|
|
參考
" Y' T6 Y# D x3 d6 c4 }; M6 bNight Fusion FAQ" i5 g, C8 L- A: E* u2 c
9 m4 `8 w) e" `. M# N
說些有特色的! J' Z* N! O1 H; W8 ]
- j* q) z! A& b, g2 K3 w
Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
@8 M$ C* I) n: r一點的傷害變成刀鋒, 有好有壞* k. R, A; _/ R! L+ j
7 ?' j8 l K* O& j' MRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
! ?2 U( Z! U" B7 k& c犧牲生物自己重新骰initial$ |* h: V) I- C
避免自己骰到一跳過還不錯
, ]* \' v" R, r S6 O或是對方骰3你骰2
0 Z. |8 M4 @- B' O- Z) a" O( e" I/ F; S
{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
$ ?3 p5 y2 L- T g' H% u嗯....小快感覺生物優勢更大) R0 n* E/ n" ?+ Z4 \' U, i
8 }3 p! a+ |8 a. Z" eEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.4 G5 J. x+ E9 Y) U3 A
; A" P3 F0 L" Q2 N% x6 R3 C# WDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.5 `% P4 `- O, Z8 _* {
血神廟真的不算什麼
& \. ?9 P! k+ s$ P$ A小快轉中大型不容小覷2 }4 S% q7 n5 e
+ B! m( I" D* \& J; I$ f; u8 |" v
Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.( ~0 c6 S% Y. y2 d) z; O1 E) \
妙
, ^+ e1 L$ `2 \. k! a: E
0 r. M* z/ D; L( z( y9 LFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
8 _. U% K5 {9 P# v7 C/ D) b. q' C' i. H5 P* ]6 [/ P _
{V}: Indisruptable — This creature can't be disrupted.
, L# p, ]/ s( \. x6 L: b7 D/ i; s' U
{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.) _* \; H7 R4 Y
哈, 更有趣, 小快強強強
9 B4 `( @# t- h) ?& b& k8 D+ A/ r; k$ C$ H! f) a2 B+ O
{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. U& m) I) ^( p6 ?7 |) `
7 M5 n0 ]2 A$ g; v6 B
Deathwish Dragon
7 i: x; Q+ R7 P' {( Q6 b{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
+ B3 X( e! E8 t4 M1 C% k這個故意貼生物名稱, 因為是龍喔
x! i* ?& ]& K! R) j: C5 }- p7 W4 `6 v- {( e. L- p
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
- |" i' c l4 X- M% v) n) ^1 Z
' Q E* W# F$ Q{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
) b5 e( }( A: _! ~' K
$ s! H3 {+ C: ~' r6 a' BOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.6 I. y) [8 h4 R B7 D+ D
( l9 \2 V: A( r* U1 `( G2 d
Angelstar Shrine4 @8 ]: D" c7 G' q
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.5 R" ?3 q3 a! u/ Q+ T+ v& i
5 w0 S, q; K$ p1 L! A
Bloodcut Champion
: b/ y3 K9 ]2 R' d0 sPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.& d I) _4 h& z, J# o) w. v
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
3 z6 q/ w; k9 M6 U z0 {8 z3 {# D& Y' T( w1 g4 {- z b* l
Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.* I: d$ {1 H- `1 v% D
& p% K/ {4 x; `3 ?) x+ n{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
% V& E# d/ D4 r+ R5 ~5 _
, D- y& W& E0 g( H0 J, Q/ R[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
|