|
|
參考& U" r0 X0 g5 t/ Y9 }4 v9 c
Night Fusion FAQ8 a$ R2 K) X! x: S
5 u5 C! Z# ?$ v% [2 H0 ]
說些有特色的
# k2 u$ m, N: i
- i+ D6 A) g! ~( j! pEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
# O9 C, s# c8 W( y$ P一點的傷害變成刀鋒, 有好有壞2 ~& M4 L. I6 l9 U, ]
4 L# _4 [$ c* ^7 s9 v
Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
/ Q% A9 R% P9 H9 i% A% w- J犧牲生物自己重新骰initial! _8 `7 s1 Y9 W& }0 l( X
避免自己骰到一跳過還不錯$ E6 [, C) b* g, U0 c- u
或是對方骰3你骰27 S# N, B7 R5 E0 K/ ~
5 b1 I4 [& P& X/ B
{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.1 R8 D$ ^* j4 o, r% T/ N
嗯....小快感覺生物優勢更大3 E. L f# e) r" S1 ^
) W$ s% F. n2 {- y# K* L P
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.# k4 `" n/ k) X4 C# s
# ]9 }$ K( l% GDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
" t& H2 Z I. i2 s* T k血神廟真的不算什麼8 }$ P0 W5 L; v, Q
小快轉中大型不容小覷+ z6 i+ d9 r! t0 b% {, L" p- C
+ v) D! T6 S% R1 G- VDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.4 _' w) E9 t; Y; U Y0 S4 r% ?0 h
妙
5 m9 w+ s! i& n' e/ ~. B. S Y j8 E2 a0 B: @0 A
Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
. j6 V5 ^. \9 [% g' H4 v' b
; X6 j1 V8 x6 W' E" R{V}: Indisruptable — This creature can't be disrupted.
2 Y/ F y, E8 Q3 c/ h* v( n& H# U& e ?0 k% D7 C+ z
{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
: R* f. Y# _" B& {, E; n哈, 更有趣, 小快強強強3 e1 F4 j) Q# S% m: w2 f# P
9 f- _& b$ O0 b, ]
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell., S5 ~: Y6 ]1 M5 H, N/ R
" I8 r5 G0 ~ k$ K9 {& x) eDeathwish Dragon
2 l, g- a+ @! E( \5 `{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
$ g( K u" A4 s" W! ]1 u% z這個故意貼生物名稱, 因為是龍喔
4 D9 B) q' z' h& j2 g5 h
+ [' p3 G/ ^. t* G' F# QValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- v- b* i! f! d1 C+ f6 }1 k1 B
8 }! [$ z* z" Y; ~8 J w
{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.) ]& [1 I( d( l4 V& H
. j& Q2 @! ~9 x6 `% y; ^/ o6 Y
Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
) S% T% S& M) l+ K- h' T0 N- @2 q- `9 l3 }, L
Angelstar Shrine+ N" O* K; u; ~; ~, [6 X3 q: W
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
) M8 w/ T) o" a0 ~: ]9 N' o# D F
+ Z" A0 z6 u- v& v9 NBloodcut Champion
- z0 _6 u: G% j$ vPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.8 v: J& O6 I. q3 y
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.3 l% _5 s5 m% p. M& ^) g; S
' \- R" q8 m/ s( d) H- z3 o
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
& B- L1 x. b+ d1 Q. D& A2 O( p' b) S+ p# p6 S7 @
{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.8 C0 @. @4 B; z4 d, @
' { ]$ P+ {/ K4 N[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|