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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考+ j1 g4 a2 X; L7 N: B( Q" A
Night Fusion FAQ
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$ K; n7 H7 i+ [* ?. n說些有特色的
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5 Y, T0 \' l7 @+ H, j1 C6 tEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
$ \; B/ Z6 V( J一點的傷害變成刀鋒, 有好有壞+ S% [5 c/ a; {; P# A; S5 S: x; d

2 Z& Q) J* Q4 @9 `$ `Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.% K3 ^- |7 G; L
犧牲生物自己重新骰initial1 Y: \; B9 g/ H) D( p
避免自己骰到一跳過還不錯
2 @1 C+ b7 p9 K9 r, y  p* G或是對方骰3你骰2# G5 w" j/ y# w1 `. L# b9 r; h) p

, X( l  M% I% p, e# O{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
- G( W4 S/ Z  _6 Z5 I嗯....小快感覺生物優勢更大& ^$ z8 d) y8 E% y) K* ?

1 l9 V7 a% e- w9 T; v' S8 }: tEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.$ t9 Z$ |* M( K

$ T* {  l7 N+ o8 yDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
, [8 z7 ~/ {* ^) T血神廟真的不算什麼
, ^: r2 Z7 O- G% h7 I1 z( G& O" Z小快轉中大型不容小覷1 W2 J1 i) M0 F5 E7 |2 w/ a
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.+ u" |/ U3 ?" R
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.- H; V  u4 X9 K( v$ x7 |' e8 n, U9 S& K
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
+ V$ }2 W; l4 F( F8 V哈, 更有趣, 小快強強強' K5 i3 T8 L; t1 m- u

/ e- U7 ]7 e1 E- e{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
, e- B, T+ l8 i% X! |這個故意貼生物名稱, 因為是龍喔- K3 b' d6 d# t
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.; D' ~7 n( s, X  C* r
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.4 L& s5 b  k5 W
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Angelstar Shrine+ K& p( f: K2 D$ j7 I3 O
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.7 ?+ ~  J3 O8 M5 r8 F3 a( {$ h
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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0 P! u: @7 A- pRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.& v$ n  s( Y  H6 ]. a1 I% e

/ k. }- Y( [3 D+ l/ w5 _{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.0 s4 D4 C. D; c+ o# j

) B6 m& g/ y7 i7 V4 n[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
$ r. b1 W- Z) B5 PEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.4 m1 t8 j/ H! O% y' P3 z
{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.
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這支小妖精還頗可愛的,被爆骰就換人進來被打...
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9 i4 {* L# g; ?6 e$ \Angelstar Shrine0 S# F/ k) F! ^4 |% N6 s
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.' ]* b" j% t; q
搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.% }: c; N" ]7 c8 I+ q/ E, a
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Scareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.
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* T4 Z9 S, s$ S% l0 Y" S4 oGrave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease+ n2 M. w: i, C6 c! _. c! m
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Dualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.
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/ E4 o2 Q! v5 vBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Hiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.
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 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.$ X$ N6 [5 B- e3 W' {2 ^3 x- i
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Infernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.% a! m2 E7 F) }
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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, [$ L' \  @1 d% J  aBristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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Headhands C (8) 4/5/10 Janus {shield}:Skimish Self
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1 T1 Q) N: J& W( ASir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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