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Night Fusion FAQ
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1 Z- u1 \4 [/ I# X5 ^+ F說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
0 K# j, E, W/ j一點的傷害變成刀鋒, 有好有壞
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: T2 I/ i" X# K) r" d- o- @8 XRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.: P4 r" c6 X" S. V. @: E
犧牲生物自己重新骰initial! f# h0 j" s) R5 a* u
避免自己骰到一跳過還不錯! t" ?! c$ }2 I, |8 M
或是對方骰3你骰27 e: i& u8 M* @% `
5 [' I8 \- [# i. e{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.0 N8 G1 @9 D1 i7 u
嗯....小快感覺生物優勢更大
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; \0 Z- x- @ J& b h9 tEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally." [* L# g& D+ I) o: d
血神廟真的不算什麼% [9 o2 J/ m! p: y/ b, A* g
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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3 J4 g( ?' q$ s0 A6 MFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard., `, h& S* a! K' ]! j
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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: M8 {0 Y t8 H2 t1 N5 B0 sDeathwish Dragon; K! Q9 W0 ]% ?+ l: F
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
/ }) D9 K% m; R7 i9 v這個故意貼生物名稱, 因為是龍喔8 v) F- m( h& t' g! u" J
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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! I5 j/ P( U( _. N; @) |{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.7 J. R' D- O6 t! r
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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+ j0 t1 T, Z9 I( e5 C" R* Z9 E a" X6 vAngelstar Shrine3 ^! l" {) X1 Y# q9 m9 U
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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' t, c9 q) s3 V6 V$ A0 }, i5 GBloodcut Champion
- }, E2 z4 r3 u8 o9 s/ y _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
7 I) G8 L+ M" VValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.' _1 p; ?0 U. m2 E3 J* J0 u
8 g3 p$ g2 x0 S& x1 w/ E# q( }{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[' J8 @. Q' Z# ?( W8 |! w8 E[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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