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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考5 Y0 N8 Z2 M' n9 F* s
Night Fusion FAQ) z7 @% _: v) n# \" ^

6 I; F4 ~- H. x+ \- R說些有特色的
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# c1 J  ~# t: T7 |& sEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
) x8 c% G! V" p# j6 q一點的傷害變成刀鋒, 有好有壞3 `) ^8 w# e9 V& I# Q
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.: s3 z$ |2 e/ A2 ^5 B
犧牲生物自己重新骰initial6 u* Q" E* Z( h" ]8 \( h( d
避免自己骰到一跳過還不錯% ^. c% J3 f, _6 ?
或是對方骰3你骰2# g; h2 I+ _; M! s

  a" y" |- k. H5 c5 [{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.+ e" M- @' g- L- h+ }3 \
嗯....小快感覺生物優勢更大& i- I3 p6 H- ^* p' |2 [
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
) F. U( F4 l, E8 f血神廟真的不算什麼
# a2 X* k* Q8 [: N小快轉中大型不容小覷
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6 Z. ^2 R4 B$ p* j, D' h1 F6 B" XDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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- ^( l, H4 G/ zFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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+ G7 i# E0 e7 `) N9 `, o0 u{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.2 F- A- F- x, ?$ `) G3 ?5 t
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.2 Y4 }, ?# ]# D+ x0 [7 K+ X6 _

" k) N" z8 I' Z+ F3 h8 E1 uDeathwish Dragon) m# m! O; E% z8 |
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)8 p% M2 Y  h6 T
這個故意貼生物名稱, 因為是龍喔
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) n; C3 _) W9 |6 TValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.- r0 K) c4 U5 f# u' P/ J
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine; t" s3 f6 E- A* U% B  q( ~0 N
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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3 s0 w. A* ^: J4 q0 H5 Q0 T0 O/ QBloodcut Champion
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
4 i: N" \, D( ]  BValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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4 J& R: F9 K# X  x$ S  q3 D{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
( }, k% k4 o, {4 Y% J. \7 T9 SEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.9 D- U+ a+ [) a" |( T3 K( J# o
{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.( y+ T6 W' h2 T- Y( K' _
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這支小妖精還頗可愛的,被爆骰就換人進來被打...9 D' |: v( a% }0 E8 t% g
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Angelstar Shrine
$ m& ?' ]1 C8 r, J" v2 K( ^Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
. J3 Z5 B6 w1 i# t搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.: c3 W/ d6 _& G& O4 b5 }

( q- C# G6 c: J$ B5 Q  H+ ?Scareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.5 }" j6 e( t0 V+ E+ e: c
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease6 J- Z/ a2 A# G2 |

$ N* R* s% p6 d4 g( ^" FDualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.
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* \. p  u2 e% t0 e# p: B0 YBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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/ T# c1 A  U$ e1 o% WHiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies./ y3 k0 ~+ V$ c2 x8 k& }" o/ y
 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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3 ~* n" y/ P  wInfernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.& ^) t! n  |3 P0 i. ?  {9 f
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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$ u# c2 q0 y3 \2 A% PBristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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0 A2 [5 A8 K" q: [6 _: ]0 z+ gHeadhands C (8) 4/5/10 Janus {shield}:Skimish Self
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4 |4 o5 R- F5 B* s2 `  {0 T& ]Sir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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