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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下- p- Y# t$ I9 X  B" J
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。- C$ F- a, ~, {# X; }' ~

. b5 }; [) K2 H* O* Q) N/ y*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發' O$ L% w0 B& S3 y# Y
       ETHERDANCE的,但ANIMATE DEAD會。4 ~7 j5 K1 R- O$ ~+ z0 z
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。  q3 X% L$ Y, k0 q
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基本上,MR. FRIEND 是個搭配的好對象。
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Zungar Winddancer( H" R$ o& V9 F
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
# S' d: v. Q: D( J9 ]2 XCharge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
, t- s  ]: _2 E* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger." w) C% s3 j, }' A: t/ X
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
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* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
; R, g9 _8 j% C我想大家應該都已經知道,不過再說明一下& B; G+ w% W- R9 J0 Y
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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  ~$ ^1 c) q% y1 ^/ N*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發2 H9 d1 k$ C* _* K- E' v( C
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY0 u  v. U$ F: K, z. F
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所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3: l( n3 j3 c+ w% j0 e) }
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
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# x) z. x. m! b' @Angelstar Shrine
  ^& `3 P0 }7 l9 p; u- HOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die." z* d. y8 `2 A) c

- N: _, W" G0 A# \! T- N. B4 V* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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6 Q& `$ _, V# T( A' _- e所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
1 }" ~- K* w; e! H0 u$ f一時間想到的
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力3 Q$ j* R: ~: z/ _' A
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location# m- b+ s$ g0 h+ @" d- r
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另外
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2 ?  G, G0 X( P6 @' h' MOne-man Army難以滋生還有多的原因
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$ f0 @! i. E6 |3 `  u  rGambit能力會受到Deny Victory的影響: V/ M& i1 i% p; D- A( X, s
在大蛇, 血鷹的盛行下
8 K% x5 j2 \" K: @" S# rOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因. c, C  n. `/ }) L
Gambit能力會受到Deny Victory的影響5 g/ a( i2 S' M( n! M7 ~- X
在大蛇, 血鷹的盛行下9 L/ F2 ~( K: d
One-man Army不夠大隻, 會太恐怖......+ p% u3 N. y1 x8 B. X
                     ^^^^^^^^^^^^
  o3 r) s/ h+ }6 Y7 b: z$ \不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
# ]/ z. u5 y- r0 `$ ?$ l有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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因此Deny Victory發動的時候
7 U0 `9 Y7 j0 r, Q# h6 ~3 d$ Y所以Gambit就變成免費使用了* v5 \: F& A* a# r7 U7 U4 e

/ M/ p, p) Z2 Q  w! Y2 T本來Deny Victory有個打法的戰略是這樣( V% M/ L$ R- [( Y+ o, ?9 l
天使 + Deny Victory + 大蛇3 n3 e$ r; q& i" c' k
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
  e1 J5 A1 X8 ]之後6 `9 s: Q/ O3 n- @6 o. N2 p6 u
大蛇應該還有一到兩次的免費發動機會
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. o0 @' A- u+ Z$ S- V但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......9 Q# d7 w  f4 C. D  L8 i# j+ `
主要還是滋生點數太大  v. }/ I: ^. w& L
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滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
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9 b. \8 v4 f7 @. S+ E7 NFAQ原文如下
3 V* @3 h* J2 Q: MIf your opponent can't gain victory points, they can't be given victory points either.
+ _$ |( t8 w* Y6 b; B3 e. j6 pThis means that while the Gambit abilities from the Baxar's War set can still be activated,
5 \. |4 Z4 c6 M( o- b: Zthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
6 d, Y% @% w4 l6 l6 n0 V& Q0 ]! J. H是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.* S/ S; z" u# x4 q, }2 c) M- @

7 h: y- l  Y+ I# H# @1 @完全沒注意到這句話.....
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唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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