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參考
5 J# i- [: s% A. ]Night Fusion FAQ
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7 j7 q, \* h; r( }- w說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
: v7 q# {7 V f+ l5 n一點的傷害變成刀鋒, 有好有壞
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; Z: @5 f5 p, J8 a" w$ yRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
6 z8 `0 m. A% R犧牲生物自己重新骰initial: i9 h! g1 h2 D. q% {+ X0 ~: F
避免自己骰到一跳過還不錯
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
# @' O& K j% V$ [$ D$ z嗯....小快感覺生物優勢更大6 v4 l0 O/ }' ?1 O& K
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.& F0 ?2 o9 V' q3 D5 s( W
5 `7 s! F3 B% U$ ~Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
, f" \( [' l* w! V! C血神廟真的不算什麼( j1 h3 d6 W5 H8 Q% J4 {
小快轉中大型不容小覷. Y* s) T1 Y5 F. E' Z4 }& D
A7 S& k0 Q# _# R3 XDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.- H7 [' r8 _& B' f1 u; {
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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# w) u7 ]! |) D5 B1 f7 _9 b{V}: Indisruptable — This creature can't be disrupted.( `2 a& c7 n% p! p' k! m6 Z
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.! b- A4 ]7 {2 B+ S/ [1 I+ {
哈, 更有趣, 小快強強強
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0 }+ g3 _- j2 C! x% \ {- D{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. y- W' q4 U6 t7 n
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Deathwish Dragon
# Y! }% |9 B+ p6 C$ K{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)! W7 { b& y i
這個故意貼生物名稱, 因為是龍喔
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/ Y8 H' K7 |9 z" iValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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! a, a% ]+ K! k5 {{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.0 s' Z) k, ^" Z. Q; e
0 x6 H$ z/ s+ V4 ?0 \Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.4 r: e$ x+ v4 P, _2 m* _! m; Y
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Angelstar Shrine
# g. |7 y+ D9 E2 k" dOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
# q$ |( a* H) s; H6 _2 lPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
$ G; a5 e3 l, [) c% x: f" P. n( u" dValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.7 E P% d6 a( _9 S+ t; n( \
5 z; C/ h+ ~9 B4 }Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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3 `0 d# e/ ?; d3 K& c9 o+ j0 G5 j' M1 n[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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