找回密碼
 立即註冊
搜索
查看: 8711|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下- A, x1 G5 ]# v: r: }
9 l7 X7 F7 W  Y+ \1 Y! V
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
4 s/ K- y# q9 J" s6 t6 s7 M8 ~0 G/ N- w4 T
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發" q! N4 [9 V/ D- A- m( H
       ETHERDANCE的,但ANIMATE DEAD會。
8 R4 ?- u( n' f7 e& o*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
# R, \+ |0 C2 j8 k; L; v* U2 F
# |1 o* q! E7 y3 ?5 c基本上,MR. FRIEND 是個搭配的好對象。
. Y( P! L2 [* T7 s4 n% b) H: B( f8 ~% Q% g3 V
Zungar Winddancer. Z1 ^" X# p$ B8 J  S
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ' I, T" {8 E7 M# p; g) E' N
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
# y3 J4 ^8 J# C/ K1 J+ Z4 U% s% ?8 [* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.6 r& a/ q: ?$ Y3 w5 j
/ h. y/ y' b0 m6 M8 ]/ u7 C
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
5 V2 @/ j; r7 H
8 H: P" l8 ]9 C- x' R1 o) B* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.5 |; B: E) U7 q7 N: v3 X" D

; p- @" G# B, _' \+ o0 M8 M* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
6 g3 y$ h  H, G4 r我想大家應該都已經知道,不過再說明一下
( P7 _( q( @5 G) }# e, G. P3 f/ g
+ M. u- z7 ?. x- r7 zEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
9 @( _4 K. e" a5 ?! V' C4 U- k9 ~& E9 [2 V' e# C3 ^$ y
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發, x1 Q3 `; h2 G9 f$ U6 M
...
8 G7 C1 M) M7 y/ `$ t( `* `2 e  p

& A' }" f. A% W6 G9 q: F$ e+ Y7 W
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY) |& J& X0 T9 F; s: a1 P
1 H8 ]7 e: B# o% x
* W2 ^6 ?7 z# x0 O# S
) [+ z0 X3 G) E

" G( F2 c" u, R) p( D/ Q! a, G2 L所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3+ V% p+ T5 Y- d7 ]2 I% R9 w' J
( e3 g2 f; ?" y' [
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower( n3 O; N7 r: f0 M' A8 r

9 o8 J6 V. F0 V5 KAngelstar Shrine
3 j# m0 N. x0 z* K9 p8 M$ `/ Q+ gOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
( w% P, b& d; d  \0 D! o# T+ O- b; l5 a. R( \5 d3 `
* {Miss1} is the empty diamond symbol on the attack die.  q, ]$ L) }* w% S5 V4 ^8 [0 V

+ X5 n7 E) s+ M; c  }. R! X* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.; z9 C! |$ _! D: v

! G6 B7 P, _& a$ y0 c$ o0 j' R- W6 k  V/ b" D

$ g/ m, W% G8 y  X& o所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區) H, n( h' S. s" n, O+ t. @
一時間想到的
( k% s) k- @2 F& G, C7 J  s0 O* ?# R7 R
移動小屋新思維2 X+ i  L2 |1 m4 L$ K8 U% ^8 H

* S" y7 x0 @; v0 q! c! [; ~/ A. Q移動 不只是為了使用移動小屋的能力
  F% N1 v5 x# v9 `, _3 r. S消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location0 O" ~  t/ t0 x0 k+ N
. g! a! z7 \7 q2 {
另外
" s7 w$ l# {8 \* v( T* l
, h# S. l" F! M, i9 t1 ]One-man Army難以滋生還有多的原因
- ?, H  _9 }7 M3 z" J$ Q
1 S/ w! X/ P; g, b& @0 F6 rGambit能力會受到Deny Victory的影響. u, C$ D5 u4 C1 V1 Y
在大蛇, 血鷹的盛行下
! u" v" k9 K6 y2 L# ^6 c" fOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
  s* |* s" }' c8 J, ~Gambit能力會受到Deny Victory的影響
1 q% G; N0 X: j1 R! r% X3 Y在大蛇, 血鷹的盛行下1 n% h2 w7 B. d1 d% }
One-man Army不夠大隻, 會太恐怖......
; N# q: q# |* J                     ^^^^^^^^^^^^# e4 I) t" a* J" r$ @
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
. q! b8 v: E  N: j6 T1 W- u有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
# N7 a( B6 I1 s4 ?+ w3 c; O
$ `5 D& f7 U- t. K$ I; X! Z因此Deny Victory發動的時候
+ B) H/ O, J# i8 I3 W% x所以Gambit就變成免費使用了
( R/ E' ]: t; ?2 O# n9 D2 H6 l; l! C( m, n, @6 J) p
本來Deny Victory有個打法的戰略是這樣
- V- _# o- r6 S4 u' z) }! e天使 + Deny Victory + 大蛇9 d3 |1 B- @+ o  [% [
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
4 k, j- Q4 b4 X之後% }6 Z3 \8 @: W' e
大蛇應該還有一到兩次的免費發動機會
& A) W, J: N0 L  {, O1 `7 a- v4 w) i' [3 |0 g
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
6 n+ T. i, f/ u5 g% B2 p4 w主要還是滋生點數太大
: J( O  J! _1 q8 w3 x. ^5 n& i% r
$ B" n- K3 k8 h1 M3 u# u; ?滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。) i  [0 e( D1 F  o$ s
, U) {4 ~0 |8 H% Y: y4 r' v
FAQ原文如下
6 n2 `# X( S5 L+ f! p+ ^If your opponent can't gain victory points, they can't be given victory points either. 4 `0 X1 L; d* z# N
This means that while the Gambit abilities from the Baxar's War set can still be activated, - O" N1 t) b! C# i9 v
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.  C% [0 R- U) ~

* J, U% e& m) C1 D5 G+ g3 c5 D$ s9 N[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
4 ^0 l" D% u1 P; e" D, p' L是這樣嗎~~~
1 q8 |$ E1 t8 I5 _: D" o  U  K
1 b. t5 J9 c  X% z% \$ ^If your opponent can't gain victory points, they can't be given victory points either.
# [$ ~& W3 s( D! j- X% y
4 q3 t% ?& ?5 p5 d% z9 }! j完全沒注意到這句話.....
8 B1 n) h4 M, H4 W; y$ s! A9 U, m" x. q% u) H4 N
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2025-12-23 05:45 , Processed in 0.146934 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表