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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下2 t8 o$ N' ~* o. I
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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3 U" l! w, [* k- A*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
1 p. Q- W3 a" G) Q( M       ETHERDANCE的,但ANIMATE DEAD會。! Q2 u" f; x9 H& d* I
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。- C6 q2 L: T6 H: d9 t. L$ ~8 `
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基本上,MR. FRIEND 是個搭配的好對象。& w- ]. H& P8 B$ h# v) @0 x
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Zungar Winddancer
0 o4 u/ ?0 T: A7 D+ PEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.   ]4 C8 W, P3 t4 P
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
, D7 F% W, A& i) g* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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& l: y- F" J/ R& w! A2 D* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger." G5 y0 E) M' O, b7 x- X7 i
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
- _1 Y) b/ B! \+ i, E$ x! c我想大家應該都已經知道,不過再說明一下
  O8 l( L5 A; h5 Y5 O- o( c3 b) M; r8 L+ ?$ W5 D/ e
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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8 L! ~0 ^1 ^; p; b The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 35 B( u' T0 \- i! R1 E- u/ f- b
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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$ H6 e  T) `+ b; UAngelstar Shrine! s6 y9 d" j9 B* H" H% ~" {/ k
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.$ k* |( a. S0 m

) a: g$ c4 T1 p* {Miss1} is the empty diamond symbol on the attack die.9 w) [' R5 E, x5 i
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
( B3 I  Y7 Y8 ?0 a- c" @* C一時間想到的: `& ^+ @4 p! z
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移動小屋新思維) U7 y* K5 h+ f9 T$ Y. y; s2 C

: b8 F8 h+ O0 e; N3 I移動 不只是為了使用移動小屋的能力4 A1 ]7 {, a8 _0 s" ~) `0 Y5 g, c
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location! h; t5 V; U/ C  Y7 j
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另外8 s3 t! x) e8 U  c; A

5 @2 S8 l/ B1 U1 s; p  a6 _7 B) JOne-man Army難以滋生還有多的原因
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Gambit能力會受到Deny Victory的影響
" }" W, s; ^$ j/ K, b6 _在大蛇, 血鷹的盛行下
0 x. a& d' _" k4 @2 V* `* |One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
' S% o7 b" F6 g* Q7 Q+ p9 b3 E! J0 ~+ PGambit能力會受到Deny Victory的影響
5 v3 C5 A! |2 H- n在大蛇, 血鷹的盛行下
, _9 a5 k; n& a6 [: V' \1 z. cOne-man Army不夠大隻, 會太恐怖......+ m; l( C5 C! i9 d% B
                     ^^^^^^^^^^^^
+ W( B- p9 O4 J: T0 S8 P! X8 @% z不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,9 N$ H$ r1 H% A- i
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分' j% A- D; ~! J/ G0 e7 j
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因此Deny Victory發動的時候/ M8 {- }" a+ r7 a6 s' j+ W
所以Gambit就變成免費使用了# ~2 O2 n" O% J& w* E9 k
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本來Deny Victory有個打法的戰略是這樣
3 U9 p5 V+ J1 v2 D" g. p天使 + Deny Victory + 大蛇
3 M1 I0 H1 s; m" E理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit& ]) T  }- F/ @2 L7 N3 S  e' m
之後
; l6 c% X8 N0 ]大蛇應該還有一到兩次的免費發動機會4 Y; l; ^/ u, E& ^" G9 _! ?1 s
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......+ l" g4 Y5 Q3 ]- e. e" U
主要還是滋生點數太大# p- R; u& _+ f6 ^2 B' E

$ g# G$ l% Z! o+ u5 v* O$ C滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。( W6 U& z! M! E# x) F  X( I2 L
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FAQ原文如下. _8 U- h* X- [) A8 V9 _
If your opponent can't gain victory points, they can't be given victory points either. 6 X8 R' R: o0 _
This means that while the Gambit abilities from the Baxar's War set can still be activated,
1 i" A9 B7 ]8 {8 P/ Xthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
$ p# {' }. N; l7 W是這樣嗎~~~3 k5 q) n! a0 h0 i( l1 `
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If your opponent can't gain victory points, they can't be given victory points either.) j) U4 F$ O4 j7 N, H8 `
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完全沒注意到這句話.....# x. J& o) N+ J( E4 \

0 n( |) ?- A! E唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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