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參考
3 z1 w# f W; HNight Fusion FAQ
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% I; W9 j% g) b% j" r! ^說些有特色的
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4 X- ]( q7 R$ }2 e$ \Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
* h3 x6 G0 j8 U( B4 x6 T一點的傷害變成刀鋒, 有好有壞: c$ ?% p F- u1 ?1 A a; L
@3 Y$ _; S! `& O1 [; r6 I5 vRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
' u! [; m1 n3 _4 U犧牲生物自己重新骰initial
% l# x( A: x& u" B/ \. ]避免自己骰到一跳過還不錯2 y" ]" R7 S6 Y) W; Y
或是對方骰3你骰2
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1 R; C, h7 g2 H- [% p) b{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
0 \ P$ S, m$ J. x! S( x( `: ]嗯....小快感覺生物優勢更大
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z# v- B5 G" ~. ?. p1 `Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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! W) H4 K3 R$ o5 k! S8 v+ A/ L7 IDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
4 ?* ]9 |4 Q9 U+ w血神廟真的不算什麼
' R0 l2 ^! ~; D* W) J小快轉中大型不容小覷5 ?" @3 e3 g& r/ P' f, u" K
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
. j4 ?# z: A; ?* l$ n5 E/ M妙
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, M7 Q$ A& ~2 ~! M$ K! y4 eFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.& Z1 q1 e7 L: y0 l- V
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
$ L6 \* q. ]" j% N# O哈, 更有趣, 小快強強強& R& G; f% k2 g8 q% ~5 {9 w
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon8 ]3 X+ s: e& S2 v
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)& [4 o8 \5 H8 B: E
這個故意貼生物名稱, 因為是龍喔+ y6 h) F1 `$ ^, e, }* x, s
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.; k# `) h- M2 [+ Q
5 D$ P* g1 u+ L1 \1 L8 b8 JAngelstar Shrine6 s$ z, \7 z4 Z% v4 H. o% V! a! d
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.1 u0 C- z! m. [# ~) G
0 ?. J" U9 I( j* ?- rBloodcut Champion y2 u) r+ ?- c t5 k8 ^4 x2 S
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
+ U% @9 v1 ^! S( [) @$ bValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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( J. |' o- |0 V2 s{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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$ H3 m. \: U& I# E5 A2 t[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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