找回密碼
 立即註冊
搜索
查看: 9414|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下8 U# I7 w% F- G( j" E% S
9 E5 l, I! F% V% [# n: `+ u
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
) b: F/ `) Q! S# x
6 @0 C( ~; p# G* o" P" D*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
" ]) q: D# [; @1 L       ETHERDANCE的,但ANIMATE DEAD會。) F( w4 L" U! x# @/ B
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。/ |) r2 \% w( d# T" U$ T
- t' U6 q/ O0 D7 p' ?2 L
基本上,MR. FRIEND 是個搭配的好對象。
8 b! r2 Z0 P, A3 j5 C/ H, X# F: U9 c8 Z" `5 d' w
Zungar Winddancer6 J1 N8 S0 e( g1 [% E8 f
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.   ]+ X& I1 [& m# E1 K  S6 s9 E8 J/ ^$ M
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.3 M" d, v. [0 }. p$ c- D
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
" I5 o7 X& y+ `3 z8 a! N" b
# W- S$ u( W) ~) P! q* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.& y& v8 w) m' q! g0 Z$ d9 p" V

& z" p! Z( Y7 ~& f* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.& w8 [( u5 v7 R: R" R( }9 s7 w9 `
7 y2 A9 M8 M( M: b" Z' o+ Q9 @: r0 ~
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 % P/ @! H# k$ O" k% v  E8 |5 K
我想大家應該都已經知道,不過再說明一下
% t$ ^" t" T0 C( Q% m: B# Q$ I' f0 C
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
6 K1 Q+ S: f+ U5 w3 W! }' P1 P0 [) y5 I0 y1 ]
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發' j" O- d/ K) ~, g- ]0 Y: y
...

9 @# a0 S, R7 a% r0 J! }* |
7 ]3 `: @5 B& T7 I% [" W) M5 d! z
( r, }5 }% q, k8 V: W7 Z The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
) ]% I1 C* t; y: p: _$ s. [  l  X0 o
7 Y! ~' h0 i. D) B( R, r
/ T; b1 w" \  |6 u$ E* z
$ i1 ^0 ]; @, c
+ F5 U, s+ B9 d8 K  U9 i! s所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 38 z) C6 o( `0 v) h" s$ {

! M9 h8 h) k- ]2 _[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
' \- @# r8 r' o4 x! p; r$ i2 l
; e5 r+ s: P( K, e1 z8 ~Angelstar Shrine7 ]) {9 V1 c5 w/ J$ ?! ?
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll., x9 y, A: Q5 }; Z( h# _

6 B2 f! z# l# u7 g" y, j* {Miss1} is the empty diamond symbol on the attack die.+ y$ i5 n$ _' i2 j5 ^
" L$ l* {8 B1 A8 L9 q
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.' t9 n' Y9 S6 Z# k- }

5 S# X2 E5 }; ?6 K3 b& u  m8 s, w. \' k0 V2 t6 K
7 ^8 t/ S% d/ _& V3 l1 T, f
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
8 X5 D( S. L1 f, [4 l一時間想到的
* f" N* ^/ f% L6 h- @2 o
% d. C' J5 Z. B移動小屋新思維, H: P8 _9 f! ~) j3 x

/ A; n# B: k  w% ?移動 不只是為了使用移動小屋的能力
7 T$ T2 L. [1 {0 x消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
  Q7 t# C8 x( L# j! w1 Y. F
) U$ b: B/ E6 y! S$ \& d另外! {, S/ @; [+ R

  {  M$ R, |& |* d+ u' C' g; AOne-man Army難以滋生還有多的原因4 i2 s% a, _0 m! V
( J% u7 M. u: Y" g) i) G0 j
Gambit能力會受到Deny Victory的影響6 d- z# p$ j' }& U- h- }, j& e! d
在大蛇, 血鷹的盛行下
4 y6 Z4 R: [9 ]6 h- h& iOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因, J# U' X' D9 ?8 v$ ]; f/ r- d
Gambit能力會受到Deny Victory的影響! |  o4 g5 ~  r$ o
在大蛇, 血鷹的盛行下
7 F% d! g; B- S5 T) p/ m  A" b5 \One-man Army不夠大隻, 會太恐怖......
0 \9 K3 Y7 ?0 X' N                     ^^^^^^^^^^^^1 [' c; L+ ]: ~
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
) H+ ^4 G; H  }; \有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
  C/ \8 Q4 O. J  Z+ ]+ k( j
8 Z2 y/ a  \2 L8 I因此Deny Victory發動的時候
, z: ?# w0 y* L& w1 L所以Gambit就變成免費使用了
6 }7 y8 _' S& q* r/ T/ r! ~: V4 x* z5 M: I4 W- |' c
本來Deny Victory有個打法的戰略是這樣. N$ ]- o. Z- a. f# ]) U; D! T( F% h
天使 + Deny Victory + 大蛇6 f1 H! y. V5 [& W# [% o
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
7 g6 \  Q/ I' Z6 [之後! F+ L' l3 u4 f' y6 e7 x3 Y, K
大蛇應該還有一到兩次的免費發動機會3 N5 d# E' _8 E3 \7 k
! Z* d2 y9 d* K8 Q2 s8 c$ J
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
2 X/ t- ~" s& b4 \主要還是滋生點數太大
, y: g$ o  B" `: O" k( r
3 U# A" n" }, B% F7 H: V% w5 [滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
! H( D4 [* ?, {' R% F9 T: Z- y7 ~8 T  k8 a; e- `* a) A
FAQ原文如下
( i: r7 f6 h8 ~4 K- G6 _If your opponent can't gain victory points, they can't be given victory points either.
1 N- w! @9 D' r& T, N- jThis means that while the Gambit abilities from the Baxar's War set can still be activated, 0 R$ h+ x9 E& C% [8 @  |  J5 c
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
0 w7 P( _; o; Z! s7 P
8 ?6 p4 |5 F7 k( J, U7 E4 T9 D[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
* p. `0 k) w9 C8 c) }是這樣嗎~~~
2 B* }! m* w6 i' S9 }
/ X$ ], p: f7 O' ]$ L7 O7 {# r6 [4 QIf your opponent can't gain victory points, they can't be given victory points either.
; p! p- Q, M& e
4 Z+ F' O8 `* }% I8 j1 O# a完全沒注意到這句話.....
4 A) p4 A) s0 E: b6 {& p* k
" \6 B' G: O, J! X0 f7 }0 R唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-24 07:33 , Processed in 0.036722 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表