找回密碼
 立即註冊
搜索
查看: 8782|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
1 O6 [3 I6 s/ t; @! t$ v5 f/ C2 M- B3 ]$ o; [( N
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。4 g! ]  c6 |$ b5 O6 u6 e
: C8 h2 m% I( K! q6 w
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發5 k3 i9 _8 z/ p/ R$ R
       ETHERDANCE的,但ANIMATE DEAD會。$ q: ]) f4 f& |& M
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。3 u" O: P4 D/ m: @- B8 j% X4 t) V) V
& k! c* |. |; v7 g8 c
基本上,MR. FRIEND 是個搭配的好對象。
- g0 \0 Q- K$ i2 p3 @/ \( z' L
; E+ t3 t( a. U$ _: `' P$ C% J$ rZungar Winddancer
" Y% {2 l/ W4 e+ `, }/ F5 i, PEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. & T4 p9 f. M, `9 H8 O5 I: J5 G
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
! F' }; X+ P8 [8 n" r* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.* W  h/ \4 N2 a) H1 p3 m# E/ N7 Z

4 x# ?! [) a6 C; c# B: m  C/ _4 X* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.( M+ p9 n* V  L; G" `7 p- @
, ?& ^, [6 ?; @5 j5 h; Z
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
& K4 q" y& o* c% T$ X1 ^" }" l8 m
8 f# k- b$ B8 B/ R* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 $ X9 h$ Q! y) Q
我想大家應該都已經知道,不過再說明一下
9 H; R; ]- H' Z; {6 S2 q6 @2 r" u
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
+ j; A; N2 s) M& B! P: K
# J+ U' F2 j' N*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
5 s9 L! i5 |5 Q$ R& X, I5 X ...
+ V. j4 o2 M& E0 \$ _2 a" B5 q

- H& i6 \" s# ~  }
& {8 B8 [* D) Z6 O- }! H The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
4 A; t9 o; G! v
0 X: q' B5 b. u& ^, R% ?
% c4 z( h2 c$ D" P0 u7 E. a3 L
4 y* [/ D0 p$ b& ~) t8 D, ^/ J. ~( W5 }/ F3 F" R
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
3 s6 l/ c9 O7 F4 d& P* j# I/ m0 ^8 |7 m' |2 @+ u
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower: I. J  ]# w$ G8 {) ~

6 P  b; M/ w4 R. D1 y& ^Angelstar Shrine
* F) B, ]! P0 e2 u& @$ b4 N( x: pOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.. g8 Q1 Z. f( V0 P+ ~& S5 A
* h) s. h7 H9 H3 ^
* {Miss1} is the empty diamond symbol on the attack die.
: u2 S' [5 s. Q& W; v8 w& R. l, T2 k4 E$ W7 P* L! H5 O3 X
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.  \+ Y1 e: D! D2 \% z$ ^

1 G3 K7 K( q. D# N. n  H* O/ L9 v( R( ?  R1 f$ e$ W. I' [% C
7 R. D" `4 n, @$ ^  I4 \- j8 [' h4 h
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區+ ^6 S" A9 u$ \8 r5 W4 }$ s& t- i
一時間想到的7 [' y' C9 q, i4 n- C
" Z% l2 O& h& [- _, D! g1 A# |
移動小屋新思維. z( ]) i: _) _0 `. v9 y
: w" I# W# \* a. b& J+ C
移動 不只是為了使用移動小屋的能力. W* R" e! k, T/ [9 U$ Y
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location& |: c; ~' ]- R- ?
% y! H7 c* T: J5 ]1 u0 @
另外
0 B  R+ ]% E$ k! _- T
8 B$ `6 ^8 y1 t. d) d4 n1 oOne-man Army難以滋生還有多的原因
% k& K5 y( D4 N
% h2 u3 r- |5 V/ X- W4 B1 T, u1 OGambit能力會受到Deny Victory的影響
6 ^2 ]' e2 F( r# e0 s4 Q$ b在大蛇, 血鷹的盛行下
/ W/ r3 y% l5 p, Y9 ?+ BOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
" X9 I/ o2 m* Y% [. @: AGambit能力會受到Deny Victory的影響
8 s0 D" z$ a7 S/ U) S在大蛇, 血鷹的盛行下. f8 I7 K+ D6 A+ v
One-man Army不夠大隻, 會太恐怖....... j6 J7 V' |/ C5 R5 T. x8 N4 X2 K
                     ^^^^^^^^^^^^+ T. t: G8 o' `& J, l
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
0 A9 W9 y# F$ j( |7 K( b& a' |. U有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分7 C" e: d# E5 d2 \

) R5 ]1 e! W. p& i" p6 ]4 [6 {; ^; O因此Deny Victory發動的時候
3 r, y6 w8 T  `5 k. K. M8 A3 z7 Q所以Gambit就變成免費使用了
5 `9 t  U, Z; a0 i. m" ^. m1 W; w
& E, W6 O2 t3 q5 V! @6 v2 w本來Deny Victory有個打法的戰略是這樣- C' p' y; `8 C( e5 k% O" m3 V
天使 + Deny Victory + 大蛇
7 [' @( K* f+ u4 n3 u! ?, m& J理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit% V3 D, n7 G3 |% N8 }* z& N2 d7 E$ Q
之後) }& C, a  {9 Z% x7 M, ]
大蛇應該還有一到兩次的免費發動機會, n% P9 K# i. R. U; j$ {

( |) r- w+ k% E& p但是這都在One-Man Army 屬性數值出來後.....就沒人討論了......./ k2 O* x3 U6 m7 ?$ R' ^
主要還是滋生點數太大
) j5 [4 {9 G; o" S) I+ m9 c) y6 f# S, M/ y
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
3 Z- n- N' Q* \$ P
6 x6 k) O9 F$ j4 Q! d" IFAQ原文如下
; A0 \/ W2 H3 d/ d  }1 F5 D' cIf your opponent can't gain victory points, they can't be given victory points either. , N! j. L$ D: C& ]) H
This means that while the Gambit abilities from the Baxar's War set can still be activated,
$ z8 _5 w+ a! ?' z  mthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.  V- X" X/ y/ B2 ]0 }4 J# F
& x  h6 A" d! z+ G& ]
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
  _% ^# G  d4 A  E4 S! J是這樣嗎~~~% v3 A2 i  X! U' {9 Y

8 c% @5 _9 D$ DIf your opponent can't gain victory points, they can't be given victory points either.
8 U" }# |& @2 m! q- G& M, A3 [4 i+ x8 t$ Z4 }- M2 V
完全沒注意到這句話.....
# g) O* Q7 w6 q9 ~: X; T  Z. O7 O% p3 {: l4 p/ i, a
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-1-12 10:06 , Processed in 0.035909 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表