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參考
% m* q$ E2 Y+ O# gNight Fusion FAQ
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" B" V \( l1 I7 D, M' X1 Y說些有特色的
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: t! S" @: h; _5 n7 n: r7 j, CEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
! U1 J8 W% c7 I一點的傷害變成刀鋒, 有好有壞+ a$ \& U: {) ]# P5 D" m
8 N* ~; r2 `7 X2 ZRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
; w* |6 B, |' S犧牲生物自己重新骰initial- d$ T! y& g0 ~) X
避免自己骰到一跳過還不錯% d/ ^2 Q# B7 ?4 G4 t5 ]- \2 m
或是對方骰3你骰2: y$ Z8 S2 |- E8 [
$ i" _& T' o& Y T) l% O{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.+ M ^* _7 f R) _
嗯....小快感覺生物優勢更大- _# a+ F9 B7 j2 t M
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. S' e( z- y g9 K- L2 _* h
u7 o/ s/ X# l/ Y# e$ BDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
- O4 u2 w( _5 ^; f0 a! Q血神廟真的不算什麼
* G# R" y6 V3 B) K" g ? s小快轉中大型不容小覷
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0 [$ p! m+ g E; \3 vDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
9 k: d, k( W9 r& d1 A4 J1 l妙
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% i" R4 ~8 t+ J6 P$ z1 u6 rFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.6 @" O4 ]& N7 m! x; ]. i: A
4 p+ F7 |' x/ J. }9 _ N8 L{V}: Indisruptable — This creature can't be disrupted.; I# B4 Y' _) f4 u) P
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
, p1 N% y+ x+ d) Q" ]哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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. n$ H8 |# H: F- O0 j2 o- Y0 hDeathwish Dragon( N4 P6 B/ {$ C* X, m
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
9 }, _5 |! D8 H這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.: C/ G- {8 w1 ^9 T. j
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.; k* c- J5 V( n/ w8 I, `: S
2 Z; n- n% Y3 G( @4 m$ `5 XOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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; ?% z9 Q7 X3 d( rAngelstar Shrine: d9 k4 X) t, P! T( x* [' n
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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5 e: O' P. ~$ c, E+ O# tBloodcut Champion
2 d2 q0 f( |8 LPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
6 ~ s4 s# D* \( A, s5 BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.& k% ^! ~! P3 B4 [ `
6 \7 h( K$ U! O9 N% q5 t$ fRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.0 l9 |: G( w" d' n
8 J3 G0 J$ N4 p* ~* L7 M{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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F; @ Z) w/ K g7 i, ~, O[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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