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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發5 N8 F, Y* _# B9 W; t* R
       ETHERDANCE的,但ANIMATE DEAD會。
, i* d' K3 P; c- i% J3 b3 z*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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& V3 O2 I2 l* {# S9 D) `基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer* I, V7 ?  J0 x$ m, N& w! Z7 A
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
2 o$ x, c: ^* x8 |; A& PCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
! N8 a; v& @( {* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.' b: J( D1 V6 u0 `5 g: A

- F5 k% ^! }4 z* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
1 w& H% ]8 _8 a+ ~# y% l我想大家應該都已經知道,不過再說明一下7 m; N. g4 S! K6 ?( a

  k6 ~: N4 v+ }& U4 u4 `Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發3 Y- k# n6 p7 s2 _0 G
...

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! [" o3 M4 r5 t The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY, V- E+ h" @7 m" n/ c: }

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% h9 j; u# y4 r( g8 z' z0 \! S% D所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3" ]6 l# U0 {9 l; l- V$ Y+ z; v  M  x  v
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower3 R; U1 c! ?" W3 ^5 _" n% T, z

  b, J( r) U5 {3 R; sAngelstar Shrine
2 o. z1 u, L, eOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.8 A; \  O4 p" R% @% V, d& B
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* {Miss1} is the empty diamond symbol on the attack die.
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0 f: p' X" r, H& j2 p; W* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區! z% e5 ^. G' x  B+ o! C
一時間想到的' p: u1 E7 N& t% a/ @8 o( }
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移動小屋新思維
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2 y3 K0 x, o' {1 o1 |9 \移動 不只是為了使用移動小屋的能力
7 B& j' r; C' Z' ~+ a2 j消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location( ?+ C' E% _4 m
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另外5 y, T5 B" r6 |

9 }# ~" ?% ^: }+ u6 c" n" }2 ZOne-man Army難以滋生還有多的原因
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6 g4 b; d/ l7 K+ HGambit能力會受到Deny Victory的影響
: ?9 ^" [, y3 q- y- l  @1 R在大蛇, 血鷹的盛行下+ u  K5 G! P9 n; e% p
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
  j& I. F$ z, rGambit能力會受到Deny Victory的影響
- r- x5 Q$ \: j4 q  n2 Q在大蛇, 血鷹的盛行下' ^  J/ `, N* k4 ^. [
One-man Army不夠大隻, 會太恐怖......$ [; x9 W! H1 ?6 r) g& k8 e+ V
                     ^^^^^^^^^^^^
! V( ~2 V( k- M+ c+ \( }! p5 T' g不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,% L0 Z. o) B/ e: z' P$ B
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分! m5 e& b/ j9 E% K6 ], R- S5 s" f
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因此Deny Victory發動的時候
* h. A8 X6 L( ~' _  x6 A所以Gambit就變成免費使用了
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本來Deny Victory有個打法的戰略是這樣
3 I+ v$ N! u2 n6 u, y天使 + Deny Victory + 大蛇! E8 k6 ]' M- B
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit' H  _. y9 o5 j: |  a
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大蛇應該還有一到兩次的免費發動機會1 i; A; s' c  e# f' j; b3 B
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
) b, e( m) i$ v0 m# V- a+ ]/ ]5 L主要還是滋生點數太大
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。" u0 ]- C/ Q1 ?- M

( w3 L5 b6 t8 F0 AFAQ原文如下
# x7 k" {- `& b" D$ }" {9 xIf your opponent can't gain victory points, they can't be given victory points either. * \4 H2 v% q8 {. g* M* ]
This means that while the Gambit abilities from the Baxar's War set can still be activated,
# g2 H& A! H; n; O1 a! ~) x/ k* ethey will have no effect as long as your opponent is under the effect of a Deny Victory ability.8 f: U# d+ P0 c  t5 X  ?

  }( g% ^$ \6 ~. ^# R[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!) }2 m9 {1 Q8 `! `
是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.
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0 r: Z: T) T0 K完全沒注意到這句話....., T) A% E8 N( d! V2 U

/ Z$ R) a* u  n9 Z6 v唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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