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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
參考
; D. X, Y2 q2 ~Night Fusion FAQ. a6 e! ~$ T9 t" m# A+ |$ ~# e1 ^

4 Z' m$ Q/ A5 B6 R: r2 ?說些有特色的7 M; ]5 d7 H7 _$ Z& _$ \7 y

* z6 ^& x- ^+ E5 eEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.: U  {. T5 `+ _$ c
一點的傷害變成刀鋒, 有好有壞+ t/ S; ?, C7 h0 e. I  l: x  C

8 V- w/ L' f; J" U0 U1 tRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
, O* }2 `- U/ N犧牲生物自己重新骰initial
7 w, c( Z! H  a% K6 B4 m2 a$ k避免自己骰到一跳過還不錯
; o! O( P1 U, y: H. K& N" x或是對方骰3你骰2
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* k/ }& y0 N  Q; C* A8 P, {{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.( F, Y2 }3 p- X9 }  m6 b
嗯....小快感覺生物優勢更大! g0 g& K) K$ f( X* E" U' j& g
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 j  B* C2 b7 H5 I
血神廟真的不算什麼
, y/ p; k2 U5 Q- {3 x小快轉中大型不容小覷+ f# j4 ?. ?" X) W, O4 N) @& H

# A% ?) @& u, j3 D9 nDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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8 t( ]9 X& g: c( }% A$ e9 eFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.) @  l" O/ ]4 v3 Q  d5 X

7 ~& D, L9 i& f* C8 e{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.8 @6 Q/ v1 B+ p$ H. u8 y/ S& S
哈, 更有趣, 小快強強強4 w) {7 `5 E0 u: S, T1 x
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.6 `, [! u* W" X5 |- q  r+ x5 P, w& ^
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Deathwish Dragon' _# `9 z0 L7 ]# j/ \( O# ]$ ]
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)) i% w5 n1 p5 W" w0 N( ]" s( Z
這個故意貼生物名稱, 因為是龍喔
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% b9 c$ i' s/ s( yValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.4 @0 H' i7 O. a7 N: Z* p4 I

& j: X6 t/ i8 o0 W( t{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
1 I. }. ~. w& _& A1 d# G& }Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.' M9 {& b* Y( U& m# L- q) s2 l

" t, ?  F* x1 j( iBloodcut Champion
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
7 N1 K2 D: }( s# J$ F$ TValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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- x) e% H& _) v( k$ V  n2 \% ?& B& LRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.: q/ B9 y0 U) i/ z9 a
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.; {/ `7 C# a- S  `9 e/ `

7 i# T; W1 m  x- p0 c" R5 h[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy# m  D" t+ ~' P7 Q, S; J
Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.6 h; C5 E8 p  b  t6 a# g
{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.
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這支小妖精還頗可愛的,被爆骰就換人進來被打...$ \' M$ E0 C2 M2 K

! N$ q" B  y) @/ {0 [5 u" Q5 UAngelstar Shrine* H2 g& T, K) s: ?( R, a! R% K
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.$ ^! W' ^. h5 g5 v1 z( L+ M, g
搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.! J5 q9 u3 F- v* G' ?

; Z! M# n) ~. YScareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.
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Grave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease. {$ r7 r& j# ?4 x5 w9 m

& d7 X% [- m. u! wDualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.- D& o' \- A3 @

7 Y+ P% `" M8 i  rBloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.) `' E6 s7 }* y" v

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Hiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.- c+ V' }" d5 C. i8 i7 x
 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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) R( B6 q$ q; `$ I+ AInfernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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7 B+ v# @3 p# T  e6 _& W! YTeethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.# n7 p2 T. w9 B8 W2 ?
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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Headhands C (8) 4/5/10 Janus {shield}:Skimish Self
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Sir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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