
& M1 i; A7 I3 z1 ]  x! I% T! {- _0 \4 K" z  y/ P/ B
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。; F) ]; O$ {9 z5 T5 |8 {
) y9 q3 G9 z" N# O/ l5 ?
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發$ o4 ?$ p0 a- O; y6 Z* P
...
9 q8 O7 k0 I4 h4 O4 F/ D/ n3 u# g
: _  s, A9 Z  q
( H& b# P1 H9 N
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
6 n6 g" z) b2 W& R; `) K( o
/ M2 ^& G7 J' c0 k& n/ }
7 `7 K9 z8 N# T; p$ J, W: M8 h/ y/ w# E, x# n2 A

+ x6 S- O, G7 c  j  t所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3$ A9 O* |& ^3 l' H/ \$ F

' G8 L, U5 x8 {# H8 g8 ?3 ^, `[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
1 r. a$ w' O; e" x# z) {
" g% s* i0 E1 R: F6 P; T- GAngelstar Shrine2 P7 H3 r4 h6 `  _6 @
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
1 h# V7 l" Y+ n, L- l1 b, I$ ~0 R0 c8 _  F1 m, q9 T- I
* {Miss1} is the empty diamond symbol on the attack die.! T8 ]7 w. W2 U+ s
/ D3 T# Q; F$ B
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
1 z5 s4 k3 |6 ]: e) M
  o9 a8 ^9 \, ]% n# ]* Z- {* i" X( q+ f: H3 w2 E
" f3 B$ c" C  l7 o$ T
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區, p; t+ t: S0 Z/ x- W/ H$ \% Q
一時間想到的
2 A- m4 N5 }8 z& Z5 R- y) \% s- g# L; q
移動小屋新思維
5 c: n2 t* x0 w$ `" I0 p
  M; G, h8 |6 V# `移動 不只是為了使用移動小屋的能力( O6 t4 t/ f5 X2 Z
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
% F5 o& L, w; P% ~3 Q
2 w6 b  u9 V" `5 u* {另外2 q" X6 J# d! V9 w( q

+ u( ~! l+ E9 m9 lOne-man Army難以滋生還有多的原因
7 O' _4 w3 w& P9 q# a- n1 y  W: v6 I, L0 u4 j9 F
Gambit能力會受到Deny Victory的影響
8 Z0 i3 t" d: m, |7 t在大蛇, 血鷹的盛行下
! O# m+ u# q  G4 Y5 z4 \$ U8 HOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
& R2 Y3 r' F2 k  H& GGambit能力會受到Deny Victory的影響3 Q# ~) s6 j. W) s
在大蛇, 血鷹的盛行下& o/ e) k( }. l2 \- N. T
One-man Army不夠大隻, 會太恐怖......; M0 D, o1 C+ X2 [0 s; r! O9 Y
                     ^^^^^^^^^^^^  Z/ _. L0 n" d5 e* M* Y8 L( j
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,* |8 X2 q( P. N0 [) V. S$ H
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分( {# C) p0 D' D7 z

! |6 l, l% l# n' R6 |8 \因此Deny Victory發動的時候
$ Y# O4 M# S" ~& I  l所以Gambit就變成免費使用了
/ |9 J, u0 ]& o6 ~# _
* v5 j/ X" A# f6 \( h本來Deny Victory有個打法的戰略是這樣
" }. I1 O" [' O, w# \0 l天使 + Deny Victory + 大蛇
7 M  I: ?5 n$ R3 ~- s+ O理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit  L( E7 b. h5 _
之後
( G' o: \+ t. n" |0 I  v大蛇應該還有一到兩次的免費發動機會
( ^  [, K/ s8 J6 l
) H6 z+ q  S: T2 [  y但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
1 V: J/ q: T# e& z/ `5 n& q: B主要還是滋生點數太大
, _# e9 x; j, T4 W' [( x, R, A  m: B- ~' B, e8 O- ]6 O3 z
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
: ?% k5 H5 i1 {2 ^& u8 f7 m/ C4 b. }
# V8 w) t+ k4 e7 \FAQ原文如下4 V$ U0 S6 v7 k+ Y$ x
If your opponent can't gain victory points, they can't be given victory points either. # I5 L( H) X/ F5 x
This means that while the Gambit abilities from the Baxar's War set can still be activated,
& s& F2 y2 V8 Y& h9 ?2 }they will have no effect as long as your opponent is under the effect of a Deny Victory ability.+ L' d( |8 J3 G* i) @
7 X, h- M2 O  c& e& j5 w3 u& O
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!; E0 O3 i+ {( g' w
是這樣嗎~~~/ I- R3 c) ]/ f# U. m( k2 x
1 @* q# G2 I  G. a% G: w. _
If your opponent can't gain victory points, they can't be given victory points either.
* n( H& [9 P) y0 Z8 R9 R0 x2 I! l, z( D$ b  ~" T
完全沒注意到這句話.....& \7 o  u5 r$ `, R, N

7 ?  D. V$ V( ]0 C; W1 p唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-14 15:52 , Processed in 0.036976 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表