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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考
7 z" U1 ~7 ^0 b! w3 r5 |8 |Night Fusion FAQ
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" M( f! @' U# E9 `, f說些有特色的! t) M1 i* f- N+ ^, m% q2 F$ T

  ~/ |, a1 ]7 n" m: I$ H' ?: f" pEdged Fortune — Whenever this creature attacks, count each 1 as a {B}." h; Z7 w1 D* R* \8 A0 i; Y
一點的傷害變成刀鋒, 有好有壞7 ?) d# Z" A9 B6 h2 y
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
/ v9 X8 [- b# a. }犧牲生物自己重新骰initial( Z- W6 x% ^7 R. M& `' d- I0 i  T
避免自己骰到一跳過還不錯
  {2 k. D  X. w( L' X0 E或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.4 Y; [9 I8 T. u3 |
嗯....小快感覺生物優勢更大; e3 t3 _3 [. {: e

5 `) G, i) c  e' x/ c  o+ TEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
3 {/ B3 ?, B- `/ F! K血神廟真的不算什麼) ]0 T$ M  X1 U! r7 W9 T
小快轉中大型不容小覷+ F7 d0 s9 w9 F+ l/ @
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.* V) W1 u6 n2 g
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$ K0 a9 x1 f( v6 hFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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8 |# B( g) h4 ^9 S+ g% ^. a{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
' h" L) w; R/ c! E哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.6 h7 d  N6 x) m' {/ q3 l

: y2 i7 P. y. x7 uDeathwish Dragon& o* w  `, [: n& [9 g
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)$ G# m/ P# W/ O+ O: f0 \+ ~
這個故意貼生物名稱, 因為是龍喔
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4 @, {4 C: f' lValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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4 o5 b! P* p& z1 P8 W{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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6 W7 |% E, S. O8 \; e; I3 W8 ^5 ?! zOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 ^* u' s" Q7 X/ {# x1 J
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Angelstar Shrine0 Z3 Y1 J! Y! W) y' l
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.! p$ d, {: v0 y; ?. U

$ g# `' p7 h6 aBloodcut Champion& G, ^; N" E6 M" I
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
& u0 S  {  R) {% z4 cValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- N1 d$ d- ^8 u
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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9 K- p( \# F# D! B{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy
# L& e7 H7 P7 W! F/ a, zEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
6 k. I' @7 g, \; X{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.
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5 \# _8 w; ~# O9 f6 t% S$ I這支小妖精還頗可愛的,被爆骰就換人進來被打...7 K! N; P" b4 b4 a2 s# W9 I& t. C

' t* p) d! @1 `/ k1 W4 ?Angelstar Shrine
/ U/ E" r4 n* D) O+ r( u4 oOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
5 @+ W' h3 o# O/ x搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.0 R% [" @$ z8 c: J% k! a& r- ^/ I3 e
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Scareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.$ v6 e& C) A# n4 ^  u, [
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease& K" R2 U: `9 s# H( @

! U! U) B- Z8 ]9 h: r% TDualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.' ?6 ?: |% O, D
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Bloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Hiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.. J. s5 V+ i2 b/ O% b
 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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Infernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Teethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.* w/ u$ ?8 P# R$ F. d- s- n
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.6 q! {; u' t, L' H
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3 x+ l( z" K+ J7 a9 sHeadhands C (8) 4/5/10 Janus {shield}:Skimish Self ' f4 ?( E9 F$ {4 d% Y. n
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Sir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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