找回密碼
 立即註冊
搜索
查看: 9503|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
/ p0 S  Q+ J$ ]2 L0 f# J' D/ ?- n, ^5 ?0 p# y, ^( A7 P
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
4 j: B6 P  x( g8 V( u# Z- l6 c/ S9 s( `+ ]5 Y6 }( u
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發& p8 a& ~( w/ u. u6 ]8 I+ L2 }* b3 R% B
       ETHERDANCE的,但ANIMATE DEAD會。# {) A5 @4 {2 g; c1 h' {2 M
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
! y5 }* D: T) d0 z0 Y. t# u: [) i1 q& D' [8 x  ^0 H, l
基本上,MR. FRIEND 是個搭配的好對象。2 J& d4 y+ Z8 R& y% \
* D4 T3 O: K. H
Zungar Winddancer, J8 n$ u- i$ A* n' d! \
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. 9 x* _0 N, T( Q& Z  `- O' F# V
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
+ h- H& U7 t& Y* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
, J6 N$ H7 J/ y# x+ s; i- d6 k
2 {% T- R' d. C7 W: M* j* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.7 {) B3 f4 r( `
" h8 @6 |" r) D# G
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.
  Q1 `3 ~  B2 B; p1 u) w" M1 g  \% J# A7 t- D0 s
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
# C9 o- L1 b( r# |$ R- B我想大家應該都已經知道,不過再說明一下
9 V$ B' w  i, Q2 `$ _: {* F& j. k/ p/ p" ]
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。6 i, U& S: @0 x0 z
" A2 v. j0 g' f, i% f5 L; e% k
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發) Q6 G1 g9 ]& K0 m4 P
...

8 T4 a$ S. o  Q- A$ \9 z
+ I' g6 `- j- G( {
4 {' O0 d; x! I) M! N* h0 d; f% f The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
2 }7 M! F' D0 J" W
+ \8 ~. `# S3 `( S8 V
& ~# x; R) Y9 q& w7 N1 A& Y% h& q

5 ~, P7 G1 m1 W+ W所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3; l( w0 D$ S6 J8 T
( D9 T9 l4 G5 X! f- x) W
[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower' e1 L( i( f5 K

& C/ A1 U1 x' ^" w. S1 q" MAngelstar Shrine) z! M, I3 s7 q$ L" J9 c9 N
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.: [( [5 y  j$ B0 l/ x1 V# Z0 b

) v% y! t& E8 w* {Miss1} is the empty diamond symbol on the attack die.
+ m$ `7 [4 R" p; [: a7 T/ ~
6 o$ [& [0 @3 D; [7 i- C* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
1 [; Z) F: n: _% A; k% N) k% T9 _0 s4 @: m$ H- K

5 P# z2 u; C2 K0 l( S9 d$ r
3 B( P: K$ v1 ]. W4 S6 h, I* N所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區( y# T# Z$ L& D" h! V
一時間想到的
+ Y- Q- e( {- W: z+ d! ]) R
& U7 Z5 [/ {% j* c' H1 X* P- J移動小屋新思維
; }6 O7 m6 ^: p, V; m) G2 T
1 S# S; r# O7 X0 u移動 不只是為了使用移動小屋的能力  |" A! l& M4 ~% @1 J$ b
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location) g! }! v! c" H0 [% i4 G6 |3 K

+ D' M5 x: g  b1 ?6 q  {' q* ]另外
! p$ z" n6 J# N' h, d2 }  r( R1 T% f8 [& q% ?" [! ^9 @3 z( u
One-man Army難以滋生還有多的原因
' f5 `- w6 [% z5 Y. k( z+ J% E+ x' T* }- R8 M! T
Gambit能力會受到Deny Victory的影響
: g; V! ~5 b) z. Y在大蛇, 血鷹的盛行下
9 V- v! `$ o) k3 p3 y# z$ P4 S$ tOne-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
& W- x' p! S  P6 h+ z& a1 lGambit能力會受到Deny Victory的影響
: L# f4 H+ c8 S! J7 T# E& y在大蛇, 血鷹的盛行下1 I$ @) g6 p8 W/ q
One-man Army不夠大隻, 會太恐怖......& m7 U" {4 G8 B' J* N& i4 N/ x
                     ^^^^^^^^^^^^
; D- Y' {2 ?% B# h; t4 p不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,& ]- y, b" }5 G- J7 D& U1 `6 w
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分/ _6 \7 ~4 O% C- B4 s

- d2 A, X) g9 b& m3 H因此Deny Victory發動的時候. x5 V2 h2 p3 B7 T. x/ i
所以Gambit就變成免費使用了0 W$ u. w6 o/ v( E% m

6 m1 U+ l  f, z/ J本來Deny Victory有個打法的戰略是這樣) n1 \) R* T# [' O) K: p
天使 + Deny Victory + 大蛇$ l% h) l0 @* s
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit" L4 w0 v5 w0 M# M6 i" Q
之後
4 I$ O. A* @  [- {3 M大蛇應該還有一到兩次的免費發動機會
* t+ g7 {/ p# f
* q  H" V- h) k0 e+ ]5 ]但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
" I1 s/ U7 \4 n$ k  }3 m/ }主要還是滋生點數太大
9 n- }5 d0 d; Q) y1 Q( C5 Z. n8 l$ b0 K5 }
滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
1 I+ I- M  N5 |3 O; t( J( k  ]: m+ z: M6 @! ^% r2 {+ l
FAQ原文如下( T( h- [9 z! l! a6 i  j
If your opponent can't gain victory points, they can't be given victory points either. 6 H" h2 K) h& e9 L
This means that while the Gambit abilities from the Baxar's War set can still be activated,
# c4 D" r9 L; Wthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.: @7 B9 [- y& N# i! Z/ Z- b

/ r* ^  ^, _5 [8 ~' ~[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
: n0 d6 n, |3 l% x4 _' j7 a! {! H是這樣嗎~~~
  `  h% f5 D6 ]+ d* N+ N0 b" @% H. y3 O9 q) i
If your opponent can't gain victory points, they can't be given victory points either.' n+ p2 }  z& I  |" @$ k

# t2 L. d0 S/ B5 H& u完全沒注意到這句話.....* }% G; ]9 ^; `* S! y# q' {$ N

! R" ~. J% X8 z; z0 t; N# `! a) R+ S9 i唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-5-4 17:14 , Processed in 0.031232 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表