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參考. F& I7 L' r6 A
Night Fusion FAQ
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說些有特色的* K4 d/ I6 u& P3 C" [% g
- O" P+ ~* f3 P* j- v2 hEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.% g& r4 U0 `$ V
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.' ^3 B; K# I- G6 ^2 f' Q
犧牲生物自己重新骰initial
: i" i' v; M$ O+ [, a避免自己骰到一跳過還不錯
* t- D+ g9 U6 ^或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.6 H* B- N+ _0 b0 h! w/ b4 T
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.: F& `- q& h$ ~7 X
8 t% @! l8 E/ k: Q* V# m5 p6 mDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.. P& K- G5 z+ U6 `
血神廟真的不算什麼$ _# f: [4 O- h
小快轉中大型不容小覷
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+ v3 N- p! y, ]9 K8 dDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.; |! g, p" Q% D3 j4 n& `' Q4 c
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{V}: Indisruptable — This creature can't be disrupted.. L* a( L, o6 u7 s% I
& R6 ]1 n; g% ^% ^1 f: O* F' {{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.7 o- }3 J+ Z8 v0 G9 V1 R
哈, 更有趣, 小快強強強- h/ O# n- }, Q) k6 c3 @
; T. V& F; D6 b* [: _{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell., |! [ M+ U3 V- F; r7 y# c# N4 B
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Deathwish Dragon3 Z5 r+ W! @ {5 J# @' I! w
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)+ m( @% x# T$ q# a
這個故意貼生物名稱, 因為是龍喔* }7 I+ ]- A3 Z/ S/ h( c: [
U. F9 V8 `4 D# d( R- O, TValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.# x& f' g$ }" @/ r) a) x% d2 u
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.( C \: ]# }6 g7 q) E, { t. i3 r
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Angelstar Shrine
" Y* ]$ |1 M j# ]& ~5 P1 w$ ^Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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$ b; v, I# s. N* ~5 I3 j; ABloodcut Champion
) Q+ K8 M* V: U$ T FPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.9 c+ B8 F5 G/ L6 j% y# N+ J2 s
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell. M$ y2 Y, x. G$ a
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.# C% l, h9 i* L u6 t
1 e V& D2 n+ h) Z{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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