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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下$ s" Y  e7 b8 Z: _1 c3 v7 A1 b  z
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
0 o9 O7 n, E, T; m       ETHERDANCE的,但ANIMATE DEAD會。  k1 l+ Y8 _( Z2 R$ W$ H1 L
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer7 W- J3 v9 ]& U( Y: w; f5 [
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
3 o& _4 [6 T! K% FCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.$ E0 ~4 k. E$ y4 D
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.8 b* C' [; F6 \! u$ Y& l* ?0 l; O
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 1 t- O' W3 a, B% a; b* x3 b: r
我想大家應該都已經知道,不過再說明一下
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' y8 M' o/ U+ i* F! \/ OEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發3 W! s* E) \& _- g  l  [$ R4 }( [- W" V
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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8 _5 z  l+ M' N. O所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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% w0 f5 W1 S( e+ G# d& X[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine  S! m# I4 i' [/ d. f0 `& u
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll." X# T8 k6 v9 M& S

9 i4 q. ?& r3 I2 g  ?1 x* {Miss1} is the empty diamond symbol on the attack die., M2 w1 R# j" q
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.1 k+ n: A# l: V8 W

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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
: a: K/ A+ _  O# W5 r一時間想到的
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力# Z  ~! K5 o( n: L) ]" W' {6 |
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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9 ?9 j& k* x6 a( C; ?- Q, F7 K% B另外
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One-man Army難以滋生還有多的原因
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6 t' C% D% Q& a' J  AGambit能力會受到Deny Victory的影響& _% ?" `4 {) _# |* B4 ]' a
在大蛇, 血鷹的盛行下3 Q! ?% R" r# |
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因; L- V2 z) [! B2 f
Gambit能力會受到Deny Victory的影響
* l7 S4 ~: ?0 B( Q在大蛇, 血鷹的盛行下
/ I5 Q. p5 `6 j% `& JOne-man Army不夠大隻, 會太恐怖......2 [& q/ h2 a8 k' d1 L' N- t
                     ^^^^^^^^^^^^( S1 @& b$ d$ |
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
, Y9 Z- Y  q$ u" Q3 y% T有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分# X( u: k/ h6 Z4 A' m4 U6 n
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因此Deny Victory發動的時候. M/ J" Q) G  k) W
所以Gambit就變成免費使用了
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* s1 I+ M# i4 o: M, \( f本來Deny Victory有個打法的戰略是這樣
  |, |  Z3 t% N3 E天使 + Deny Victory + 大蛇
, r' _3 `2 l$ V: W理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會7 ~( K# z! X2 M3 E8 A4 G" L; Q

- j# L  z$ H1 R. w& \5 U! G但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
! J1 c* j" H. _& ]" i+ P9 h8 y主要還是滋生點數太大
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& Y% u7 U5 m  _& \4 m+ ?3 e滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下
; s% Q8 W2 D# O3 u* KIf your opponent can't gain victory points, they can't be given victory points either. " m& p; |# h: R0 \1 {- p0 \
This means that while the Gambit abilities from the Baxar's War set can still be activated,
: s" v9 E, t3 y$ S/ j: `/ wthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.9 G+ w* @  r8 e5 l: }2 z3 ~( Q

1 l$ i& n9 Y$ E8 J7 K6 E* W3 c[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....
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/ Z" @* \6 c' P: D# f3 I唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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