找回密碼
 立即註冊
搜索
查看: 9299|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下! Z7 t9 a5 F7 _) t3 k

% {1 p8 [  e0 ], vEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
6 [1 O5 z8 @5 h1 l, e& g) Q+ e# O& L4 g( T+ j0 q( f, T
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發7 q1 L0 H1 ^1 |1 N$ m6 D
       ETHERDANCE的,但ANIMATE DEAD會。
3 G1 h/ E5 S" O9 G; u8 C*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
# s  E9 q  |7 i4 `, j
3 T3 n2 `( d- W# ^; p4 E基本上,MR. FRIEND 是個搭配的好對象。4 x! B9 U7 I" F6 @# r: {2 H1 d/ q

1 C0 c; h; ~4 j8 b" j" wZungar Winddancer# x# |6 `1 f9 n: z: Y9 k
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. " g# L; @/ A: ?. [, v$ E
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.' Z4 K( d' a6 Z; h
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
2 d" w% E# N+ J7 B5 j8 \; q7 p
' O0 ?3 `1 _8 O) [) ?  ?* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.9 d3 ~/ |3 n2 w) Z- d
7 I4 C1 }/ O3 p/ V
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
4 M: e$ Q0 T4 Y3 e7 {6 M1 t8 {) L% R2 T) w1 Z& {
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
: {% C! J4 L' Y& ^+ Z我想大家應該都已經知道,不過再說明一下
& [- i5 X, C# M9 A" W
% @: f$ Y; W1 F4 |Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。0 M( ~2 }6 @7 C/ k2 W" E, z" I

8 X# |1 W1 [# c$ r( A" c0 e*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
8 I7 T. L4 Z1 ~2 T ...
' V  k, d& e" ]% Z
" R8 z8 ?, I: z1 c% X$ K

' S$ m1 A; n5 {' N: s$ J The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
; U8 x' I: _  E1 i
* I9 m# b" ^( ~3 `$ R  p$ R. A3 O6 |0 I+ ~8 J) r6 R+ s5 w

' c6 M: |# @5 m7 F) c: N: e0 \& Y# j& t+ v5 b+ F5 j' _3 P& D* {. z! }0 Y% w
所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
, @& I  j9 Y# u5 ?6 m* d) ]9 T7 V3 C4 M+ p1 v# j# s. G
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower' g4 j$ |  V5 r$ c
* V" \9 U; p) K- _
Angelstar Shrine
; c+ j5 C+ y, kOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.% C6 T; Q# w4 d; h) T6 |
. I6 ^7 v! w. y" L5 Q
* {Miss1} is the empty diamond symbol on the attack die.
( m# F5 l# M9 o9 [0 `. w6 n1 A! e5 S. s! @8 j. S
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.: k3 ^* m. b2 a
8 Z7 g+ Q. U9 i1 D1 H$ [
. a5 T. P: s8 M# v# ~9 m
- H& ]( \4 g. j
所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
& O. T& D% |2 n4 W3 @0 J$ x一時間想到的- @( o4 j7 }& e. `+ `2 r, i" ]

$ `, M, M! t. x/ ~& q$ `移動小屋新思維
. e0 d1 f  @8 I+ Z2 ]
0 A! {+ r6 V, |' _移動 不只是為了使用移動小屋的能力' d0 p: ]8 ^7 k6 {/ k4 }: w. G7 w
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
" |1 ?3 h) W, s2 S! Z
, {  G1 Z5 ]1 V& B' w& n另外2 I, A: |3 i6 n4 v
. v7 C, x& y' s, J
One-man Army難以滋生還有多的原因  l% K- g8 e1 w4 s( a& ^
$ ^4 N7 @) g0 T* y
Gambit能力會受到Deny Victory的影響# i% g! G# ~2 X5 K9 a0 s6 |
在大蛇, 血鷹的盛行下6 J  v8 K( c% ?; M
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因) V; k+ H  Q2 R# I
Gambit能力會受到Deny Victory的影響8 j, B6 l" V% O$ ]+ w$ D8 A
在大蛇, 血鷹的盛行下
! _$ K  E3 V% g6 r& cOne-man Army不夠大隻, 會太恐怖......
* F* D5 E' }. r                     ^^^^^^^^^^^^) g1 g6 K- P* r0 \" s+ G: H
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
- M2 t7 h/ ], N% H9 X' B; g1 O有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分: Y) [, D6 u0 M: C$ {; t9 a
% Z4 R% c; B3 ]5 _, I
因此Deny Victory發動的時候9 ]9 |! F7 {. h* V% g+ {
所以Gambit就變成免費使用了6 v, X: n9 }* o7 E" n: o/ m# ]
) r7 X, ^, G5 u1 w3 |% H& s1 j
本來Deny Victory有個打法的戰略是這樣, x0 h4 V' i. j9 n+ @# H* Q2 c, `
天使 + Deny Victory + 大蛇
) _9 L2 X+ w% i理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
' |- A2 u' g5 g* n( J之後' p' D4 p8 x; Y5 |# k" G
大蛇應該還有一到兩次的免費發動機會
' {$ i$ v3 @( D- c8 n7 U8 z+ A, W5 |: x" R0 U& \% P2 `9 A! H
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
# j2 l3 L5 ?; l- I& \+ m主要還是滋生點數太大
/ o$ t) Y& [9 x, w/ w& W0 u1 D9 j# ?% M7 H
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
7 K& Y; E+ i( F) k# u; m7 A* [8 t- y" r% t7 [. G
FAQ原文如下
# |9 s0 z, \2 ~8 O* G5 @" QIf your opponent can't gain victory points, they can't be given victory points either.
; d$ n/ B! T8 C4 NThis means that while the Gambit abilities from the Baxar's War set can still be activated,
8 U# {6 v. U- p1 n3 c; Ithey will have no effect as long as your opponent is under the effect of a Deny Victory ability.0 O5 R* o! S# I" ~* h( z, U

- @" C& C3 R- x" `: \; w( @0 j[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!* r6 K+ |% j" b# O) t# [% F
是這樣嗎~~~
- y. \2 U$ ^$ n, c0 K5 [2 C' E; u! _, Y& I6 z
If your opponent can't gain victory points, they can't be given victory points either.
4 k, X/ F9 X6 i# J. y
( t% o+ Q% {% v$ @完全沒注意到這句話.....
% \" U" m' _0 J5 y- M
6 ^, ~$ M& I- j  ?1 @唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-8 06:43 , Processed in 0.035194 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表