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參考& c2 f/ W3 I+ S
Night Fusion FAQ
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說些有特色的) ^" ]+ i) P3 E! d9 N( s4 y+ W+ T
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.3 G8 ^ `1 h( a7 C- @2 U% l$ x
一點的傷害變成刀鋒, 有好有壞, k$ o) v, w" A
7 |0 x: b& m; i; t) d+ Y, ERewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
J6 C/ ?& j+ L8 x, {6 d$ b犧牲生物自己重新骰initial
; j0 R9 v3 v+ z. D( L4 i3 q( m避免自己骰到一跳過還不錯4 T0 B X0 E; J* W* y% l
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
2 B6 }7 \: ]: \' i4 C; y- J嗯....小快感覺生物優勢更大6 ]7 X8 g. a; e+ g5 [ ?
' _- K3 Z: u8 L$ iEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.4 O6 A* e; x3 r& f' F4 o
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally." w7 P* F1 X% m8 G# Q! {
血神廟真的不算什麼
( d6 h+ k' X: M9 j小快轉中大型不容小覷( Q$ o: [4 {% R% K+ T* @$ I) D) d
3 H* z3 K5 p! ?Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.3 Y$ z7 Z3 Y4 e' U
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.& i# C% X1 s% _4 U
- z3 U. N( `- Y6 p{V}: Indisruptable — This creature can't be disrupted.
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' `) U. e5 }8 A& {7 `{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
3 I; e. k# o2 Y2 W% O$ S1 T哈, 更有趣, 小快強強強$ R! O+ v0 m8 ?8 `* K' y& l
/ }! [$ c5 K* U+ ^5 S{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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$ G% s' m G; l6 zDeathwish Dragon
9 ^$ ~ g& D s7 e9 n: G4 \{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)* h& U' y' w# u% {) h7 t4 A2 ?# }
這個故意貼生物名稱, 因為是龍喔8 V" J$ Y0 s' c7 g% L% `
V7 H( ]6 H# i7 C* lValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.9 R3 H- ~* s# V0 m, g) j
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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2 u+ T/ ~2 |+ B1 U/ W5 n1 [Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 X9 D' n: }2 Z0 l: C3 R- e* t
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Angelstar Shrine
( I6 [6 D( T1 f7 I# Q# wOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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7 R% I" l* ?+ N! y/ x% ^1 mBloodcut Champion
& u: I1 D4 w0 s$ \- T# SPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
) C/ k4 r3 v+ c! PValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell., k. ^. h- A# A6 Z( a7 T! V
; k7 r" C% a* t4 YRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.4 G7 r" O: } }( S c
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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