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參考1 K. I! m9 k& N, W3 f8 H7 S) b. [
Night Fusion FAQ9 E6 c3 s( @5 k
" ~9 r9 c# S2 L4 i9 X3 q; n說些有特色的( d+ v/ R: L) w) @1 A' ~6 O: {: B' f
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.# Y( A) v9 d. f( b# F
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
' P# F% h+ e* g# f. s犧牲生物自己重新骰initial
Q \1 F1 y3 \0 p) n# g5 @避免自己骰到一跳過還不錯( X5 T/ n8 g, B. b+ h* |$ X6 h
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.$ V, `( }/ G% I+ ?6 f
嗯....小快感覺生物優勢更大
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- t2 ? T" ^* v: i' A; L- R, W+ z% Z" {Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 Z/ W: K& t- P8 P+ `0 h9 k# `
血神廟真的不算什麼 Y3 ~) D; i+ t; K. `7 R/ H: E2 H
小快轉中大型不容小覷' |# @" o8 v: t) m+ U
5 q% B$ P* G7 @ ~5 n4 mDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.5 g2 Z1 y: V# Y: ^8 @" G
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.; f. C9 [1 z4 }# j5 L# e. R0 r
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
9 |- W' v( w4 ~& `5 r哈, 更有趣, 小快強強強1 | W+ E4 @0 K+ w2 X3 ~6 j7 ~: L9 D
; x1 @6 T4 k) a" h1 }$ l{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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& w9 F* b1 t7 E5 [+ z' ?# t& pDeathwish Dragon% i! F4 h0 {" @
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
9 T0 Y+ z/ q& ^, U/ F+ R這個故意貼生物名稱, 因為是龍喔
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3 i1 S5 W7 ^' \* uValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.; P7 k: w7 P4 F( B( I' n3 A
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Angelstar Shrine. G9 ~0 A8 \, f! L
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.' d+ [9 S6 J% v; Q7 u, m
s3 K9 z- Y C- @Bloodcut Champion" `8 N6 h* V3 H ]5 z
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.$ O+ g4 p- ~ J+ D& G" Q
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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/ a+ V3 j3 p2 Z- CRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.! @- e0 s' o! `
$ w' ?) b7 u! |( o, j# [3 |{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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/ x: Z$ v6 I# y/ z6 j3 W[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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