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參考7 l; u( C3 } B1 {3 `/ W
Night Fusion FAQ
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% Z$ Q" M3 g$ x/ Z ?' V2 n- F說些有特色的( S' }$ D" n$ H* Y& d5 z
) ^' X. n$ N; T7 `# Y- VEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.9 r; ?' [+ R" {4 X, ^( L) i% V" z
一點的傷害變成刀鋒, 有好有壞5 G5 L( q0 b$ ^( S2 ^ u* }' p/ E
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
0 ^; z' z1 W/ h( E犧牲生物自己重新骰initial% _% W+ T8 M. X' W
避免自己骰到一跳過還不錯
7 k+ Z1 U# D. v6 K8 T& q或是對方骰3你骰2
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$ d8 n3 b. \9 t) ~, d' \) g{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.2 K2 Q9 u' m: ^% ?
嗯....小快感覺生物優勢更大 p3 s1 ~& M g& @1 H" N
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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' O6 C+ F. i! @% S$ \. E$ VDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 a: V3 v' X* L: Q. r
血神廟真的不算什麼
+ O/ a/ V# ?% R# B( g0 _! @7 c小快轉中大型不容小覷+ f0 g/ k4 q% d# d0 p( g; D
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.7 [& v v8 |2 \, C5 i
妙
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: e: w# \( f. y9 C7 fFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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% q5 r% S8 c$ r$ T{V}: Indisruptable — This creature can't be disrupted.& U: [' B2 M- H2 r: @0 c$ ~
4 a1 j! ^1 f3 x, u{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.7 a! |" g0 m7 ` D
哈, 更有趣, 小快強強強& F4 Z. Y+ l; f" w1 ]
! t) B, [& }- M# n: D$ u{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.$ w# |( [% _1 z- P# D
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Deathwish Dragon2 \ O4 w* {+ r4 @* k! V& v
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)9 H+ `+ \* @3 T; |
這個故意貼生物名稱, 因為是龍喔6 f6 p3 z' T$ }4 b4 [7 j- j
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 \2 U: r, W1 G
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally./ Q& p5 Y) L; S, ?
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 \% M+ g& O5 l1 R# C; G8 B
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Angelstar Shrine
7 f' e, Q7 B7 R; k% lOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll." N: x' n) h& B; ^. q; M
8 v; V" f7 ]: j9 ?4 z- X& NBloodcut Champion( f( I# i* t; N- V' D/ B: n
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.& _/ p0 l( v& M
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.1 G, F7 f. U% ?- o" q9 U1 j
$ s) d2 e! E1 N, y5 R{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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/ \2 h- z6 a' n3 t- o; @( I. r) ]2 p[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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