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參考
* e1 [4 z, R6 \/ b T% r v7 bNight Fusion FAQ
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* z& W$ E$ f. F4 N6 D說些有特色的
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9 P0 b) W4 A2 EEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.& N& d* ]' ]0 D) A; p: f
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.; k6 a4 u" W, w t/ a( {. p
犧牲生物自己重新骰initial9 y9 E" B) g- ?) G4 l- | u: c! q
避免自己骰到一跳過還不錯! y9 v8 a, J9 \) a; h3 R# C
或是對方骰3你骰24 N9 F, {. d* }! e1 P0 w
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.2 i) R2 b/ m, Q3 h# O* L. h
嗯....小快感覺生物優勢更大
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6 P! Q( Q, M* I" b% [Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.; ~; V, ~1 Q; o$ o0 u; @" s1 p& T8 m
7 a- F, w* u3 G2 S5 x# a6 x$ M" o& PDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
- I% r& {+ {) b+ [) S! b U# W血神廟真的不算什麼
7 V, R6 _$ b$ S" ]小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.6 o' c6 I( u* k: r4 o2 i8 N
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{V}: Indisruptable — This creature can't be disrupted.; T4 k- q& [* y& L d2 ]: l
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
1 F ]% z$ K# j# ]哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.9 K% v t+ v! F" @0 Q: D
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Deathwish Dragon
# \2 }5 i; G. k* a9 P% P7 v# s{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
3 o7 a: b( T7 C& X2 G3 H( i這個故意貼生物名稱, 因為是龍喔, B1 o7 ]5 w" X
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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; I# W L2 ?6 K7 }1 g! q2 z. x{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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. \/ `7 S9 F& r# i2 CAngelstar Shrine
! z6 F9 x- L2 ]# _0 dOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll. }7 S+ i2 _ O3 p0 W- g4 @
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Bloodcut Champion9 h: b- j. `& b% V: j
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
/ u/ ]+ ^/ ^7 X: NValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell." A" |8 z* j' e, ?
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.. K1 ~( b" H% ^! ~
( T- L& j8 a! o7 D8 T2 R" H{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.! y' E; \( O. {2 n
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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