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參考
3 _& Y$ e( o% c- o5 f, u0 @2 C, uNight Fusion FAQ* Y3 }. a) T$ r+ H, {
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說些有特色的2 ~) N* O" w- p8 z: c8 ^
# D+ K% c, s# [- l. {Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
! l! w4 @ ~ i. x一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.; ^) }1 {0 w" x+ d8 A# w) A2 u- ^
犧牲生物自己重新骰initial' P+ l0 I1 {. N3 [5 W5 {
避免自己骰到一跳過還不錯: s9 f8 ~" A" z: b# L9 u. @
或是對方骰3你骰2# j2 x8 g& _$ d4 N/ b% n; C. s
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
" x; k2 H" X3 B5 e8 A) i. Q3 H嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell. w! U3 R) w6 p; |% ~8 _0 a6 x w# J
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.# x! y8 C5 Y% \1 ~
血神廟真的不算什麼+ T- m2 Z3 ~ T" d: e/ I% Q2 a; x
小快轉中大型不容小覷
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. X; n" L& ^" V0 NDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
1 |( I: I: X! N. K4 {妙5 A! V5 m# }( z/ I1 V1 q
: W0 ?2 D) f6 ?# ], ^Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.2 X/ c0 v: I8 r' _; i
5 _. [ G7 Z8 p" f8 j{V}: Indisruptable — This creature can't be disrupted.
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5 q* ]0 }3 e6 p( M{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.' T; ^- G0 w' A2 y& K$ M
哈, 更有趣, 小快強強強( t2 l4 h! M! ]% @
1 i" Q- M* C9 j5 Y2 l% t{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.4 h0 M7 W- X! g' k/ z
, b& O* X5 |/ hDeathwish Dragon
) O% s0 W9 ^2 u" j+ J! B" h; t{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
3 B0 V6 U- K$ A1 O這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.( C' S% M% S6 k) o0 U: ?
& W3 Z8 F9 W' J. w4 GOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
* A, a- ?2 m% Y. ^! P5 x& POverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.3 Z# b: r* l3 {! k( [% X2 z
: g$ w; G6 s* F3 p) x" M! @8 bBloodcut Champion
$ D! k& b' `) F& @* n6 v+ R* F" ]$ YPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.4 N8 v! x. y. a% o! I
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 F4 B4 L2 Q/ D0 g, q+ Y5 S
6 K9 L3 Q7 |2 y% R" r: f/ X- K5 \Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell." g: |7 b& }+ ^! A! u7 t
- t* E- p" ]6 w r{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.8 N/ h/ y! s$ y* c& f* F8 \6 X
" `& m& {* u+ q; V[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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