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參考
# ]( W9 N Z( B5 G2 DNight Fusion FAQ. L6 S; b1 n8 t" z5 c _6 ?) M
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說些有特色的# u0 f! N: A( ~, Y$ \
! t# ?% U0 A2 P9 J% ^$ MEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
, `6 p2 a7 ?+ I一點的傷害變成刀鋒, 有好有壞, M$ W1 i3 g m7 o, L
2 m8 |$ I8 s" u% c! SRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
6 d! r% L7 M" S3 [( T' e, g犧牲生物自己重新骰initial
& C. C/ h0 j! |9 d避免自己骰到一跳過還不錯
; Y; d7 J b, L或是對方骰3你骰2. H" Z" n+ P# e9 q& z) E* [$ G
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
0 I* L: l U: y u8 T, z嗯....小快感覺生物優勢更大
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$ f6 P) H: b3 }* G' c J7 kEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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( d+ @! o. M; k* C2 n* v3 JDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
: @1 R- X& c% J- Z$ d血神廟真的不算什麼
$ J' g- N% j- h8 v. m: T" ~小快轉中大型不容小覷* [7 F7 f8 p2 f; }
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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. a/ a+ g5 F ^+ y B/ q' U2 dFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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6 c; U3 |/ n" c{V}: Indisruptable — This creature can't be disrupted.- G3 u% E$ S0 S; I
5 b/ A- o# M E3 `( X5 M{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.$ S9 Q6 |7 C0 K0 [' I
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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/ v1 X7 ?0 F* J2 r! w% ^2 }' m( uDeathwish Dragon" c* T5 C" k. s( Y; b* M
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)) R1 X9 [6 O2 f
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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5 Y5 @) f1 o5 M( Z$ J2 GOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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, z2 ]6 b+ C6 e7 s5 nAngelstar Shrine1 v' D+ k' b, c
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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5 E6 `" P0 \3 {3 [Bloodcut Champion
) ]% C4 A. r6 `Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
/ R# a% [1 f. j) t; JValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.7 K& O( a9 x7 S4 J; H
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.+ Q# b0 u* e7 ~
5 q% b0 u3 g( t2 b8 U0 E{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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