找回密碼
 立即註冊
搜索
查看: 9438|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
% V1 t# C: A* r" I( d0 w
* X* c+ _* `- {  \9 jEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
. r2 }1 I) L* M* |; c, h1 H" R# S; l. h7 l( l  }
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
: s. i+ H4 Y5 s       ETHERDANCE的,但ANIMATE DEAD會。' @/ _# i/ `: h4 [0 p5 Z  ~% v
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
8 {  ]: b6 m/ [! e+ K+ a# S2 }; A2 N1 m: n
基本上,MR. FRIEND 是個搭配的好對象。
0 g  ?1 l8 K# ?; y1 r/ B' K7 u6 j% p
Zungar Winddancer- v0 h8 _) O1 e
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ) a  S1 \' K, ~' |& {
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
" l0 f  j9 D3 h4 @1 ]3 R9 ^* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.. Q0 k3 U1 i1 L
3 a( v  e( I0 U" e7 e
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger./ z: Z1 @2 Y# \: j5 R: G% K

$ }: Y! o% `8 N: j  K9 [* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
8 r* b0 x' O' a9 y
9 Q$ t8 B: U# C! x* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 9 b' @9 L( j2 m9 T# }  L, f- r5 P3 q( V
我想大家應該都已經知道,不過再說明一下
3 Y; \! G' b0 K- [  m. f2 G8 k9 b8 Y  h) i5 ?
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。8 h# Y( j9 _- }! N( n6 A' L

7 ^' c  s8 V/ p4 e*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
. f/ [9 o2 O2 Y2 t* Z5 T6 R( V, c8 n ...
1 k& f3 |6 X1 K) }
6 B1 k% i/ ~. r' E
9 i9 m/ [  Z# r/ D0 I) w
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY1 @' O0 w+ z6 q" ]  ~) r- l

. h5 x0 @& L! V$ f9 B# u+ e$ y0 @' @8 q8 N/ c
! }) L% Z1 V3 k. l

+ |: ~# s( O/ V! Y7 e$ T所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 39 R5 z2 h- s7 d% r# ?/ Z$ J2 @

+ N$ v3 `; s( O  |1 F* O- ~4 j[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower+ O3 A- _2 ^  C, c5 w/ A

) U- N6 S& t. w: F: Z! a8 v5 a* `Angelstar Shrine
1 E+ V( M" B* u  |" B6 B" ~( @Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
3 c6 n+ |, E1 w  |
8 m3 s0 R. d( ]' @* {Miss1} is the empty diamond symbol on the attack die.
) Q$ R  e! o8 u7 s  D1 T' V# t+ r1 w6 i% e2 x% U, D2 `
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
4 W% y3 {' `; u5 d/ s" T/ h0 H& ?/ j& s# |) ~" W" k

$ n& a4 k& a! n6 y
# [- @- B7 s2 D" J  I所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
+ G' C. {, y2 [一時間想到的1 u$ ]% g$ {* d3 O: t

1 B! _/ T/ V4 W! n' F8 D9 e' w3 H移動小屋新思維* c. J$ d  E0 H

0 A, A; _/ O: y3 y移動 不只是為了使用移動小屋的能力+ d2 b) n. ?' u0 }
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
( s. J8 N% v# t+ p9 N( P( Y) @. w: {; L2 ]! J
另外8 C$ W% t# b" [
8 y3 W6 C6 c5 V+ e
One-man Army難以滋生還有多的原因
& V0 h8 ?/ I( A  J" ^; t
$ x# X' p' j5 H' E: JGambit能力會受到Deny Victory的影響
. H3 X# y  l8 I8 u% V在大蛇, 血鷹的盛行下1 P' F4 ^# V+ h8 _
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
% R  m* M. Y4 U/ vGambit能力會受到Deny Victory的影響) R5 n* [% w. \$ a5 T
在大蛇, 血鷹的盛行下3 j2 P# J! I1 v# B, z
One-man Army不夠大隻, 會太恐怖......6 C/ W' y- y$ W( e% t7 q# w  d. M
                     ^^^^^^^^^^^^/ a! I, P7 ~2 w6 F# X( |
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,) K1 I! X) k1 y) B
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分" R. b* Y/ z( S1 M8 _# u7 c3 }. `* T

/ J1 |/ f7 Z7 F/ a. `' D3 `因此Deny Victory發動的時候
; ~- Z$ S- Y4 O- l) x' Y/ @所以Gambit就變成免費使用了, I! `, ~( o/ e5 U& H, U7 Z3 O/ M! }
9 a, r. u8 e% R/ }
本來Deny Victory有個打法的戰略是這樣0 W( A! v1 Y4 E3 h% T. ]
天使 + Deny Victory + 大蛇
' S/ x" Q5 J/ B& }: L5 t理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit: N# a& |  l: N3 r% s: ^
之後
; z+ w& e6 F1 O( E( a大蛇應該還有一到兩次的免費發動機會0 I3 o: W5 w  ~

" k8 U( ?. C0 ]  U7 ?但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
1 t3 D" c- w6 C5 l2 u. @主要還是滋生點數太大
9 E8 z! C% |+ R
/ E6 x# Q$ _8 O+ b+ O" R滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
! w# c  O( u2 ~; J
5 X" U8 o) Y2 e9 O! X. r. Q) gFAQ原文如下
+ @$ X$ R$ u! A8 x7 HIf your opponent can't gain victory points, they can't be given victory points either. , @& s' \- ^( a3 \  Z& a, i
This means that while the Gambit abilities from the Baxar's War set can still be activated, # Z6 V, i& u4 p' q0 H6 R. H6 T
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.7 e  f" p. j" h$ L

( e6 G: J9 D+ A! M1 X0 v; U( m[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
) i) A. v- j* j. _) O" J0 ~$ ~是這樣嗎~~~
: g0 s/ B0 K0 @% t' S7 |8 U3 N) e5 s& f0 l
If your opponent can't gain victory points, they can't be given victory points either.# d1 m( {3 K; T
+ S# N7 L  X+ W  y7 m4 E. d3 O* L$ B
完全沒注意到這句話...../ Z6 D2 Z# `" c+ o2 K0 ?5 Y
# L. m4 [0 O( F/ P1 n9 o" j" l! P: H
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-26 20:48 , Processed in 0.037854 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表