|
|
參考5 Y0 N8 Z2 M' n9 F* s
Night Fusion FAQ) z7 @% _: v) n# \" ^
6 I; F4 ~- H. x+ \- R說些有特色的
) B2 D0 @/ {3 W
# c1 J ~# t: T7 |& sEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
) x8 c% G! V" p# j6 q一點的傷害變成刀鋒, 有好有壞3 `) ^8 w# e9 V& I# Q
; q) N7 k0 g" U, \
Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.: s3 z$ |2 e/ A2 ^5 B
犧牲生物自己重新骰initial6 u* Q" E* Z( h" ]8 \( h( d
避免自己骰到一跳過還不錯% ^. c% J3 f, _6 ?
或是對方骰3你骰2# g; h2 I+ _; M! s
a" y" |- k. H5 c5 [{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.+ e" M- @' g- L- h+ }3 \
嗯....小快感覺生物優勢更大& i- I3 p6 H- ^* p' |2 [
1 _ |0 C9 u" H! `9 a3 i) w
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
; E9 z9 Q' O6 x0 _+ v) L1 T0 j; T. m$ \! y1 y6 b& P
Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
) F. U( F4 l, E8 f血神廟真的不算什麼
# a2 X* k* Q8 [: N小快轉中大型不容小覷
0 k. i0 @/ z0 a0 \ W$ f1 d, G
6 Z. ^2 R4 B$ p* j, D' h1 F6 B" XDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
4 A% s! j" ]" ]5 L妙
# U2 Y, w$ ]& ^
- ^( l, H4 G/ zFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
9 ?: e0 ]* G4 Z. r. @" j; R
+ G7 i# E0 e7 `) N9 `, o0 u{V}: Indisruptable — This creature can't be disrupted.
8 e2 K- F! ^5 [# @. R" {( h9 O/ u2 l3 q% Z/ n1 K: c+ }
{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.2 F- A- F- x, ?$ `) G3 ?5 t
哈, 更有趣, 小快強強強
6 ~( w' @+ B U; }8 }$ u0 Z! _, p, M9 X6 q
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.2 Y4 }, ?# ]# D+ x0 [7 K+ X6 _
" k) N" z8 I' Z+ F3 h8 E1 uDeathwish Dragon) m# m! O; E% z8 |
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)8 p% M2 Y h6 T
這個故意貼生物名稱, 因為是龍喔
. G2 J9 @& T Q3 Z- V: Q& L
) n; C3 _) W9 |6 TValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
, j& r# K j7 w0 ]( P; [8 V+ h. [) R3 L. I
{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.- r0 K) c4 U5 f# u' P/ J
- s6 h- [. U$ d& i- T; ^& M- Q3 m
Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
" \# y+ L' h- E" e& z& w- P$ N" D: i" Y& Q/ I0 N: D: |3 M0 b0 C
Angelstar Shrine; t" s3 f6 E- A* U% B q( ~0 N
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
9 M1 Q* {( H& d5 z. M
3 s0 w. A* ^: J4 q0 H5 Q0 T0 O/ QBloodcut Champion
) R6 u5 e+ A/ S$ d. r9 _$ XPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
4 i: N" \, D( ] BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
|! O N; {" D0 x P* G7 G* f5 N0 ]. ^6 [0 z( r4 z
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
1 c( H1 e+ R; q7 `& t. d% b: P
4 J& R: F9 K# X x$ S q3 D{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
3 {. D" L2 ^ f+ B$ g( q3 }3 T4 o9 M' B( g; j6 W6 k! R
[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|