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參考1 [# z1 }" h3 l( z6 ~2 d
Night Fusion FAQ# @! ^; y0 u, z* K
8 h/ z Q( `9 @+ |5 N, c- ` U* k說些有特色的8 Z+ Q: a ~8 I, I
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
8 G1 s- I. _. h( W/ l @一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
/ } J% A# C4 a: k- y W! r犧牲生物自己重新骰initial
. w8 m4 V/ e# h1 d: Z# u避免自己骰到一跳過還不錯: {% L- T A) h1 v& |% M
或是對方骰3你骰2- y% x9 Q/ A2 m9 W/ D; i
+ h4 R; V$ V% E{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.8 W/ k7 h! b5 V* F
嗯....小快感覺生物優勢更大 d, h- y6 u0 _
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 U' p2 ~: n* K
血神廟真的不算什麼$ d( Y+ e* |% p/ n0 B' I
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.9 q* x% w% S6 H2 `( x2 k9 u9 l
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.5 `* \1 ]* Y' f1 ~) V
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{V}: Indisruptable — This creature can't be disrupted.) e6 ^9 n3 U$ ?6 j- s# Z; @
- @9 k7 U5 b* _% U4 t+ j! r3 _- \! N{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
V- h0 N3 }! z7 {哈, 更有趣, 小快強強強% }1 v" y# Z/ l5 |: n& ~
U. x: w. f; J& T) ~) u{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.6 d. U* X/ B, L) y' `) E- N
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Deathwish Dragon
" _5 o) [$ f, C" E( h2 k{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
5 g5 J) i8 \/ b! o; y這個故意貼生物名稱, 因為是龍喔
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8 S" u1 {9 _! J, nValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.6 H" |2 P) H, Y. a0 Q1 v! ~9 }/ d
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.+ |( Q6 [( [* e4 J1 d% G- Z
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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7 p& c3 r) F+ K+ r4 C: XAngelstar Shrine% @& K+ x8 f( i/ I6 f A/ v
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
3 e. e t1 e7 \/ _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
8 q" m9 k7 M; |3 e) tValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.$ i1 V! B; W" t) L( [9 d5 O
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.7 u% _6 | [% z0 X1 e& Z
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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