找回密碼
 立即註冊
搜索
查看: 9021|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
* e$ N! C) I$ O) O- \
! x" ]8 ?5 R$ F8 }5 o  y% e2 s# nEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
3 |, m  N' c/ D: G9 V8 k
; O0 ^' r! I% ~*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
+ b9 G# `+ v6 r0 R- T5 D  e4 E" w       ETHERDANCE的,但ANIMATE DEAD會。% J9 y6 g4 |8 ?: p  Q3 F8 \- `4 `
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。% @  T' Y9 w  L  ^/ q5 f: ~: W

: \- e* K8 l. N1 j5 K3 g9 @' O基本上,MR. FRIEND 是個搭配的好對象。# b3 {7 z7 D6 p4 O

$ q& R. h4 r  i7 NZungar Winddancer
9 A' x6 b5 l/ M+ l; N. |3 v4 ]; X( pEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
* u/ S2 d8 a' I( k  R& E; KCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
+ n* h: F) P. t0 V5 u* [' M* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.. _- Y! V( F, p: P

& }3 ^: f3 r; n& a8 s$ l* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.5 a4 s' ?7 O5 L. e4 S# @
" S3 o& T7 n. b4 k. h- ]
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.; d. }, z; L! H- e" P, D9 m
5 \# @: m/ [0 K
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 + J; T. [! R. A: f- p2 o1 i( C
我想大家應該都已經知道,不過再說明一下) J# W; N% i/ v- K# T( \

+ B1 D8 O+ h$ |4 [/ C* [9 y, Q' pEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
, _7 f4 d( P9 E; x- L( N: g7 G) P. [% i* k+ _
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發# T9 g8 k6 R$ T
...
) M: O" L  s  e# ^
0 O  G7 ]; o, x
- e) e4 T- B8 L8 \" b) s
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
* |1 k" A1 L2 H& p' o5 m2 Q7 E5 Z+ ~& N+ \. p6 Y6 K% ~

2 p! d4 N7 T7 B2 Y/ g; T" b  o3 Z5 i; P, c1 D8 ]$ h& n. I; H% c
% ~1 {" j- E" s+ W5 j+ m: E9 ?' [
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3+ j2 L+ ^* s* k  Y

9 F$ E4 m' \. J1 Q* ^[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
8 G3 n2 T6 W- ?3 H% J9 K
7 Z* N1 D' S# TAngelstar Shrine( U" N% L- i" ?5 }: O/ X3 r
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! ^; ]) y+ M0 a8 h) H  n0 F
0 e. @( ^0 W0 v- F# ]/ F
* {Miss1} is the empty diamond symbol on the attack die.
* r# `# ^$ r! v; a6 I* X! ]0 C
4 ^. c8 Y$ i# i( ~2 l8 I* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
/ r% W1 N6 _( b- e6 d2 f  s7 D0 L' t

2 M2 |: S7 H! D% P' H( ?0 \/ v" s1 t, e9 z& c* |3 K
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
* O8 s/ x4 L  U7 R! g" H一時間想到的4 R! j+ v- E* {3 }; h
" ?( V' e) E# V
移動小屋新思維
1 A0 Y; D$ N1 `0 q' R
0 F; }9 ]& Q5 `  o8 i8 t6 p9 S. V移動 不只是為了使用移動小屋的能力
; {5 M4 |# U! P3 B+ N" t: R1 S消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
  S0 G8 c( u4 m2 h4 r0 E3 o4 t6 O5 g/ x9 `
另外
2 ^2 J. x/ @9 s5 {6 P# k& ]3 A
1 {7 N; V: i) l/ g  ]' ]! @5 f; g( POne-man Army難以滋生還有多的原因
2 j% d% t, @' }# G' p% j+ |# E7 `- N- G/ u# C
Gambit能力會受到Deny Victory的影響% N8 ?, T8 {- O
在大蛇, 血鷹的盛行下
; i9 S9 \7 a8 R& K, FOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
7 A, Q/ q4 {( @2 `: i- K, PGambit能力會受到Deny Victory的影響
2 D1 g- T7 F3 A, H7 j+ ?在大蛇, 血鷹的盛行下0 f( U  I- p2 n: a$ K' o& h& p
One-man Army不夠大隻, 會太恐怖......7 q  x! q4 u# G/ g
                     ^^^^^^^^^^^^2 P$ K$ M8 e5 y" k9 K. [
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
8 Y8 l& Q$ L* ^  u  H" b6 {有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分. Z" q& r8 l5 @; [

- p# d4 P6 f. H" V因此Deny Victory發動的時候0 m4 F. m9 d& j8 y/ ~( _1 k
所以Gambit就變成免費使用了. N6 }  k: w! `8 |
# @& T! O0 `+ x
本來Deny Victory有個打法的戰略是這樣) u7 P) _' v7 V
天使 + Deny Victory + 大蛇
  @  Z3 q. w/ j. E3 o: E理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
( l% b; R/ d! Q* Z& |! O之後" r% S- O; P# f3 D8 i
大蛇應該還有一到兩次的免費發動機會9 i/ t# L4 R3 n
2 a- M1 s$ g6 S2 C- E
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
9 N1 i8 }6 e" H9 ?+ F主要還是滋生點數太大
/ A( F0 u" n! @6 q6 g9 o- G+ j0 T" p/ W1 A' I2 u
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
1 k& X4 f) l. m9 i' y; u2 L5 ~/ S, E9 `1 ?  h. w
FAQ原文如下0 D8 u" W2 J8 b, L$ a
If your opponent can't gain victory points, they can't be given victory points either. 2 S% ~9 L# A; Z# t8 g8 I! g
This means that while the Gambit abilities from the Baxar's War set can still be activated,
: o* w* s: w& J8 u# Kthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
9 z: u$ s9 Q& v% @! |; E6 ?+ O+ D: F# h* s  q
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
8 p$ y/ M! _4 r9 Z是這樣嗎~~~' X# M% ]2 A5 P+ ]( v9 a

5 c6 N8 F9 o4 V1 b& M0 Y: ^If your opponent can't gain victory points, they can't be given victory points either.
2 V2 V& u8 Z/ M) z6 K7 N5 C' _" e3 w+ ]5 I! K( K; ~
完全沒注意到這句話.....' p& [* K! s6 S* W- n
; \. G( q1 {3 U6 v
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-16 18:02 , Processed in 0.114486 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表