找回密碼
 立即註冊
搜索
查看: 8628|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下2 _: F+ E- g" q. W$ v5 {) C( c

) a4 `- O) H. nEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。- _; T" w( A1 ~; E9 \& S
& s4 _  Z8 z! m; Z0 U5 J* `
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
$ l$ X, e# y  }$ u% X. T3 n# Y4 j( F+ h       ETHERDANCE的,但ANIMATE DEAD會。
3 I/ `) j$ t5 v) O8 d' H*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
/ b2 c0 S  k& e5 f' i1 ?4 D
$ R) {/ c# j3 v8 [  N' ]2 R! B基本上,MR. FRIEND 是個搭配的好對象。
" J  c; h$ T) C: E3 w, J
/ K3 G* ]5 a0 YZungar Winddancer0 ~; o$ X/ O3 R8 P/ r
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
$ D' |( p1 ^5 Y- R7 OCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
9 e* O3 M  F  {) @% O4 {: t* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.: z) [1 {+ d: v1 V" J

( y' z) Q! K, ?1 [+ u3 b* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.# x0 ?  W% p8 i3 |; D! A% p# ?

; A0 H8 _# V' z9 I8 C* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.3 v$ T4 V& u3 W1 Z

2 k3 c2 |( s5 ?9 @' x% A( z6 o* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 " u0 C& d4 t: D4 C
我想大家應該都已經知道,不過再說明一下; A& H9 w7 M% ?$ P6 G: [0 k

+ X# f( }9 v) sEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。  f: E& I* X1 f) V+ Z$ W$ ~2 j9 J

* {* _! s4 {2 t  i*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發( ]4 d# z! C; X: _, K
...
4 k- ?" K5 L& }0 i" V- f$ U

2 N' V' Q3 J% b: e
9 U7 J( W' J/ {2 `# ^. ~( T6 k The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY" Q: M0 O3 J) A5 B

$ k$ K4 k4 V/ m& R4 I/ b
8 h2 j; M6 d* Y8 Y& N% ?7 a+ V6 @1 c! |1 j* s" ^! A2 s# J4 y
# t/ w) j+ G# o7 L, c
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3+ }' y0 p4 a6 F5 w
6 i6 m2 ^* @: `5 W( }% }; Q
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower! u* h6 X% j# s' k" Y& E* ?
" L% K  l: v9 |2 p
Angelstar Shrine5 }9 d9 |6 u; F  O! M3 _
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.  V& o( T. h2 b2 j
& }6 f3 ]( X' m" w/ i
* {Miss1} is the empty diamond symbol on the attack die.
, E; j: P8 A7 r0 C" T' R0 {) @3 r+ H. o# w, G
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.3 j3 S3 O( h/ b
$ K! d% C/ d# E7 L
2 f7 }: ^0 G# C0 N5 D7 W4 y5 J% g
# C  w9 ]1 y7 Z8 X! a' ], C, X
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區) N8 J" ~; j9 o8 V' x
一時間想到的! {/ B3 U- v; A) b6 o* R+ X

: V5 [8 Q  W! M& Z4 j移動小屋新思維
6 N# w2 B1 k5 }* h7 y8 o, @5 i# b" a* T+ l+ t! u
移動 不只是為了使用移動小屋的能力
2 s  `' Y1 S5 \  u) p% s消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
) [$ u5 L0 u2 q: R& J8 w8 z' y
0 _) t' L& @8 f6 H" C1 {3 A另外
! Q/ P, L5 ]# Y/ W! F
+ B2 e" `# j! S" pOne-man Army難以滋生還有多的原因
/ H& r6 U9 K  W2 e) c( P: A  @8 Y% B. K' Q8 M
Gambit能力會受到Deny Victory的影響
3 C0 D! p8 {' H+ K) h8 _- I在大蛇, 血鷹的盛行下
# L2 K( Z; c/ D: P8 }$ _" z2 rOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因& G1 Z% k# z; k! v: f
Gambit能力會受到Deny Victory的影響1 D( l0 N3 ]7 n, b& J6 q
在大蛇, 血鷹的盛行下
  R/ ?1 k% w2 f/ u& F/ FOne-man Army不夠大隻, 會太恐怖......# R6 m- ?; o# W  g
                     ^^^^^^^^^^^^
( M  _% j( D' D5 L不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,  R# O+ C$ A$ C+ I1 {/ O/ Y% j
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
, U& ^2 T$ h+ \" [1 j  f* [# B
( s( D/ W+ p' O3 d  d因此Deny Victory發動的時候/ _( a; l7 I3 X$ m8 l* R2 O$ ^
所以Gambit就變成免費使用了
) c3 M/ o2 u1 D
, @' e" z- W8 q8 h! f本來Deny Victory有個打法的戰略是這樣
9 f8 F" S! c: U) B; r" i; v5 I5 H' E天使 + Deny Victory + 大蛇6 [' s9 k5 W- l* _! Z/ S5 s
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit& W+ D- S* o/ `' `5 Y. {
之後
7 v( h! X9 [! _大蛇應該還有一到兩次的免費發動機會/ I: g8 J1 A4 h* t$ t
( T/ E+ k  M, ~  o& X# @' ^) z
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......1 q! D+ ^, I6 c6 O9 d' h
主要還是滋生點數太大
" R( I/ Y1 f; i8 k' \: E2 ^2 j- o9 O3 [
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
' H0 P# l7 L3 `' Z; k! b- h
9 v: v& C. W. j8 B4 f* E$ P  qFAQ原文如下  A' s7 n* N* U) w& S
If your opponent can't gain victory points, they can't be given victory points either.
& g4 ?& P' x' \; |! A/ u# W) g' qThis means that while the Gambit abilities from the Baxar's War set can still be activated, . w3 L% K& \% o5 u. M3 \
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.8 _3 }; U+ y' R4 @

) c( ~* m4 |( z+ ~[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
- y2 K: u  R% h, U) v% O/ b是這樣嗎~~~9 I  q+ u2 l  l, h

- G5 o+ d' W! t: M3 z! b/ _" k  v) TIf your opponent can't gain victory points, they can't be given victory points either.
+ ^% v' `- [/ ~5 R- v# B; U4 \6 t
; Z( t/ T, M7 b8 `完全沒注意到這句話.....; Y4 ^+ P" Q+ E4 @& R$ `; S
: g: [) \! j( d+ r
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-8 17:51 , Processed in 0.036226 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表