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參考
9 e" t4 D4 a5 {: bNight Fusion FAQ
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( L7 A; A" m8 J! b* @" s% x說些有特色的
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3 x; _" R) r J4 G* s" g# gEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.* a6 y. W2 w9 y6 ^7 Z
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
& w. c% @8 R3 I# B% V3 h9 H犧牲生物自己重新骰initial( {$ R0 s+ T5 x9 j# X9 e& s/ T
避免自己骰到一跳過還不錯
4 x, a" s! y/ J7 G& j* G& ~或是對方骰3你骰2
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9 K9 v8 Y+ Y" u4 [ [{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.4 K" I% @9 X D) }6 q" j
嗯....小快感覺生物優勢更大5 @9 Q& b7 F8 E* L" C4 v
; A) @1 {, R5 B& m3 S2 z ?Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.. }% n9 t' @! i7 H/ r2 W% ]+ P, }
血神廟真的不算什麼- l% ^& m, q$ }+ u
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.5 n: l! {; M# l0 q* g
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{V}: Indisruptable — This creature can't be disrupted.9 t6 T, O1 q) \- ]& O# Q+ e5 C
$ z. I) b3 L# a8 r: t, s! p{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
$ }& B; H$ j- ~$ T哈, 更有趣, 小快強強強
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4 v* D/ T9 ]0 K6 b* O9 p{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.5 f" b/ v* B7 h
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Deathwish Dragon
& H8 n" O& y) O4 a$ v7 k{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
' o( n/ U. m3 H- g3 w5 M/ K7 p這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- O T# p' G8 e) \# ]! `& F
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.$ t* v6 s* L6 K5 a. E- G; P& k0 I
/ q9 j% t8 q" J* Q1 t. XOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
. H3 J( m9 u$ g* yOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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# f. L7 L" d v/ Y( |Bloodcut Champion
! _5 _" b j# ]( YPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.4 D7 X# z' {3 u3 b; A6 g
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 v* e1 F0 L3 y+ n$ a' w) ^, c/ ?
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.; ^' z2 l( T- S0 r& l& C
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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