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參考
' S6 h7 l6 ?, h( P' B3 qNight Fusion FAQ2 T( R' D2 m8 e
6 V! o4 C0 H# c說些有特色的; v- G% O, o4 B9 O0 m
( a: I3 h H+ `5 J2 zEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
! i$ l+ s1 z/ i0 {& s一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
' n5 x" T; n0 P8 W$ S- z. i犧牲生物自己重新骰initial
" U( ?) |) v6 m: l* g; h避免自己骰到一跳過還不錯
- k t! ]- { [9 {或是對方骰3你骰2
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& q+ s% ~7 C* ` s' W. R* A{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost." |( o; ?) D( P: {2 \' Q* l
嗯....小快感覺生物優勢更大4 q- I3 J; N4 t1 e
7 e$ O7 {) j' @9 f' `Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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$ l0 ~/ {0 X, N' K3 X% F. HDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
3 @* A$ G9 `- `: b- W M血神廟真的不算什麼, ]- D/ A" B7 S
小快轉中大型不容小覷
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n W6 g& a: G7 S. RDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.* O4 l& V1 E U6 }% P
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.& T+ b+ d5 q! k( ?
1 q0 _4 c. j- D1 p{V}: Indisruptable — This creature can't be disrupted.6 u& E6 }; H) I; i0 A+ x+ N
; K% p: Z* @& g& h! a6 ^, t% b( |{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
& Y+ U8 e& V% T! R+ Y$ `哈, 更有趣, 小快強強強
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& D2 E& S! h: o3 K l/ H1 F{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon
: T# ~6 d' k9 O9 g" }2 N O# Z{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)( R" R" e" _2 h, ?9 Q: F
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine: x% @$ G6 s! B8 a3 R7 V
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.0 l% h2 _/ m( k2 L# v2 X
5 C/ a( }$ t1 Z8 X0 ~* B6 e' w, PBloodcut Champion1 O' x. g* ` J2 h
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
$ M/ O) e/ Z: `6 m( Y9 O! ]Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell." X. q0 P# W1 C' T% U
" f. T! K% @; O" T) G# X{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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