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參考
* @) Y6 W* M$ Q! ~8 K' WNight Fusion FAQ
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0 {6 p* n/ Z- H e說些有特色的$ K) u( ~4 V c: c6 `4 B! l* g
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
/ l6 d$ f/ l: N一點的傷害變成刀鋒, 有好有壞+ w5 h% H' D% p; y
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
4 o! g. `2 _0 V+ [" @! ]犧牲生物自己重新骰initial
) s% j3 L- [1 ^+ w避免自己骰到一跳過還不錯8 s7 q+ N# W) a, ^9 j7 U/ g5 k" B! U
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost." N5 e+ h6 f W+ i$ M7 |9 h
嗯....小快感覺生物優勢更大- r+ G: w8 [) V6 G( |5 s9 |
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
9 `+ }. O+ h& u3 m# x# v9 b血神廟真的不算什麼
9 y8 @6 ^5 V( t1 P小快轉中大型不容小覷
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; X1 I6 n2 h8 y6 E3 F; I& F/ hDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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3 W" S' ]! |, F4 Z2 \- |8 \! o( I j{V}: Indisruptable — This creature can't be disrupted.
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- P" G* I% L1 e2 x H1 v% ~{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.4 X" f" R) k: G. z Q0 \# v
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.' u. ]# }2 X4 e) R$ ^% o K
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Deathwish Dragon j3 n7 v5 k6 Z- ^. {1 [
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
$ x) x; N" _" q$ n. m1 y這個故意貼生物名稱, 因為是龍喔
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; [6 \& ]7 a' @$ q% g6 ?Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 X) S y! S' V$ T+ ]1 U/ U
: x* c9 n' ~. K. y6 ^/ q{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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9 V5 G2 a4 {6 FOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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* n( n& K& n! v6 `Angelstar Shrine0 W0 e1 X K7 Y5 Z
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.3 Q9 {5 c5 h2 Y+ u" k3 ]5 a( S5 A) {
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Bloodcut Champion
5 Y) d, Q* @% ]( M+ d: {2 p5 f% v5 FPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.( B( o$ c0 Y h" E1 x
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.! }, k0 Q" j8 E( L
# A1 i) U& C( J3 {Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.) Q* d. K4 G( p( J( h
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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