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參考
. X5 z9 m; w( ]Night Fusion FAQ
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! r- }/ e$ y/ b說些有特色的1 Y6 S. z5 n* ?; ?8 B# t
6 c2 k6 u! \- r+ V, ?Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
# s( C0 p7 b/ S, E& S一點的傷害變成刀鋒, 有好有壞
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6 e5 \: t- Z& U9 S4 NRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
# }+ o ~/ B, j( i- f' C1 K; L' I犧牲生物自己重新骰initial) G/ Z9 R# O' m- N; x( g5 K/ q
避免自己骰到一跳過還不錯5 R* c1 a! u; ]/ b5 [" a( _! E
或是對方骰3你骰2" q2 u; E+ w7 a4 ^
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
7 P. t6 R( |' ^: ]# H8 v5 Q |+ H5 y嗯....小快感覺生物優勢更大) J+ u5 X, X$ J* p6 U A
$ r: Z- o5 i% ^1 {! ZEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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. ?6 A$ r# q, y1 t XDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
. L# ]' ^- q; q2 \5 H- }血神廟真的不算什麼
) \# S R6 o! c& u$ |. b5 D" t8 n小快轉中大型不容小覷3 N) p9 d5 f; r6 Q C
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.5 Q/ E) u, W3 ~7 Q \* s
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{V}: Indisruptable — This creature can't be disrupted.
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2 t# f. W( z: F- I( x% r{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
1 P8 O9 [$ t% T$ k5 n# Q) ]哈, 更有趣, 小快強強強: n2 B: ]: D" u) S7 F# b G" T
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.2 ]! G- M5 C4 q$ ^; W
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Deathwish Dragon
* f5 i: ]$ ?3 \# ]' U {{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
3 \3 {1 r% B) j6 y+ x這個故意貼生物名稱, 因為是龍喔 C W7 G& B0 c- P0 t
( x% ]" t# z( W: |" b3 g7 _Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.6 @0 P4 [: h) O
# P! K2 X0 G# D# p0 v{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.% R# u% p" |. V4 z1 K5 R
1 _6 m% T& C8 D0 P, j& BOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 v+ R( M5 r7 A% Y# g
- x* D8 {. z9 M# Z* N& b LAngelstar Shrine; j# l" n/ ]+ E- n* ? @
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.7 C8 \5 t1 G8 r! \4 B
# i' T9 q+ @* y9 w5 E0 i# GBloodcut Champion
! i D9 }+ I" ]. L8 ZPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
$ f6 H! s$ @7 \( l4 qValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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& j0 |# k" @7 X+ ]Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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% Q& F3 t0 j: \/ H8 o( r1 e{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.& g0 G' p, L9 r9 W+ T; u* x
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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