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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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5 Z1 Z2 E( p* o- @" t2 wEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
3 J) m  G8 y" N4 |/ R       ETHERDANCE的,但ANIMATE DEAD會。
; x. t# @6 V- U- K, N1 [9 D: u*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。, z3 Y0 V+ X( [/ V* O0 ?
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基本上,MR. FRIEND 是個搭配的好對象。
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( m! l* j( k7 p9 P& tZungar Winddancer5 d% F0 {8 }1 C- Y, v
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
, ?7 G  ~9 I# g  k) M1 |Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.* A; P9 P! k; C0 j
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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. g3 A9 D3 F! B2 m* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.2 x  K, o1 t& o) [
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.* w# E2 U# M( u' N& V3 ]8 ~  U

2 Z1 d  R$ F4 O- H* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
4 I# ~, R4 y4 A6 }我想大家應該都已經知道,不過再說明一下/ ?! n% M9 w" i

7 }) [( Y/ q5 A2 a/ EEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。4 F8 G; _* f1 Q- o( d5 n1 I

5 d7 q( {5 u; R" ?*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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( x/ A2 J) L" k- A6 _ The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY% X1 r* d* w8 n& ?9 ?+ |: _- N1 L

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3 ^! R, ^9 @5 |5 I% n所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3: g# C; g0 x) j; n
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower( h8 D- a" w* x# Z

9 v3 F' H0 K  m" bAngelstar Shrine
5 |9 A8 }" V. Z2 mOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.0 k9 @- R0 x9 N" k

1 ~* t: c: b( `7 v5 b* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區/ {7 o% A6 u: K3 s9 |2 O# q$ M
一時間想到的
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力6 _# O) w4 B0 W6 i$ [; m0 A
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外
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One-man Army難以滋生還有多的原因
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0 w6 Q" K2 f2 ~) I0 j( ]+ aGambit能力會受到Deny Victory的影響
9 O+ n; f" M2 {在大蛇, 血鷹的盛行下7 X- @! K, w; k* b( p" l
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
8 Z" w6 P, t8 {9 k8 W4 AGambit能力會受到Deny Victory的影響
$ y6 [$ R3 L% Q: ~5 g& t! C  Z! J/ a/ q在大蛇, 血鷹的盛行下
" r: b! K: u0 y- \+ dOne-man Army不夠大隻, 會太恐怖......
4 b' ^$ n6 P0 u, x0 r                     ^^^^^^^^^^^^( L, P+ j1 g7 F1 I3 R7 W9 U5 W) s
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,0 |$ O7 y2 \8 q- X' M; A1 H
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分9 e1 p* N* W: |+ G
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因此Deny Victory發動的時候. e) @# p% c! O) }, J
所以Gambit就變成免費使用了0 F+ z  G3 \4 ~$ t$ l2 }

. Y- a* l, v! k( w/ V' Y* t. ?, n本來Deny Victory有個打法的戰略是這樣
/ a  z/ [1 j1 o2 U/ Q# Y) e天使 + Deny Victory + 大蛇$ K' v6 f/ C/ K, U
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit1 `& f2 _  V% @3 u# q
之後3 Y4 D/ R6 t6 a) c1 s
大蛇應該還有一到兩次的免費發動機會
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5 b6 R- D7 @  T  c但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......., g( y! H& B0 Z$ G" Z: M
主要還是滋生點數太大
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8 Z5 s* Y1 [: m6 K' B滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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0 }+ i. d+ m8 rFAQ原文如下8 ~! {8 s0 ~% e( h9 Z$ p' z
If your opponent can't gain victory points, they can't be given victory points either. , o6 N2 j' z/ S1 k2 \) q1 {' ~; H
This means that while the Gambit abilities from the Baxar's War set can still be activated, & o: t7 P+ \/ [" K, d- G' ]% \
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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* O+ O% z- E- V3 e; O% t[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
: P# B0 P6 K2 g6 q3 |是這樣嗎~~~3 a8 m$ W% j& q" Q' u

2 E* v" Q) O! U, Q3 q0 EIf your opponent can't gain victory points, they can't be given victory points either.* G5 K3 y  i' {/ y: Q3 }
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完全沒注意到這句話.....3 k. B9 W8 P6 L

  h2 Z5 }: h: H- q唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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