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參考
6 Z `4 f* j( A+ s; pNight Fusion FAQ3 \* [7 z& g3 i: L* @9 a! p
. K$ Y1 L Q# k+ P' q說些有特色的
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. L3 O! ?' b$ @; Q9 I+ l, X: U7 YEdged Fortune — Whenever this creature attacks, count each 1 as a {B}." y7 [: F+ ~' k9 j2 N) M. Q/ k
一點的傷害變成刀鋒, 有好有壞5 |; x: U5 f/ b4 r( K
3 k! i- u- L5 F+ J2 zRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
2 E. T' b4 l5 z, }2 W) f, C犧牲生物自己重新骰initial: L+ S" O( Q2 o: d) }; V
避免自己骰到一跳過還不錯& i/ O' s; \0 Y" h5 j5 c5 f9 e
或是對方骰3你骰20 t2 K, |/ O8 y1 G% ?% o, C
1 }2 Z8 H* _7 M" b3 f{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
f5 m; L2 p( J7 ?' _& [嗯....小快感覺生物優勢更大3 z o. z5 l/ ^/ h4 d3 J, f# O
& r* @, N0 ?# P6 n w+ Y0 p/ uEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.+ p& s! X+ R; g: T: A9 d
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
9 C6 [/ Y& `, _$ i& C血神廟真的不算什麼
1 R5 a4 a0 ~2 G. O1 C$ H& j% K/ g! Y小快轉中大型不容小覷
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; V- J$ C/ P; [/ h8 ?Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points. A4 F8 \ ]. g+ l; P9 }
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.1 T7 h9 x3 _+ C1 a; x7 K1 M/ L$ |; L
- i! ?( x- u+ }$ B, E{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
( L2 ` r; {; \$ ?! T% p: }( }6 s哈, 更有趣, 小快強強強2 O( H' @. A6 s' F/ h' |
# W- s1 r+ b3 M' i, s; E$ I{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.- z3 X5 S* h3 Q: @
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Deathwish Dragon, R* G0 I* [3 o6 E" g( E) G
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
" f( B/ k# h5 j# z5 R8 ~這個故意貼生物名稱, 因為是龍喔& l/ M- @ C: Y `: u9 b* h
1 |7 h1 e/ k3 N: e( t' uValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.; w; p4 `7 [1 ~0 M5 @3 u5 p
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.4 S3 v8 x7 Q- {3 }8 Y
& u. }) ?" D4 J( I( HAngelstar Shrine6 B( W# \% w7 J0 K3 p5 C
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion. {$ C* \) A+ K' L v& F5 `
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.: G0 T( y! m2 X
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell./ i9 u' K/ `% Y" F8 D1 h
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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9 }6 R* H& X6 ~' G4 P9 X* O{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.( t/ d) n! l% U" @3 n# T* [
. {1 D9 r2 z% a+ X9 [8 y3 o[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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