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參考/ x: F; X6 ]9 i
Night Fusion FAQ
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6 C2 |3 u5 G2 d1 ]. ~: H說些有特色的1 h* d6 G: x3 L2 v/ i6 T" C9 X
+ c* z0 W6 \: N6 H$ {4 LEdged Fortune — Whenever this creature attacks, count each 1 as a {B}." @* E1 z: g8 {4 j
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.+ j# N0 a- B5 T* E8 m) R: q
犧牲生物自己重新骰initial
& \7 `% t0 Q! [0 K- Y避免自己骰到一跳過還不錯
6 j- G3 y! {4 x. i3 y或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
$ `) @ _! N+ w0 b. U嗯....小快感覺生物優勢更大) K6 T1 a! U$ `3 B" |" n0 M, R9 ~9 K
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
Z$ L/ e6 v: z血神廟真的不算什麼
2 J7 J }, L1 g K, }( g小快轉中大型不容小覷- o) z- X" o" V: U5 Z( H
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.' F' J, U! U- [- k( W) Z+ m4 ] l
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4 N% b, |. A% g- E( x2 v2 t$ \Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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( W5 f' T9 |7 w; k. n% ]0 N% W{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.0 ]. m4 w( a' `& i/ C* Y/ a9 b
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.$ q% t5 L1 k6 j% |. ~3 W* {
- }5 u( P5 y6 R4 }2 sDeathwish Dragon, x# r& w" \+ |( w6 B
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
3 v) l$ C9 e) g( u4 E這個故意貼生物名稱, 因為是龍喔0 P$ K7 ^5 V4 }( Q6 Y
8 c8 f+ {; W T' |Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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: i1 Z0 i1 N) u; g& sOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.$ v0 y' z2 j; J9 q7 x* X
6 Z9 R; x7 k" u- `. eAngelstar Shrine0 |% V) z1 ~5 L" r
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.0 `* r/ {9 v9 F4 C7 `0 s. J7 o7 i
/ v8 n* s6 z5 g1 gBloodcut Champion
1 i" a- C% f3 q8 R! APassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
8 G% @3 e) i- H! v8 S: m5 f5 oValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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7 ^& H' \6 _) L" Z- ]# SRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.4 w9 a: I6 t# ~: V/ Y7 u* z
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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