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參考
; t7 b) j& j4 j" W8 I9 g/ lNight Fusion FAQ
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+ I/ l1 u- d, T7 w7 A3 T說些有特色的- ?* f, i- C! j
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
, e B& s4 d" z- V1 Q, W. @+ H一點的傷害變成刀鋒, 有好有壞/ K3 A5 x! ]: b$ }+ v$ i) T* V1 m
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
: ?8 h9 h- s4 h犧牲生物自己重新骰initial* m. [2 e; u, `( |
避免自己骰到一跳過還不錯8 |6 A( d1 G1 f+ G( b6 ~' v% V
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.% O7 i. E! G& N3 n9 j$ }
嗯....小快感覺生物優勢更大
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9 I8 m7 j- D, P# R% _$ X4 z; zEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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, z; e6 W" P( eDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
6 H. `' _0 F; \( [2 C血神廟真的不算什麼$ m( ^& m k/ a- X \
小快轉中大型不容小覷, f/ H* M- q* s/ {# ]
$ g6 a! Y4 ?' r' q" p: R7 e: k( FDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
# M* D7 ?: @4 n2 i- N! s# h8 O妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.* w- p$ g1 y8 n P" a! U4 x6 M
# a; v* a, j# K' Z( I: v{V}: Indisruptable — This creature can't be disrupted.1 N$ p( \" b7 Z" d/ G
. d: X* l0 S& k6 x/ |% g- t. S6 H{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
* k) ]: E0 t; s- q/ M& I7 N哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon3 T/ o% @/ H! Y7 R7 M1 u1 J0 H
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)" G& G F, b) F- c
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 \7 u& _( G6 J8 ]3 f8 y$ W |4 f
- s4 r7 H% A& x2 }# w5 D. N{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.$ z* H1 X Q. n/ g* i# H, i
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
* L6 E0 U l* |2 ~# E* hOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 ?" h) j6 L# j; z- X6 T, d6 q
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Bloodcut Champion
& u4 K- Q. ~% Y3 h1 {- Y( K* D9 }- _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
C3 ^% a, b2 m$ h7 Z) q; W/ ^Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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: D2 H j T& X3 ^) q$ ERiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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