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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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, K' o: J$ r& G6 C+ ~0 F* z*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
. k4 `' U( a0 q3 Y, U       ETHERDANCE的,但ANIMATE DEAD會。* w* Z- L, f* ?  R: Y( T
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。1 v8 e' d. Z! m) R! `4 G+ H0 z

6 O+ X+ i" Y, r- c! I$ m" }+ pZungar Winddancer) R; K: w- H7 }( R3 N% |
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
! Y- {7 C7 P2 p# e+ lCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& \$ [! L8 p! o) @- H* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.. o! D* X5 x# |9 I
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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, v/ y" j" r+ |" G) ^2 M, F* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
7 C2 K2 y% m5 I' R' i9 q我想大家應該都已經知道,不過再說明一下
# J0 t9 [+ l% e; G; N( `/ R; J3 [% N) o
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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4 x+ f5 X, [* Q9 B: x*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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0 S2 N7 d9 z( {  w The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY0 w% ~8 }6 l  U/ w+ a
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6 y& i) L& a' l$ V) k3 e所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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$ P" Z+ N0 I) c2 f/ L) n/ R. u3 R4 k[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower( v6 u' B' r9 H) A. j" g

! i+ A& w! {, f3 L2 n# s1 b( LAngelstar Shrine! E2 @: V- `2 [: r. ?
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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( r8 R2 W! `9 T" u3 w" Q8 ^* {Miss1} is the empty diamond symbol on the attack die./ D$ {$ Y/ N2 L1 ]9 ?4 N* [* ^0 k

3 |9 e5 J& H9 v7 ~# v* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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. \* _7 c' P; I! ?" D2 }所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
2 K1 F, v0 X9 V0 q: S/ j一時間想到的
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力
1 g2 H8 @, I; _: l" L0 P) T消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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) a( Q) m& J* d5 K( x另外
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One-man Army難以滋生還有多的原因9 p% D: l6 Z3 D5 i* K" e9 K) l
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Gambit能力會受到Deny Victory的影響' |6 p# t% j& J( D" }: V
在大蛇, 血鷹的盛行下
* F; `, g0 w/ i: l$ c5 v3 AOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
6 Z: D( U: F9 r) ?Gambit能力會受到Deny Victory的影響
, R& P2 S" G* P$ ^( H在大蛇, 血鷹的盛行下
7 z* C3 B0 u+ }  r7 KOne-man Army不夠大隻, 會太恐怖......, \' P% m  [: G, O6 z, W
                     ^^^^^^^^^^^^
; V5 E/ b2 ^) y( e$ w不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
4 c/ g4 X: O( D2 i3 o( v( K有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
- k* H: c$ d- C所以Gambit就變成免費使用了7 d0 u0 h3 O2 V
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本來Deny Victory有個打法的戰略是這樣- G9 N2 T' F1 u8 Q, y/ a
天使 + Deny Victory + 大蛇* k# L  u6 i$ S; W6 B" c& {
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
& L0 T/ O+ o/ u+ V) W  m5 j! {5 o之後
" `& x, A# {1 p' F5 v大蛇應該還有一到兩次的免費發動機會4 {/ T2 I) ^' \# \# S
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......0 b- A6 @& P9 x1 H+ J/ j: V0 o" w
主要還是滋生點數太大( ]  E% t0 ]3 f: i
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下! `  |% U- ~# n' m$ \
If your opponent can't gain victory points, they can't be given victory points either. - q" L7 I0 g  Q* p. q$ n0 d- ~
This means that while the Gambit abilities from the Baxar's War set can still be activated, & Z0 F$ J  b7 D4 _
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.; M# Y( p! A' N7 h/ o; H

; L* U# _& f* j[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!% F) p: L; Q: ?1 n) ~/ _
是這樣嗎~~~
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: ]( k/ b5 v; uIf your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....: I; T! i5 a6 B

" t% |. P. Y1 J5 W/ F5 N唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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