|
|
參考) Z1 Z* Q3 R5 R+ T
Night Fusion FAQ, D2 z- _/ V0 ~
! Z: ?) {2 [8 E9 x說些有特色的% I3 K1 } O4 s
o% I- r. o G0 F) E/ d4 _; OEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
( }+ o& R" a9 n& |3 e& j一點的傷害變成刀鋒, 有好有壞
+ S. N3 B1 m$ z' D1 D# {7 L5 |4 S/ u
& v& b/ e. Q4 ~8 I MRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
1 x& s# H: O0 }4 b. s犧牲生物自己重新骰initial
8 d; k: f) ]1 v- k: b( W避免自己骰到一跳過還不錯; _6 z( A5 {/ C/ d+ t
或是對方骰3你骰2
: | k e' T, H4 @& {3 l' |9 t( r7 `% G
{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.5 Z) b) f% u* q: F# B" d/ W
嗯....小快感覺生物優勢更大
0 ~/ b+ U! Z6 O" l3 i/ h* R8 `5 x6 j; C5 H5 A5 g
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.4 I- [* e1 {2 g6 P& W" G; A+ K
8 ?$ f- q2 O# E1 `
Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
, C1 ^ q1 X" c+ E血神廟真的不算什麼
" C+ d) m5 B% J' d" Y9 y3 ^9 l8 G小快轉中大型不容小覷! w3 g6 }8 D" ]3 W, Y7 Z2 U
: e% L& j, D: J2 G$ {/ z s0 EDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.7 }* O9 s5 t* N, C2 T5 }' _& n6 ^+ l; F
妙
6 y+ o' [# j! r" L8 X; j' G8 K4 F0 K: c3 k+ @
Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard." P3 k s' v+ |% F1 v
" ~/ f7 _6 L: r8 v+ v9 {
{V}: Indisruptable — This creature can't be disrupted.
; {' c9 k, f$ u: d* q
: P( N% x) Z7 x+ s1 }' b9 `{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.7 v. W% E9 u4 x/ s( n" U! {# z
哈, 更有趣, 小快強強強
( \# q' }; P) U* C" w. N% t! u V
- C( p! U; z% n% E8 k{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.' Z7 Y& \+ ?" J4 O- S
( @( b1 I2 |- F5 `9 Q
Deathwish Dragon
! w7 w. g+ i% V, c& A% N2 B( l, i; s- Y{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)8 _, v$ N4 U- v$ P. R) j
這個故意貼生物名稱, 因為是龍喔5 p+ A; U/ n8 r% L
) \, z5 s R5 K* J0 T
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
% D7 l$ d: }6 ^4 Q, ]9 u2 @$ N Q% C! h4 w5 F
{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally." ?: T1 y5 ~4 v5 k. e
( |4 P, H. b) Q( DOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.+ C. T. F( I1 Z5 r/ V
+ r" {) g' _: y7 nAngelstar Shrine
& i, X) \3 h6 w( B; Z9 VOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 d; V5 `; E6 m& n, K0 F
( `+ c c. h6 C! c2 e' A! ABloodcut Champion# J) T* T8 B- @( M$ u
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
& I1 Z$ X) [# hValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell., F. X+ J" G) d7 c1 w! C) c
' i; I) m) O( A: J# [: Q! Y7 E) x
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell. q0 U1 h1 Y- y% P
* P4 H8 v9 m+ v7 _% ?
{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn. ?. |: v2 c2 O1 G6 d
! @! K- ^: s+ n: s5 f$ B/ _# M8 ^' j
[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|