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參考
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說些有特色的% b. J. h# Z0 @! M
* z- A" z5 Z* Z& H" d+ VEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
" J. `) p5 ]5 a2 |3 d; [1 D一點的傷害變成刀鋒, 有好有壞- b7 Y( Z% Q1 p+ H% v; C1 ^
# f# c3 _% Q$ X6 A4 QRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
% {; z7 o, B: \3 P# f犧牲生物自己重新骰initial, g. I0 L' m7 L) N
避免自己骰到一跳過還不錯
1 R6 N- x& }* x1 y或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.& r7 u3 H4 N: p( {
嗯....小快感覺生物優勢更大# M/ h! ]' I0 l- L
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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7 @+ Y1 J$ W; x; \' a7 kDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
5 a8 x1 K& u2 A' G; _/ d! B* [8 Z. q血神廟真的不算什麼- V7 K+ X; p; ?: n( O
小快轉中大型不容小覷
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( K2 b9 m& t# @ Z# _Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
8 M. g8 E; j& T( y8 | b3 N妙
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* O- v$ L+ s+ r1 u# x: KFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.
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+ A! E' r$ s' O' [{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.! i; _( p. G J! s( p2 d+ y$ z1 j; D
哈, 更有趣, 小快強強強* _6 b: T4 c0 t4 Z. o$ U
. f9 w5 u6 O6 M{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon7 Y" v% |, n# R+ n
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
0 L/ Q8 G- E' \9 ]- E這個故意貼生物名稱, 因為是龍喔& \' ^* }. D! F
% ]+ j/ r8 O4 @+ d# nValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.9 Y6 d* k/ R; u* Y- t: |# U
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.& ]2 ?- t3 ^: {+ Y$ }
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Angelstar Shrine2 N1 o4 _, ?* Y/ X
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.% K$ Z7 y" c+ \7 b( W& P8 D' V+ p
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Bloodcut Champion9 d: [+ X, V+ a. i, x- g
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.0 T! G( t8 V- F# W. c G# _
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.: {! p$ T6 o% M( U2 k- f5 `
. R; q7 c" |6 h5 M4 D) o: h6 v[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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