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參考- |6 e& c7 E" D& d# t
Night Fusion FAQ
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4 a; b% ?" E, z; f6 l$ i說些有特色的. K, A. Y* n( }$ Q& o% f
5 I1 _' }% Y2 x4 BEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
! P1 S3 J- w" G一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
9 l' h% Y/ ~% {8 j9 ?9 W. r犧牲生物自己重新骰initial
$ G# r% _' F! V1 r避免自己骰到一跳過還不錯6 q. ~4 M! H( w3 X" \* U
或是對方骰3你骰2
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2 v- y& P, y* i& H6 w' S1 X/ m{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
& K0 k/ t; @; z嗯....小快感覺生物優勢更大: U8 v. g. `: `' y# C% s$ }. ^
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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. J) s. f7 H+ d+ HDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
+ k c) y8 D, Z% ]4 Y9 z血神廟真的不算什麼
0 {4 f, C$ N+ j- `: a小快轉中大型不容小覷
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, `& t" |+ K% p6 i9 i/ X5 UDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
. s! }0 d a' U. J% z! O) b妙2 |( ]4 n7 x, w: Y6 c1 V$ D( H& ?
7 A! B/ }7 E' t, _% Q, jFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.( {4 _5 I' w+ ]: X
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{V}: Indisruptable — This creature can't be disrupted.
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+ Z& v' g8 K7 J3 j) j6 i8 j{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
# Z! g2 [* u+ F7 _( v* i% \1 k8 a哈, 更有趣, 小快強強強$ }: ~# z4 s6 L- f; \6 b( n
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.9 O6 l$ H/ l9 t5 {* F
; c$ ~' o1 y& Y2 ODeathwish Dragon* g: ]/ L; k5 b' }7 k
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
( W3 Y$ H, V" L* |9 E5 U這個故意貼生物名稱, 因為是龍喔
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: {* F1 [6 E; f2 @Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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& \; H( r" X% _' P$ l{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.- ?0 q6 t6 P7 Z5 }: U+ B- q# T! a
, q! F" }7 E3 pOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn." x8 o& _, d: a U; k- f
: t4 U9 Z! f+ `! O* h, YAngelstar Shrine
: u6 R8 k& t* D$ H OOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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/ i" `( }6 R* L' Y: l$ wBloodcut Champion% E8 m$ u2 q N i/ q& M
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
) k: l, }+ K( rValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell." A! ^5 |4 N7 \
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.& S, K5 @$ Q N) g
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.7 A3 x$ x0 d$ V+ U @) r) z
" }0 N; Q h# k! B# m0 [[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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