找回密碼
 立即註冊
搜索
查看: 8927|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下( b" p2 H& J, y- P7 L3 D/ k
/ h0 r1 n( v& l2 V
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
, r( [. l7 W9 P1 R; F, x. J/ e7 r, M/ S) b9 s$ X7 ^
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發, [8 N8 S! p% Q" C7 n$ z
       ETHERDANCE的,但ANIMATE DEAD會。0 I# C, I/ u) k/ k* s
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。$ ^* F/ H3 {5 b: N% {4 o7 G" J

; x2 v: F. u2 E, |: u基本上,MR. FRIEND 是個搭配的好對象。& k( \( Z) _& t# t: g
. m9 q3 H! [6 |' H+ f9 y# |9 n# {
Zungar Winddancer' \3 f% s1 I) j- a) j- L# G$ V
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. + N% ^, R, F1 j
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
  r! E& c+ {4 F4 s: P) k8 z* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
2 M4 L3 {4 i# _: l
3 O# l* h6 M) |4 S, r: v/ `* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.* G1 i: D: X  l8 c$ h5 C: J0 _, [
( N6 _- R( S4 q& T
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.4 _4 f2 u/ Y2 c$ k: \

. @: I; a# o/ `) f7 _; }$ V& a* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
6 g6 _4 t; |6 R4 i1 P我想大家應該都已經知道,不過再說明一下
9 z: b* n! ~+ o, R. x  s' O% J
# p1 V/ _. K9 u* h  N# qEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。" H! S7 O5 X7 a7 \

; L& T: X: B0 C" d& o* w*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
- f( ~# _8 d( f# h# D  Z ...
+ q1 ~- |9 _7 l1 N" u
& A$ w1 S0 Q' Q7 Y

/ @5 K6 L* L$ L! u The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
  v7 d# {6 C. [  i6 A
2 X7 ^4 k* x2 l+ d# a3 Z- c3 q4 E: v! Y* z5 v
3 @  q+ c( S' G' H3 i8 T

/ A/ O4 Y& u. R$ ^( X7 J& J所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
7 C) f4 E# z: U8 C2 }! @, A1 {% R- ~8 M8 `; Q& J  \
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower/ O# O6 \' M! {7 @6 O' p

- `! }5 h4 H" x' X( vAngelstar Shrine
, G, n  `& T( o; A! G' tOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
- I0 U* F% H5 B$ m) u( H
2 N3 l  J. O. U$ M$ A* {Miss1} is the empty diamond symbol on the attack die.+ I# ?' s# _8 a; F" b! N

4 N( ]6 O* m0 [) ]$ k* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
4 S7 Q& V" c5 Q9 @" Q' ?2 s: |
! y1 E2 E: L: `+ ?! m0 E+ d1 d$ C) T, u. Y6 {
+ [# w% D" g" j# y
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
$ _8 q; D# ~6 E$ M1 n$ ~8 S一時間想到的6 i- S3 a+ ?3 X# L/ ^

& e9 N( H: g1 j+ o移動小屋新思維* L% \8 g' w$ o5 z7 o  M) C% ^' L

$ ~0 r8 Z+ ?* w. s1 N0 P3 d+ j移動 不只是為了使用移動小屋的能力3 U: @# y) x3 A2 `  ?% S
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location0 e/ F9 M* i' C: u

1 D& q2 Y: m! h1 W- _8 x另外
3 ~" n2 P+ }( ^* Y. ?2 b2 f% G6 n( ~+ _/ m
& h! u- _- X) X7 GOne-man Army難以滋生還有多的原因7 Q0 E$ c: h4 u4 r
$ y7 i$ C& @2 m* @/ k
Gambit能力會受到Deny Victory的影響
* T5 g0 D/ N% w! t) |9 T3 {在大蛇, 血鷹的盛行下0 y: R& g: ^' h
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
* F6 j* v% p" @- A/ K4 fGambit能力會受到Deny Victory的影響, r( P) b4 W0 j
在大蛇, 血鷹的盛行下
* Z+ d( y+ `/ s0 X6 v. dOne-man Army不夠大隻, 會太恐怖......9 z1 R- H8 c7 \6 H
                     ^^^^^^^^^^^^
: b+ o; R$ t0 G( M3 Q不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,3 ~3 Q2 ~5 z( i& P! e
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分, p+ M: Z+ N0 r5 H  [( m" l

: n: T, }+ y0 `4 _" s2 w因此Deny Victory發動的時候; p% K8 z( B$ J9 z
所以Gambit就變成免費使用了
% y4 K5 g$ W% v5 X  c0 v% d* R3 U; ~0 p
本來Deny Victory有個打法的戰略是這樣- |% C3 X& z5 T1 x+ n0 @
天使 + Deny Victory + 大蛇
( Q7 \/ k- `8 H理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit7 ~" O: Q4 v: W) K
之後
# R8 t8 C0 h! i, u6 e; J! Y  c大蛇應該還有一到兩次的免費發動機會& r7 f8 h. [) k0 K7 M, I' Y8 {
. j$ t% d! i7 D3 a
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......7 R* z" T) F% V7 j9 x7 m* j6 N
主要還是滋生點數太大
' M9 |1 Y7 `  [7 n  D5 P4 @3 e# V9 y) _2 q8 X* @& a7 z" d
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
8 s- |. t6 T7 `( b  H1 j0 p/ L  `) w8 X9 i
FAQ原文如下
" m5 y% ~6 @7 Z" MIf your opponent can't gain victory points, they can't be given victory points either.
$ S% j! l4 B: P9 j. z) wThis means that while the Gambit abilities from the Baxar's War set can still be activated,
+ i4 h9 u1 u% {# Vthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
# U4 {3 v7 j' ~7 [9 p: ]% c  S3 |$ E9 w
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!  d8 w5 K* [. B  G& D# I
是這樣嗎~~~4 D5 b( o4 `5 ]$ `1 W9 X

* c' X5 H3 B7 w3 i( F7 l( ~$ rIf your opponent can't gain victory points, they can't be given victory points either.
7 U" d  F( t0 V5 M" S6 q, v3 X: l+ B+ x1 e! n0 T% v) p2 F
完全沒注意到這句話.....+ x' h% [7 h& H5 H

# R: |8 g" G: e) J0 p$ s/ m唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-2-2 17:01 , Processed in 0.043117 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表