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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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0 S8 J% f1 }% Y*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發5 i7 @+ g" j0 x/ |
       ETHERDANCE的,但ANIMATE DEAD會。
- I8 O4 @% s( ?/ ]& c*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。) n# Z( J2 a: l% Q
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Zungar Winddancer* P1 z8 ^3 q/ H% W& b- o
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. $ E2 R9 [' E; C& C7 T
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
, U- \2 O0 s; e9 F# C* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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7 S5 x6 X* g8 r" S$ b2 P! S* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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/ C$ R1 O( Y/ `" O* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 # o& D; F1 C5 z3 I
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發0 p4 h4 k% T1 d! E2 W7 X  m
...
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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( v" r: Y  j/ Y: y所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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5 G) |/ h; h0 M( R( h[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine0 y  N6 V7 t9 r: D5 w/ ?6 V
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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: A" J# ?! P4 H* P: I1 N  G* {Miss1} is the empty diamond symbol on the attack die.
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- z0 p2 i, }; P4 o! \* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區7 b9 F) w/ K, A
一時間想到的
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移動小屋新思維: p+ D+ u, _% a9 ?8 {0 c

' T, m* _" F0 M6 u, H移動 不只是為了使用移動小屋的能力$ e6 ^6 U3 k. c# U0 c7 N  n/ C4 _8 Q
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外# Y* U1 Z  j! |; R* F

( Z8 `0 n+ H7 HOne-man Army難以滋生還有多的原因
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% B% E8 d) ?/ ?7 x4 o/ z2 UGambit能力會受到Deny Victory的影響7 V+ Y7 \1 G+ o; H5 V
在大蛇, 血鷹的盛行下# H6 G5 ~1 ]" D
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因- q) a  }. t9 Q
Gambit能力會受到Deny Victory的影響" P+ ?! f/ i1 I
在大蛇, 血鷹的盛行下" }, b# j6 i6 l
One-man Army不夠大隻, 會太恐怖......4 f0 b# y0 f8 P
                     ^^^^^^^^^^^^5 `$ C: M: ~* Q+ P: Z6 v, ^
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
) M! V) k* `4 D0 E有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分/ `: |/ |1 W/ Z( h2 J
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因此Deny Victory發動的時候
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本來Deny Victory有個打法的戰略是這樣
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6 g1 H% i  _1 J* s5 o+ G; C理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit) O, W# V8 k. y
之後* @. I0 r* j! q% K
大蛇應該還有一到兩次的免費發動機會% Q. k6 a6 i" V0 f) B$ K
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......8 ?0 c  r- b* F9 v
主要還是滋生點數太大
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9 x, X8 r! q% O' |6 v5 @滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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+ S# o6 V. r5 `7 B4 NFAQ原文如下
2 q5 ]) |& i6 S1 u* QIf your opponent can't gain victory points, they can't be given victory points either.
3 u' N4 }5 K0 c5 ^( y% s* aThis means that while the Gambit abilities from the Baxar's War set can still be activated, 3 V3 i5 `% n$ x
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話....." N7 W& S; y. O

# q& _% u8 z5 X' ~1 T$ M3 n/ t唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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