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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下' _2 K$ O" O# J# l, x% \5 m  }
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。! |- o, i5 T4 ~- j8 J( H8 s

$ q9 }0 H+ N! g9 D# ?4 Q8 s*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發5 a9 x( G3 P$ |
       ETHERDANCE的,但ANIMATE DEAD會。0 D& P4 h- l0 n8 }' I/ A2 ]3 }
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。* V( b% l0 ~" S; [6 j& A
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基本上,MR. FRIEND 是個搭配的好對象。+ B+ Z, `- g* r+ P/ E

; `: H, h' Y1 V' bZungar Winddancer
* N, R1 Q  {9 c3 g% ^Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ! z0 v2 E/ [; F
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
, T+ w! ?2 C9 Z" T* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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/ y1 z8 }0 o5 P6 K% Z* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.0 @3 g, _( u1 j8 Y

5 ^- l9 W: l1 Q% i" z* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
" Z# o" B; P! y; k+ b* ]( O( k8 l2 L/ _! i我想大家應該都已經知道,不過再說明一下6 g) w% x' m9 P) a2 u' _+ R
$ O4 G9 u7 V  U) N
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。: e% k2 o2 r* h* T- R) H

( A( ~. M) }( [*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發* U6 z' P% U1 i% z$ r' W" \! r
...

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% b/ W2 o  E, m  ^- a The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY8 O! h. A4 v& Y6 J0 Y

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6 Q# i1 R2 T: b, R( b所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3" B, |0 ]% u, e, G" m' B3 ~

+ o4 x8 |* i( g" e[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine8 R! X# L3 \( {3 O. d5 k$ C0 E
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.5 S" m# U6 |" K6 b; b& |3 A

% H! o# U4 G& H  @8 X1 N* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.1 M& Q1 n, N6 p6 W- w8 ?# K% _: j
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區- }$ T; G$ ^$ t
一時間想到的, u7 P0 l7 J$ {
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移動小屋新思維7 C! H' |& I! G, k5 t6 E: M: Q* l0 a
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移動 不只是為了使用移動小屋的能力
/ F5 x; S. H) l$ r9 j' a! k消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location/ H- q; R4 ?/ V1 ^/ t# z, v& M+ g: z
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另外
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One-man Army難以滋生還有多的原因0 p1 N) |5 C$ ^) p: A

2 A! U1 G4 T7 Z3 X) j, eGambit能力會受到Deny Victory的影響( T2 x; \$ [# u: ?- b0 G
在大蛇, 血鷹的盛行下# @6 F4 v  w- X1 q
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
5 s0 H. G5 v1 r. Z" uGambit能力會受到Deny Victory的影響% g: n, u( I) n8 S# n
在大蛇, 血鷹的盛行下7 K' }) _4 l) Y/ x6 S* I$ r* I
One-man Army不夠大隻, 會太恐怖......' N3 m3 A, z4 h" o& i, f: \
                     ^^^^^^^^^^^^2 z  ]: N* f: g8 y
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
: J2 V& X0 d% N  `# f  u& Y有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
! {# d# L1 U. a所以Gambit就變成免費使用了, w3 e4 [5 W1 H+ r
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本來Deny Victory有個打法的戰略是這樣
, P- o- s. [( `6 _1 ^天使 + Deny Victory + 大蛇
7 Z$ K( v, R. Z7 B1 d理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會2 U9 ^% [7 p# M* l% I: t
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......2 U5 K- j& |& ]6 A! z+ \% f. u7 ]3 L
主要還是滋生點數太大* E: L+ B9 x' ]  o; u- U. r& v

/ `* w9 `; V9 g) s# z% z! n# R滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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% `) F% E' i, z! I* GFAQ原文如下
& F2 |* B5 E3 T/ ~! rIf your opponent can't gain victory points, they can't be given victory points either.
- z% O  ~6 t7 v8 w) s& h# UThis means that while the Gambit abilities from the Baxar's War set can still be activated,
1 g3 J) i1 l0 m- r8 v3 xthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.$ X, d5 X. t3 F3 v# M; u8 N9 E  v* h
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
) {9 P4 ]# Q/ q6 y2 A是這樣嗎~~~
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2 E; k( i. @; U. w/ oIf your opponent can't gain victory points, they can't be given victory points either.
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8 V& d/ P& O4 S$ y# E2 d9 H5 t3 V完全沒注意到這句話.....2 |1 L: A" Y( x2 p+ T
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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