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參考1 M5 S* u- K0 Z8 n& ~3 S+ W6 w
Night Fusion FAQ
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說些有特色的, f; S' }6 N P. l& g7 E
' K: G1 s5 V6 K1 I3 n* UEdged Fortune — Whenever this creature attacks, count each 1 as a {B}., h8 l( K9 k" G' S% [* D) n/ \5 E
一點的傷害變成刀鋒, 有好有壞
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9 U. G! x" t% c# o& oRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
$ y) t* A. r' G' f6 T8 @犧牲生物自己重新骰initial. ?! L2 a4 ~5 D8 H% R
避免自己骰到一跳過還不錯3 P9 f2 Y$ \$ _& p3 a% G! ]2 J1 \- K
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
8 C$ p' |4 n; P% l嗯....小快感覺生物優勢更大( O- K2 t: L" D' |% Z# @
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.! z$ J; g' ~/ \
血神廟真的不算什麼
, u b, o* p( X1 J, U小快轉中大型不容小覷
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0 j. k. H+ R0 m6 LDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.$ M% w- ^" ]& B- K% N3 V
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6 F6 f0 A5 `; t2 c1 O5 E. s3 W7 M9 [Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.: w, v& s5 d) H X9 ]
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.6 ~+ Z& o* ?7 S1 w/ q1 Z' G2 P9 F1 g
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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* a3 S( @" F8 b8 u- pDeathwish Dragon
9 z: s) d8 e4 a* \$ N" S, W+ x{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)8 h g! `* ~) R" x& g ~& }
這個故意貼生物名稱, 因為是龍喔+ W# ]/ a4 j& a: q m9 B9 O8 J
* K5 F( G; l7 F! @; kValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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2 o8 K* Y* T) T8 E5 P* F& F4 M; n7 Q{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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- v4 C" `1 Q* }5 DOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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. }& d# X3 F3 e- w3 U# {* AAngelstar Shrine
6 }4 B9 U& {( t4 W9 fOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.- Y: N( k0 u7 k: S: r
& x* o3 w4 L. E& m- x, _3 y- TBloodcut Champion; ^; u$ {6 P' |" @3 f. O
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
: g! h6 q" ]+ k3 R+ e+ [Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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' Q: z& E( E3 J* H, L' A[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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