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參考
2 W( v% e$ ?# v8 u* y$ jNight Fusion FAQ: x' [7 c# A2 z, g2 t4 n
* q3 E- v$ D) [$ h; t! b說些有特色的. S/ c* H" |$ W
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
& w! J5 k5 l7 R. G! E一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.4 E$ e4 i8 M1 y; |/ v& ]+ M* G
犧牲生物自己重新骰initial9 o' ^/ l. B) C! G
避免自己骰到一跳過還不錯
- k' U& p* B8 s" d; X! H: G或是對方骰3你骰2
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) |: `( T& N3 j3 |4 V* }# q{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.: y4 e! Q9 r: z: d6 M
嗯....小快感覺生物優勢更大5 z1 m! o! t: v6 E4 R/ z
: I4 p% { ?# ^% Q, \Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.% ~, V& @1 q: T
血神廟真的不算什麼: B: d) d1 Z' E2 s h
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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% T7 j- f" o% O9 xFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.# g' l |2 \9 a7 ^, w, q
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{V}: Indisruptable — This creature can't be disrupted., \8 T1 S# _& [) B0 b9 A; m
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
* W6 K. C) m3 N3 Y! h哈, 更有趣, 小快強強強
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- ^8 N3 {% c. e0 `, u$ P{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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& z0 F/ ?/ F9 r' V. b/ Q) w; lDeathwish Dragon
( J# |' S% c3 [( l! G' x{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
9 r, C0 O: x- h+ D* v0 w* `這個故意貼生物名稱, 因為是龍喔; S& c% N2 j! S0 q( b, \
1 K9 e& k; V/ x& @5 a UValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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+ G0 l8 B2 B5 Q l; _{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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1 U) N% |9 P* i( _ n0 ^Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.9 G8 f" Y; V( H
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Angelstar Shrine
4 K! g& e5 z! W. R% H. T: UOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.- K) ?) G* g) J2 s0 \) b1 B/ p
' @! x t& |' }; U4 j, l- _Bloodcut Champion
$ w3 ?+ E" c- J6 X5 @Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.6 ~" v2 Q+ e0 n6 s' b# o
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.8 E; m% h5 f# Z" t, G* R
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.# `" R( p! f7 d$ G& Z
9 L: N1 L7 k7 A4 c0 M+ [[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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