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參考- O+ V& L8 M) p, S7 A4 h# {: ?
Night Fusion FAQ% N/ I) w" X x1 z: x4 z$ s
, [- L; [: e' q4 ~% k( c: n說些有特色的2 i3 A9 E# g( N/ M! n( w
9 k& v5 h6 b5 z) i3 L1 n; yEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
/ J0 Z/ w# {8 q1 u一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.* V- A' H. {3 J+ e6 _# x* _$ a& U& H( t
犧牲生物自己重新骰initial
; o$ H; ^0 P7 c! V% a8 `9 v避免自己骰到一跳過還不錯
! U! {2 Z0 v" o& V0 m6 l或是對方骰3你骰2( I8 k8 K+ d1 {; }
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
8 Q2 @, D* g1 D# C嗯....小快感覺生物優勢更大
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s* b0 Y3 A1 Q' [: JEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.+ _' ^/ u0 @ B% V+ O7 o
2 ]9 B! [9 j0 y" sDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.0 R' ], C* y: y0 t \; K
血神廟真的不算什麼4 m: f$ q! |5 q# B' ]
小快轉中大型不容小覷! H" Q1 S4 k; ^: R. R: Y
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.9 J3 g8 ?+ E; q- j0 q( D& c
/ ^4 m; ]9 \2 {+ o5 O- @{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
! b2 ^" ~* }( Y3 |; Q哈, 更有趣, 小快強強強. `2 M2 S1 x1 z. D
) h9 Y& T6 V; V+ y{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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6 V" z. y- S! r3 B/ d2 o5 a/ ADeathwish Dragon
0 _5 T, h9 l6 H! R/ D3 ~1 w{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
7 d3 z5 S5 j* P這個故意貼生物名稱, 因為是龍喔
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- d+ }) X" P0 f3 u5 a6 MValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.3 D- r# }& O" E
* O8 R, F6 \1 }8 g% F{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.: i- k3 r" I0 E% R
6 P3 B K' I& l9 kOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn./ A; P9 R. M/ J. Y& y& H7 H
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Angelstar Shrine3 o. c+ g% s& Q$ I% E
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
& d7 |- _4 X z8 [6 H$ f9 kPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
$ B9 O. L. ]4 V: C4 V: gValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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0 Q i' D& X# S& cRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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. q6 E; B7 @+ |" P1 O. Q{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn. R3 ?( Z' R$ {- d1 L7 T+ V
" S; R4 n! r6 A# A3 G+ ?- ?[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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