找回密碼
 立即註冊
搜索
查看: 9307|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下0 ~0 z( `/ s- a$ J/ F

8 g+ T7 w3 I9 m: ^# sEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。* F0 u& T! r; t- R7 k
" ~2 h9 E4 |; @7 [4 K/ ?$ ^" g
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發" F) S# h8 ^' ], j, Q
       ETHERDANCE的,但ANIMATE DEAD會。
+ Y5 p9 [1 k; i6 c*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
+ C8 s' B, ]1 l& k3 q9 E
$ k. q/ `6 P! V, U基本上,MR. FRIEND 是個搭配的好對象。: G1 Z$ Y" d# S; V) }8 j

) A  ^1 n3 g" B5 L9 S: f  W: LZungar Winddancer/ U+ z( m2 \& V9 {
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
% Q3 N* g# }* ~8 XCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
' ~# o( t3 K- L7 Y8 o* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
/ d9 R0 M- P. i! X
* R( N+ q. K5 D* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.$ k* J4 w: `5 a# V+ q" R
; \! [* N+ ~8 h3 r' T3 P* w* y$ ~
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
6 q5 c$ f# L4 G, Y3 Y5 S9 D9 E  C1 H  u
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
& t- S' l  I+ S$ ~% w3 z; O3 {2 O$ k我想大家應該都已經知道,不過再說明一下
5 y) i/ g$ V; d' |& p8 U  s8 l1 V7 a
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
% @$ ^0 v' A) }4 l. m+ k% j; G$ Z! `! E% M
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發2 i: _8 V: {8 i/ r' b+ J
...

7 ~2 Q' e4 p- ^) {& O. N9 @# ]8 p7 q3 D" `' }4 U; X
5 Y9 C* O1 ]6 M
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
; ?+ x$ h7 e$ G  Y7 S5 h$ q9 W5 M$ Y: h/ f( A! F+ }* }  M* P, I7 N  A

$ u5 A! ~2 D. x' o7 a2 i6 p
9 o( ?+ P" F  y; E% O5 ~+ I) M4 P( v' p4 h: k; I9 J
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3, W" z! i/ ?; s
/ q1 h* l% H9 M, A0 _6 L1 o
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower) V# @& a& z! l. {& Y2 h
6 s5 x4 I2 T0 E$ g4 D: i" }; _
Angelstar Shrine
( M% G- d0 c7 L3 J. cOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
2 j. A* K) z) O' `( P0 r
$ z1 \7 k: p* F/ b1 W0 y* l3 H7 [* {Miss1} is the empty diamond symbol on the attack die.
4 [8 h' p8 `2 f( H
: ?5 s; c) T, R* y" h* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
6 Y2 k! {" L! y! ~7 F% o
' ~# B& s: l! d! n
! V; }7 g0 g+ \
2 B1 z2 N" ?8 I4 z: h  [所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區5 {. T5 P- P4 A7 e* u, P
一時間想到的
1 V" P3 G/ J% v  F5 E
" c4 v3 v  k1 j/ F1 a移動小屋新思維( H% h' k& B5 T) J

, N/ n% n. B% Z" p+ t1 Y移動 不只是為了使用移動小屋的能力$ ^  z! V- S: O) {9 u! e7 a% p+ {
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location- }0 P; ]0 ]" p2 [

- Z% }- H9 q* c" X/ X' n9 p( \另外
# A, j5 P9 W. s" X  R5 b$ z5 N' M/ }. E; g3 F! V; b$ I4 U! g
One-man Army難以滋生還有多的原因
+ {. _3 W- ^1 n' v  u+ f/ F3 _+ Y9 i* ~0 j
Gambit能力會受到Deny Victory的影響' ~9 u% G; T1 T) K* d7 {0 F. R4 c
在大蛇, 血鷹的盛行下
5 d5 B3 U& T- MOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
1 O, i! T! e5 vGambit能力會受到Deny Victory的影響2 B: ~% }1 I2 i. E5 ^0 {5 ]
在大蛇, 血鷹的盛行下
. `/ J2 O5 P  Q0 }  ], H. W, lOne-man Army不夠大隻, 會太恐怖....../ o8 l; f" t. Q
                     ^^^^^^^^^^^^
7 w+ M" J6 \7 B( ?5 J  m不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
+ H, v; [# q: Q6 t  e+ P8 H# C- G$ j$ I有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
$ y' L  T/ [3 k( K  K) e  \% e+ F7 E* V+ O: A
因此Deny Victory發動的時候
4 |2 M' u3 a; c0 A- g# r所以Gambit就變成免費使用了7 D. ~; i% }! o1 d2 C
+ b+ m  t9 x! B
本來Deny Victory有個打法的戰略是這樣
! Y. O$ F; v3 ]% e' b; @; O天使 + Deny Victory + 大蛇8 }' y5 I& C  o# b1 f0 I, @
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit; `7 u9 U2 u# q
之後
- ]/ Q# }" m5 X! i( p大蛇應該還有一到兩次的免費發動機會) Y- \3 e* ~, ^' O3 r) V# E1 h
9 k' o2 r( L2 ~7 t
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......) @: p* T- m/ [
主要還是滋生點數太大5 T  |/ r0 k. [/ a

1 P+ p: m, w9 j: H0 G) U% F- I滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。/ o! }+ ~, q2 r/ }/ N* P. e0 j4 N
5 X  b$ a7 U1 M, j* q
FAQ原文如下) w1 M' L$ O6 D' b5 r* g
If your opponent can't gain victory points, they can't be given victory points either.
8 K! @8 B/ w; h! E  T9 HThis means that while the Gambit abilities from the Baxar's War set can still be activated,
3 S7 a, K( }0 o: {! e! qthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
; {- M# }$ y4 Z% `; i& u# u% Q& P5 H) v' R: X7 x
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!6 N4 r  \0 q; a: _( ?# U; L
是這樣嗎~~~. e8 G2 i9 _& _- \
; w' s2 O0 n) ]
If your opponent can't gain victory points, they can't be given victory points either.3 i( p: p- @5 z5 |
# ]- e& b/ F) |2 @! d6 ?
完全沒注意到這句話.....
, p( ^! o2 h) T3 \0 y3 a
7 Y: i  v. P7 N) g; g/ f  i5 [唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-9 04:47 , Processed in 0.036086 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表