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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考( t; \, m; H: D" n  u
Night Fusion FAQ
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說些有特色的
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, H# w1 q! `+ h' O4 oEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
. [4 \4 b5 s- v: d2 A一點的傷害變成刀鋒, 有好有壞$ U& |' H, U# T( @- H

( V, C; J0 D3 w, G9 L0 c# X- qRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.4 d+ v( W8 x. Y( x
犧牲生物自己重新骰initial8 r" x0 q/ _/ O, X0 q1 c
避免自己骰到一跳過還不錯. F1 H& U! N1 F
或是對方骰3你骰2' a' d9 R+ [4 v& p  H
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.3 H; J2 C* H( _  }& W4 R; M6 l9 D
嗯....小快感覺生物優勢更大7 Q" K2 F1 h# d" q) y

1 j; w* y" L- ?' }! n! F6 zEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.* f* t8 d9 c0 K1 L* Y( L

% w6 u/ j, B1 G$ y5 {Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.( X; G; |. V" L4 i- j
血神廟真的不算什麼
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* A! I( w, E: Q" G# t  pDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.6 T4 k+ ~  x2 l( d7 k
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/ f8 `, F5 _0 D4 T9 zFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.' Y0 K4 E& A2 H! s1 x

9 Q5 U! q: [) V* ~; A{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
9 _' H% ?/ B# m2 C* a{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
. d9 D! R- b2 E, a% R# Q這個故意貼生物名稱, 因為是龍喔+ h# w( U& I" G3 E
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.9 L7 _: ?+ H% T% K. i; h
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.1 M2 g- s" H' f2 H, ?: b
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.4 r3 n4 a# l- B8 F3 y, a2 Q
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Angelstar Shrine
9 A# @& [6 A) u3 XOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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% [) F: U; B$ T1 YBloodcut Champion
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
  N8 s7 ~* U  lValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.+ }; N* ]4 u- b  p$ E( V/ M

% O: A  G( l) {* z$ Q5 s{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.1 {# Y- y7 H% t' K/ r; k* [. h' W
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
9 c/ }+ _  J# u) \Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
0 r3 W+ i. T7 }! \. |7 z{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.$ @8 B# S/ N# Z9 {; z: e

6 o: x) m& ~6 q* n這支小妖精還頗可愛的,被爆骰就換人進來被打...
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Angelstar Shrine
2 ]& H' M; m6 d/ t* A9 GOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
( g& r. D6 D2 V6 x$ a* n搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.
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Scareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.6 w% e7 Q& A4 }
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease# N( g0 f: _. s. K

2 H0 l+ h. _1 L: ~3 _Dualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.
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/ w1 W. J6 M9 |+ q' S) G6 WBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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* i0 |& ?. s# Z' A, S- G- S* CHiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.
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 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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$ k, C7 [+ @* pInfernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.4 |% R( t& p' `6 v9 p9 q

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Headhands C (8) 4/5/10 Janus {shield}:Skimish Self
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Sir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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