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參考
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說些有特色的; }! ~7 q5 z0 j
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}., Z5 r& W: q# b$ [* D5 M/ U$ W2 E
一點的傷害變成刀鋒, 有好有壞0 w7 K) ]- g* A/ V! F6 p( Y
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.+ \5 n/ h4 l7 |) O3 [
犧牲生物自己重新骰initial0 _! s2 ]+ }2 H" g$ |' [, p8 \
避免自己骰到一跳過還不錯
$ Z9 g) k$ u# b; }! _$ N或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.+ E' \# o5 O1 k% \0 W+ M
嗯....小快感覺生物優勢更大
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* W, j3 r* X/ M# _" R( qEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.$ u/ s4 s. \ Y6 |
5 U, m) o+ f; ODense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.2 i$ X, ?, |! F
血神廟真的不算什麼6 N+ s0 _* n7 x2 E/ C# u* Z
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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9 s3 ]" S$ e1 w{V}: Indisruptable — This creature can't be disrupted.
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% f+ i9 V5 ^1 C{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
; W" h. f9 L! v# W哈, 更有趣, 小快強強強0 `% d \9 m, \3 w0 j7 V! F
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell., Z1 a# B0 }5 N% |
; C3 Z! _0 p3 P! R0 Z( z* |' i5 r yDeathwish Dragon+ f* K& _+ k" T* [
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
8 S9 x" O& N/ o1 g# u: W! c7 t( K這個故意貼生物名稱, 因為是龍喔5 c6 D: ]$ K& X* a9 r
2 O" m6 c% u- t8 a9 n [! BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
, o" o8 [3 c5 A; h7 p; JOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion6 f& W) Y: K5 o( C: f
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
+ T, x% M1 x' J1 ~6 B) qValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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& {1 h+ B8 Q% m$ cRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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, o/ g* e6 t4 `1 K* }+ Q5 _{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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