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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下( h4 I4 j, p- F! p0 ]. `1 J
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
' R: _) }) d- `$ D% s3 g4 K       ETHERDANCE的,但ANIMATE DEAD會。
9 b2 d7 ?/ a4 @5 K3 r# }$ @*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。( f9 |& d) X" H" p7 H0 y
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基本上,MR. FRIEND 是個搭配的好對象。% Y- v2 R& V' _8 z/ B) P) l

. @8 A' @8 z% ?7 u& O4 N1 XZungar Winddancer
+ O, b" W1 }; T/ U/ {" EEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ' J" e6 |3 n7 Y
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.( }6 T2 n) e$ C
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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3 b# q: A4 w2 i2 r( F% ^4 x; |* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
( ^0 d) t( ?, P我想大家應該都已經知道,不過再說明一下
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- }' k8 d( r9 O- _3 d1 y8 f7 T. Y  j5 LEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。4 q' J. j! m" X% G6 Q. x

2 f+ w& F4 k: u, {*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發9 B: l( y9 c$ E5 f
...
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY5 J4 W  g4 V/ r& h4 t

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+ ~# e# e  {- D! ?# [; q. d; h所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower# v  n! V  l' W0 I* l0 L: r

0 N5 N! K$ \0 y# h& F% v3 r1 dAngelstar Shrine
% m0 z# a3 a5 h: `( {$ H, jOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.( o- S6 d& k% G! s5 R' w
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* {Miss1} is the empty diamond symbol on the attack die.! H( B- K( q$ p
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區( M! s. S5 Z! T
一時間想到的8 m# u* Y3 q; {  j+ L: \

! V5 D& C9 H" [移動小屋新思維
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4 e9 @2 [9 j: `( P移動 不只是為了使用移動小屋的能力! E- }9 D" v( ^' N4 R; o
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location' o$ H1 Y0 P6 O
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另外, A0 F: [6 M# ]8 X( v6 L
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One-man Army難以滋生還有多的原因
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5 {0 m/ B# W2 C6 YGambit能力會受到Deny Victory的影響0 R  r9 ~' u0 K. C
在大蛇, 血鷹的盛行下) J( C3 E; J3 W& x3 @/ m9 M
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因2 |% e8 U3 F2 T) s; L& z
Gambit能力會受到Deny Victory的影響- B. Z& ]) j5 h0 p3 b, Z1 h
在大蛇, 血鷹的盛行下
- V! t  _5 n4 Y, `One-man Army不夠大隻, 會太恐怖....... F7 I" J9 S  u0 A9 \, h+ {
                     ^^^^^^^^^^^^
5 D/ C) R/ V) W. @3 |7 k不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
0 w4 m  q# Z4 h9 x6 e有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分! d( J  ~( s" D5 D6 c! g0 _

3 C4 ?- f- N( B* k5 R7 d% W8 o因此Deny Victory發動的時候
0 i( j. M5 ~/ B$ ^3 |/ T* d- N所以Gambit就變成免費使用了
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本來Deny Victory有個打法的戰略是這樣8 z5 {% T- l: o( f! F' a# \
天使 + Deny Victory + 大蛇- U' B- B* \) _) [8 M$ Z
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit' W% N+ v1 x# {2 }
之後
0 c/ }  R7 m8 Z% P' `! ?大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......; Y$ t; q$ b% y2 {
主要還是滋生點數太大
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9 c' b1 x8 V+ x/ C2 m滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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" [5 k6 V4 [3 H4 u4 gFAQ原文如下
9 W: j$ d& R2 o7 H+ Q: m* \0 d- T$ eIf your opponent can't gain victory points, they can't be given victory points either.
% l' C4 o  {; i0 X3 O9 f& w3 aThis means that while the Gambit abilities from the Baxar's War set can still be activated,
, n7 w4 [# w: s+ V0 S3 fthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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: h7 q. @  C* P  \( o* K[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
* D7 Q2 o9 W0 B. l是這樣嗎~~~, I0 \8 x& `6 L: ~& J. N* m

+ q! r& z8 ~3 K+ Z) r$ I0 w7 fIf your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....' V! K* {( s, h/ y2 n! T/ M

/ Z1 R: C0 q7 E唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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