找回密碼
 立即註冊
搜索
查看: 9442|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
. D$ d6 K( I4 v6 t  v/ P+ f  n
9 D9 j, y4 c- l8 zEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。5 ?. ^, x- z6 o# \' f$ s; E
& s0 `$ Q( z/ e' O
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發* G) [1 [2 b/ t/ _8 d0 \6 I% b" f
       ETHERDANCE的,但ANIMATE DEAD會。! L% C6 b" l7 H) C; c
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
1 I- ?9 m& b+ T, l4 z, Y$ G- F# @; a# B( Y
基本上,MR. FRIEND 是個搭配的好對象。
7 S+ e( J' }% g" H# W
1 r# B7 I5 a2 DZungar Winddancer) T3 f2 x& _- ?* m* k
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ; n4 l$ B- R/ I9 L% h
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
# f" _) g% \5 o: \+ o* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.) K- \6 p! s. _& o+ ~" s
0 r; |9 j1 Z. A; e6 M* D! @* X
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.4 b/ i$ `+ D0 b  y
2 g4 W% h* W# c
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
: t% P1 E! g# z5 {" t' U" C& I" K1 S
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 3 f, W; F8 M2 _9 S$ C* G1 D
我想大家應該都已經知道,不過再說明一下
$ U/ \0 y: s% }/ S' H2 C
0 L6 U4 _; i/ ^Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
, z/ a1 ~+ Z4 {8 \2 O/ L7 q
- q) G6 u  x4 S( b4 F1 i*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發" T! }9 [% L) O4 n; h( g
...
, [2 L+ U( b3 J3 ]( m, Y: }- }
6 d+ j7 O; o, M- B) X$ z3 U7 Q0 ~+ S
+ }. G* O- a" i
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY2 J0 W1 q$ d; |( p* u3 \
- \: K9 |  m" `. a

" S% z  }; H& \' X1 U
8 ?3 Y% b+ ?# f2 e
5 X- A- o: _7 B* V; z  X3 P所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 38 b0 L3 ~  T% s5 K9 R) X3 f

& t, O7 d0 ?) T  [& b0 E[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower3 z4 d) `, N1 V: u: }8 d

  b& ~5 `2 [% n, b# HAngelstar Shrine
3 ~7 z% H1 [. d$ k! v# Y# LOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.9 I% a) {& [( B/ [. P& S6 E

7 f  |& A1 M% v% N8 A2 s% c6 i* {Miss1} is the empty diamond symbol on the attack die.
# e9 `! v4 X4 r. ]4 \: X) ?3 \8 Q- z" W, ]( i
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
& L* B$ }" g0 E! \) B+ h4 [  C! \1 w6 M, k# B$ F3 w( v8 r: J
3 o1 Q: n* D1 g3 l7 }4 N

$ b' T; B! k( d. q# s1 f/ J. w) _/ l所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區& I2 p6 D1 U% [' w$ W! v- R
一時間想到的& d; y/ U: r; r+ A4 W; \

0 p; p/ g+ v, V, V移動小屋新思維
% L3 E- }1 f0 [: f, ]
, n+ Z+ Z0 F% j: E) [移動 不只是為了使用移動小屋的能力
1 [4 \9 I) x( C1 n9 Z4 _) b$ l" K# p消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
  x- V. W% H1 b2 n3 D
$ Q8 _- B3 r7 u8 |0 v+ M2 w3 u另外
6 i7 I. j. w( M" y, S9 k
9 n6 B6 n2 d, ^4 K3 O. b+ GOne-man Army難以滋生還有多的原因
  d- K1 u* x1 h$ d& y4 K
' t* S$ U& K& z; @0 p$ ^2 KGambit能力會受到Deny Victory的影響
' ^( y& k% W) c0 z& h1 G在大蛇, 血鷹的盛行下8 T6 d5 W4 U2 Z7 q, G6 {
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
  i2 N( Z2 C. x" H7 h* p5 y+ O  mGambit能力會受到Deny Victory的影響
: @8 e2 p* B* Y" @6 N0 @4 k: x在大蛇, 血鷹的盛行下2 F3 Y; C8 e6 ^$ f
One-man Army不夠大隻, 會太恐怖......
% \, k% _/ C6 s  q. ?0 A                     ^^^^^^^^^^^^- W) W' i* ]3 @% ?$ K8 I) f$ g7 v* ~
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,$ ^' a! u, X5 v/ n) _: q9 Y/ M6 E
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分6 ]) T( c  O( T- ~- [/ Y
6 P% T, y8 g& r8 u$ B; Y
因此Deny Victory發動的時候
. C; h* P6 K, l' ]5 \) @$ O% Q所以Gambit就變成免費使用了
' \7 N8 o9 ^& L( F
  |. i4 e& l: R1 q- g- C1 o' ~本來Deny Victory有個打法的戰略是這樣
' ?- m' |% j% _, f# s天使 + Deny Victory + 大蛇
) p% Z: x  E0 h8 P  d2 l2 k4 ?理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit4 W( @: n; ]8 x' }
之後
; q% |. i' N  \2 Q+ F2 m1 x+ j2 U大蛇應該還有一到兩次的免費發動機會
" G8 M  Z6 F  _" F
# I" B  J7 G) S* U6 T6 _& R2 M但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......+ M" [& D( i5 R
主要還是滋生點數太大
7 O. E! X. g: r* h8 X
8 v! ]$ q6 f! x4 v滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
; H% V3 s& Q' C, F
, I' |# R1 N. J8 A2 M& M# ?* z7 l+ sFAQ原文如下' R' M8 r" V# m0 g
If your opponent can't gain victory points, they can't be given victory points either.
7 ~# H! {9 J1 L8 q" V8 k$ J3 uThis means that while the Gambit abilities from the Baxar's War set can still be activated, 8 A5 R5 G8 \: P$ y2 [! |
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.
8 D8 G+ S5 O; R4 T' j6 ]4 ^: w. o
# E% D8 o' S3 a# @" f( r[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!& E$ o; Z2 l& A3 B
是這樣嗎~~~
6 u% \: t4 N$ t# k
; ~' N1 m* @! O' G( fIf your opponent can't gain victory points, they can't be given victory points either.% ^- ^8 J- v1 I7 d( B. F$ ]* M  T
  Z; g) [6 g7 K' s% A7 f! w7 X
完全沒注意到這句話.....
' Y- e4 W- k5 X- e, G8 Y; J9 c5 r+ D2 P$ n
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-27 10:20 , Processed in 0.038625 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表