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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。# X" i% J) W$ v' ]* }: r
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
7 Y- \7 D, n2 z; K6 x' j! Z* U       ETHERDANCE的,但ANIMATE DEAD會。
/ g3 E( j/ b; q% ?7 K5 t5 v: ^*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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% q: i, i9 p- W% b- x6 ?3 |Zungar Winddancer5 ^0 v8 U9 ?7 [9 n& q, t
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. + N5 X" b0 G: C! }$ g/ v
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
* O3 g$ M! X2 N0 }; l* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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% @& X( P! l. U( n/ H3 {* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
3 J, |3 p$ }' b' M( g7 \我想大家應該都已經知道,不過再說明一下$ P6 S( X3 a# Q7 y; Q

& @8 ?0 w$ i7 M/ G9 }Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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- f8 R7 `" L2 U- V1 J# j*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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" Y( C* K9 w. r9 g# X1 d& A9 Z8 c The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3( @5 j; Q0 \2 E; J. M" Z2 Y

: O9 s; r! K: X/ `/ Q; {' A[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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( P1 K' K. E' w6 Z7 V2 }Angelstar Shrine
* M) Q9 H! i1 v1 _" o- M  u2 HOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.6 ?4 z8 N8 ?( ?1 A; L

  e8 Z' v" c, P5 i* k. `: ~* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.6 P& i& E, t5 K3 l! _, E

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7 J* P6 a" G) L  O所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
  ]4 v  q! a8 }* u' i一時間想到的5 G, ~( l/ A- j5 _, W/ B
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移動小屋新思維9 X0 d, ^. `% [. f
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移動 不只是為了使用移動小屋的能力9 @4 g! m. j2 r1 \5 R2 b/ Z
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外! W: i5 d2 f& h

  q2 T8 F* j/ w, N5 |One-man Army難以滋生還有多的原因
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1 V- \1 m) u+ a9 S* d0 m  pGambit能力會受到Deny Victory的影響
' H1 Y- N. k% f' t. ^8 b* D& k在大蛇, 血鷹的盛行下/ {$ A6 x2 s+ j' m$ \
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
3 J, g. _! d6 b& cGambit能力會受到Deny Victory的影響- ~$ C' H. |9 E/ H
在大蛇, 血鷹的盛行下' g% h- C8 j5 Y: M7 v" g- o" Q1 `/ t
One-man Army不夠大隻, 會太恐怖......
9 m+ \2 }7 e! `' H3 J5 [4 t) N                     ^^^^^^^^^^^^6 s" g+ S1 b" A( b; D' `
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
2 Z1 a- _3 `- }9 R9 a有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分) l+ j8 j5 T/ e& ?9 ?" h- Z
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因此Deny Victory發動的時候; |: h7 R7 \$ n- R
所以Gambit就變成免費使用了) {, Z2 J& p+ F9 o  {' a0 _7 E4 U7 e( E

, h" l" R1 O% P4 J1 x8 a本來Deny Victory有個打法的戰略是這樣$ V& l# n2 j- b: _- J
天使 + Deny Victory + 大蛇2 z6 J: x# J) }9 a. F; Y; N
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會
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' N+ u* a' Y% f+ w! z9 ~但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
7 M7 {$ Y! b9 R, Z0 p主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。; }3 ~9 b5 }  H. B
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FAQ原文如下2 D( R% O( }0 t  s1 a0 c
If your opponent can't gain victory points, they can't be given victory points either.
# p6 m% M% C5 d! [This means that while the Gambit abilities from the Baxar's War set can still be activated, 6 j& W7 _; m/ x. ~& M% V; m
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.+ T( ?8 q+ k6 m  g

& y. r1 ~# D8 E0 V[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
# s. g# J/ z' T' w" z! a是這樣嗎~~~# T1 V8 \- t9 r3 S$ O( W

5 h  i: }& a* ~+ l) r6 WIf your opponent can't gain victory points, they can't be given victory points either.0 s  o  \( q4 d/ m: S

) d# N7 c: H3 m8 w: U8 T( `完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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