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參考3 ^/ K( V4 ~( s% ~: v, j! K, D
Night Fusion FAQ
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說些有特色的: H6 {0 M! o p$ \5 d
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.1 u7 z9 Z4 h' M( J+ N( Q+ \
一點的傷害變成刀鋒, 有好有壞- R/ R4 E" v: D2 n2 R
7 ^0 o3 z# L+ |4 I1 g! y2 D7 NRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
3 Y" k; ]; D; i' m3 L7 U犧牲生物自己重新骰initial
0 K. _- @" }6 q3 e避免自己骰到一跳過還不錯
( a, i- G' O0 ~' F+ S9 \2 w或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.$ I/ h! D$ |0 x/ ]2 I! F* N
嗯....小快感覺生物優勢更大% G* t, s9 O1 K y" e
7 v% v+ _0 K% u( ?0 ]: s: aEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
; r; k1 f' d9 g$ P; {! E! S! P血神廟真的不算什麼
" E4 P Z) Q1 X* p: Y, {小快轉中大型不容小覷( Z; @$ M# a0 T6 \5 f: g
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.! G$ J7 T$ {' j# A/ _0 c- T
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2 c; }0 N$ [8 |2 iFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard./ Y' ~* h6 `2 @0 f9 R
& p- M9 n3 k% Y7 A{V}: Indisruptable — This creature can't be disrupted.; B3 O+ W7 N) N% E9 k
; T' ^; x" M+ Z* p{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.# d7 S+ p* Y8 _4 p. v( ]6 h
哈, 更有趣, 小快強強強' m E n# I6 Z' v; T3 l
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. ] m. M" a' Y# c$ C# b: [
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Deathwish Dragon2 ^% q6 y! y1 d# f% [4 S% U; N$ p; C
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
8 f B. T' h* Z2 n* f這個故意貼生物名稱, 因為是龍喔
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1 u7 C! X( Z( H$ b5 V$ BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.& ]0 d) C% w, @0 j% n+ e* D- j
/ [& L( a W4 I5 ?Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
1 \* w8 H5 A4 GOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 `$ K/ Q: j+ J3 h
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Bloodcut Champion
4 h. a! z6 V& P: \1 f6 J" v1 kPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.1 n# x' z7 K6 h& m) j" g3 g8 d* c
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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( b9 \5 Z n1 r. R/ g5 SRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.+ s0 W7 Q$ j& v, q6 j5 y: _
5 X2 T- c+ N" G/ I[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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