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參考8 {4 y7 v# i% u8 f; b3 f
Night Fusion FAQ4 |, B7 v* s) j0 f7 M3 d0 V
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說些有特色的/ H! W5 |5 f9 q' X/ Y* m$ b' \
2 o2 J. q) F! v# fEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.( J' M! d* c0 P$ M, |- V
一點的傷害變成刀鋒, 有好有壞
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( O1 o2 _5 K( x6 R) _ h+ y4 \Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
$ X; G# R/ K% Y3 s7 D6 b4 _; e犧牲生物自己重新骰initial
7 K+ M+ R% U b7 m ]" E) g5 A: Z避免自己骰到一跳過還不錯
: z! w# `+ Y' K8 V& \% A- P$ B或是對方骰3你骰2
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; y! R Z/ Z5 K# Z F9 {/ V9 q{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
/ c$ j3 p& [8 L嗯....小快感覺生物優勢更大
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- x# D2 ]5 J: |* d- w% I0 k( IEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
8 [; Y0 R) g9 k# E n) _# @& m血神廟真的不算什麼* Y; p+ s0 k4 ?( G5 v& I
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.1 l3 A. E, h1 Q0 A: |% S$ o
妙/ r5 ~" M- X- c( n
% e3 Y* x. s- nFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.( D9 g& g S3 s3 \& |* s9 p
& ^, |: F; E: |{V}: Indisruptable — This creature can't be disrupted., z3 ?. `( c" E. l9 W. D
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.3 V2 Q& p- r V# k% D1 a
哈, 更有趣, 小快強強強/ P* ^0 F! V4 b: f3 ?' P
% e Z! U8 r7 X3 t: f0 Z{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.1 t1 |4 O5 F2 s2 y1 [# f: Y# H$ @
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Deathwish Dragon7 O: N, D. r: P; f& A+ \
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
' D+ i! V% G$ w: t: N這個故意貼生物名稱, 因為是龍喔( H" W' ^9 M5 T {7 V: V
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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. S/ Z6 u7 m8 N{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.+ N7 @+ |5 M" m- p' M3 b
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine0 a& \1 y5 H1 s9 a
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion3 h- y2 i" F9 D: X( d, J. H/ H
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.$ ^8 [7 F. s g, c, C9 D5 Z
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.: y: b& u0 F3 V$ T' M
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.( D( A- R0 @4 s7 ~ @& ]
" v& F6 m& G: W7 K$ N8 R6 h6 u[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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