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參考' k, [& b5 \6 E( S& X. P) ^, y8 c0 O
Night Fusion FAQ
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2 y; a/ \7 C* o說些有特色的
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1 w6 H8 j( F9 Y$ C) p \) e8 ZEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
) o8 {* O) g9 I4 G! B一點的傷害變成刀鋒, 有好有壞: y7 I8 P& }$ ]& t! v n1 H- Y1 O
% ~' b0 J3 J. e+ z: |" L9 n5 W4 PRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.$ d3 u% [4 m! ?
犧牲生物自己重新骰initial/ t+ W/ a( _6 a( S
避免自己骰到一跳過還不錯
& E5 t' |8 @* V' F; `1 z/ I或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost., q+ w X" \. A z
嗯....小快感覺生物優勢更大6 _, K: m3 S3 ]4 [6 a4 G: `) @
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.( B/ h) x3 Z4 r; @
血神廟真的不算什麼
2 g, Z+ P9 \4 N: o& @) V* t小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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* |3 D' Y) s, e' ]Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.1 s7 E+ Q5 @: X- P
& h/ c2 y: K$ Q0 d# B4 l{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
. P% |1 M, z" m, C6 I' O$ C8 Q哈, 更有趣, 小快強強強
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3 ^0 l& M6 u+ q& q5 ^$ Y5 @{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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; {' s+ i5 u n1 P* PDeathwish Dragon
) t( I& [# ?1 Y1 R5 ]1 Z2 O) M{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.). ~& R! e P6 ~+ p. _6 C7 b
這個故意貼生物名稱, 因為是龍喔
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& M' _: g" x$ u- J# y# U& pValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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8 ]5 ], n9 e9 N- q( eAngelstar Shrine2 m# o( r! y; d$ V. @& X/ Y( f
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.) \: t! c6 a5 s( E2 v; }
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Bloodcut Champion
8 }5 p4 w2 s. d6 {- NPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy., I ?9 \) z) H. ?/ b( \
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.4 ~; O% N# X3 r
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.. H! n# k3 S- ~$ A* s( u
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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* T) b: }2 Y! h( S[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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