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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發4 r. f: m' u. K  ]) B
       ETHERDANCE的,但ANIMATE DEAD會。/ t+ D3 b4 i4 c2 l3 {& ?/ O: z5 i
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。) Q  ^1 P$ w' p. n0 m# ^% c
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Zungar Winddancer
! I: Z" A4 h' y. }6 GEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. % ?% B9 u5 a  J1 t
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
6 y9 ?- X! Z9 _* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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" g# U1 q, g  N. L* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.( `% A9 O3 P& X$ _

- V! L) U) }) V" C* ~* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.0 X$ J& e$ T% K' `, J% Y
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 3 H+ g' d9 Z2 a8 b) |- ^
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。! P  X: _4 g1 F/ F0 u

. Y$ O, A0 h9 O1 J0 W! [! v9 l8 I*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY( t5 [* p6 B7 A
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 34 {- s+ D1 g: H& }+ g6 q
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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8 P' w  e$ i' M/ l1 `( tOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.2 ~' `3 E/ ]4 o% l

; x  p) }: u. b& Q7 n* {Miss1} is the empty diamond symbol on the attack die.( [6 l, ^$ g/ S! H9 ^' E0 `

" T+ [7 @6 Y! G* _. r% K$ G* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.; m3 k- o- P& V4 M

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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區% X/ R' T2 ^# g. E/ q) p) m
一時間想到的
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  }4 U7 I; P' f, H: ~9 L移動小屋新思維, I& ^$ u7 s' d. }

2 \0 r2 V  R6 h移動 不只是為了使用移動小屋的能力
, X" h9 C+ @2 q: [消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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% z6 @& @7 v3 ^: q  a另外
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( w& ^+ F, X- b6 I, b, S, w; TOne-man Army難以滋生還有多的原因
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# B9 W8 j% k; e+ o3 @, t# A! UGambit能力會受到Deny Victory的影響
+ s5 c" {0 q  `; s3 x/ |在大蛇, 血鷹的盛行下
) y2 q; u; n% H% n: COne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
+ @; Y3 o* T" VGambit能力會受到Deny Victory的影響
1 H" F, z( {5 o6 D3 o在大蛇, 血鷹的盛行下
" s4 e6 c" ~2 ^  KOne-man Army不夠大隻, 會太恐怖......$ O+ k9 Y" ?( f
                     ^^^^^^^^^^^^
4 Y# a0 d; o& Q1 _( |9 l不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
4 L9 c9 S3 Z, d' [5 P# g有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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. Z3 G) s4 x( n因此Deny Victory發動的時候7 X3 i" W7 C  D8 J
所以Gambit就變成免費使用了
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9 _0 F+ x& r: B* V5 R/ D6 X$ s" q" a本來Deny Victory有個打法的戰略是這樣
: E8 a% F4 X; B( G  t1 E天使 + Deny Victory + 大蛇
" W( I1 p* _" U: o理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會& L8 K) g2 a, F6 w$ `% s2 _9 k

1 D0 p9 L' \+ I- q) B+ g' }" |但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
8 Q& b& w1 H. {- \6 R主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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7 \8 e, j! }! i2 e+ f( w/ `1 ?FAQ原文如下
/ V' i9 o8 i5 i! TIf your opponent can't gain victory points, they can't be given victory points either. 1 X( m+ n- D* i6 g8 `, ]8 N4 v
This means that while the Gambit abilities from the Baxar's War set can still be activated, % T' O% A6 H9 s6 p* S
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.  p% {5 s: A0 X5 M, n0 z4 A

4 Z  @" Y9 Q# |& \+ G; B2 B6 F[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
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If your opponent can't gain victory points, they can't be given victory points either.3 q4 f. x7 ~* @, Y3 V% Q$ o2 l# h8 x

2 g) u) x- _! y% C完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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