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參考! T+ x( g: M9 Y k
Night Fusion FAQ# J4 z: ^. ^! n. c, S( J
5 C- |3 N4 n- `說些有特色的
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& y$ r1 `# i8 A8 Z: V0 NEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.: E8 w Q' a [4 _! M! i+ [
一點的傷害變成刀鋒, 有好有壞/ {) k4 K! Q: g# E! }
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
5 ?; S2 {7 N+ z5 |, f犧牲生物自己重新骰initial
8 S' ?9 I$ o0 c# X避免自己骰到一跳過還不錯# J4 P0 l; H) A* h( z1 O9 n$ L$ N
或是對方骰3你骰26 j0 L- \$ i* E* H. @
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.: ]9 {; o6 K/ o/ x) R9 T3 _7 v
嗯....小快感覺生物優勢更大/ }2 d6 _/ {: [. L: J+ J
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.) {/ Y/ D4 M9 A' q x! ~
6 b- @1 u U0 m1 m. dDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.5 Q- {! V5 I* x3 m3 r' b: H
血神廟真的不算什麼. r2 g! k: z7 y5 _5 Q4 S. r
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.) K4 i2 ]' I! s. t* k% x
妙5 ~8 M4 e) N- [' R" a( Q
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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1 `- Z& d6 p8 z1 U6 E4 |9 e{V}: Indisruptable — This creature can't be disrupted.0 V4 G& ~5 q/ D9 {5 c# [/ h7 f
5 Y7 z( X: Y/ {( o J% w" b8 S. L{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
" n5 Z* ~5 b2 D9 g哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.% \& N( I% f' p& |3 Y9 u; o# {: w
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Deathwish Dragon9 D( I7 M/ \4 v# X6 M! ?
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
( @# L, P% k) S8 P0 |這個故意貼生物名稱, 因為是龍喔- ^# N: C$ e+ ^/ D* k0 L3 Z# H2 o
# M Q) B J/ q9 M( C1 YValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.# ~- D5 \( r8 ]. J7 x
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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3 }$ T( @1 [$ P9 LOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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) J3 h" O+ A' {2 ]7 p% h6 mAngelstar Shrine
' h: C2 {( B9 g% D( E' w1 M: dOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.: W, F$ P$ Y; [$ a: ]" I+ F
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Bloodcut Champion
" S+ b" q! f6 A# }# J: Q9 _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
- S H1 Z- ]- o3 t5 |Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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8 r* ^ P1 Z& ~2 XRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.$ y, {- R# \! t
7 t9 ^8 Z6 Z4 M% ]{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.& f! M: c0 }6 @. c! W I
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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