找回密碼
 立即註冊
搜索
查看: 8749|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下/ F6 m: r  V$ U( a3 {

- t9 U; p8 d, \8 GEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。& n7 O. k* t$ u* R4 y6 ]
% Y# }. B5 A, P+ V% g) x
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
# H3 E; |# o( _" @) K7 a       ETHERDANCE的,但ANIMATE DEAD會。
( [5 P3 N- @& v9 T. ~) K1 h*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。/ h7 g* v& _9 f
( `/ R& m$ D1 r2 R. h3 j/ K9 ~1 y
基本上,MR. FRIEND 是個搭配的好對象。4 N2 g3 g" N: V. ]
6 U; R( s0 i7 W( X2 }: U8 ~5 O8 A$ S
Zungar Winddancer
) w% a7 Q1 k; n* l3 [) ZEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
' l/ q& I  g. h, u1 ^Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.9 d$ k/ l8 g* Z6 H2 V3 X
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
! n2 o, I. w6 j1 k% c, L, ~) X$ b; J7 U: {, ^3 M  [( r
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
/ F% x5 n/ ?' T$ S5 ~# a) n# b3 m7 z& L1 Z
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.2 U+ r% i0 e% D# G" k

! A; i0 z2 f: R' P: ~* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 ' R5 i; J% [. M
我想大家應該都已經知道,不過再說明一下# s6 W# u  r6 j3 e4 Y' A; N: Y
( W6 }& A$ @7 E
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
* b- B- ^9 o1 }" G' m) \$ V3 X# X1 O$ m7 a# N
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發( l: p% m' o2 m. z' F+ h8 v
...

+ K9 s4 B6 K4 K) y& Q8 p( m5 }4 R& k. ~
# Y  _* ^! Z6 m( K8 t2 r+ U' ^0 x( X: Q
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY: b+ N! @% h! {+ b# ?, }% ?" C: e
4 s! `: z# ?& e4 L& S5 P
$ f% R. G( W" s9 B

: E. r# y8 S7 o' t6 I1 z4 V, z+ W; P
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3- a4 u6 l" g& [# S) l! p

5 P' G% K# P8 k. K  N[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower/ Q$ i  S: f- w( x6 h# |% K
6 r7 R# X3 C1 b" B/ V2 ]; \
Angelstar Shrine
- N* R' j. h4 [1 R! HOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.7 p- |" z. J  v8 c

* y; D8 l6 u: i  C2 s* {Miss1} is the empty diamond symbol on the attack die.
9 H$ T3 [! a2 \/ @0 s/ N% M7 N1 Y
3 E/ \+ q6 t# M" P* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
2 R2 a5 D3 h( r- h3 t" U( O: x
8 d+ @. Y0 b  [/ Q3 H6 k& d! p' u+ @1 L3 l" b3 s

5 b6 d2 b4 ~3 m所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
  d; I2 A8 D) u$ K( Q& I# J4 ?一時間想到的
  L  a4 m7 S6 p" Q( F$ F( g: e
4 E6 K- x! X1 I/ R) y移動小屋新思維
  d  x1 G/ C& }2 r5 V5 I4 z
4 L( c% B/ u% J% R1 o3 n, [' t; n移動 不只是為了使用移動小屋的能力# g+ A. e/ o  A7 D8 r- _+ W) F
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
( p0 R4 ^- [# ?: Q
8 D7 ?. [0 g* U$ \0 H另外6 [: t' s$ c4 @# c' F6 c

( }# n  F% d3 ~, Z! `One-man Army難以滋生還有多的原因2 G) I/ ^! M- C; r- a" D
' }# T& W1 |: j4 u1 Z
Gambit能力會受到Deny Victory的影響
6 e1 Z2 {# P! H3 v在大蛇, 血鷹的盛行下
: R- H! A5 E) m9 m6 h. O8 uOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
; z) V8 [; l, Q( @3 k9 ZGambit能力會受到Deny Victory的影響8 [- B8 h7 h; ]4 t1 O* {1 y/ X
在大蛇, 血鷹的盛行下7 v8 f4 G, }* c3 F& W' }% J! P
One-man Army不夠大隻, 會太恐怖......
- u8 T( x: j; [+ u. W1 {' P                     ^^^^^^^^^^^^1 e: n& s6 Z9 O
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
( D0 V/ ^3 U+ f% Y' ~1 T) f9 R有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
6 L9 s2 m( r0 s: M- v; q0 I) S5 Z( I# r1 ]
因此Deny Victory發動的時候
0 K5 Q, s' E( C2 z/ _: ]所以Gambit就變成免費使用了. e- U  v6 F/ V& q, t

2 y4 L6 K4 K1 |本來Deny Victory有個打法的戰略是這樣
3 J( P& B: O2 k' j; E天使 + Deny Victory + 大蛇
# K# b5 M% q0 s# `" R/ _( r理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit$ M: S" _+ Z. D0 q
之後4 R8 Z! r: w4 s7 R7 d
大蛇應該還有一到兩次的免費發動機會. x( Z# q4 Q4 V4 V4 A% T8 [" ?  L# C- B

, ]& d, E( Q5 X2 P/ G但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......0 H& ~! {0 }% w
主要還是滋生點數太大# S: a# w# I( ?. ^; o
- W) d% f, c- ^; v4 T
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。2 ~: M9 {8 F9 O" ~6 ?/ f
) n  b+ A, \) W$ l
FAQ原文如下% l) ]7 Y3 \0 p% M( _0 u/ d2 v
If your opponent can't gain victory points, they can't be given victory points either. ! d# c* L! t1 p! P/ H( |* @, q. y
This means that while the Gambit abilities from the Baxar's War set can still be activated,
1 x! R# w; g% u( ]. Jthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
; a  f" t% \; E8 I/ R1 L0 W# [1 c! g+ \) R
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
2 g4 M5 o- n, u. X是這樣嗎~~~
' V% q  u# a) M: V# s# S+ c% d. ^5 B
If your opponent can't gain victory points, they can't be given victory points either.
# M6 r2 o, M1 O: B
# W- c! T6 i1 e7 x7 Y完全沒注意到這句話....., v, J# s$ ^3 u2 u

) }0 W2 A1 K" X5 H3 Z1 ]* F唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-1-1 10:49 , Processed in 0.036303 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表