|
|
參考6 |% _/ V- F/ n7 g1 B2 g+ f% T4 z
Night Fusion FAQ
2 T9 h o$ v5 c: {' d- U* ]! v; U. P
說些有特色的
; h2 \; M! Y, S/ C8 D0 o4 V. H
, G5 E& D. @4 f3 M7 mEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.& z2 k# l0 @: O4 r
一點的傷害變成刀鋒, 有好有壞
4 t% v& X/ n3 `
& k$ p. `) L6 [" d3 }. MRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.5 L; Y! z) c; Z6 ?1 m
犧牲生物自己重新骰initial9 P; j. S o- ]( v7 T
避免自己骰到一跳過還不錯
; B% s! ^5 ?/ |# ]9 [或是對方骰3你骰2
$ y3 ]0 q7 ~3 D+ C( V6 g7 D/ W, ~! j# }9 h+ R
{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.$ e+ G& J) |7 o: g' h
嗯....小快感覺生物優勢更大
0 L3 t9 z& c) Q
3 X; ]( I, i7 p1 ] X$ qEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.5 ^; F6 B3 e, c+ {# B' X3 V3 z
) ^9 x! s2 ^/ @3 W1 @* I- _Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.3 X4 c) s- J7 D' L$ {0 H( c/ J- ]; d
血神廟真的不算什麼4 k5 j7 H: f/ q1 A3 M
小快轉中大型不容小覷( X6 ?& k2 A: l" V/ {4 |& b
$ F& v& y! p' c/ b& l x- wDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
& T" a/ v! Q F$ r妙
5 s1 u4 ]1 a# H9 W+ h# U( W7 @9 v; ^
Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.5 t$ E$ V/ C2 O9 R. D
1 A o' u+ K* R7 n3 }6 k3 b- b; D{V}: Indisruptable — This creature can't be disrupted.0 C8 P! ~+ E( u# N6 Y8 B
5 Z, D) y& r' {1 x. _
{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.$ b* @, `( I& B' e) Y9 g; o$ q0 j
哈, 更有趣, 小快強強強
/ N+ n6 ?1 F5 M8 k. J$ F8 j" }5 o: k Y3 Q" p( \1 T) B9 B/ E! g; ]
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.% _5 j; C& Z$ Z0 f0 r
9 P+ P( W+ g' ^5 {. O
Deathwish Dragon
4 u$ E% V; t5 ?3 E+ K6 ?{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
* q* Y) B; q# k. h2 n這個故意貼生物名稱, 因為是龍喔
0 l: C- t. x4 D. V# @. D) V9 B6 r/ |1 E* V' i3 u& A
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.6 J$ u& y Y) C' x% d6 p
: y9 r2 x. O8 M6 n9 G) ^5 {
{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
; ~4 P4 p, z3 {7 z2 u3 f7 f" |9 v2 m* Z9 J7 ]
Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
+ D' t: u0 L9 D; ]8 V# x/ z1 J; K" C" c* z# r& a5 |5 C( F5 _
Angelstar Shrine
# U' J& x) `3 X0 a7 \$ G3 WOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll." t( t" s: m. ~: C. _* T6 g
. o Z5 z8 W H" Q4 H
Bloodcut Champion
* g# e R4 ?$ B* \' ^( mPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.. G( k! l6 s5 j s
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.6 W2 L; E- M v. ]1 R
* S b' D8 O0 A: w1 [
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.: ~* H) \$ |% Y* a ~+ N
* \8 B" Q( t( ^: o5 d5 ~1 L& Y{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.! T" H, R! e! ]) n% f- E4 ^; r; {! R
7 i2 A3 U; q5 W! ?[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|