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參考
, E0 H" `& g: i% UNight Fusion FAQ% p: v0 x" Y2 v; H$ V2 B: ]( z1 ?: l
, X& y3 T; o% g5 e說些有特色的. u2 c% ~& J3 k8 T& h0 `" X0 }
4 R- W$ \; b* G( l4 |Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
& u7 q% h8 x8 e I+ W9 m一點的傷害變成刀鋒, 有好有壞3 H* s- O' Z [. i6 X' N
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
) r# }" O; W; K犧牲生物自己重新骰initial# }4 L H+ b8 C* c# p3 f7 V
避免自己骰到一跳過還不錯
/ v# c1 W- o2 y7 w' `" @* z或是對方骰3你骰2
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; o. O2 [8 E. M+ R{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.7 B4 [- F3 a( h
嗯....小快感覺生物優勢更大
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, R5 _4 G7 [2 E% @* O5 w, U& jEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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! b2 y6 Y) A5 g* E, e W( V& ^3 MDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
' k$ o$ J' W. [# o血神廟真的不算什麼
. u, J: M6 U4 R7 W# B/ B2 ?小快轉中大型不容小覷
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$ l* x1 V, C4 k" f1 {Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.1 ?8 }5 t1 Q/ V( P4 R3 K8 \
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1 _; D4 J7 T5 A+ k9 [ {* v2 [: cFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.4 m$ p4 e1 J: x0 R* B$ }! C: v
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
/ {% M% v5 ~( n9 |" D$ ]哈, 更有趣, 小快強強強8 m) [1 W1 J& X# ]
- o' y! X* D7 [3 i{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.. ?0 f7 |5 ^# C! W% U( U
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Deathwish Dragon: X4 I, O y* _' h3 p3 }& I/ ^/ L
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
' S ~3 A/ P1 I: ]1 F# L" s這個故意貼生物名稱, 因為是龍喔
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' e+ Y/ a0 ]7 i8 bValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.! `) C( q4 @9 }7 W" G
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
% V, M9 e: u& E3 tOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
# q% F# ]3 z% E( VPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.- _; u2 c; i3 m* ^* k! P
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.4 v; U( S! _5 b, W" N7 x" X% u
$ {' [( y! u" l, Y% W{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.6 {: I+ H6 R2 M7 n; Z0 Z/ F% @+ E8 _
/ `& x* ~3 a) H7 \[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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