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參考' Q6 q0 Y) p) c$ }' {9 O' e
Night Fusion FAQ
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1 R% \; _' ?6 Q# t" X說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.+ T- s- g% s- T' ?* v# u
一點的傷害變成刀鋒, 有好有壞
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9 G) N& \, u% X( v+ f: PRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.+ x5 b+ ?9 j. l% f* ~) }
犧牲生物自己重新骰initial" H+ z3 [* Q8 G
避免自己骰到一跳過還不錯
' `; c1 F! F# v- N G( w4 @或是對方骰3你骰2
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) D9 A6 O0 r! j{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
' |# k8 @) `2 H3 y" e4 o- h5 S嗯....小快感覺生物優勢更大
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* s; t8 h1 }# ]' B( |" v! yEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.5 |- N) h" y: q W# N0 |; b5 S% a; O, \
% u t, c$ s4 O8 L' I# n& l3 ^% x$ IDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.. H* g- E6 x% E' J$ \! W' W8 k
血神廟真的不算什麼
6 v) D( e0 N [% d# L( p# X小快轉中大型不容小覷3 L8 K2 x& N, b) C5 I- I4 ^
/ C9 J' H, e( K' a; p! o4 aDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.* h3 M% y4 p Z6 X( s+ J
1 o. y% [0 K$ |{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.. O I( s' q1 L
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.: t" X8 Y0 v! B9 W
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Deathwish Dragon' o: k% m( P7 G1 B+ h! B% s. H
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
' \3 `3 g% S. Z! P7 E- e3 k這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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1 _- w! I* z7 v, @ x. F4 t* W: uOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.3 n, o5 C) c0 S
p$ Z5 K @( m( OAngelstar Shrine+ r+ s( G* X' b& q- h5 k5 Q
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 X1 L5 c4 ?8 Z( O, L/ j
3 A8 p! p0 y- L! W/ t! B9 {, D' ZBloodcut Champion/ _( M+ }- R% E! `
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
! Z: l6 f& f; c+ x4 UValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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