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參考, b4 f8 V7 m# T; V1 Z
Night Fusion FAQ
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說些有特色的) K$ F/ ^; W4 m
. Y! c q4 f" Y7 i* `6 d* g$ MEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
4 x& ~0 G! u9 q) e* Z. Q1 |- C一點的傷害變成刀鋒, 有好有壞
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- o0 m5 M: B0 [6 W4 a% ]1 gRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
) w2 M$ D, M7 S! h犧牲生物自己重新骰initial
- n C- s+ b' C9 U( ]% \# Q' U避免自己骰到一跳過還不錯+ L+ x9 y- d" T2 B' {2 Z Y
或是對方骰3你骰2- L5 @; A" X6 z! ^
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
0 J j! ?1 T1 y7 t嗯....小快感覺生物優勢更大
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1 {6 i3 J* t) S) n6 }Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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- Z% Q* ]# K8 {0 `1 @- qDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.. I1 G/ i+ S' z' F, G- M, A
血神廟真的不算什麼 o4 Q7 K3 _; c7 Q, z) ^. h! T ?
小快轉中大型不容小覷/ k( J0 J- B& ?! a! r( o* h% Q
! v0 u+ q* }) CDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
" ^5 K- g0 u7 B妙
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- V. C( [: Q! j8 K! L& g) eFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted., m& ?. F# p9 T( N' Q! b% ?
% |& e+ E/ [* @, e0 X{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
6 `) I: \8 A5 j* O哈, 更有趣, 小快強強強9 {' m8 g" F2 Y: T' z+ R
' i- s- y& W- Z{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.% i0 ~" R4 I8 i
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Deathwish Dragon
* b M9 z% n8 m1 C' `$ T- h- Z. s* \{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.); D0 p! R' @* I6 r8 x9 \* R8 w& d
這個故意貼生物名稱, 因為是龍喔
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& S) _5 q( m e m- D0 FValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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# j0 L* h' I/ |. X{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.; a0 T( \# r# v6 ?# @+ g
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.0 e2 p5 L0 q$ R# u {; Z
! [1 K+ b) A _4 T, o: x IAngelstar Shrine
. E6 K) j6 C2 oOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.+ Y/ H. E' Y$ P3 D1 l" O, v
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Bloodcut Champion
5 c: h2 r* O' g$ IPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
+ y% b3 t5 [7 M! i* g. @Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.) P7 q" y* z; I5 ?: u, Y! N
* t; F) Z; |# o3 ]- {2 J7 U$ }2 o{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.$ n7 V' C5 {3 R) ^" a8 _
2 I1 g1 j: V9 e# g[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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