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參考
1 C. V* p. r- W. b2 K& e7 TNight Fusion FAQ
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, X* c6 u" u6 J( F1 g/ J9 z; h$ k) J說些有特色的
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0 n+ Z+ {" `4 m6 X* t9 IEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.5 t8 ?& i" C5 r e' r
一點的傷害變成刀鋒, 有好有壞 U R: x9 ?0 [" [
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
0 B, P* w1 z4 N$ q, R, ^( Z犧牲生物自己重新骰initial
3 \ e- v) b7 y7 B4 u避免自己骰到一跳過還不錯$ u. V2 P3 w/ J* L
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.1 Y; p; }0 X" @+ \0 k
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell., Y7 ~8 U/ A/ e( r/ C* }6 U
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally." p$ B; M4 M# ` l( g
血神廟真的不算什麼
E1 c, e- A, Y! m) M( m小快轉中大型不容小覷
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5 a9 a. d2 _9 a/ ?# Y2 \% k: lDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.- C- d* c A3 I" U
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.! P2 Y6 ^7 f* b" a
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{V}: Indisruptable — This creature can't be disrupted.9 ?0 u8 v6 T: D/ O* y" r
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.8 N9 C0 k9 K( v: u" i, l+ `. e
哈, 更有趣, 小快強強強
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n2 q& l* }! o; B) t8 h{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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- V2 ^$ \0 d, H0 U* ~Deathwish Dragon0 a3 X0 R' o! c5 C6 s5 d
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
' O1 Y) z6 k/ H9 U這個故意貼生物名稱, 因為是龍喔" }# W2 a l4 a6 d: @0 H1 b0 y" @2 W
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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1 i) Q# z" t) S7 r{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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; z& b# _7 p" F. C& SOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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2 L. K0 E B9 h; fAngelstar Shrine- |9 z* C& K0 `% L' M1 I8 J/ \9 G
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.7 Q; |* l! m! Y4 v: e( C% y; Z |
3 R2 v& G' p3 c% lBloodcut Champion
+ W( k* W* J, R- O! S: VPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.: k9 V- \+ x1 `" s+ x; Q* b! P' S
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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9 I5 ^5 f. j# B" ^0 B{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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1 N8 j. A6 g! V& u1 O0 M- e& @$ f[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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