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參考
' W+ U7 w7 j o- Y- m9 cNight Fusion FAQ h6 f9 W% L* M5 x
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說些有特色的* g1 j" r9 j8 A O. ]
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
$ W9 I0 _6 G/ t# i9 }一點的傷害變成刀鋒, 有好有壞5 |; A7 y7 ?5 {8 c5 d8 w
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
/ i: Z- d8 { g犧牲生物自己重新骰initial1 `$ ^6 t2 e/ w1 i& K* M
避免自己骰到一跳過還不錯
' \& z k+ C+ a; M6 [1 y或是對方骰3你骰2
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$ i6 e8 Q4 w2 @5 U4 q+ i0 G& W{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
4 t. B$ Q5 V+ T$ l4 c+ @嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.; |" E: d7 A9 |5 v1 f
3 \* I$ t' T/ q5 DDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
# n& ^/ Z. b6 s t6 w6 Q血神廟真的不算什麼6 g% J4 y) `! W
小快轉中大型不容小覷% q& y6 d- c/ m! B0 J" O
* o& x3 g8 I- _& b; YDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.) ~$ n) A! G+ \1 h' I; u* d
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.% }: T/ N# I3 K# v, }" V
! ^ ]$ v2 w. J0 Q, p0 M( D{V}: Indisruptable — This creature can't be disrupted.
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7 A) ~0 L8 B9 ]7 _+ F0 g{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.4 l- K1 T" Z& y% C# |0 e' {1 }
哈, 更有趣, 小快強強強
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7 ?5 ^4 L$ n& O{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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1 t, O2 A2 Y# `0 S0 a6 GDeathwish Dragon
8 o" G e" A, l/ x ]{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)6 e3 V# P* H7 H! k% R3 T f( I
這個故意貼生物名稱, 因為是龍喔0 S4 f3 {8 p) i" }) B
' v! W8 Q; K: L8 l# _ OValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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0 x& U) D1 E$ \/ ]9 ?! k7 V) m. p, J{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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/ j' `7 c& I8 a& ZOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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4 U, Y* Z% w( Y% GAngelstar Shrine, L9 O% s/ W# M
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.5 o% @# l. q8 \/ r o1 b( @
: [6 e/ Z$ M; i7 k+ ]6 A- w6 Y, bBloodcut Champion5 w; n! {% {, k" s: c
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
0 x, ]- U g; @" @. j, KValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 X3 G/ R+ W ]8 o6 k
; ^) H) l) \, g& P9 g) S: zRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell. C U; r3 P" u k+ y
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.0 a; O9 L3 m9 D0 w d
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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