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參考6 ?( I/ R& {* O1 o. Q
Night Fusion FAQ m7 N' `5 m* {& H/ a7 n( s
7 ~3 e! a5 }. F4 |7 e$ a; b3 b說些有特色的
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* S6 ~1 T8 ^3 _* W! g( G ^Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
' [. @0 ~( d! F j一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
" O7 {' o- v# ]4 r8 n犧牲生物自己重新骰initial
, h" u# J' s9 T避免自己骰到一跳過還不錯
6 v8 m1 r) M7 j, T( j$ t, T或是對方骰3你骰2. R7 g5 x. J. F o0 j- R0 k1 F
r' W% b1 A# v) y( b{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
7 `: u! A, V! e1 M$ |* \8 `嗯....小快感覺生物優勢更大
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8 d/ _+ l# H4 q' EEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
% B- B4 l A2 V/ b5 _! C血神廟真的不算什麼* s+ I: {4 Y/ P$ [6 d8 \6 D T
小快轉中大型不容小覷
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% _' M' t. H# s) SDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.6 [. j- y2 I# }& O# B7 C
妙; o9 _1 d' u8 t6 w$ i; {. R6 ?
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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0 p3 Y; u: L) r- ^{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.7 h. @4 |" ^( b p! `2 h
哈, 更有趣, 小快強強強, R/ O# h) d) y* O3 u# y1 l; {- `
2 f/ Y+ W2 J! J{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.7 G! ]( m+ \. t" ^9 a
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Deathwish Dragon
9 e% F1 I3 B$ [9 O, c{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)+ N' _5 V' O1 u7 { h% N8 Z @
這個故意貼生物名稱, 因為是龍喔, U" ?, F, Y7 |8 e$ {, E; w: F9 z
- {- F/ v6 \& @0 G: B. PValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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2 }1 o# X2 m+ C0 {& s* pOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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6 o( x' _( w3 |5 g$ w( [' V: WAngelstar Shrine
4 y; i p, Y. q' {, h7 d+ yOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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; }7 ?) u: L; ^/ i K% f7 fBloodcut Champion. _8 J \6 ^, L; V
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.- o/ y% ?. O7 T8 n
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.1 V0 {7 j2 d# `: k2 q, x6 L
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.3 e7 b( @& u. m# w \" ]5 Z
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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