|
|
參考6 q- o( G" K% W& x* W Q
Night Fusion FAQ
( t3 D8 T! a Y. l6 d: K4 N4 D U
說些有特色的 d7 P. d8 Z; W
1 p% {0 M; _3 ?/ Z5 ?/ R, a: f' @Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
/ \- {# S0 d% i& [7 ]: E' B: I一點的傷害變成刀鋒, 有好有壞: O) w8 N& n& R. v0 ^( t
3 Y3 h) u: E0 ]. ~3 YRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.3 { F+ n( A& z% e+ ~8 y
犧牲生物自己重新骰initial
! w7 g- [9 w! h/ Q避免自己骰到一跳過還不錯
& d# ?. _& G& }/ J" ?6 {或是對方骰3你骰2) v! S& ~7 `: _* h1 H
! s7 Q0 L$ z' h{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
& r' l' J! g! Q5 @3 Y# R! Z嗯....小快感覺生物優勢更大
6 }) Z3 `& w. ~
3 R/ Y) a0 f0 _+ s3 @: VEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.7 P" l1 W) I q& h! L: ]) B
( J8 f8 B# U. k- l+ a& h0 U
Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.' I; s7 U$ T# g
血神廟真的不算什麼8 `6 Y2 F/ @: g$ k C$ g& }
小快轉中大型不容小覷7 W- u$ w8 a! j% v5 v3 {- b, T
* u& w/ Z# n) {Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
9 v+ q- v7 \3 p妙
* \. o0 b- D& E& a; F# a3 M4 L# n1 Y
Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
- p+ g- Z. f# L0 }% {' B
/ n6 d: Y6 j: \2 v1 b{V}: Indisruptable — This creature can't be disrupted.
# f; |% ~, P) T$ H b0 ~. X$ u4 A; c+ P
$ O! o, H/ D b. _{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
' s; F7 ^1 f, y哈, 更有趣, 小快強強強+ t$ z: l, w6 ^; G
; y+ @% W3 y) U7 l# A! T1 Y& E
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.; Y% i8 G/ h/ S7 [9 [. q; x0 C
& Z4 V) _. c D" n' ~
Deathwish Dragon7 Y8 ]& l- y3 d
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)1 ]. I" N4 ]: P) w. m( L$ V5 ?( `
這個故意貼生物名稱, 因為是龍喔) X$ I" O( l, u b# ~9 T7 j8 E9 P6 E* ~
z# a+ P% Z8 IValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell. ?5 K+ q: S; g& B1 _
# U; ~3 _4 n, }4 V
{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.: t, x$ @0 ?. ?/ @' C+ r: @
7 y& i) O. k& R0 R5 cOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
8 A% g6 n+ {8 B3 Y( Y7 ~5 o+ x3 d' H- i" j+ m; E6 S' N
Angelstar Shrine
$ Z% @* N: d/ _6 ]7 A9 kOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.3 {7 \8 w, p3 q: W( I
* R* F$ x* D. j, w, e
Bloodcut Champion
) t: p5 ?' _" {0 T3 | |Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
; @; N5 F# u1 F4 i% h+ qValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.7 R7 Z0 C/ d- M8 s/ \
& @& [/ |' r! f! \& w
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
& c0 Q8 T9 i3 q9 v3 E9 t
( o/ u" A1 g u9 z% u{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.$ X, f/ Z. P) M% b8 t9 u( v
9 }5 i# z+ q$ ~/ s[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|