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參考5 _& @. t# b0 o. `
Night Fusion FAQ
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8 Z+ e! S2 _" v6 a$ B說些有特色的& {% Y' d R+ z2 W$ [0 w
3 Z7 k% g* \/ S) c# N% N/ GEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.4 r( m+ H4 I% C& [
一點的傷害變成刀鋒, 有好有壞/ L' d0 [- Y5 T) T0 O: U& Q
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.0 f; J7 ]' E; c. z
犧牲生物自己重新骰initial
7 G0 C+ a' ~4 G6 S( t0 n2 ?避免自己骰到一跳過還不錯2 U- i- C p( t3 V
或是對方骰3你骰2
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* ~& E: u2 s C7 ^6 S{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
; A; N' T( P7 x; H: b* M嗯....小快感覺生物優勢更大& Y/ ?0 p7 c' V5 W) K% {1 F
; Z$ u/ v+ q# a3 E* V, ^Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.3 E1 n+ V; L/ ^5 ?
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
" h4 f: j* L9 ~8 z3 n血神廟真的不算什麼
% P; m+ ^ ^5 S小快轉中大型不容小覷
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7 F% S7 n. Z) `% S1 ^5 q+ b* IDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.4 u! q6 V# e3 \ j7 l& S
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5 x P5 {: P! i* M1 bFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.7 f" m2 H C1 G; S9 J# L
5 ~' W1 S) G0 \{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
8 C3 F* b7 j* R哈, 更有趣, 小快強強強2 L' r; p) x# R |( u6 j, ~
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. f' t/ }* i& l
& y# p, f5 u# F! gDeathwish Dragon6 B4 e$ J; O, k9 f- g0 w
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.): `( B% n8 E; x$ H
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell., z. Q8 A4 x1 L! I$ S8 z
& h7 c' R- P7 p8 w4 X{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally./ l& u+ \. I: u, b$ i
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.2 Z0 g X# z3 `0 v% c
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Angelstar Shrine. z: f7 e: Q( q4 c& f
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.& X8 c' V* Z7 i% x; o, E
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Bloodcut Champion4 m3 S9 |9 v, X) v
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
. j7 }& Y1 @; C" e. {Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.$ B/ E# c+ q5 k& L0 i; c
) S1 l" f3 H: _, A9 l0 D3 VRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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$ ]9 F: p: W( @7 A/ T{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.7 r3 L c, B% @ j. e
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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