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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下7 x3 r1 @8 Y4 `$ r) ^+ |

; |7 w3 R: e6 O& N& x6 E: KEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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; J& J; |: c8 N* @" U# B6 [*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發" b: w. I7 m4 E* k
       ETHERDANCE的,但ANIMATE DEAD會。
  ^% L! |) H' I$ T1 |/ K*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。+ n( O" b: C7 B5 S  z  Z, e
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基本上,MR. FRIEND 是個搭配的好對象。9 d: U- e' z3 C$ U2 l3 [

# @8 T4 ^/ P$ ?, U* B4 BZungar Winddancer$ t6 g, d1 Z6 K2 X9 h' L
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
" Q- B7 Z  f, E9 Y1 x& h! RCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.2 I: N- ?6 q4 @" t
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 + @$ X3 B2 s( U* V- N! ~0 ~& H* V
我想大家應該都已經知道,不過再說明一下' F: U( @" A( D" \1 a) W
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3+ H3 X9 z( s3 M& e3 j& V2 Q' u- ?. }

) b2 b' \' _1 c# z! T5 e! l" X* L[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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Angelstar Shrine
# z7 S, q* t7 U- T" I# I6 H  yOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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$ r" f9 `5 t+ Q* {Miss1} is the empty diamond symbol on the attack die." P" `( R  c% Q: {

& }+ G6 z1 W8 Y* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.- `' `% R" G" a9 K0 Z9 C3 _3 c! V
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所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區+ d4 H. L  E" n( x7 A. W
一時間想到的7 ]6 F9 D" m: \5 g+ d  |: G
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移動小屋新思維9 Y3 `! x/ O3 A9 p
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移動 不只是為了使用移動小屋的能力
  D, e0 @8 w- [消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location& Q4 l2 w& i8 V3 M0 C& @. d4 B" w$ T! m
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另外
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One-man Army難以滋生還有多的原因6 E5 u5 g2 L" y9 N; P8 q# E. m

& }$ `& m8 z0 a0 B7 BGambit能力會受到Deny Victory的影響' e8 _9 B0 c% e  t$ j
在大蛇, 血鷹的盛行下" s4 D; H' n4 {4 u. h! f
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
( M- t) ^( w& c$ j) rGambit能力會受到Deny Victory的影響) z+ d! ?. }( v$ F7 q
在大蛇, 血鷹的盛行下
" c  g# B) z1 q; Z  @One-man Army不夠大隻, 會太恐怖......0 p8 V. g! ~6 }, q8 Q  ]1 O7 o& z' r
                     ^^^^^^^^^^^^7 K. |. g/ ]6 [# u
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,4 h$ |( t# ]1 v; O* W
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分* C9 x! d" n( t2 U/ y2 g3 f. w  `
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因此Deny Victory發動的時候
2 R: w  ?8 N/ F所以Gambit就變成免費使用了- D3 N* h9 b1 x" u% Q! U7 m

* F9 G  [3 T% X0 |' r4 t- C本來Deny Victory有個打法的戰略是這樣1 H2 a% K# l# j  S! d# T- A
天使 + Deny Victory + 大蛇
, x  L- y" d8 _+ ^0 d理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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4 a' _1 j' a9 o  d$ c大蛇應該還有一到兩次的免費發動機會
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
' k, t' Y$ {5 Y# o- G主要還是滋生點數太大
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$ F2 y. u% d: n6 t+ L6 W滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。/ |4 F. a  d! ^2 y; Y) X4 a- B

$ Z. Q/ q" p- [2 P* L5 uFAQ原文如下
9 K! j& J5 L, U' |& }: [If your opponent can't gain victory points, they can't be given victory points either. 9 [8 w! |- s+ U' {4 W) O6 E3 `
This means that while the Gambit abilities from the Baxar's War set can still be activated, ( s0 i! H6 T& A8 `* U. B$ H6 T
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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+ K; s) M* V, @* \& p  Z" G[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
# g. G9 M- g; U) c+ Q& f是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either." z/ [$ W. Y8 Z& Y+ ~' i: g. D/ G1 Q
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完全沒注意到這句話.....5 k1 [/ z. ~* Q- a: D
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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