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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下5 X" T, q  x8 K: K
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
& Z2 j9 |/ A( s) z' k. {: Z       ETHERDANCE的,但ANIMATE DEAD會。0 C# ?* G! _8 n5 V
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。, [" K6 ?$ X! L
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer
9 s, T0 Q+ b3 o2 d' v& x% u- ]Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. / o2 X- K# x( n/ y
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
2 f: E% z7 C% v: M9 e* a  i* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.1 m% ?' H! q: O7 V; [

0 G7 z/ u, B2 E& I$ W' L* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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: q# n2 ~1 q' k" x7 x* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
* G( H* `( j8 D! Q% A7 b/ T; L我想大家應該都已經知道,不過再說明一下* }* Y- x: t% g# D5 j/ |, I* V
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發6 T7 G4 v6 f/ L6 k2 E  [2 a7 O8 f
...
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3; }1 R4 {9 a- b. I  A! Z( e
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower+ L, X# W8 q4 H& _4 }

' p% F0 W9 l: i# F& V* M  TAngelstar Shrine0 T( \/ A2 z! g4 t: m8 U1 P+ U
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 f4 V+ n- L" o4 X5 T+ Z
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* {Miss1} is the empty diamond symbol on the attack die.2 c0 e; M$ N8 B/ [7 L7 j
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1., b0 o1 b" ?: c- x
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  r  g* ]6 [* \! v; R- o7 ~所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
  F# R% Y# i6 N& L9 ?( ^一時間想到的  p( H5 p$ o) Q# x

, [1 J/ Z8 ?- R& Y移動小屋新思維' I! c4 G$ Q% w4 B1 T. `) b

8 T5 @, E; G+ ^, m- X移動 不只是為了使用移動小屋的能力$ _  J/ ?" i  H# `" K, v' J( j
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
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另外$ ]  c9 C! K2 h. W9 b
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One-man Army難以滋生還有多的原因0 F2 {$ N$ t, u1 ]- i
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Gambit能力會受到Deny Victory的影響5 x# m3 l) W' ^8 m7 _
在大蛇, 血鷹的盛行下
8 M& y8 Z& e3 {One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
8 i1 m, V9 U8 G$ DGambit能力會受到Deny Victory的影響
* E4 M( N! s; E- R0 I+ f" J; g在大蛇, 血鷹的盛行下2 \" f) v6 V- O+ o' D6 r
One-man Army不夠大隻, 會太恐怖......
9 V. d9 x  b# Y9 {& \2 P- K8 \                     ^^^^^^^^^^^^
; P8 y( b. t! \1 V/ ?  o: ?, q( `0 b1 Q# `不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
  G# A  ^( H6 d( ?1 N! o有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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  ^6 `' n- U: C0 ?- V% e) d因此Deny Victory發動的時候. i; q4 `" h! W+ E
所以Gambit就變成免費使用了' e* l0 r# w$ T1 V3 @
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本來Deny Victory有個打法的戰略是這樣
/ w; V' r5 Y* c7 B天使 + Deny Victory + 大蛇6 e3 D. n* p( c5 _5 |
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
5 [# Z2 h+ n* T+ o, _之後' R% W$ g: }+ o# E% U: e2 K
大蛇應該還有一到兩次的免費發動機會
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8 o8 _' `+ P7 s& Q  u但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......4 O6 S6 Q' z/ _5 b! _
主要還是滋生點數太大% y  i* d8 |1 j  I2 r+ f

% @' |! `. z" @/ r# n$ I4 D滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下8 a( k, x/ A# L$ a. e
If your opponent can't gain victory points, they can't be given victory points either. - {2 [( |9 K% v" c3 Z+ z7 L, n
This means that while the Gambit abilities from the Baxar's War set can still be activated,
/ {$ I; J  d1 `8 Q8 `they will have no effect as long as your opponent is under the effect of a Deny Victory ability.- o! V1 L0 y$ o
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!! ?5 f5 [7 v% d, B
是這樣嗎~~~/ c8 K; C! F. p: Y' ~) N/ P  b5 k
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If your opponent can't gain victory points, they can't be given victory points either.
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5 C9 r. I( v  R" l+ U% K9 g完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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