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參考
+ z* a+ Q6 c: |% p( zNight Fusion FAQ2 q. K/ i( [4 U+ s" Q" d; n$ Z: V
/ ~. P5 G2 w J" b6 f說些有特色的4 l1 V i7 f- [" a' u3 f2 O! B
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
; m5 X+ ^2 [" X: I, G4 Z, @* P一點的傷害變成刀鋒, 有好有壞8 A1 s# g3 |. ^' z2 O7 a* m
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
% G( j2 g9 X M& R犧牲生物自己重新骰initial
, R" }6 m) n- Z. e8 u避免自己骰到一跳過還不錯9 X$ b9 r; @5 R6 Y: w$ \
或是對方骰3你骰2
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6 }4 y Z5 c* G{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
2 M4 ~# t& w# {& L6 c嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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( c$ j7 t, w* Z: A* R( _Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.( c5 h u8 G, i! K
血神廟真的不算什麼. {( h6 C0 p/ X
小快轉中大型不容小覷
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; t1 T# Y3 O9 | Y2 L1 rDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.9 B% R9 o# b1 v) t& o5 M
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.9 E) ?- R7 o9 I; C$ N: s- a% p
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{V}: Indisruptable — This creature can't be disrupted.& Y3 k9 |- d; A- S+ @/ _# n
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
7 s4 c1 \( p7 Y7 ?! @哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
2 Y7 `" k2 P+ h$ R+ W+ K- u
! C3 M7 ]2 L; a3 t7 q fDeathwish Dragon) Y+ q5 W$ \. S, w, N! o& ?- l
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
4 X& z3 Y$ ?* G, \9 [這個故意貼生物名稱, 因為是龍喔
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& A; B7 j7 H9 o3 XValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 c8 L R* z i1 _% f- j7 k, Q- B
9 D% f8 m" N# G; N' Q{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.5 g$ x. q p1 c$ v, a* x
5 G. l6 t; O R: X& N4 S3 @Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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% L5 m" }/ d% O, w" Y& S2 @Angelstar Shrine& u% K: l( ?; D' `1 D! o
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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$ j, h7 q6 i& ]2 bBloodcut Champion
( ^% j7 ?; ?# n! Q$ q2 W. l; A yPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.1 b' N9 C |4 {9 z% |3 C/ E' W+ p
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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0 H9 T+ ~2 B- U3 s- m- s{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.8 P& e1 Y; o \5 {2 W
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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