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參考- m* h3 b1 [: B6 q/ i3 N" i) V
Night Fusion FAQ
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說些有特色的
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- _. _! @. K) @! {: jEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
5 z4 \( ]' l6 j& s6 o" g: [. Y8 A一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
; p. O/ N, F2 W( Z7 I犧牲生物自己重新骰initial9 L; u6 Q- m# g) ~
避免自己骰到一跳過還不錯
6 v- u1 `# A' @9 E9 J3 t9 u或是對方骰3你骰2- G- U9 ~5 ]! @+ Z
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.: R- r* d3 W) H- X5 K
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.; x. \) O j! U: m- J4 D/ X
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.1 h2 [1 g, ~# w5 Z5 d) G5 B4 u" }
血神廟真的不算什麼, X1 Z' V- ]7 t+ v+ e1 t
小快轉中大型不容小覷% J* l2 A1 j. `* ?2 J2 @# c6 w
/ l% _% ]9 B/ m6 ?$ ^Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.- }3 C$ O, l* z/ s: U: s* ~
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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! s$ c1 J, J. f! e1 p+ X{V}: Indisruptable — This creature can't be disrupted.6 @0 M- |# D0 C
$ X; r# ^3 a; m2 f+ f{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
8 T. h) w7 {( ~0 E/ x! E哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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, ~. B. s5 n3 k' c+ @1 @8 ^2 i' s- [Deathwish Dragon
$ F0 y5 p2 [6 u! f Y8 x{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)1 d3 ~6 L- I; U- y
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.. X! v, m& c" ^6 F7 k2 Y6 ?" `6 o
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
( o, u1 Q# M0 ~( z; @Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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% l! j8 p1 o+ k3 RBloodcut Champion! J! Y: L# Q( _+ B9 g
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
1 j* y. o: w3 r* z" I. oValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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d( x2 y% u, `9 D* A* _1 o+ pRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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1 l' N( b* Q, D/ }* w4 E{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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