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參考
8 ~ B! V4 R0 E& o. q: YNight Fusion FAQ8 Y1 U( N( ~9 i: i/ I
( Q, U7 X: ~( P" K+ S/ q說些有特色的/ z N, a- O3 d3 |- x
' X6 X; ^% O: l. ?- m* E; v) uEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
1 i, \# R! ^2 }5 b, W一點的傷害變成刀鋒, 有好有壞9 `' O* W) V0 Q( l# z# J2 C' j
) h J1 G5 F& B" ?Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.* }7 P" A$ x" B" K7 j
犧牲生物自己重新骰initial( l6 i3 m. Q5 c& F8 E
避免自己骰到一跳過還不錯0 I( ^0 ?3 \" Z5 k8 N5 g8 } V; F' ?
或是對方骰3你骰2
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: H" f' U4 u, j2 \{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
, F& R4 E6 f3 `6 Y% U& |嗯....小快感覺生物優勢更大% [' B4 Z$ v' R$ E( S
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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' E$ u }2 i1 T. o. XDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
7 S" U' B! }4 M0 X! s! H& n血神廟真的不算什麼
d9 H5 G. p6 r; V& G. h小快轉中大型不容小覷9 ~) h2 T8 Z% {5 X
& }6 f D; _ cDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
. S7 i# [2 \" E7 J$ g; W妙
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% Z: d" q% i) t+ \! h5 }. rFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.8 N$ U( A' c7 d* z
. E! Q3 K; r8 c% O1 Y5 C6 _{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.% J U3 Z$ E' q6 R
哈, 更有趣, 小快強強強5 k4 T6 ^6 E; z/ c- I' l
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.: @5 ^$ q- Y$ I2 J8 V% F
' J1 l/ r2 }8 _
Deathwish Dragon
+ r' p6 F( }% M; O, q{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
4 k/ W2 ^0 ~- x) }. Z. j這個故意貼生物名稱, 因為是龍喔
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4 d5 Y' ~$ }4 b$ V& i E; W: \* ZValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.. P. k* l k- q5 n9 l& c' o/ ~# ~3 }
# @/ G8 U2 S4 J6 i. ?" x{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
7 z& I4 _. E9 z1 r! M2 G5 c) b; r% s/ D: V/ E8 }) z: g& z
Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.. ]" x8 v9 O: u# \' R0 H6 h
% h8 R: H' h# x2 x' d* e O. \Angelstar Shrine: L3 E+ M; R7 V9 R" g
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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% ?( ^7 r2 n2 W9 b4 sBloodcut Champion
5 N7 P+ S8 |0 A& @( sPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
9 P: C3 a1 V- i0 F) j# y6 vValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.8 p( p( ~% E0 i" I' P
% J. W1 s# W6 F1 E( mRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.$ Q* q2 v: C# J- c: e
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn. t+ l ?+ P' y% {) F
( M, O/ c A1 [; A, w[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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