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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考
& D' g- V7 k( K2 R% cNight Fusion FAQ
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1 j9 {$ O2 I- T8 `說些有特色的
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7 i- w# U" c( r9 s4 GEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
2 @9 Y$ E) D, k3 h9 U. N一點的傷害變成刀鋒, 有好有壞5 u$ U5 {- d) q& v
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.* R9 n1 h+ h) s  e
犧牲生物自己重新骰initial+ g$ O- w5 ?( G2 B9 Q/ F. m
避免自己骰到一跳過還不錯4 b+ S, J* e9 {3 ]
或是對方骰3你骰27 s$ i6 F" |' h* D0 a; Y. V
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.4 u2 W% }! M7 \4 {1 Q* i
嗯....小快感覺生物優勢更大2 W8 Z2 L) ], Q7 F# Y3 I+ q8 M; h. M$ N
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
  \) V: }7 Y% U/ t6 ~, I血神廟真的不算什麼
% i8 a6 n. V$ R9 Y$ C1 ]小快轉中大型不容小覷
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# D$ e5 ^% R9 o- _+ v  g3 `6 MDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points., K! U% Q% q0 z/ r. N/ X
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.! T. w. N' n% Z0 X

( M% C; V; u; g7 o- W7 Q{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.# D6 x5 ?9 {& j, o2 a8 _  n! r
哈, 更有趣, 小快強強強6 T! X8 t) ]& N, j

# X( N/ U7 h( M! G{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon1 N' [. x4 ^% Y. y0 q1 g  w
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
9 Q" S# O! r! K; }# F這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.# s" Q! i1 u; V3 e0 |2 T. z
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.. Q- V5 j: N* b' \* f* F6 Z, r
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Angelstar Shrine
# o! B% b4 |% D* Q: q/ H" T. DOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.$ Y9 }  C/ p6 T9 p# ^# n+ U2 X# k
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Bloodcut Champion$ u, h# A# \+ X" U' v5 V, B$ D
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy., p' q7 `) Q/ y+ o: s& ^$ _
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell." A2 Q  k. i; L5 P8 `) {8 ?
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.2 q; n3 N0 X5 J- p% c
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
2 f+ v) i4 [+ i' X) M/ i0 d! BEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
. t# s, Y1 Q! q" _8 I, R* r, [" ?{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.
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這支小妖精還頗可愛的,被爆骰就換人進來被打...; _* O2 e7 c' k# l( P& Y

" Z; y( z) w$ J9 }) G7 {- B9 tAngelstar Shrine
$ g8 l& J2 e. C0 hOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
; G6 C0 F. |: i" F! Z! s4 Z7 C# o搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.
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  {( N/ a8 h/ i" ?$ G' tScareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease% k7 J9 w+ p! P! u' W

5 X( T& X* w, e. ]Dualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.
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$ _6 w2 H" ?8 U* y! mBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Hiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.
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 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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Infernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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/ T# p2 S7 |' F, B' cHeadhands C (8) 4/5/10 Janus {shield}:Skimish Self
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0 v& t' P6 l) L1 z; E  PSir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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