找回密碼
 立即註冊
搜索
查看: 9306|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
+ f7 V' K% N6 u& @
- E  R) n$ O' l! oEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。" v/ C: m/ v' k. {9 X8 Z
) q% C; l& n* |
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
5 R5 A2 V2 o5 F9 K% Z" W       ETHERDANCE的,但ANIMATE DEAD會。
. t& c$ w3 [4 ]/ W# O. j! V*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。, t/ p: ^* k  z2 E. I

/ _1 A, Q  K/ K. c6 r* J基本上,MR. FRIEND 是個搭配的好對象。
3 Y. H: O: {, ]* _
! S- a: N; _5 r9 wZungar Winddancer
1 P. C# X% E1 t% B  S" r, MEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
8 ~; {4 P  N2 q! RCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.: O& d: j4 Q3 z" Y( W% ]6 T* ?
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.8 D# J8 `/ {( ~. o, b. w7 S* s

$ y( E% O+ p3 ~0 {- _6 g9 q" @" V; I* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.! U, ~* ?' V4 b6 `/ r

( g  s! O( k) ~( y  _4 y* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.8 O4 T9 A( T& m

- C1 N7 n6 m& J% b+ g2 W* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 ( M  e# R' y' C, s
我想大家應該都已經知道,不過再說明一下
. f/ T1 S, {$ N1 q+ A
- S' W9 e# \# t( P" {Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
$ o# g7 t0 \( u. j" K/ N
; O* p9 W# Y/ V*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
' p/ z2 W6 ?) N" X6 v ...
7 y3 {$ z8 B5 ^4 J! n  h( R2 K! ~! {

0 i, |. w3 p& D" W' J& n8 L- E# X+ I5 j, h; M2 Y% k6 O3 J
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY4 O8 Y! V: l+ r, s+ H

$ j6 e+ v9 D/ c& ~1 ?
8 [- \4 r+ ^5 H
0 [' P9 J8 t+ [% ~
! a) X9 l0 t. F. t$ \# ]0 c" o所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 36 R; g* H- L% D" P$ r

6 X* L1 }; C( I# m' G/ v2 E+ S1 B3 r) M[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
. g4 A8 P1 i6 c1 {% M& w: i# |% C8 q0 x6 V3 x
Angelstar Shrine! F$ p; y! A  K
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.) S# R5 B( f& G
0 K9 [' c& _2 R2 l" ]# {
* {Miss1} is the empty diamond symbol on the attack die.
* {! {& @" j0 L! H' l6 a$ k( i7 M! c, ]( W9 ?
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
" A/ C7 ^4 z0 M; X) G, T  h" |( [8 ~; w6 d

5 {7 Z1 c. A* |+ q8 M1 E1 ^7 S3 [9 E' j) N) {* h% ~$ H' L
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區3 E6 Z9 k* o0 C$ Q
一時間想到的* {& [5 c2 X. y$ b4 u4 P
" V# R5 Y* ^- d; g
移動小屋新思維
* [  `. t, W, b1 `3 m
/ ?6 F0 V, v( Z! V& O. k移動 不只是為了使用移動小屋的能力3 l( f. b9 m# L+ `/ G- }
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location- K$ B% y# o) u% b7 U

, c( A/ u& c  H, _; W/ m) S; R2 O另外+ p/ ~; F5 c% r# O' Z9 _7 ?
) G+ O1 J& }1 Y8 v
One-man Army難以滋生還有多的原因2 v: V6 K/ V# W5 H6 w. u

4 j8 w$ z1 i& K$ BGambit能力會受到Deny Victory的影響) \+ D0 ~. J, o7 ]" R9 K
在大蛇, 血鷹的盛行下
6 r  n2 u7 G" U4 n# i% c* [One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因7 t8 l' t  K+ N1 D; c& S7 `/ e
Gambit能力會受到Deny Victory的影響9 W, e) g5 |; t' Z$ ^2 x, T+ O: V
在大蛇, 血鷹的盛行下& r$ [/ z/ A1 }
One-man Army不夠大隻, 會太恐怖......
) O/ y; G( n' m+ ~( A3 ^6 v- o                     ^^^^^^^^^^^^  U* E) A% N  o+ G7 ]" c4 M4 E& X0 y
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,1 C, N) X5 L, p: [8 U
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
' z; f; t; D+ n$ S0 ]/ ^8 t; r$ {
, E: N1 s& y, u  e+ Q) e因此Deny Victory發動的時候0 _3 {1 e- c" \7 r
所以Gambit就變成免費使用了
. c/ W) w" K; _- C# ?/ S" ]) }5 A( ~# ?% b9 ~: r. n
本來Deny Victory有個打法的戰略是這樣4 R  V: E- F3 g; F- [6 Z: U
天使 + Deny Victory + 大蛇
) O+ h, M1 {4 D. Z! d理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
* o' [) @4 v+ v之後
6 n5 W& l! W5 j" a; _大蛇應該還有一到兩次的免費發動機會7 z3 P- l4 ]# K  k
; q- o( T' A8 m" o
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
9 m" n" [$ \4 d) H: N6 U2 a主要還是滋生點數太大
2 s9 O+ o& ^6 b* m0 r
( V4 o' l% `: [* b; a( }$ N- }滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。: C+ _8 i. x% h) q  o$ `. J
: @1 f) l. {) }& z' P
FAQ原文如下) _0 v5 m$ F" r& O. W7 C6 [
If your opponent can't gain victory points, they can't be given victory points either. 6 A) d0 U0 v! L/ h; J6 x6 ~; z( p- }9 }
This means that while the Gambit abilities from the Baxar's War set can still be activated, . j5 ^2 {3 y+ @. W
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.) H& ~7 _! y5 z' [$ Q3 z

  _$ o" W! y+ G2 d) \6 O[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
& [  j" W) L* a# @% [1 a& k是這樣嗎~~~
% l" J3 U! E, e  m% F% h4 L6 H7 j3 l( @4 a. p
If your opponent can't gain victory points, they can't be given victory points either.
. v# h! `& ~. a( h; Q5 v
' L. v0 o" o2 A; G+ i9 y完全沒注意到這句話.....
  R9 u( l/ P1 p! k% J& Q9 [& t
* \4 J/ x. L$ m* ^唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-8 23:34 , Processed in 0.035996 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表