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參考
- T0 Q0 j! M. u1 U, X6 k- SNight Fusion FAQ! h6 t( a$ g& x7 b) a8 J/ l
2 I' {1 P4 J! @$ R% Q" Z5 H說些有特色的; L/ U, m. V) m# H, F
7 ~2 e% p% M! s8 ?" P; vEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.6 x4 @; B! r: x6 ~$ `0 b9 z
一點的傷害變成刀鋒, 有好有壞
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: @+ K. A8 J( x1 c1 G5 V5 C6 S0 SRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
, X. s/ X/ G* l6 F! n犧牲生物自己重新骰initial
" |* T' @5 `$ `/ z0 ~避免自己骰到一跳過還不錯5 U2 S( @/ Q3 a# O8 b. M' R
或是對方骰3你骰2# f+ }0 O0 a6 `4 \# s4 j2 }2 R
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.5 V+ \9 O+ E& ?9 l9 }
嗯....小快感覺生物優勢更大/ _1 \4 T' N: E9 |# L+ o: |
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.; K7 K u5 I, c/ L& U$ B
; q) x# X5 z% ADense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.+ ^& I6 n" p( N: ^$ j N& J
血神廟真的不算什麼
5 f6 N. E2 R$ C& @小快轉中大型不容小覷" f5 y/ E+ f- g9 l
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.$ ]/ v- z, s9 Y' E% h8 A, f
妙
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.8 ]( f6 ` V. |1 t* Y
7 }2 H8 G" ?. G/ h7 j2 R/ G' c{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
& d( F) T$ P, R+ Z$ L1 x1 a$ c! h9 F哈, 更有趣, 小快強強強& [, x; R& C2 w+ j: g6 w" V! \
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. x o; h! Y+ j* Q/ O8 ] o+ A
S- g6 [1 H5 V6 ~- u6 EDeathwish Dragon0 g0 v& x7 J% L0 d/ U2 d6 b, h* I
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
4 b( d, l3 H3 M這個故意貼生物名稱, 因為是龍喔) x" u. Y) }; Q% a& ^
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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3 d, H! }, G5 |% p! R0 z$ j{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.1 l9 M, U; l2 e" S1 G6 j. {
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn./ n7 ?( |4 v3 D5 t
8 F" n" h9 D) E6 ^) OAngelstar Shrine+ f1 R2 Y; N5 }: W" {7 [! m! ~
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 a& \' K2 G, f8 [/ C. L# d2 H; y
. T+ } M$ `+ B; c" tBloodcut Champion
0 x. C" ^( V& Q! j" y5 YPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.. }- D& m, `4 G# z
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.- }: d% L5 Q0 u- @% { f* {
6 _5 x. S( S5 t5 |Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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1 I6 G: c3 z5 V4 @0 ~{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.+ z% x4 O. V, G& `" {# o
7 m- M) j1 H- {/ v( G7 `[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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