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參考
! J( R3 `* c' H$ Y4 \ c8 p6 CNight Fusion FAQ6 }5 K# r9 `$ g5 g+ W3 A" z
. b+ m# v2 l/ ^. P/ H) a9 B- Z說些有特色的) C5 {0 G. i) U8 k4 `2 S4 ]
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.6 k; a/ ~' z% y8 e5 H
一點的傷害變成刀鋒, 有好有壞. O' I" `3 x* L. {6 P* ~/ c
) m& p' B+ r, Z0 r: q: BRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes./ H: \) v: W! [. c' q, K/ X
犧牲生物自己重新骰initial
! c% W3 m9 `8 H避免自己骰到一跳過還不錯& Y" E! C$ z" s
或是對方骰3你骰2
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) Z. v* w$ Y1 A- @4 n{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
: a5 J A/ v7 c; u3 ^ A# W血神廟真的不算什麼* C6 W% U/ S* m& C3 m7 p
小快轉中大型不容小覷
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) J: S- `7 b7 ? zDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points." i$ a w. }! h. [2 i/ F# }# e1 T
妙" ^( p6 c7 }7 L4 y7 I: A. A
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
1 f6 H* E; j9 \4 @1 P% h/ p2 Q哈, 更有趣, 小快強強強6 e' f m/ V- q1 ?; B. h: i
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.3 c5 I6 g. h3 U% G' }1 z+ k! k, d
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Deathwish Dragon& ^6 C4 N( q: t* G
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)" S1 s. p$ v( k6 g8 I
這個故意貼生物名稱, 因為是龍喔( |( i$ g0 h* m) z( C7 ~9 Q
( t x5 h8 P7 U1 xValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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/ I/ Q9 R+ F; S6 J' m{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.% S) R2 L, b/ e; J4 Q, u
0 I' F4 F6 z$ Z* j0 ?Angelstar Shrine8 v+ W' Y& M" \) j9 @ U# s! e
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.8 W( m5 O0 H) V; V) p3 L5 u9 U. w9 k
. j2 n7 N1 P; _, y% jBloodcut Champion# G1 P8 q* _5 U- a8 h, A
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.) L3 h( q! n- q& l# r, p% b' g
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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, K; h& \. Q: L+ Y( ~{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.( t) e; F, [$ A+ q
- ^1 @/ M6 q' ^! j" {[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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