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參考
+ A" m0 I7 w) Y7 GNight Fusion FAQ# f) Z- n9 V( A. o4 W
* u7 W- s* w1 Y說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.. c& c; I: j( Q
一點的傷害變成刀鋒, 有好有壞" j* z) v- k/ J O4 R' q
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
& |/ Q# o! S8 m4 N犧牲生物自己重新骰initial
! Q. j2 v- X" O) `5 R# t& q避免自己骰到一跳過還不錯
# O: N( C1 A% y) |9 P或是對方骰3你骰2
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5 f s W. m, d, Q8 ~{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.7 [ s- A, o+ L; e- P. M
嗯....小快感覺生物優勢更大6 D5 h v- {% p. m) N
' l) K7 I9 Q! ~9 |) [Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.% q0 ^( Z$ K+ [+ v
* i" o; \' s0 cDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
' [# D2 V0 a0 ~7 }! x' b$ I9 y血神廟真的不算什麼6 f' @7 l) w7 S/ G8 H$ _
小快轉中大型不容小覷) G4 N$ t r& B
% n1 C9 G A8 s* v( rDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
$ P2 z$ Z) ?% ^9 Y; C8 P妙8 f$ q) s+ y C4 b- p, u$ i9 V9 G
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.9 x, H4 x. |0 h. A5 ^& A# M! z+ b
" K3 p* \( E8 |5 J' o- z S5 T0 s{V}: Indisruptable — This creature can't be disrupted.
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2 e" l4 S: {, `; z# T' _; e/ l{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.2 S; `& f1 {% W2 q3 j
哈, 更有趣, 小快強強強
# N* h+ X5 L G! g- {( c: a/ A5 }" n1 I% J/ X5 s5 b) N7 u
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell." D, _1 @7 o- _% E+ \& c2 m
; U) l7 n# }# C9 }Deathwish Dragon, ?% J; }8 F' q4 A5 O2 o. \; p
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)" T% c2 F3 P: M4 g) {
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally." K8 |6 N3 ]% h% N$ z/ m7 S
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.5 q3 e1 ?8 j' |: `9 C* R9 n$ n, I4 a& s
' V6 p L' e) h, C! B W' Q# uAngelstar Shrine
9 M& Z4 S; J3 [* `& J4 s& d! JOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! i7 u: n( e5 ] P" q0 J; A) W
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Bloodcut Champion) {4 t/ B* ~! h1 a
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.8 M1 o+ f, B# L8 f* q" u; h/ O
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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' R! Q0 F# o# X6 vRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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) e3 r7 c* d- b( K T x/ n{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.8 a+ ?0 z* Y5 p+ ~8 h
: k1 S9 K0 \; Z[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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