找回密碼
 立即註冊
搜索
查看: 8640|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
5 C; Y9 A" a6 r( G: x* |* E; k7 @0 L( ~# e" u0 x. T
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
7 z9 @- t' m$ p. x, f/ ?" W9 w- Z
* z. a" Y+ M3 a4 U*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
  q: L4 ]1 G" E" [2 v7 j       ETHERDANCE的,但ANIMATE DEAD會。  T' l# S$ I# c6 I8 _
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
+ ]3 g+ m4 V" ^1 d' C$ z0 s$ v; R9 A+ G
基本上,MR. FRIEND 是個搭配的好對象。  W' G8 g, W2 A9 J
) }% Q- X/ ?1 N* v
Zungar Winddancer* c8 {+ y8 m% l
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. + L+ m  z/ n6 ~
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& j% l+ l6 q* E) {, e* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
* c- @6 ~; H; T" a( C' g, {0 `- h$ |1 V
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
1 ^, m# E, o4 X  @
; `8 k) ^( t% u7 p: \7 s7 [7 S$ F* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.1 V& I5 l# c: V0 ^

. a# t3 E3 ^7 [% \* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 1 [3 S7 N2 Y' c4 `( ?
我想大家應該都已經知道,不過再說明一下# m% c2 r. c( q" Q/ _4 b% P

8 j/ Z! I1 y1 m+ {7 |2 H% KEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
" d) l8 H7 U$ M  E( w2 B
1 ^( P  L; J# ^& ]*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發0 M$ T9 Z2 g: K/ a5 p$ }$ Q
...

- n! m6 O( h* Z9 `, Y9 Z" }6 F
. w+ R& E! A" l- @! |
' D! f  g) S8 [8 d* ~5 x6 X The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY+ i9 d& K/ ~: F! z9 S
8 S' Z. T/ `6 \
) d! i1 J' h. G6 L
) F; V" {% h  U! ?0 B* l8 ?, \5 F

# V. J1 }3 O3 p1 R. I7 }所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 35 ]3 Q# Y9 m7 X. b; \. j2 N

; d) M9 R+ k$ l! |$ l* o[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower. ^: }/ b$ u9 f, j
6 k* G) h1 B) r/ E& @6 C
Angelstar Shrine# V8 [  p5 Z' |! h
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
. h& W' c  K9 q  x' O- c& L8 y. F
6 a4 d! {+ S5 v7 p- M- G* {Miss1} is the empty diamond symbol on the attack die.4 V2 }$ q* @; e6 c8 J. A$ @* c2 d
! ^8 k+ C! |/ u, ~/ O9 O
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
2 u. }8 l1 J" o9 A5 n: B4 X5 a3 D: Q% q% b0 j
/ S+ {5 D1 p/ p
, x, W3 Z- A9 ~# |9 y( [, y1 @
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
$ o# y2 i  Q( t. t/ ?3 k一時間想到的
* ~9 @4 [- Z. U; {3 a. D1 n% }+ B% R  u# t! e
移動小屋新思維
. g, \3 ^3 y7 O8 N8 b) V( c
9 l& j' L5 p& T移動 不只是為了使用移動小屋的能力
" }3 S: s" b! ~# L& i1 e. W1 P  D消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
3 t) n- j* e0 M. [, C; x0 c. U0 [( i1 @
另外- c/ W; `0 _* t; u2 M! z

2 v+ E; Y3 @" ~+ Z. H0 JOne-man Army難以滋生還有多的原因
. v! ]) z  y, s, [5 u5 W
( ^1 _% y3 x: }( Y& B. gGambit能力會受到Deny Victory的影響( ~% r* B- I9 }% S% e1 s
在大蛇, 血鷹的盛行下
. P1 }  S5 A: a! gOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因/ _+ \9 K9 Q& r% P( ?9 A( Y6 c
Gambit能力會受到Deny Victory的影響; `1 {7 u  k+ G
在大蛇, 血鷹的盛行下4 s2 c! O. _2 Z9 B
One-man Army不夠大隻, 會太恐怖......2 m7 p; y: e; {0 D4 ^, U$ H6 E, X5 l
                     ^^^^^^^^^^^^
  B$ W6 W& v+ H! @/ @$ F4 ]+ r不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
3 }8 `( A" `) n) Q有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分9 |! z9 F- `8 ^' k+ x3 E  H
; D. d( N1 B) p" [" z1 u1 r
因此Deny Victory發動的時候$ l! S; i- f  G2 {
所以Gambit就變成免費使用了
& Y$ H; i. m: O( J. r7 T" A$ R* m/ E2 p+ B1 I0 z" d) v' y: V5 X
本來Deny Victory有個打法的戰略是這樣/ S6 {* u/ @1 f# q
天使 + Deny Victory + 大蛇3 q8 H3 `" {. a4 ~& [! X) X
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
4 x6 o1 `- r" W$ S9 i1 T之後
% u& n0 c8 @1 l* J大蛇應該還有一到兩次的免費發動機會' v! o9 d# G1 _4 h9 Q6 _0 p/ X1 N

+ Z, K4 Q8 C% \  d& |  A: a但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......., ~4 G( x( l3 d5 D4 p9 T
主要還是滋生點數太大' ?4 n2 m% r- _4 g/ p
- n# w. P5 X2 M
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。6 [! c, r9 L- H9 R) h5 q

' k5 d0 E! Q; w( Q/ p' dFAQ原文如下, U5 _! x& z" w
If your opponent can't gain victory points, they can't be given victory points either.
# C  A' S6 F6 M: l1 C$ v5 vThis means that while the Gambit abilities from the Baxar's War set can still be activated,
1 Q7 C0 Q  U% I' O  |they will have no effect as long as your opponent is under the effect of a Deny Victory ability.& U- W# q0 g7 N. ?8 i6 ]. G7 S) ]
- {! L6 z8 g1 k/ b2 \5 e! m% m
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
  r1 d) d1 K! b是這樣嗎~~~
: P7 F, Y' h3 ^" x4 t* I
' i; [  `$ S1 k& lIf your opponent can't gain victory points, they can't be given victory points either.. _+ }7 L( h+ _6 ]0 w0 d2 t
# w. k' A4 U& z8 e
完全沒注意到這句話...... ^* F( \: F6 B( Z- d% k8 W4 K

% n3 `, s! W% f& q/ m* m2 Z! O5 T8 d唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-9 23:24 , Processed in 0.037592 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表