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參考8 `/ Z7 Z+ G G3 A, c3 Q
Night Fusion FAQ
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說些有特色的6 q+ s: ]! e, K0 M
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.! X2 s2 U* a; E& ]6 k& W' L
一點的傷害變成刀鋒, 有好有壞% I- s/ o1 }% i6 j
; F9 ?- Z. G0 e d1 z2 NRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
% N5 a2 A3 S; c2 u& |5 D1 `犧牲生物自己重新骰initial4 h4 L$ V& P; P' Q
避免自己骰到一跳過還不錯
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.9 ?/ R' [+ R3 ~# d
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
# ]6 i- Z+ V$ r" `4 B5 |" O血神廟真的不算什麼
& R: m# c. {1 c3 x% j) |' I小快轉中大型不容小覷3 G2 m$ S x! K9 B; e/ Z: W
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.: \- L6 H: l: L; f% o
8 `5 G3 i" B c8 d# i$ ] i5 b{V}: Indisruptable — This creature can't be disrupted.
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, k: J6 A; R$ t8 o$ V' |* e. [{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
& m0 n# T5 V- K1 x哈, 更有趣, 小快強強強
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; M- y: H3 Y# A2 |& j. _ r2 H8 @* I{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.6 @$ l# M9 j& ?& {! B9 f: s
& m z) e: j5 l ^; V, eDeathwish Dragon
6 h0 t& j9 ]2 \{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
) ]- K8 ^; r; t6 V4 ~這個故意貼生物名稱, 因為是龍喔6 s- N+ r3 L4 S
/ J* W, d8 R4 @: p4 a% Y! m n7 QValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.$ O' i. c! h0 X
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.* h2 @! Y( h3 Y. H
; t" ^ P6 S5 X( I' n' c' Z7 xOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.. e* V8 W% g: S& D7 @
2 Y v9 N! B- _" M, }( Q: H$ T' m: IAngelstar Shrine
9 G+ ^7 ^( K6 K6 t1 x2 B: ~0 kOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.: U& ]: E4 ]/ `; W! z! ]2 t
; \+ i! W% h0 k: h! dBloodcut Champion, i6 b9 D: H! z9 ?/ T' x8 K
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
1 H# v6 d% t% [3 TValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.' t- Y+ V% u/ l
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.+ H) y: ]/ B: C. `
& P7 S( X+ B" |5 \0 @/ N{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.2 [! B3 J, `' [
. b _7 q3 n& e% H( I C# X) s7 }[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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