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參考
7 F. |# }1 d. c# \$ hNight Fusion FAQ9 U1 L. e. y$ ~ Z2 Y4 S& k
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說些有特色的
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& }4 n3 e* j/ G3 D* IEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.2 D, |2 n+ E) G7 i+ n3 ]1 H( I* ~, P
一點的傷害變成刀鋒, 有好有壞
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" T& G: ]# L1 H _9 z) ]$ O. Q, J& \Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
4 O& }2 N0 v$ f1 s, j犧牲生物自己重新骰initial
+ j5 k$ o" L0 Q避免自己骰到一跳過還不錯( S8 q) Q- U6 A& V
或是對方骰3你骰2
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) ^7 I# X- b/ y! B4 r% P{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
) @* w" \ J5 z7 ]嗯....小快感覺生物優勢更大1 f @8 M; Q2 g" R7 z) r7 A+ F
: F; b; e3 i5 E# M/ zEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.2 f5 X; W$ D( C- L/ ]' J' N' P/ n
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 o$ @! }: Z$ C, L
血神廟真的不算什麼
8 R4 n/ T2 {3 s' Q6 e小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
M0 L9 B" q7 \妙# D. d( s* q' p& B9 V
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.# K, F1 u% x# }6 A. P
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{V}: Indisruptable — This creature can't be disrupted.& D& k0 q: q$ q/ x
8 V( e. X* b* _& p- {{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.+ E- U5 p! K0 n* }6 y6 L
哈, 更有趣, 小快強強強( ~$ ^ A4 g( u8 Q5 {
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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2 t: ]8 ^1 C2 ]" v$ u5 C9 ~# R* mDeathwish Dragon
$ r2 G9 G2 J! k0 S; ]9 Z+ G{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
6 ^9 w2 C9 c- M* q. r. A6 N這個故意貼生物名稱, 因為是龍喔" K. @, K* W! M/ [2 p2 j4 }0 O
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.( O& G% g5 q5 [) \" f$ e( U! W4 T
& z6 Y. }, X1 G{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.8 k8 h5 u ~4 E8 W- @/ D
: w; I: _; F; kOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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3 ]7 M) V& f2 i, P9 I' t8 jAngelstar Shrine6 w+ k2 c) D; a
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.* r- m; T( M6 i7 P
$ A" t8 }: i6 k4 {) QBloodcut Champion
" N3 @9 |* I( L) W/ H" K& _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.0 e m& u" K; F7 |, G: n
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- q; X' r2 b1 f5 _+ S3 S
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.( l/ A4 T# h2 ?2 C W
6 z/ e x! \2 k2 h: Q{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.1 G5 p" d* ]; D( I1 U4 L
7 l0 @2 {7 E* U! z: G) h7 X* m[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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