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參考
" f; G% X: X5 t6 [7 v( e, l! VNight Fusion FAQ
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說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.$ m* T# C* @3 q4 y* N" T
一點的傷害變成刀鋒, 有好有壞7 ]6 M" J+ {* O# V- O" U
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
W/ V3 `% A/ l* e8 T$ v5 Z犧牲生物自己重新骰initial; ^, o; O1 H# B1 p
避免自己骰到一跳過還不錯
* G* o4 I3 F& I7 f7 x t2 u或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
( z7 X6 Q0 G" w嗯....小快感覺生物優勢更大! C4 y# ^$ O4 ~, p
# f4 C2 { F! HEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.2 X* r; n8 a) u, W/ [
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
5 H# u/ |9 K0 D$ k. l& k血神廟真的不算什麼 O) @* ~4 ~+ H; u, w, e
小快轉中大型不容小覷1 @. Z4 b' c: ^: R. y/ H; T8 x
+ y. C, x# b5 f- j* F% m5 sDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.3 ^9 z+ S# [: ~6 T. F% z! _
* ~6 V3 q6 M. d{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
7 w, B, b6 b9 D3 X( m9 Q) ~) o哈, 更有趣, 小快強強強7 [! N* K) Z( c+ O4 O" L
& U6 ]+ Z8 e+ `- V0 m* ?{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
7 b7 @ J" K7 x, e{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)5 B3 D/ f- @5 u3 u( ?% R
這個故意貼生物名稱, 因為是龍喔$ s D& k8 [& T: s
- f7 v: Y% F+ d/ A' gValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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0 ^. r! W5 [& }$ a3 A+ f0 i{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.$ i6 p( @5 H( c: d+ q1 i: X- J
* r" V, F6 E7 G- fOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.* I& c+ {3 u" _) h
$ A2 W, I9 I) o8 sAngelstar Shrine
8 p; M& U# j; E: j# `0 QOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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* w5 @0 ]; J8 T' @$ GBloodcut Champion
& ]+ n2 x$ M# i) m9 ^: l# hPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
) J2 g- U+ j( y$ y) B8 wValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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2 K3 U7 R" ]# b$ b fRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell., M. ^) i v! N P
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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3 D( [ v" ~: C, i# b* A4 }; `[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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