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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發* q& q& t; R. [7 H8 l
       ETHERDANCE的,但ANIMATE DEAD會。8 J# N1 L$ J9 \- P: i- H7 m
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。( k, R: H3 Q* T( d8 B
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基本上,MR. FRIEND 是個搭配的好對象。: a9 d2 g, ~5 T3 S# c" g
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Zungar Winddancer, n( O3 U3 M/ |( Y/ A
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
/ D8 C; C2 l& h+ e% d6 {Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
& z5 m, v1 C- {* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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" b+ Q: J  _# ~. q7 P9 L9 d, y* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.: Y1 s$ }4 E( Z" \* Y
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
, S& k/ U# v( N" n" H3 \; t: N8 |3 G我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發. A0 U5 H9 O: R
...
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) l! I# Q) g6 \7 {& U, v( m( p The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY: u5 B9 a" z/ |1 y/ i! z

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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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' z% r2 I( c9 M3 i0 G1 f[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower* Z7 ^  {+ H. q

5 e! k7 J$ n; {. f; Q$ M1 m% B  W4 ]Angelstar Shrine
! J/ k8 L. I" H: @Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.0 I# Z! m5 R  m

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6 V! q2 t4 J) _所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
. h: K6 E# X; n: a一時間想到的
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& N4 \- a5 Q5 ~$ H: f移動小屋新思維" V  f- g6 h$ l  n" u( [; p

, W+ t  W( j1 w9 ^. q5 M1 i移動 不只是為了使用移動小屋的能力1 M& ]; o1 v' u+ a
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location" U: \# ^: h0 X5 }: X; |& Q
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另外7 t3 B) c4 p/ z4 C# @' \) f/ h

4 X" `- w2 [5 T. l8 E" UOne-man Army難以滋生還有多的原因
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& ^7 M) ?" B3 |# e+ t; l& Y6 ?9 OGambit能力會受到Deny Victory的影響6 ]1 x: q( c0 Q! f
在大蛇, 血鷹的盛行下+ C" g. z8 t- j2 F5 S6 u
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
0 j" c: b$ X" g9 k/ ~6 gGambit能力會受到Deny Victory的影響. L# u3 S0 ^0 W3 w% f% r1 r1 }( d1 A
在大蛇, 血鷹的盛行下
: o' B8 v1 |! H& {One-man Army不夠大隻, 會太恐怖......' I  V; y" `  d8 F: y; G* \. Z
                     ^^^^^^^^^^^^& b. [0 v) O6 V/ g( F( g- }
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,  J6 S/ Y( T3 `* g" M* A
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分2 Q/ s& G: P4 K- t! C7 e* T
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因此Deny Victory發動的時候7 V. q6 S0 M9 g, O
所以Gambit就變成免費使用了
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本來Deny Victory有個打法的戰略是這樣
( k) e$ h2 s2 _天使 + Deny Victory + 大蛇
# Q; P4 ?- v4 x8 Q' |& P理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
! K4 ~, E0 @7 G' p0 G. p: B3 T之後
3 [6 J+ [; j. n  K; M" f3 M大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
; p# l/ n( B/ m! V+ `, W' H主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。2 {7 C* u0 N" e/ q9 t% Q0 p6 ?

) S4 X# y: K$ XFAQ原文如下
0 R0 G7 p/ S2 xIf your opponent can't gain victory points, they can't be given victory points either. 7 @$ P  ^4 u: g6 Z
This means that while the Gambit abilities from the Baxar's War set can still be activated, 6 q6 Z7 Z& [: I* J8 c4 n  D
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.* T  Z# n1 N& n1 |
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!4 `# o5 t- G( E/ f3 j# }
是這樣嗎~~~8 B( q& p5 z5 y0 k" \) ?2 h2 N

* p' y7 C1 z/ L* b: {8 sIf your opponent can't gain victory points, they can't be given victory points either., o' }. k; z5 i# \6 v* q% v, l

8 d* {' N- |2 e# ?2 ?; b) v: s+ n完全沒注意到這句話.....: r# i1 y; F* H. I7 A0 [
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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