找回密碼
 立即註冊
搜索
查看: 9446|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下. D: Z4 _# x6 j* M/ `
2 X7 d: q8 R) h% ]/ L
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
; ^: u* J9 K5 w7 l  t1 @
6 D2 P6 Q6 H( C. ?7 R9 d*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發7 T( F$ W8 n: z+ }1 I1 L' n/ w
       ETHERDANCE的,但ANIMATE DEAD會。
+ \% c0 B$ K' X*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
3 U. {& Y! [: Y; j( m! a% ]8 f7 G+ f4 s( k/ k* s: h3 I8 n
基本上,MR. FRIEND 是個搭配的好對象。3 `' o( u- ]: e) c/ ?# R6 D$ l

5 q' F& z3 J( w: Y* k0 I4 DZungar Winddancer
9 s5 y3 U5 A- o, _1 h( k7 I4 @5 sEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
! U' U/ r! M8 N3 cCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.( z3 V/ G4 d6 F$ }2 Z( Z9 g
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.4 A3 s9 z/ A$ w& A( |, v

) T, m! [. c4 Q, z$ F, I1 S* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
" Q! s( q' r2 R5 b, D0 D5 w* K/ y, B1 ]2 W5 v$ P* w+ ?+ G
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.3 G$ R/ I9 k% `
: ~* e5 Y4 m$ H8 v/ c
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 ! a% M* T! i1 S5 e
我想大家應該都已經知道,不過再說明一下' _2 z1 b) Y' t- \

' r1 m4 E$ p4 w" PEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
" p8 I. G$ R1 p4 t! p/ K$ N- h
3 C2 N) e4 A  a7 a*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
3 d$ ^# q7 t7 Q. ~  O ...

3 L2 V; C4 j. t
4 e& r/ |# @2 |! U8 i& q) D3 J% _% x% o8 i1 x
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
  a# O/ m* d  t$ P6 ^5 j& m# J
: p9 M! ?) u) H0 Z7 a- d6 l( x
# c3 ~7 R: m# P3 z* Y/ o
  f7 \1 ~: r7 l$ O# C
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
5 ?$ |6 S5 q" F$ _- X: |' X
4 s. y: h$ @4 Y[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower- Y: b4 \6 D5 z& R& ^; k5 c8 G
7 E7 @; ?8 ?/ s; X( u/ n
Angelstar Shrine' O( H+ W" j" }! Q: A
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
' K% R3 [+ @. U9 Z3 z$ G* g% i6 B1 }
* {Miss1} is the empty diamond symbol on the attack die.# }1 I/ V. E" G( J
# H( d, f$ W2 P0 y! A4 q
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
# T7 L" h$ }8 y8 ]$ M6 {
- k, A/ d/ c. E  [/ I$ x2 ?# }! R3 h, z5 S4 _/ i

( Z% u) r9 `5 j- [1 u: w所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區8 Y5 V& W. Q& K: x* L8 f' _
一時間想到的% p" I1 w3 D) w

6 m1 S4 w- O  J) H移動小屋新思維, H9 @' E0 R  l5 o! d
" \! H  p! p8 u& |# k& Z6 b1 [0 g
移動 不只是為了使用移動小屋的能力: ^- n) B+ W6 E$ I% O6 Y- |
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location! q- A' H3 y- b; C  A8 N

& m6 h1 _. w( o! k另外- Y$ c- k9 \0 D' w5 f7 x

/ T9 O6 V' v! \6 |: ^8 YOne-man Army難以滋生還有多的原因
, c* [6 D' d  A+ ?6 g2 Z/ X6 t; @! u* n" o( Z! N5 n! M
Gambit能力會受到Deny Victory的影響
; }& j  |6 D% C& f5 d4 j3 N在大蛇, 血鷹的盛行下8 Z' c" K6 l8 c& ^3 z* {7 B, H8 s
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因' a! B% h" u* W% T; K; o
Gambit能力會受到Deny Victory的影響4 g( P* y" I! x1 Z- Z+ f/ j' I8 p# J5 Z
在大蛇, 血鷹的盛行下% o1 \- l2 }' Z  v" F
One-man Army不夠大隻, 會太恐怖......' F. [1 c3 N, A
                     ^^^^^^^^^^^^* k( S( L4 `7 v: U' K! W. m
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,+ ~# k0 `- l6 }
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
3 h! ]( K0 u) g9 x. O/ D
9 W4 S# E6 g9 o4 A8 v因此Deny Victory發動的時候
" E7 n# W; @& g5 l5 R! s所以Gambit就變成免費使用了
, K8 R/ R2 i( ^6 p5 e7 Q/ b, T1 [, l; B
本來Deny Victory有個打法的戰略是這樣
) X! @* ]/ M0 H1 h: j5 k天使 + Deny Victory + 大蛇% h# o" u. S0 p2 k3 `' x4 y: o8 E
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
* o) C( a0 u: P4 d3 U7 S之後
% Q( m5 L( [8 Q% d! G) I; j大蛇應該還有一到兩次的免費發動機會5 i$ a# u& w6 p2 w
% S4 G0 `& n3 L" j
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
% E# c) v8 o" p3 Y( U7 J主要還是滋生點數太大! |  s8 G1 H4 c

8 b4 y' z7 Q& ]- j滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。( |# W3 O0 i$ G# h
, z2 B; c) b: u" a+ H+ a! ?
FAQ原文如下" P% @4 N! A" c0 x. t6 n& M( @: X
If your opponent can't gain victory points, they can't be given victory points either.
6 n0 Z& Y7 Q1 f9 t/ W) y2 iThis means that while the Gambit abilities from the Baxar's War set can still be activated, 4 a  o. b# |/ g3 v- e
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.7 S1 ~; b+ j6 G2 E+ b& G- d9 ^* a

8 V8 S( @- f- E! v7 [[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
% v# g0 i' Y, J2 x* Y# H( M是這樣嗎~~~
4 L" Z( K1 X& t6 t  }3 W! Q# M3 V8 k4 @& _: `" x' Z# a3 a
If your opponent can't gain victory points, they can't be given victory points either.
; O# k% z/ v0 Z0 y. `1 ?, @5 q9 M- I. ^( Z) M
完全沒注意到這句話.....
$ D$ G) o! o( A' S. w' `' D% ?$ \" |3 _' R8 D1 b( w7 X
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-27 22:55 , Processed in 0.031436 second(s), 15 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表