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參考
" g2 {9 J1 _( V1 p5 [Night Fusion FAQ' _/ T( j/ `, l$ c
1 X) _& b1 F0 D. j F# s$ L; q說些有特色的
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# S$ z6 I% ~& f5 i$ ?2 G" H. EEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.8 [. c5 A( l5 @* L8 e: ?+ C7 W+ G/ k
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.4 n2 \+ {/ \; p7 x% I
犧牲生物自己重新骰initial" c( S4 q: r' x# i f. w. P
避免自己骰到一跳過還不錯( N% z$ d3 I* g, P, H+ s0 ~6 \
或是對方骰3你骰2" @0 c. p8 e T9 m J) Z
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.9 o0 c; C6 \3 y8 J0 @% b* I2 ^# _
嗯....小快感覺生物優勢更大' H0 a6 b) [2 H$ ?2 g9 F* v
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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. T) n, M) z' Q7 BDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
; N+ @9 `' J- T血神廟真的不算什麼: g! ], S" W0 z6 |; D$ @
小快轉中大型不容小覷! K' o& a6 h4 V: U8 {) V- Z8 ?
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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4 U. i8 V7 j& j8 eFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.+ f2 y6 C6 a' |1 P
+ @+ }( v& k. G4 K{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.# @) W' \" g7 K
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon+ ]4 B# E" o1 R
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.) }7 u% g, ]; @9 {
這個故意貼生物名稱, 因為是龍喔) ?) B* M) A/ i: ~9 M
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.2 `, n, F4 |. f
F7 w2 _3 z O. D{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.7 K+ `8 \/ h) L# _6 g
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.5 W- T$ v8 E: s: q
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Angelstar Shrine
: b/ J3 a9 V' T6 \8 f* Q0 AOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll." K3 [6 Z* q s' a6 ?) G
! S) u2 G/ Z. {' @; ~7 G5 J" H0 vBloodcut Champion
0 `. T( s3 `4 `3 B0 v8 OPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.9 C8 D4 F, ^, I0 }9 C, W6 s
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 c* O! u/ r; K. K; R
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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* B# P+ {4 ^9 ~+ m+ r6 A[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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