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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下5 f- U' m- H: x8 G0 {# ^4 q

2 l4 L! k. i! f5 N& _Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。+ H. U/ V) R3 v# }

  b8 ^/ }" F8 X0 _*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發$ ~! B/ F6 Y" G7 i( j; s9 }: K7 H5 U: W
       ETHERDANCE的,但ANIMATE DEAD會。
( L+ ?9 {. q5 ?" D1 i*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。/ `$ X8 |' D) u5 ?

1 b# X4 Q( j6 u0 e基本上,MR. FRIEND 是個搭配的好對象。& a$ t9 \+ R. N" g2 E

$ V' |" b7 r5 i; J7 Z3 ^) PZungar Winddancer
; Q4 L7 w* z' ~8 ]Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
7 b+ o* a+ I# P- U& f/ s! UCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
: o3 E) a1 @" s$ Z: _/ Y5 F* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.6 z3 m  E  n, C! h! j3 o

# X& Q: f/ V, I* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.3 w) O% {! T! K. I6 Y! s( {
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 : c" r7 Q1 ^5 W* ^+ H3 I5 a4 x- i
我想大家應該都已經知道,不過再說明一下
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+ {; Q+ \; F4 ?/ Q! M$ s7 JEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。) i; b1 l5 o( u; r

" L7 c. q- F# i, Y# \) A! T*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
  Q& {/ o5 ^( L1 Q3 @ ...
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3 g; W9 K8 o+ z/ i The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY& }* `" f) c% X! o" W! l% ]( b

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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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% r4 T% P; F& R  W7 a6 U[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower* P( w5 d; c0 d' u7 T
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Angelstar Shrine* z% ^; a6 A/ o1 M# c, C9 d8 H
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.6 S& s7 b  K0 E& u& h8 p
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* {Miss1} is the empty diamond symbol on the attack die.  z/ Z. K  _! Z3 J: B1 Q3 B% }

% b0 C, u7 `& l# z  a! g9 j, l* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.2 x. w" r3 ?+ W2 Y

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5 y9 J5 S- T8 |% \: X& E! r' F所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
* {* }+ h! `1 F' a, j. M1 v  c一時間想到的( D# i/ ^4 D6 k" ]0 @0 x7 A
) {. X( f& o$ {, z# H% l! g* y* L
移動小屋新思維
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移動 不只是為了使用移動小屋的能力
! q3 z% z# _& n; s消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location- j% n! Z& l6 R* t. B# d# V9 o

% W; {& V* |" M4 G0 e1 {另外
6 Y) `0 `" N2 w' A4 D" B: D3 ?* j4 N& j- _8 k" y% e
One-man Army難以滋生還有多的原因
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# q7 ?$ ~" X1 J# e3 e% d$ cGambit能力會受到Deny Victory的影響
, J* F% `0 @# h, Z; `6 H在大蛇, 血鷹的盛行下( P" N- F. [8 W7 @7 ~
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
4 B( V% x1 e$ L! |/ t, N! ^& b. mGambit能力會受到Deny Victory的影響
# u" p' u7 A" S8 ~" T8 c% `8 L在大蛇, 血鷹的盛行下
- X! T+ j" N) i& x3 wOne-man Army不夠大隻, 會太恐怖......
2 a+ _' x. V  p$ @3 l                     ^^^^^^^^^^^^' K& S' O3 u+ |9 r5 \
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,/ b1 M6 w; `1 f' i8 h
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分' g/ L2 A" Z0 E+ N

) G) E7 i2 g& ]1 f4 H; X因此Deny Victory發動的時候
' O1 S' C0 l7 J+ X所以Gambit就變成免費使用了
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0 [7 q: h' P8 C. ~本來Deny Victory有個打法的戰略是這樣
8 D4 b- ^  r3 D天使 + Deny Victory + 大蛇2 b' {5 O) `& n/ J4 X% R
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
* k( e0 U+ q+ y- ?之後
* _* c' W$ O1 @3 G$ {% q大蛇應該還有一到兩次的免費發動機會  _! I$ X5 n- |! U* v% F- E. h# c
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
" E' U$ ?2 n# ?0 d$ {5 z/ U主要還是滋生點數太大; z7 r( Q# G; G8 E* `- p1 u4 |

- R2 Z+ r2 j4 E0 J滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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FAQ原文如下, U  @' p, w8 C9 s
If your opponent can't gain victory points, they can't be given victory points either. 3 M  |/ D$ b6 i* f# \, _3 ?! ~
This means that while the Gambit abilities from the Baxar's War set can still be activated, ; I( M5 J6 q/ X/ ]
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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' f2 K8 h# i8 c% r2 a" T9 j[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!4 d8 j: z( X: @2 K/ {7 G
是這樣嗎~~~: K2 n8 \% u4 P4 g: W) l

+ F" d$ x: e( ~8 B2 v. o" `6 C! r$ FIf your opponent can't gain victory points, they can't be given victory points either.
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+ a% i5 x* N% C6 b6 A: _4 D完全沒注意到這句話.....4 F- G4 B+ i" x

) \# a' U# k8 d4 k" |唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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