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參考
3 s: V3 ?, ^: a# ]4 K) j( e" s# [0 DNight Fusion FAQ8 @7 z0 f, O4 z; I i/ P; e
. ~& W' B6 B: C# E# s" T說些有特色的- ^; Y/ y+ m% H/ T
9 Z( r ]: `& B. AEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
/ ?8 K8 C1 h0 [! y2 l# i7 h4 v; b! I一點的傷害變成刀鋒, 有好有壞& w) I. y1 l6 J" X; y
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
5 k" ~9 Z8 I" u3 u& t' r犧牲生物自己重新骰initial/ o; u% k# T- m6 v' C7 D ]9 Q4 [
避免自己骰到一跳過還不錯3 u+ P# V" s" B: ?
或是對方骰3你骰2, ^ N! M1 M* L
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
4 J- r! b! {- f- ]1 T; z: p5 s嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.' K& S; b: h0 o* |* U# Q( ]$ d
2 e0 U E+ r: }" B# sDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.7 f+ [# c' X" M) W/ x- I
血神廟真的不算什麼3 Y S+ d4 `# A6 F
小快轉中大型不容小覷) G3 k6 r9 g' P3 \# d( m/ s3 ]
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
+ m: |0 k/ [5 [- l7 A7 h' T妙, F9 }, I n6 _( o5 c
/ {; }: N6 U' BFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted./ p4 o' Y- E$ Z4 H4 K
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
; C) E' D/ t8 `: L0 i( f哈, 更有趣, 小快強強強% A& i) M, M8 B+ F+ `; Q7 Z
, D- {6 k, A, y, K{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.1 C" h2 @1 K! N( A, v$ t! k0 Z
8 i! }" Y, L) n+ O) Q% `Deathwish Dragon
$ e( t+ C# C) u. b4 f+ X/ n{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
& { r+ E! R- ?+ z這個故意貼生物名稱, 因為是龍喔
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/ L2 p$ ]. @" W; X! p; PValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.) ^+ c# |8 \! A' g' R% v
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.2 @+ \4 b5 D. `
1 x) y7 k2 d0 M( v1 NOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
4 ]5 R4 c" _* u# m( JOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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( f, [0 z# F7 {6 h, l* QBloodcut Champion2 ]) h! P+ a* S. y, c
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
/ b9 F/ x; |8 i" T& vValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.3 M7 W8 F, `& w; i% @
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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, J8 E" h# T a5 s: w$ N8 V2 W{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.1 D& n: j9 H' O
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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