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參考
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說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.1 p/ {9 e7 b5 u7 P
一點的傷害變成刀鋒, 有好有壞+ z6 U4 Z* F, W. X4 X4 ^9 X3 P
8 y: W! F0 E4 w8 G* DRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.# i! o& H: r$ h' q- o# m
犧牲生物自己重新骰initial
* c8 z* a+ @2 y) ], I. H避免自己骰到一跳過還不錯 t; P* y( Z- `/ r
或是對方骰3你骰25 I4 L0 t7 w; E. U
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.' H3 e w; x3 C0 \ \1 X7 x
嗯....小快感覺生物優勢更大 i# b% `% ~: S7 ]5 Z9 |" Q
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.3 X& P- |- C/ J& p+ B
! }1 q; k( u$ x/ J) n! J. |5 TDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.4 ]2 j) s; B8 B' T( s; I2 w5 k. M# R
血神廟真的不算什麼
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2 u3 r% m! t; a5 S/ s( iDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points., M( s% p* c$ _. ~1 X
妙) f2 x4 }" V9 I
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
8 ^8 V& i9 m( j$ ?. A6 [9 [% K$ ~哈, 更有趣, 小快強強強, s% I i, k" k K1 L7 t
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.% ?! M2 y+ r+ |4 p
! g' i& S$ q. N, S4 P9 P* ADeathwish Dragon
: [/ S4 K2 a2 A& y% A: x: q; |6 w{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)0 A" ^3 M3 Q9 C8 B' w) p5 H+ f) I2 x
這個故意貼生物名稱, 因為是龍喔
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* Y8 V0 }, P0 m5 D* l( S( rValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.& j0 q1 ]: d, s' i2 a3 [' Q
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.- q8 h s1 w! O8 F
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Angelstar Shrine
! @2 t/ [- q' t. P) MOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll., Y+ l# p* o5 I0 _
4 H+ O% r- `5 K6 I% L5 \, FBloodcut Champion
5 N4 d0 N9 e$ I/ [6 uPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
7 k: Y: h6 g% u0 V L# A; D! gValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.) `, Z, M& r) I" X
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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) `; R7 H: M/ M0 ^# z: a7 A/ R0 T{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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& O1 f5 |, R. a/ [ I[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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