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參考
3 W% O1 }" h: F. |Night Fusion FAQ7 ^/ s/ V, [' v) M/ F5 m
. M: {% g2 `" l- ^* h5 @( q說些有特色的
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" M+ p4 j7 m) a" a6 [' MEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
* [" j# g5 ^- x7 Y9 {' `/ a. I一點的傷害變成刀鋒, 有好有壞
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# ~* @) ]# W; G) i: pRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
6 _% G8 y. c7 b/ g犧牲生物自己重新骰initial
9 M! T# w; Y, J0 ?3 ^8 [; I, @; P避免自己骰到一跳過還不錯
' l5 I- b: w; u0 l1 z' G% Q6 S或是對方骰3你骰2( r" }1 [6 Y/ E; B6 o
8 J* z! N [9 F3 u& A) {{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.# I6 M2 f3 `" n# U- [& y& N
嗯....小快感覺生物優勢更大
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2 n% a) S5 E# V+ g4 J VEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.: d# r* j* c9 z0 i; _' d
血神廟真的不算什麼
3 N" B2 M+ O K8 r小快轉中大型不容小覷
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7 k. X* N) t+ ~. l9 vDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.; P$ _$ Y2 z+ g; h2 k8 Z1 t9 M$ h
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.& @% I7 W' Y- c' U# p
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{V}: Indisruptable — This creature can't be disrupted.
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$ `8 e7 @: `& E- i/ u" E{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points./ C' m8 q* @: O- ?
哈, 更有趣, 小快強強強
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9 [5 l8 W1 J4 _/ m{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.) @5 e/ N$ B' H' e z6 o
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Deathwish Dragon- }! H0 ?! R( |, R t4 x; I; n# p1 ]' I
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)! k( D/ D/ y& O( H6 N/ {$ @! g. {
這個故意貼生物名稱, 因為是龍喔3 d/ i; L/ E' i, d% }
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.3 i. M7 e9 b5 n- a
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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9 ], s# K: `4 E- L* S$ E+ o. eAngelstar Shrine8 I& j$ o8 m, B N7 t$ s& s* A. f
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.' {; ]; P+ W7 B& {2 W( K
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Bloodcut Champion
" W- l# R4 m" j& VPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
0 V/ x) g6 |6 Z8 a/ ^Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.; }) m5 n" V8 F' \
# L" M; ]0 ]4 y4 f8 `{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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