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參考0 D4 W1 Q7 V+ h4 ]# F( s2 }
Night Fusion FAQ1 R6 F( h$ \9 t' \. d( u/ r5 J/ a/ E
. i5 b: y% S; L* K: h" H5 L" z9 e說些有特色的
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5 ` }$ l7 Q% y0 S; E% Y" s# e6 ~Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.2 p/ k4 R6 ]/ _" J
一點的傷害變成刀鋒, 有好有壞
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! c% j- z' _! ^8 w' W% TRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
+ S5 S0 _1 v- u& T% |8 G' ]犧牲生物自己重新骰initial
1 [) m/ S5 U. d+ r- j1 L( V避免自己骰到一跳過還不錯( |2 n1 P+ T w! N0 X
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
) N8 S9 E, N- d$ w' _嗯....小快感覺生物優勢更大
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- _ ~5 ]& w2 k" K' X- Z- |5 gEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.' r% G0 O# W( F6 G4 ?7 m$ B, n
$ X: q7 H- M5 Q9 dDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.: L' `! Z7 z1 F: x6 e
血神廟真的不算什麼' U# I% R1 p2 ~: x: N
小快轉中大型不容小覷) B5 C* J, w8 `2 h9 ~
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
6 {" i4 a4 \& s# v& V; L妙
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: o4 t2 N/ k6 U* O# }Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.9 b6 q0 j; C: G
# g. E7 W$ s3 }! E" S0 A1 q: [0 U{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.% T! Q- Z$ x! l2 J' g \8 V
哈, 更有趣, 小快強強強
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' m( [; g( d5 q- q2 _( |{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.0 M! _# l6 y' j3 @* X4 y
# z! F, N* p+ Q. E9 kDeathwish Dragon
4 l) X# W$ N9 L$ \{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)" B* M3 V5 F9 ?( l0 I- ?/ a( @
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.4 T: s" W. d* u) ~# t d% L. y# O( l) A
5 R6 q2 t, i6 B {{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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# Y& \* o8 G7 XOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine" l( W1 @. Y" [# R% @6 R
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.9 L! @9 r* D# U# ?7 z5 d O2 o
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Bloodcut Champion
" k* N1 }9 G# I7 B3 |% bPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
* G. `3 T* I5 }: I- ~1 q7 A* iValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 Y- F3 d3 J; u" z/ z2 I
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.* C/ ~* ~' Z# F2 ]8 L" L' u k- Z2 U
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.+ A+ L3 R: \$ J
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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