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參考/ Z; s6 p# t% _# W/ c1 p; G1 t- y
Night Fusion FAQ
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3 A7 Z2 f6 } d( n# [% b8 K9 O! c7 K說些有特色的
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' e$ V9 n L W! i* A9 j; o5 JEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
& Z3 W) d7 M- h一點的傷害變成刀鋒, 有好有壞6 F5 m/ i( [$ t, t
8 C6 o2 p" ? q9 ZRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.+ P8 t) p7 b$ H
犧牲生物自己重新骰initial% }$ `7 u$ `; K: b- S$ s
避免自己骰到一跳過還不錯8 _/ Y$ Y7 k: i5 ~ G0 R
或是對方骰3你骰2
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' [( l3 f& V. b1 j% w# p{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.( v' s# ~7 N2 D! Q/ g& V8 \$ G
嗯....小快感覺生物優勢更大! A, q3 y% U$ Z
8 e" y! J) `# Y( {& @- d# F" xEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.6 e2 |0 I0 q% b; r& C+ l. n
, ~( o( d/ Y8 w/ }9 cDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
. F- a# Z2 M* B- _血神廟真的不算什麼1 s4 W: U. _. q4 @! H3 e
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.. b) i3 \. E4 ^. {" u- Y
妙
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3 ?1 Z- \! \6 y5 \Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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* X; U( R$ D9 C3 } X( Y1 I{V}: Indisruptable — This creature can't be disrupted.' S7 w3 i5 E. I) S2 K
* @8 I! ^7 g. }& I, I- j{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
* G5 w, Z( T; ~. I- \ b A- N" F哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
7 }( @6 \+ h1 G{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)+ s3 ~5 d2 z/ S7 E) q
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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3 G/ A: z3 P) \3 Q2 g3 XOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.) [+ X' D ?! M/ |, O
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Angelstar Shrine! V; J" y' h$ S( V- r# j
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.& W$ |* Y0 t, U# u; ]! e1 N5 u0 E
7 f- {- o6 Q+ ?Bloodcut Champion
9 e1 B, ^% R7 XPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
+ i* @$ b+ [# b9 U; j0 cValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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6 ?2 z, z' x% w$ uRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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0 V7 j8 K9 p/ g& D; X% y% ^{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.( D0 g* }% Z! [: N" k7 ^
* L: E# @5 z' h/ \9 o8 r[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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