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參考4 C" K, q5 \+ \* I0 Z
Night Fusion FAQ. o6 n( T" G% x* B
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說些有特色的
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M- _7 h/ x, E. S" BEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.5 x2 [) b7 t) F: ]
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.; t3 a1 @8 ~, }$ u
犧牲生物自己重新骰initial% |6 S1 U' m* N9 a0 |
避免自己骰到一跳過還不錯
) H( }5 h& }" B. d: a, ~9 ]或是對方骰3你骰2! S/ G! {- n3 ~
$ P9 k) b- j W! |; l/ D& \{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.7 k9 d: V# h( [2 m' z# l& e* d4 M5 L4 [7 Y
嗯....小快感覺生物優勢更大
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% S) j. K8 R! i1 c- a' b( GEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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4 B ]1 f. k) S' T7 v2 `# jDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
( I& [9 d' A# ]7 o: p$ |血神廟真的不算什麼
9 Y' }' _2 h a" m' z9 P小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.4 ^6 A; W7 X' `1 Q5 V
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.' m( ?, }' a4 }5 u( s4 u4 Q
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.% _" Z& [, u: b6 u! [: W9 M
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. L2 ~2 }) T9 A3 G
! f: q: {; Y: K* n1 l5 {7 uDeathwish Dragon
% s* W8 D3 ] X q! \{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
2 K+ F4 P: O* S) h! P: Q* H, d$ d這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.( l7 w% A' E1 r, E# F0 R
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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8 F. Y7 E5 d# L0 j% L9 rOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.0 H( G. h- T3 D$ A+ |, Z
, z/ |% ]% x6 o! w p& z1 ~Angelstar Shrine: t, k5 w7 Z9 l- n6 B- d
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion7 j* U, K, z2 k$ w$ M
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy., p0 g0 y0 ^% e
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.! f# }, E/ f$ F$ i, ^
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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) M7 K' i/ k, U{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.) k" a+ D' T/ \: q( ]; p( }; G/ Z0 `
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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