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參考7 z# } |! \+ [& R. s' C
Night Fusion FAQ- ^& h5 z6 I, N/ {- f
% y8 H- D: ~1 ~1 V' W說些有特色的
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8 l) y' w q: x8 ^Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
}7 j5 T, T. r% @: e0 h$ m$ h一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
! }, M+ E6 P0 |$ O, P& i: L犧牲生物自己重新骰initial7 E1 _7 M) K0 Q1 K
避免自己骰到一跳過還不錯
4 o8 z& M+ [) p) X6 A或是對方骰3你骰2
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/ }. S' H0 e/ L& t% i+ x7 E+ ?/ X{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
# L$ X6 T9 V4 `* {2 v4 E3 H ^嗯....小快感覺生物優勢更大% W# t6 U. c7 y7 m" R$ A5 T
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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3 M3 `6 C; m; RDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 F, |) ^& r7 d& P
血神廟真的不算什麼: H% p* z& x* L w8 a- k
小快轉中大型不容小覷2 E' ?; O" y. Y# I$ Z1 U) ?
2 Z/ T9 ~* m% P& EDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
! R% T- K9 M9 `! y' Q妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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. j: ]% U/ K2 L) b6 }; X) y{V}: Indisruptable — This creature can't be disrupted.) C5 S% h, B& Q( h9 ]2 S. B
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
k. b- w! l3 v9 Y9 J7 ?$ V哈, 更有趣, 小快強強強9 X" u# m3 N. ^9 `" q3 }2 U
% m2 e( \4 w3 R# I$ ~! W+ G{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.2 ]& y0 r; G9 o6 t
9 Z% x* \% A' y( VDeathwish Dragon3 Y; n) l/ c- I/ d3 A
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
# R {& a+ w n1 m- W這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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9 X6 N7 y+ \: d3 |- ~{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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! z+ \& h3 @# V' ]0 x; Q- }Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.$ |/ g3 H/ r( Q2 S3 z% }8 }, B' m
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Angelstar Shrine
8 x: K( T! N! U+ l; f" H/ DOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 Q/ I/ T/ Y1 v4 U! Z. I
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Bloodcut Champion7 f I. Y0 e: P# K+ A0 g
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
% f. I' L( P: Z5 a+ c2 i7 F4 lValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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; [' w; \; ]1 a1 C8 ]9 V2 _. u9 U{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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0 F1 E% o9 ?) O! t( O[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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