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參考8 r+ \1 R" x! Q3 }
Night Fusion FAQ
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' f9 J4 @1 ~: R/ O說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.) j$ f: x5 G" J8 X- ]" N, V+ s
一點的傷害變成刀鋒, 有好有壞+ {4 F T, E' e- J
# c% Z- @% v4 z- i) q% ?5 j8 B; x6 g/ wRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes." ^& e0 u8 W3 D
犧牲生物自己重新骰initial
1 ]4 q7 Y- U2 z3 w J/ Q. o9 t避免自己骰到一跳過還不錯; C( @: c! g( E+ Y+ C
或是對方骰3你骰2
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3 \7 R2 }& g0 Q9 A6 p5 |{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost./ p+ v' k! `# A. n, q
嗯....小快感覺生物優勢更大: k$ d9 u% H" f; e
3 I0 _' |2 G% {3 Q8 ?. G7 kEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
7 c4 A# |# b. }& c4 T血神廟真的不算什麼. T) D% D `6 u9 ]) x' t3 G( X9 R
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points." p0 Y% t; I `" a( c6 L: e
妙. ~# q7 F& H% C& G7 |( o
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.8 H' w1 {/ b* e! W
, I+ ?3 V1 e) E W{V}: Indisruptable — This creature can't be disrupted.0 x; Q$ E; W2 [+ I% r2 f7 F% \' F
- K& l9 J# _) ~( K; u{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
. Z: Z9 W& l& O% f% ?% b0 B1 Z哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.3 G2 q/ z% B) C6 J
- o' [1 V5 U4 ~( F) Z! l/ Z2 FDeathwish Dragon$ L ]6 ~$ c* Y3 o$ @ ~$ t6 X
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
5 @) k" `! C9 Q& b F這個故意貼生物名稱, 因為是龍喔; w [9 S' e9 d) X% k1 e- |4 q7 P" q
2 u% h5 ]7 j9 _ IValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell., u. p1 Y. @/ ?7 y$ o' x6 e; f
1 r2 T: t2 K0 m' t7 f6 e{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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( h0 E0 V+ A6 m6 t" O2 q2 X6 i4 ~Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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' _* [4 u/ t3 F: U! gAngelstar Shrine
3 k+ A( a9 s, qOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll. y }7 F- c7 o4 n B' \0 F
$ J5 D, r ]! l; WBloodcut Champion0 T- C; p. [# R; z5 e f/ z V9 {
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.: O2 V1 h2 h5 S
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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