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參考9 L1 L/ {1 C, s- D& l: l
Night Fusion FAQ
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( q: W5 n* r5 y1 c說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
y0 s2 k3 `- W2 _6 V' p一點的傷害變成刀鋒, 有好有壞
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& v. i" s7 K3 c# N0 J2 G* pRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
2 B$ Q- E/ k- n) p6 F犧牲生物自己重新骰initial
: c( v5 y2 g% c- l避免自己骰到一跳過還不錯
5 `& w% Z- C9 T; O或是對方骰3你骰22 d) F, d; |( b* J& O; m5 c
; a& M* Z3 f5 M4 K5 f; b5 \: @{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
, F4 J6 n+ Q0 h5 C嗯....小快感覺生物優勢更大
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- R! E) [7 ^) o$ qEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.* L9 M# O K$ r' a# a8 |. a1 f) y
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.7 k$ i, i; [2 u7 ` a% R
血神廟真的不算什麼/ L! B7 v# Z% F7 H2 E) D
小快轉中大型不容小覷2 k) R K3 R( [5 {, P5 I% u1 ?, l# |
2 w3 G% r( O8 @2 wDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points. ?+ \* |% R% _: {5 s
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2 N; T' {4 n1 L' ]9 w! J& Z& F7 xFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.; b; h# M4 F$ E g% q5 c$ |; ^3 _
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{V}: Indisruptable — This creature can't be disrupted./ M( y/ R& J8 m% C1 n0 ?' ~
" F2 [* F3 E6 i! x. ^2 R4 J- g9 M$ f{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
6 V: L& U+ H, `, N# N- g3 r{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
7 S t( L, M- h4 a" c( {這個故意貼生物名稱, 因為是龍喔9 K/ l8 B$ _& s0 z
; \2 p( M" Y& U1 C" b7 K$ ^Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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: |% q3 S' }1 n- ^* H S. w{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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4 q6 A5 a/ u! f. E; }# A. [; wAngelstar Shrine
$ I7 |4 l) j" ?, i, `5 GOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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; u: M8 y: n9 aBloodcut Champion, h0 Q5 S; c7 z( D. {0 @: M5 |
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
5 I& @; a* C; u BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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3 T% z* }: T/ i+ _, J[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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