找回密碼
 立即註冊
搜索
查看: 8736|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
; L/ ~: F4 `0 e) i
9 K. Z1 a  ^) r* {Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
% v$ {! @+ ]. H; x) M; g# t4 J. U: B1 d0 @
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發# ]! q7 \( [# i1 t1 F3 n" C* @7 ~
       ETHERDANCE的,但ANIMATE DEAD會。
- ?8 o- F5 {* C9 B6 c; `*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。0 F, `$ L* _* W9 M4 b
7 Y2 S4 a  ?$ Q* u! F0 A
基本上,MR. FRIEND 是個搭配的好對象。6 f+ H. h9 V  `! S& |+ h
# I- u7 G2 X& [+ a
Zungar Winddancer: j9 r9 P! ]' _
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
  A6 j3 l% S' G+ q& U# B/ A. ]Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.$ J7 V6 `; i$ u1 K1 ]. h
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
1 h3 B2 f" T* }, ^, I) N1 o% L
8 b0 r/ {! Z; x: ^3 {" U* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.( D: `( m: M* ]
5 Z/ u3 c8 h+ Y: V" Z* c
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
- [9 v! u; g, l1 h  j2 M% U, U1 ^. ~8 K
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 . A  C/ d/ X* v% ~, |: a
我想大家應該都已經知道,不過再說明一下5 {: v1 R0 ?- @
7 u8 z" g9 f8 z$ c* ]$ l
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。* @6 \) U% t  |& ?* M) Y
4 v. f# {/ @1 ^
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
; }+ S7 F/ S- b2 X1 q ...

7 _# j) N# w+ ~; c+ I$ t" |9 d+ {7 j  @5 Q: B

' R4 J2 M& m' G( X7 } The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
8 k/ B$ U6 i% O: ]9 W! |: v- L; d6 Q  Q2 E

$ ^, Z  U) a( Z. v6 w4 `& Q, J, |$ L; I  n: E. R2 Z  M
  T8 N  T. `- z
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
; I' }. |# ~+ Q( `' }; x  h8 j7 F! u' w6 e. I0 T- s5 t
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
( o! w! X8 K3 c% m( S; r
, a1 s" m6 B4 |1 M% u+ `Angelstar Shrine
( Z. U& t( U: nOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
* |1 \4 Z$ e1 X1 t; s0 y7 C& W. J4 L9 g- {9 P
* {Miss1} is the empty diamond symbol on the attack die.
/ q* j8 i5 v: B% m
" l2 q; i9 ]. o8 u/ R5 I% X/ q* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
% K4 C2 c; J# p6 g) S9 N, ^, @2 j5 Y; C. e; O

: p7 y. k0 d2 _; M6 p; O- }0 s! I. i
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
/ T) |6 L$ z) M6 q8 z7 e( K5 |+ E一時間想到的
1 F8 O" H0 Z! N8 l, n0 z* t2 e; |
" [& [+ J% Y  x移動小屋新思維
! }7 l7 i4 @5 Z* |( V' U1 a/ @/ \0 w- Z1 x
移動 不只是為了使用移動小屋的能力- k0 U3 W! E9 x9 a6 @2 O
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location# Q5 e8 ?9 z7 w+ D5 M9 o
( C: b, a! j8 |* u8 Z% ]9 f0 d7 `3 y
另外, Z0 K( S5 R. h+ n0 `  R. d- t
; J% f2 M4 U( S' h$ g& x( u
One-man Army難以滋生還有多的原因. e/ O4 x' o$ O# b( U5 ^
. w8 w7 _5 B: d2 F6 [
Gambit能力會受到Deny Victory的影響
1 ~1 Z/ B5 W: {2 v在大蛇, 血鷹的盛行下4 {! D  m* w; T% [& G  }, d
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因! |/ u+ o8 L- G# {7 A5 M4 f
Gambit能力會受到Deny Victory的影響# g: X. m& R5 Q( o4 b) m2 F( h
在大蛇, 血鷹的盛行下
$ o) r! N% a! V+ C! Q1 vOne-man Army不夠大隻, 會太恐怖......
; E% W' s' p9 _  w                     ^^^^^^^^^^^^" h8 x6 H% b5 {, i- @- B
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
8 e% E3 K0 A( I( n+ C$ D  o有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分1 A3 X- \# l, V+ ^# I0 n+ `

* e8 ^9 i% z8 P, f" R因此Deny Victory發動的時候
4 e. a, N$ y4 f. L所以Gambit就變成免費使用了! A* c* Y& \" r$ X
$ v1 M0 }* u& F$ Z; w
本來Deny Victory有個打法的戰略是這樣
( v9 T3 [8 H, Q2 V3 Q$ W天使 + Deny Victory + 大蛇
2 O- `8 {0 V- ^$ b+ u. ?- N3 }, n* v理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit% T* I, Z2 ]' A  G
之後
- t3 ^% E# \; B% H" x) M大蛇應該還有一到兩次的免費發動機會
6 T3 r8 Q1 S! n$ _9 r& h- e7 e( I$ j- Y* V# f1 \0 |
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
7 v5 L+ P; G: Q' p主要還是滋生點數太大
, q, S8 P5 @2 b  O( n$ q
9 S9 \- m9 `6 N! e6 C滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
! M# V2 H# @; Z  M5 W
, K! S9 c2 g& R& _0 D* O. fFAQ原文如下- }' ?$ h# f" N# l; b
If your opponent can't gain victory points, they can't be given victory points either. & e7 n4 ^% Z% H' x' i6 X
This means that while the Gambit abilities from the Baxar's War set can still be activated,
8 ^1 @+ D" R9 G/ a: Jthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.5 ]* n  Q! |7 U0 k. I, W
; A9 Z1 q& [" e  I6 b) ?7 M, I5 M8 m
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!! {& ^2 @/ F7 i2 D% [
是這樣嗎~~~
0 n+ }: x( T/ Y0 A' E% Q+ t) c
- B% a/ j* ]+ f  ^* jIf your opponent can't gain victory points, they can't be given victory points either.
5 Z! o8 a6 W: h1 l( C' ]5 O! s* y7 N% v( C$ [
完全沒注意到這句話.....! p3 T" f  @$ B7 q8 v! _8 D" z' E; m

. k3 B% J( t$ Y唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-29 11:38 , Processed in 0.033731 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表