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參考
# S8 |% |" z9 R# U) hNight Fusion FAQ# Q3 p6 t( E: H# q/ k
: s% ~ u( ^/ R; p$ a& c說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
$ q3 o) X9 _# e2 a% X4 `一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
0 t& n0 O7 b6 m% J4 j犧牲生物自己重新骰initial
5 ?4 f. n8 Y" k9 T: M0 i. @+ M避免自己骰到一跳過還不錯
% ?' y* B& V8 Q4 b4 Q/ {或是對方骰3你骰2
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; }1 y' b) ~8 N% R{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
7 B) n5 }% Y7 T8 O9 J) P& i& ~0 @嗯....小快感覺生物優勢更大* y: Q% _- [/ E
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.$ ~, n6 S0 W, ?# ^& X
血神廟真的不算什麼7 n' c6 o n4 U: |1 z
小快轉中大型不容小覷' ~8 Y0 ?, a" T
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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8 u5 b& b0 s7 RFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.1 f5 w4 W0 w1 {* C6 s
! n+ M0 o# k% r* o& _0 s{V}: Indisruptable — This creature can't be disrupted.9 X# E* |. ^$ k: }! N
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
, e' A1 F1 I5 M8 p' t0 Q哈, 更有趣, 小快強強強
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0 K; O* b9 o$ E; E{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. P7 m" Z- P9 }4 I8 M3 a9 v
+ @9 U d' C8 H% k% kDeathwish Dragon! K' ~- B4 y- U$ T* F, c# c
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
, b; j7 r# f/ n8 b$ r/ ]5 L這個故意貼生物名稱, 因為是龍喔1 A7 k; N+ W- g
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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0 M8 ?" w6 Q0 Y0 X2 O" W{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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5 ]3 C- E j. J1 l i+ aOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.$ |8 |3 j+ X$ T8 H, A0 \$ x" C+ f' @
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Angelstar Shrine
7 `1 R6 A' }% W7 o$ @2 bOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.5 O& A0 h! h& Y8 w$ r k
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Bloodcut Champion
4 _% ?# m# L% T& c" FPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.0 E* h: Y* x- F( \7 E
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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0 [" `/ |9 J4 Q, C- A$ T" _" t{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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