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參考
7 F7 K$ l0 K F/ x5 Y) JNight Fusion FAQ! d$ _1 w4 A( M! I6 T0 U
% c0 h I. s1 i8 r說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.4 e b z& g9 Z
一點的傷害變成刀鋒, 有好有壞: Q/ z. |* Y% }. F- W
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.5 [: \, c2 O! j+ R/ W: f
犧牲生物自己重新骰initial0 `* B; B0 U/ b `% [6 J' J4 l
避免自己骰到一跳過還不錯
8 U7 S e# F5 b& S或是對方骰3你骰2
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( Z5 @( Y8 X8 U3 C{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.7 |( x7 u% y! a
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.- u0 r. ^. R `3 G1 P# S9 \
血神廟真的不算什麼
" w$ F* }% m( ^小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points./ Q f$ Y9 \$ l1 K+ g1 K8 c }
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
( W* ~ S$ O6 d N. U哈, 更有趣, 小快強強強6 ]6 H6 |" z" g- B0 _) N* X8 r- L7 X; S
! a4 H! Q( X- p3 t6 o& C& ^{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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: h: P6 W& x' g7 d3 T% ^' _Deathwish Dragon5 K5 A8 R# e m! I C
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
* x. k. A. ~* m& b1 ]3 S這個故意貼生物名稱, 因為是龍喔
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. V* z5 j4 D9 _! FValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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3 h" H! h9 y3 x& @ nOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.+ c( l1 b" L/ a0 r
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Angelstar Shrine( I( Z: y6 t+ f. B, p
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.. k" w1 R: `4 I) g3 x3 Z
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Bloodcut Champion
2 O; h6 F3 n: @ R3 mPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
: s) w9 G0 I- E$ IValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.3 }) j3 R; g/ {/ w. \
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.+ W+ r; U6 z2 l) ? }
+ i+ Y" o _9 {. O' a8 V{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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* a4 M: @6 o) C% m8 l+ E[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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