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參考5 K9 `$ _: t+ n* q
Night Fusion FAQ
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4 C( S6 S3 s! d4 k: r! r( j說些有特色的3 g* ^- j6 K) L) y7 V
z" c( f. U- A3 t$ z* KEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
% C8 @* D5 l" n) b" q6 N% F一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.# W. L1 {. [: L1 m
犧牲生物自己重新骰initial2 K- @8 ^5 W `% |
避免自己骰到一跳過還不錯
" @/ q F T. F/ z% A或是對方骰3你骰2$ y0 j) B% `$ k* ^
, U8 t$ n' f$ d# u' m) x1 c ]: j5 |{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
, G/ E: {1 [6 y7 E嗯....小快感覺生物優勢更大1 V% W: |5 V2 \0 {
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.$ v/ d8 W% O2 N9 l* x
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
) E9 f9 S/ @$ I9 {$ u血神廟真的不算什麼
% `( |# d8 i" Y' V小快轉中大型不容小覷! U, g, b8 ?9 Q1 t1 S1 t: {# O) |
# i* d* S$ s+ D* M+ i! lDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points./ X4 C% U+ e O& D2 R' e
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( r& A2 Z6 Z$ h5 z3 @Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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9 r2 i) E6 V1 \/ h! V; Z0 l{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
) j$ m9 ~( j M4 v/ @; ?哈, 更有趣, 小快強強強9 f9 [+ a. G' T4 q. i/ X# x
0 @( ]1 V: f/ U* B) q1 N{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.- y0 n0 Y* r$ Q# s V8 ?1 b
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Deathwish Dragon
& N3 j% x5 U; e{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
{- ~: K9 _1 N0 p. [$ T這個故意貼生物名稱, 因為是龍喔! R% N Y' s7 \! ^2 d! Y/ ?
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.: ]7 w8 @8 e- l& c* f
: U) s, O$ w# L3 Z b{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.* e' |* A9 P" t# b
3 S, K7 I7 P6 T# r! f4 bOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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4 X3 H* u1 r5 @- N Q+ _Angelstar Shrine( y6 T% r8 t! L0 G8 k) z
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.# K# W, Z' a, `: b
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Bloodcut Champion8 j0 Z" }, @# G9 _# j
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy./ g7 q: {% b! t3 [* ]' P' y! e
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- ]& ~% w: R: A5 E
; i* r# m( Q. o7 u& @Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.' ]: O. _, X" B: `! K$ Y
) j9 x! k; k6 l% P m+ d[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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