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參考$ D9 v. X$ f8 l; [! V: A- q n
Night Fusion FAQ/ ^% _! w7 ~4 C" v3 A3 x
* Q' L" T5 V* X) a7 Q$ w9 K: f5 A說些有特色的
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, t, _& p) G$ iEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.: J% {$ y; ]$ R' r$ o3 O
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes./ u% `- W c' P
犧牲生物自己重新骰initial
. r6 n8 L2 z" [避免自己骰到一跳過還不錯
0 b) }$ t# @! f7 ?# x2 G或是對方骰3你骰2; {) r" Q M# x! H$ z
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.- x- x6 d! E: P3 x: F
嗯....小快感覺生物優勢更大; N8 O9 E' X" A
' V% P L2 A% v9 Q$ z8 P6 @7 rEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.5 a# Z$ o, l1 C: G
# J* W# t0 D$ w/ r. L4 J( ^Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.+ d. ~! v" G Z$ \
血神廟真的不算什麼
% v5 u! R5 Z: x6 i小快轉中大型不容小覷
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$ {! }0 J4 M! m( e( i2 O l' nDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.$ C: s2 _: }! u9 E) W( v
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{V}: Indisruptable — This creature can't be disrupted.9 E* v& _- M3 B. f6 P
J8 W. w+ H: R- D" f{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.8 P" R& }+ `+ Y5 X; J
哈, 更有趣, 小快強強強0 Z, t7 A( s; g
/ f" m/ H! X- g4 k1 B. I \{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.& E" L& L- n g( |8 V. \
! Q7 ~/ T' _* l- DDeathwish Dragon C# e' _% x6 g) R+ Z
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)! @* F9 K+ b2 W2 C# t
這個故意貼生物名稱, 因為是龍喔
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& g% `0 Q1 Q: L$ J* n- i5 R4 dValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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2 q5 u1 v" f* H! ?2 m& T* B; f{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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% C( k# C- y" @' i4 f$ a4 aOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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( c c7 X# Z+ WAngelstar Shrine
- Z! R7 V$ b4 ^' ?Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion( w# d" T! M5 R5 h% [/ P8 f$ Z$ m
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
$ {% J3 {& A) P* O1 k1 A/ MValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.4 @: Z, B' ?* r4 A; `: a% P5 `
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.9 K! h/ J1 F6 b+ ~ Z8 F( C
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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4 v9 o! c4 K% n. ]- T9 n. q' A[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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