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參考0 L% V! b1 }8 @0 b8 t/ B, W! x4 y
Night Fusion FAQ1 f0 I( ~& J* z/ F# ]
3 [' z; j4 I/ S3 `- O! E0 }( `說些有特色的/ n6 N, P+ U9 v4 I! J
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
; G5 Y1 M0 `2 B2 |一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes./ o Q4 m2 l& z8 d$ B2 F, L
犧牲生物自己重新骰initial
) O* d7 C. F6 E( I, u7 z) ^避免自己骰到一跳過還不錯
7 C \5 W7 \+ D; A/ q% H5 q或是對方骰3你骰2/ z2 u7 z! w% S @! ]
$ z/ x0 u; _" Z! [{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost. Q {/ f1 L' {) V K6 J+ G. e
嗯....小快感覺生物優勢更大
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( a" T& ^3 p$ O) X- v, y0 HEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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7 q9 O0 V* ?5 r$ e2 E: ~' j5 xDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.6 ?- u; X8 I# I* G- f$ `# t" q3 K
血神廟真的不算什麼+ k- g! }' t+ a/ g/ z) O1 C& j
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.& o4 ^ p0 [# _7 C0 z5 q5 o: k; P
妙9 H; p5 |0 s" G! k( k
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.5 G- R4 C2 z7 }1 a9 v6 q
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{V}: Indisruptable — This creature can't be disrupted.& H% c1 i% _* S* n% `4 _
5 P/ ~8 J2 R4 e5 {" F8 r{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
8 S+ ~% {7 \2 K: e2 W3 }* j5 M* b$ p& d哈, 更有趣, 小快強強強
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4 Q( s9 V5 H( S3 E* Z{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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9 W1 m5 j7 X2 w1 e6 RDeathwish Dragon9 E: {; g6 p a8 B; D5 {' _& T1 E0 F
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)$ s: R& v K- B4 [/ P6 w
這個故意貼生物名稱, 因為是龍喔& f. g5 } s2 {9 _
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.2 c) t, i2 c. T: l2 \
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine9 c) Y# i& o3 m/ i; \& S
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.( r( m) L: {5 G9 f
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Bloodcut Champion5 \8 |$ ?! f* ?- A; L! V% c, e
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy., f0 P% P( x- d5 m, x5 \, u
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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% |. d6 n3 K5 P% B) g7 FRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell. N6 i6 T. T3 b4 m6 \+ ]. V7 M
0 I( p! N5 c0 S& P. b{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.' h$ h- J2 ~5 h0 o! H7 L/ m: H ^
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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