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參考4 L5 T! u" q1 M1 |5 d
Night Fusion FAQ7 B' x5 ]* X: P4 G
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說些有特色的9 y! G! _) S9 f9 Q+ N* c8 N
q2 N( O& [$ zEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.2 S- f; f0 o, ~2 h* \& Y
一點的傷害變成刀鋒, 有好有壞4 R/ f! \1 X' R# S& F
( ?6 ] G) p1 u& c0 ^: z+ i/ H# TRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.0 I- E0 U9 G5 t1 ]7 y2 Z, Y
犧牲生物自己重新骰initial( Y( |' ^2 n% j3 O3 u
避免自己骰到一跳過還不錯
* q" F5 z1 P! }或是對方骰3你骰2- A, p r) b" ?' {; K8 D7 D
7 x9 _# M) V/ A! ]/ \2 a, Q* S{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
4 A! |# |8 J% q% g) t4 m嗯....小快感覺生物優勢更大" |- X2 \/ g" v2 C
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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2 s4 w5 E- a7 pDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.$ u, X* ?; I) }4 d+ E1 m
血神廟真的不算什麼
0 ~1 f. p6 r+ v) a* N O4 a! K小快轉中大型不容小覷" p# O! n# s, l! y
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.$ T# E& v& J; C/ M
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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; ^) I' f: U' y$ t1 {8 y- w& `" E: g2 v{V}: Indisruptable — This creature can't be disrupted.: r7 [ D, \3 t9 Y5 j
; s6 |( U8 O/ B: S o{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.0 F# y/ b8 O+ N# z+ w( z7 s! t3 a
哈, 更有趣, 小快強強強' o( ~3 W" o1 J
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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8 [8 j! n# }" ^, a0 SDeathwish Dragon
: o3 r& n0 w* v2 r{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
/ I$ T; Q: E' Z1 n; B- I4 J這個故意貼生物名稱, 因為是龍喔; ~0 v; \# c- U- E0 U6 z3 _
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.' [( T6 k- ^) Q2 h7 m5 B. Y
& P8 J3 ?- Q, O+ O{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.# P3 v7 I2 c6 h8 T9 W' }
6 p% _/ ]0 H# I6 }& xOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.& q0 y3 ], c5 r- o* h m5 C
: {: J7 E# R8 e7 \Angelstar Shrine
# J& t5 X" D6 c7 x' EOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.2 i' z$ c8 `% N" z
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Bloodcut Champion% z7 @. `' r; ?& ^1 _; t
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
2 O& D6 K! o1 m" q' S* k0 \9 [Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.9 S; f! n$ {- W
* u0 Z' w% A& G4 _: b: b" aRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.' B- c/ C, z$ ` _2 f" N
5 A: R) z+ J+ T2 s- g' C$ ~! \& A{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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