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CHARGE!!

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發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下
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Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
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*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
& O0 p; t+ m0 X& V5 \, ]6 ^       ETHERDANCE的,但ANIMATE DEAD會。
# b3 l' y; z) M*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
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基本上,MR. FRIEND 是個搭配的好對象。& ^0 Z; r6 W2 Y5 u* x, |. Q6 q

8 w# M" F5 o  Z2 fZungar Winddancer# i8 N4 h, x# k7 h0 @$ m, b
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. ; v: @0 F/ e2 g/ A" `
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy., c8 Y  B1 l- |
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.9 }  M, Q% b1 h* v3 @2 A, e
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* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
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* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger." g4 g+ O5 u7 w" f

  x8 i9 I  f7 t& i9 G* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表
$ M0 F% o4 G) ^/ K) k* C9 K/ [我想大家應該都已經知道,不過再說明一下1 L$ |( W1 {3 T( k$ A0 {. L

0 \( f% X$ b9 u7 g( {  P9 L# rEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。' [/ x1 r& Y- L

% d% a0 J$ Y0 S# a7 a8 u*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發6 ~/ S+ T% L8 b- W: g$ N+ X
...

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The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
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" V% v7 b; c0 w& r所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
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[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower/ N0 Y. K8 ^0 W! w$ r

- U$ q/ [9 I# c3 k1 mAngelstar Shrine* T, S% E- q& f3 a' S) i
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* {Miss1} is the empty diamond symbol on the attack die.' A9 }. e4 @: F, m% B

. M/ h0 ]. K. C  T* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.
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9 l: \5 ^! U' {3 J. g: J所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
9 D* p, |" Y0 r1 J$ o一時間想到的5 a5 Q  G0 [. ~) I* G* |4 X
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移動小屋新思維
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移動 不只是為了使用移動小屋的能力3 Z$ L' k* g4 i' A
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location' T: H/ r# h* L: e2 I
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另外7 q7 F& g" H1 i  O% X$ U

0 ^) W. \* p+ O# D% WOne-man Army難以滋生還有多的原因
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' T5 k( S$ T( R8 C. lGambit能力會受到Deny Victory的影響8 g5 z9 X$ D, b: B" R$ Y
在大蛇, 血鷹的盛行下0 M9 j, G4 ?2 D& u+ ^, _
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
& z4 \6 k# s* g5 U1 iGambit能力會受到Deny Victory的影響
, r( D, @; _1 b0 N* A在大蛇, 血鷹的盛行下- g9 r1 J: M" C! F4 j( @1 F
One-man Army不夠大隻, 會太恐怖....... I/ ?! l& O! [/ Z/ R3 ~3 y
                     ^^^^^^^^^^^^
3 Q4 C, q3 z: \" _$ I( @不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
# q/ M/ E0 J* H% Z2 {有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分
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6 h$ I9 n) v) I因此Deny Victory發動的時候
3 g% C) t: [' e- s所以Gambit就變成免費使用了! S" g' R3 l# O- q7 j' S0 u
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本來Deny Victory有個打法的戰略是這樣$ P- [( Y; i1 a# ~, [
天使 + Deny Victory + 大蛇. \( h9 A! n3 W2 J. z! G* v6 ?9 R" X
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
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大蛇應該還有一到兩次的免費發動機會+ B2 F0 Y3 O: x/ l8 u. T* w* _
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但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
9 D7 N/ [6 I; _5 `主要還是滋生點數太大
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$ R" E" {( }" W' G2 m4 i3 E滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。' e9 w0 g# Y9 ~  w$ o

3 B' w: H/ |" j8 t& M; o1 m; EFAQ原文如下( P5 @) [3 ]6 _3 @# e
If your opponent can't gain victory points, they can't be given victory points either.
7 ?. U/ H0 f: g2 WThis means that while the Gambit abilities from the Baxar's War set can still be activated,
, V, v  v# ^& N- o: sthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
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9 x, a% G9 s4 F5 w  b9 H; P: C[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
2 O1 f* a. w$ P3 F5 @6 @是這樣嗎~~~
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If your opponent can't gain victory points, they can't be given victory points either.
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完全沒注意到這句話.....  ^8 |! u; q/ J& ]% M2 |$ _6 ^3 P

* O6 X' a/ J1 `! y2 P唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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