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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下% c" [, H) ?  |% v3 o2 e

, V: i4 }7 N( uEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
6 t2 q, m7 J' b- h4 j- S       ETHERDANCE的,但ANIMATE DEAD會。
0 v( K9 }% W+ {/ j1 f  c' z*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。$ K) i, \6 s* \1 m
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer$ X3 _+ U( ~2 n: V1 i) x! \  b
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. : W$ r+ Y4 L" K' ~
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
* z. H8 {" x4 t' i: i* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger./ o. P$ @. a  `- s
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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6 N2 Y2 |: _3 o, c. x1 ?* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.; O, X* c5 [8 c8 a- {. s4 v, O

. ~% C9 I: p7 S3 |% H4 G+ ]! W* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
& A# i# \8 Z7 s3 C5 M) s我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。% P+ P& X4 Q: Y1 b
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發) o4 x( C, J: W0 a' r
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3( K' q, K. c1 I, q. K
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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( i* p1 l  c( v% p, R& U) W" Z3 sAngelstar Shrine3 G# \6 Z5 {. x) i& @8 W# C
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.# t# F' |& d6 q, B

# A. {! Z1 _6 }4 q4 v* {Miss1} is the empty diamond symbol on the attack die.
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* N* v3 \  h8 |! b& |* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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' `8 t) u! p3 t; c6 I; q% q0 P所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
0 l6 m) `& ?  b0 w. a一時間想到的
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移動小屋新思維0 u2 p, ]+ J8 \

% A1 M$ B6 z# }' T9 s+ F移動 不只是為了使用移動小屋的能力  P% Y' M0 T0 Z$ e% _/ ~
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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& C# I; `: g  G! R8 v) `$ K7 b另外/ Y$ U/ T* H6 ]( N. J4 x. K
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One-man Army難以滋生還有多的原因" e  i% C, J9 n3 n9 H
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Gambit能力會受到Deny Victory的影響
% [# f6 @9 ?+ N9 I5 x在大蛇, 血鷹的盛行下
9 F& m1 E# f7 P7 a! K) ?( q2 O* {One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
; p( b; B3 \2 h  gGambit能力會受到Deny Victory的影響0 j2 c1 N7 s) F& B
在大蛇, 血鷹的盛行下
! }. _$ ]4 ]+ ~9 S0 ]One-man Army不夠大隻, 會太恐怖......5 Y- ?8 `$ m5 h2 ?
                     ^^^^^^^^^^^^  Z5 ], F3 Y+ a0 y2 B$ d5 Z
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
6 \1 D* Q& s: D有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分  N2 P' A6 [" Q# _5 {/ I
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因此Deny Victory發動的時候' x  C& M! y' x; K' a3 t" B- M
所以Gambit就變成免費使用了
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6 ^6 v# N! e9 r; s) L0 M0 G3 M$ H+ p本來Deny Victory有個打法的戰略是這樣& ~& u8 E: E5 C! f3 r
天使 + Deny Victory + 大蛇
2 R2 w0 c, _5 A, r: e8 X理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit, b2 S: t8 s+ W* @
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大蛇應該還有一到兩次的免費發動機會
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$ e# k# v6 m. h) W( U但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
" w( C+ ?8 F  u主要還是滋生點數太大
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1 M2 ]: {4 A/ R% a8 H# B. k5 `4 j滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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! i0 k/ y0 c4 }4 v1 AFAQ原文如下
8 U3 O- R3 t0 V, A9 T0 pIf your opponent can't gain victory points, they can't be given victory points either.
; h4 e- a- K  f/ vThis means that while the Gambit abilities from the Baxar's War set can still be activated,
( }& l5 J) X* p" @# Q- k( f' B! i# u; lthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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- n- x6 H7 E' e: }[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
# m+ Z9 E* x- J; s& G4 J" [6 ^是這樣嗎~~~2 G3 Z: C" s' Z$ }& G9 R( O9 I( ~, x$ X

% M( I4 d" }% O: R9 K+ j3 kIf your opponent can't gain victory points, they can't be given victory points either.7 h! V7 L6 q" K- H

% y3 c* i& v8 H$ c$ q完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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