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參考
2 j5 c( z6 b5 C4 c: k9 g% E! H4 gNight Fusion FAQ& s# Y9 f! c' S ` b- i8 I
. s! P/ D! [3 v3 s( D4 _說些有特色的. K# j- g6 P4 o, ?* A
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
" Q2 h& X$ u) z' H3 X) C# }1 Y一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
3 y) T6 l5 ~ @7 w! j* F. H犧牲生物自己重新骰initial3 N) D' [7 [: a; w) r* N2 I
避免自己骰到一跳過還不錯- o& Y/ T; u5 J5 v( N
或是對方骰3你骰20 Y. E8 T+ M1 h; p- k% _
# M \# M# V* O) u) U8 z- F{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.4 q' [, E* [& G
嗯....小快感覺生物優勢更大
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( X2 o7 U: `0 h: O, g9 h$ @Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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. w4 }) b; s2 }# ~/ I ]4 M( EDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.! o9 V: o. O6 C* u; |6 B7 @5 ?
血神廟真的不算什麼6 q3 p2 l, M; d/ c
小快轉中大型不容小覷0 N* W1 t4 X' _- `1 b
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.& `2 O: J$ z$ l6 u
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0 h& P! Z5 q; ?# LFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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[" ^. @* M" G) J' }) q' Z0 j5 N{V}: Indisruptable — This creature can't be disrupted.
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& ]9 l" @5 k0 ?' s+ g{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
8 Z5 r- `, ^8 M! J哈, 更有趣, 小快強強強
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1 J' M$ I7 o" ?* \{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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. }8 B% h" Q+ `5 d* `& }Deathwish Dragon
, B. ? j: q/ ` D{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)! E' Z8 _; N; T# v- w5 ]0 w8 a4 F
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell." X; x+ q+ v8 A% b. ^& a9 h0 m" ~& g
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.7 x4 s A$ n* [( i( g
: c( w! Y6 X( o/ ]* i) N9 IOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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$ Q8 r* D( d2 ~/ mAngelstar Shrine& A7 r/ O- x. O, a) L, g
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.* ^7 B5 |0 C" L
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Bloodcut Champion H2 }% l, d1 z' G: F5 b
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
3 f, T: W+ G. E gValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 V# l$ x, ?4 Z# y `
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.9 |* ] ~' Q. b' b9 M. `6 Q' D
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.) y+ N2 s* |6 w' \/ V& d( ?
- Q, V7 a& N) Y7 L" W) |% B8 n, V[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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