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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下. x$ U7 B+ P" p' l- F, u- |/ \& ~
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。$ h9 ?; U' @, H
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
! S/ L$ i8 u8 ~# o$ Z: K' J       ETHERDANCE的,但ANIMATE DEAD會。& U. e& s4 k& ]2 O5 n
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer! x  Q! w4 T. ]9 o
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
; `9 l/ ~# {( n% }1 U' g6 T! fCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.2 Q6 a, ]7 p6 C) n- P
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.* g2 n5 F6 X% M: q- ^

' K8 e1 E4 f6 Z, \' x8 _* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.5 _/ L$ T& V' z: y' Q5 I/ ^5 M; {* f

: L. N+ J/ U; N; m8 H* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
! P" t& f9 {! i$ v, R/ s; Q! Q: J我想大家應該都已經知道,不過再說明一下. `' F3 L& `$ _
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。1 D+ R7 c8 d9 v4 a
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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% c1 ?: y4 v; g! @ The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower7 ?# G1 u2 z& u: K$ n% i& f
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Angelstar Shrine
4 j6 L% @3 e# o" @- \Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! x6 D! i; W: |# w

) i8 m: v" u3 f0 z( o. {: K8 @8 c* {Miss1} is the empty diamond symbol on the attack die.$ w7 A; [7 t( C+ h* T7 r2 }  P
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* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.) N( @, ]; a( y) w; y  N, B) i$ O
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+ g" Z  e! v: G* J+ X1 v所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
+ z" D5 H2 D9 E2 u+ h一時間想到的0 M& `2 I( Z- g& g+ q3 [% m

4 H7 d6 A/ X6 V移動小屋新思維
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移動 不只是為了使用移動小屋的能力+ |3 J2 k5 R2 N: `% v
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location' \& O" P# u/ i9 s4 q- E  A
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另外4 A* O- m3 p' e& g

0 I" K: H! y. e3 t- o, @) GOne-man Army難以滋生還有多的原因9 w  Q. b# P2 x$ v9 K' z
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Gambit能力會受到Deny Victory的影響7 t1 s3 R, r, U' F, @
在大蛇, 血鷹的盛行下% E2 I3 j# f5 K3 X1 H4 H# r
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因. ]5 l1 n" t& {
Gambit能力會受到Deny Victory的影響$ N- ^# R* G' e" r* C/ t( [
在大蛇, 血鷹的盛行下: B5 o5 l' ], {: u& o( Z
One-man Army不夠大隻, 會太恐怖....... ?: V* s: B  I; n( Z2 @9 a6 r
                     ^^^^^^^^^^^^
; u( Q3 z1 K. V' t- k) u% U/ V不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
$ S: w3 J, v7 e( c8 p/ o% Z有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
+ X' J! Y% Z2 ]8 ]4 \6 c/ P' i所以Gambit就變成免費使用了
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本來Deny Victory有個打法的戰略是這樣
* a& l( T  H! q/ q( J: R, d天使 + Deny Victory + 大蛇  B# K0 G9 f1 w% p" [
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit6 @! X! b, m! N) p# d6 o
之後
$ t2 ?3 p5 i) F/ F: T  @& x7 o% S5 \大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
- h3 u0 p2 `+ ]2 G, v1 ]主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。, C( Q5 y- K0 B: t# h" ?. e- _

& B2 @1 G% X' l7 ]& NFAQ原文如下
' h# S1 N. q; f# k! }, C0 ^, dIf your opponent can't gain victory points, they can't be given victory points either. / E5 E' R$ @$ \0 N0 ?7 n/ O) r1 q
This means that while the Gambit abilities from the Baxar's War set can still be activated,
3 q% _/ K, }% I7 ^they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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6 x3 Q- R$ H* J: ]4 M- q$ E[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!) K$ F% N, c3 u- I1 j$ V' Y
是這樣嗎~~~" M* \# j" _: n  F! N

: [' ~% W9 w4 j3 C) ]If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....
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, I4 b1 H+ v0 h& Q唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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