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參考
* C8 x0 _6 ~ M0 ]Night Fusion FAQ* w* B! X5 V5 x
9 F N% {9 L- h6 F( F說些有特色的4 U2 \3 O6 h! k6 q# \
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}. X2 P3 B. `2 X7 @
一點的傷害變成刀鋒, 有好有壞
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' g8 [" f! [1 v# Q' D9 u3 N, q. Z" IRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
@! A/ @4 S0 ?6 ?犧牲生物自己重新骰initial: ]1 v8 ^3 k& ?! b( D! W( o
避免自己骰到一跳過還不錯* X7 c( R* q5 s! P* g) k
或是對方骰3你骰26 A- J& x d" q/ X/ ?1 \* l
# E& b3 M+ L; O% Q6 A{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
2 U$ d1 B7 h. Z7 M$ x; R嗯....小快感覺生物優勢更大
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[! Z3 Z4 Y' X& kEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.3 W q" C+ J% C9 z9 g e5 S
2 s; x+ S6 E5 J" ]3 B6 M+ ^7 MDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
% X# `3 v7 F) t& M血神廟真的不算什麼2 b( L6 Z/ K" R4 |0 s
小快轉中大型不容小覷4 j$ q/ G+ C: U& _5 T
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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4 t# o7 w7 U2 }& A+ \+ jFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.& e& R& f K! Z3 F; g' Y5 z; N O
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{V}: Indisruptable — This creature can't be disrupted., b8 u/ S! T8 H4 m
1 O$ A0 d1 _* v: i: h9 n: t b{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.# ~+ r7 Z5 i! ^0 E9 d
哈, 更有趣, 小快強強強( H/ D5 o9 ^/ V" L/ D& F
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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+ i3 |8 W+ f8 kDeathwish Dragon, b1 t( v0 C1 `$ V
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
1 L% ]& U6 x, _4 U這個故意貼生物名稱, 因為是龍喔+ a. ~, u3 Q9 R- P' o
; ?- ^, |5 g" QValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 G5 D' z' B2 q0 i4 _/ t
+ t r) Q) y! T. ?/ v1 i! z{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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1 U; G7 ? h4 {5 S6 iOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.' O& M! {! j) v4 ?* ]: D
9 R5 G1 c/ R# C8 G) gAngelstar Shrine( l5 V1 I$ D% S3 a# X
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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7 \& u; K; `1 j q u' eBloodcut Champion
3 m5 g ]- H5 l$ n4 S$ _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
7 L. V. r# @) ?# @6 [Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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2 C. p0 V" P* r9 |$ k! URiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.' x7 Q5 C. c: U7 R; T
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.# D" A- m! @: Y- n- v M
+ R; B2 ~6 H+ y3 G[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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