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參考/ g- Q X6 t6 v `' B0 L0 e
Night Fusion FAQ
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0 i' p% g' }: n) o說些有特色的
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& ?* |+ c/ [( ^' P g9 fEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
- Q# d3 A, t, a一點的傷害變成刀鋒, 有好有壞1 n2 \2 k+ I0 V9 t0 G! R+ r
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
1 A, p6 Y& q9 V& W2 W犧牲生物自己重新骰initial W: r f/ c6 S* d2 \
避免自己骰到一跳過還不錯
1 r0 _1 \- o+ n! j1 G4 v或是對方骰3你骰2 \: T6 Y4 V' A: g& k
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost. n; c4 j" T$ d; C0 d0 i3 c
嗯....小快感覺生物優勢更大$ F# V3 q5 ?& z7 H2 _
6 D7 y2 ~/ X8 i/ K' UEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.6 a7 a( B4 S+ c9 [
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.& @* E1 [) E2 i4 P `
血神廟真的不算什麼8 w5 b" M0 J* J/ X4 C8 u* X4 E
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.3 {& l6 \8 _; ?: E' W
5 e- w% y. v6 w1 n( d1 l% R0 P. L' ~{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points., [! g6 i, U7 c9 @9 O* s' K
哈, 更有趣, 小快強強強1 O$ T% V; @2 e+ P
# U7 e+ M+ }+ g& C0 M{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
6 V7 }+ t0 Z9 q{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.) P) L9 a2 l I: D
這個故意貼生物名稱, 因為是龍喔* \: m& o8 N& s- l8 }8 O# Z
% S3 k' Z3 s+ m2 C/ m: p1 B- mValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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2 `, P7 u& {! M" WOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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/ Q: Z# X2 q6 {: dAngelstar Shrine
/ b5 H8 {0 v: P- Z1 c2 aOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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0 K$ ]% I% r6 U D& eBloodcut Champion4 @) \/ b1 E, t( `: b
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
: {' y: B# a# ^$ nValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.7 t1 a& t7 p; i: |- {; c5 e
. [$ A) `1 r: k- x1 ]& z/ p5 G* FRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.: a h+ O F1 @) V, a2 y$ J& C9 s
" ^" `( M4 @+ ]! m/ H[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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