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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考' N: t$ J$ U/ J# K* \
Night Fusion FAQ- j: g/ G& ^3 F, {$ b) M+ @+ t
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說些有特色的  l$ l$ {5 g# h

8 t+ Z3 P5 P' L% L( t( O  V" BEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
" E; |# a" w& _5 E+ I一點的傷害變成刀鋒, 有好有壞7 t" P/ G& R! q$ x$ t3 F
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
- Z8 {1 o: S9 l1 j- O) O4 q犧牲生物自己重新骰initial
  g5 @. s9 D1 c( ^# A# c. m避免自己骰到一跳過還不錯
0 a( W8 t% ^0 l% n' g4 W; R( T或是對方骰3你骰2  q  V4 M5 |" p- \3 T' O. i
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost./ `  M  f4 P. g7 x
嗯....小快感覺生物優勢更大4 `7 ^/ y. i* @( E6 M

0 A8 ?* j9 x- b5 s1 `) u$ WEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.$ i1 ^0 }/ M1 r" T6 O  Q6 W; j- L
血神廟真的不算什麼' w1 z7 o$ M- T& k* Q% m+ l
小快轉中大型不容小覷' M& `/ _' B" E" h; F

0 k) y- l+ s) L$ `+ kDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.6 ]6 @8 ~' B) q4 K5 q2 z

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. ^+ M. F3 V3 g0 r2 d" Z, x; K( }Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.7 g* U; I+ `& T2 L2 a  w* k( W$ H" O* }

' @) z2 j! v3 c7 X; D$ f{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
  w1 S" Y0 C* p5 d! U哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.8 n5 L: A" _9 u! a" m' H) k. Z, B

8 I4 J: |) ?0 u: y" U- o  F) LDeathwish Dragon  k# K+ z. U/ d2 H7 |# D. \- d
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.): N9 A8 c" Y4 [7 X. [2 Q
這個故意貼生物名稱, 因為是龍喔, r5 c9 E5 u/ I% ^; A, U

- \( }9 i3 M0 n0 q1 w& EValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.) i  T7 R1 ^! p5 C' H
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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: q1 n  ?, n9 g& d. xOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
3 g+ j$ i# Y6 k% eOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
6 {3 ?* o0 Z6 n+ U; N8 QValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.) c9 `. B$ ]- S$ @0 p: I5 ~. W1 }$ j

% i7 F- k; Q& @" \9 S0 F& Z( `Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
: R/ b! g3 t4 E4 [Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.6 x" u2 ]* [# U% |. P# r
{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.
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: @; p3 I. L+ ]* i: {# N3 e這支小妖精還頗可愛的,被爆骰就換人進來被打...- M" ?$ `5 ], X

  M( k7 D, L+ J" t7 \9 hAngelstar Shrine
* T! k% H: \: z: rOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.6 {; s: L7 E7 G9 w' O0 k% _3 T
搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.6 Q! K7 Q8 y) |+ ?$ S6 [! G* L

2 [$ i% I) U" z$ ^+ t7 F# C% FScareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.  A7 {3 K2 i% p' }( I  `5 c
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease
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3 M9 _. D4 L& [# n- T- U3 _Dualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.2 E  h1 I: P0 D# G# D; Y

' E/ h1 \0 R% tBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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. o4 p1 m$ c. M% }' z( D. [, a/ p' UHiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.! q6 c1 o' C  R: B) }3 _
 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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$ k" C: @$ l- bInfernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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Headhands C (8) 4/5/10 Janus {shield}:Skimish Self 4 o. T) B3 o7 p

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9 D+ a( [3 l& C3 P1 A; p' M: w. ASir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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