找回密碼
 立即註冊
搜索
查看: 9435|回復: 9

CHARGE!!

[複製鏈接]
發表於 2007-9-10 20:13:35 | 顯示全部樓層 |閱讀模式
我想大家應該都已經知道,不過再說明一下% N8 T: I  @# r& T( s2 }

1 B. v4 w( c8 t: y- F* a: \# sEtherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
2 t) I) D" [% V. `% B7 e3 N  U! h/ h( H
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發& P6 u: h/ S3 O0 e9 b9 P
       ETHERDANCE的,但ANIMATE DEAD會。9 e: ?0 Z2 R& \5 p2 i* b
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。
4 T+ T: e1 d3 ?& E2 ?  n& x6 y0 n. M6 K+ R, ^
基本上,MR. FRIEND 是個搭配的好對象。
6 m) s4 u$ p% r7 H9 j5 k4 B; d, d+ I( j0 \8 K0 ]
Zungar Winddancer
3 E* l0 U- n8 T2 a, g. M; U2 MEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. : n2 G8 ?4 E4 S  A3 ^6 y1 V
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.6 h9 Y; F* V' m# N# C- g+ m8 W
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.
7 [3 Z, E2 e* v" B, o2 t% x' o! b" S8 [3 q8 f
* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.
: b' k: m7 _2 l4 u& w  i- d; p( {$ [
* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.) M! Y: Z- }( U  ^/ u
4 y% I6 y$ g4 K0 F
* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.
發表於 2007-9-10 22:41:04 | 顯示全部樓層
原帖由 Uming 於 2007-9-10 20:13 發表 . Z: T3 }8 [: a4 A9 e: w- Z8 B
我想大家應該都已經知道,不過再說明一下
8 w( D, s) |9 e+ R2 |" r" ~( |7 k* [: R( W) @4 V
Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。
( k+ c1 L+ S; _% w# f( {. g3 E7 R* c# p& Z& \) R5 M2 w! p
*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發( t# }. L9 `7 S- R4 T1 o
...

0 m2 L2 f0 w3 E3 e- a7 l+ ~; u4 y, R, y5 O( e
2 A4 G1 f! w, l# _+ E; r
The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY
$ p( `9 Y# L; o' k2 o9 S
5 k* s5 m' H' m0 u4 Q. s* M$ l0 k' q; F2 ?9 j( t- ?

% m2 b: s8 z$ p8 k, t7 t. a
" d0 q; h0 M& ?1 T  m& W& N. p: w所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3
- D5 L; H1 \2 O( g7 Y* K
3 c& e2 U% v& O5 l% ][ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]
發表於 2007-9-10 22:45:15 | 顯示全部樓層

Charge Once More

Overpower
- T* M" k1 H* l$ u. A; G$ g% ^/ J- I- y! |' |
Angelstar Shrine
) m5 l- j6 n+ D, }% TOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! r- R! q$ V& \; S+ T/ c) n- p2 b

1 R6 C+ E9 c. W  O* {Miss1} is the empty diamond symbol on the attack die.# l# c0 U8 \; o
* A& S' s, K, D& V, @. f# V6 H& i
* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.% D8 ~; v( V$ o, ^( B4 [
! I0 k* K' D6 [: U' i/ A/ f7 p
) H* o9 x2 Z* e4 ~" F! s# e: `! O

/ W' ^, c& B* y! d5 r所以 Miss有分別, 並不是 兩個Miss都+1
發表於 2007-9-10 23:02:46 | 顯示全部樓層
剛剛爬國外討論區
/ \8 L- ]+ ~- p7 F一時間想到的
. y' n, D9 e4 @7 Z4 u" {7 M7 P8 Y. L! D; @, G& i) l8 `/ ^4 a
移動小屋新思維
$ j" g+ A0 [& Y1 T8 o  S$ w
$ I7 i7 ?0 P/ j" a# Q( V) B移動 不只是為了使用移動小屋的能力7 T9 ^2 v; S% a
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location
/ a7 M, G! O# t: E2 q) s# r$ v  h& T+ K8 O; ^. W
另外
- {2 c: F4 @. t1 G
2 ?7 h  A# m! a$ a& lOne-man Army難以滋生還有多的原因. |8 P" ^( {6 d

7 }& x) l, {" uGambit能力會受到Deny Victory的影響
! z+ `9 E. o+ t; B+ N' J& b. S在大蛇, 血鷹的盛行下7 A! K: X( `6 m1 X, Z
One-man Army不夠大隻, 會太恐怖......
 樓主| 發表於 2007-9-12 21:21:06 | 顯示全部樓層

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
" R# X% e7 |9 k% V6 zGambit能力會受到Deny Victory的影響- l; g7 M: j2 z$ l' }
在大蛇, 血鷹的盛行下0 c4 I0 d1 Z% H- s- D! ~
One-man Army不夠大隻, 會太恐怖......7 X) x( _' C: Q/ f
                     ^^^^^^^^^^^^
0 o9 h. v% A! ?9 F6 G) O不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,9 c* ~5 A( ]* Q* E8 N
有什麼地方會因為他不夠大隻,而變得恐怖?
發表於 2007-9-12 22:57:02 | 顯示全部樓層

回復 #5 Uming 的帖子

你提出了我的疑問...
發表於 2007-9-12 23:54:33 | 顯示全部樓層
Deny Victory是對手不能得分5 k7 y% D1 h/ p) \1 h' j0 u

& f) l- `" f9 z2 R, S2 {8 w因此Deny Victory發動的時候9 C- }& E7 i6 s1 X7 f& w" S6 _
所以Gambit就變成免費使用了
) o4 i  h& `" S/ @+ Z. Z  ?7 B$ Q! N, l) f( t5 s& C8 {: |: v
本來Deny Victory有個打法的戰略是這樣
. M# h( |  \" U0 J+ v( j天使 + Deny Victory + 大蛇
! D! g$ ?- Z1 c6 I: n理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit2 N8 n! A* R' b7 C* d
之後# P, V/ G3 G) h/ ^# p
大蛇應該還有一到兩次的免費發動機會* r. O% R8 \4 r$ B/ O
1 m$ {/ b7 C2 ?; Z3 w
但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
" R; z$ u8 y* a$ N主要還是滋生點數太大
) Q6 t& ~- X& @; C9 _6 N5 G9 Q
3 e) o! ?& h9 i) ?9 t滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀
發表於 2007-9-13 00:02:21 | 顯示全部樓層

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。
( l( E$ k# i1 I; D9 D4 c6 b6 M5 |3 }
FAQ原文如下
9 k: O  G" ?/ R* z1 |* DIf your opponent can't gain victory points, they can't be given victory points either. : a7 C1 R, u. N& y; }
This means that while the Gambit abilities from the Baxar's War set can still be activated,
( R+ z* c( O  V% C6 Kthey will have no effect as long as your opponent is under the effect of a Deny Victory ability.
) f* L$ R4 t: V7 B, [" t: Q9 V" v, c+ w# v# r3 `4 R: w  M$ X& l
[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]
發表於 2007-9-13 11:59:46 | 顯示全部樓層
天啊!!!
- ^. R5 x. [4 H: ]% D5 ?, k是這樣嗎~~~+ k# T6 o8 m; {& y* i7 ]
3 J# g% z2 r* n/ b( V4 f8 a6 R6 y9 A
If your opponent can't gain victory points, they can't be given victory points either.
; u$ B# K5 X! {/ r) e2 p: B* f6 @2 \' O. i% C) E) ?0 ?" p; S
完全沒注意到這句話.....
" M! l( t8 L2 a; i  m! X1 \1 D2 G8 i! z% ~# i& M
唉...
 樓主| 發表於 2007-9-13 19:07:29 | 顯示全部樓層

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|小黑屋|La Vie En Rose

GMT+8, 2026-4-26 12:59 , Processed in 0.035965 second(s), 16 queries , Gzip On.

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回復 返回頂部 返回列表