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參考0 K% n! M( W) q7 q
Night Fusion FAQ( L; C- K* o$ \4 O1 G
& \0 F' v/ H2 f- a說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
3 b( n' a* x. `9 `, q- J一點的傷害變成刀鋒, 有好有壞" C7 H) ?- ^% Z! q+ t" r w I! _
: J" s' R& B9 HRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.6 \+ r1 \- g" Y
犧牲生物自己重新骰initial
# p! o7 |+ V3 H8 y$ }, R" Q/ S避免自己骰到一跳過還不錯1 G% M" W/ `* g* R; ^. E
或是對方骰3你骰2
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( @- s6 u0 `6 J) f{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost. W2 x. Z# l) R. Z. Y8 }/ Q; P. U3 @
嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
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4 A* d% E: ?* y1 }; W" rDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.9 Z8 A0 e0 j1 a5 t3 F2 [
血神廟真的不算什麼
H5 @2 {( ], o' E& l& g$ p小快轉中大型不容小覷* k4 z( Z# R% S$ e3 z0 R
( f* z4 q4 R1 K4 `7 I. U0 ?Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
' M# G3 ^0 M8 B+ ?妙
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* I% O0 q. k* g- e9 |Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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0 E; w; Z# ?7 y. u6 E0 j; l! T{V}: Indisruptable — This creature can't be disrupted.
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" x, g b7 x- E' `5 D{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.; w2 B0 X2 U9 P( J
哈, 更有趣, 小快強強強# Q# I* V: Z- T- v; d- ?
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. T3 R2 H* q$ V, ~. K9 l w6 _
4 e* ~! |! G* k! S% x h% QDeathwish Dragon
! h. \- C& C- |- w9 o{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)- |$ b0 d: d4 \* F$ u7 g0 C) P
這個故意貼生物名稱, 因為是龍喔2 n! z: ^6 b: o" m3 A: T
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.) {& P1 M* L( t- q
- E; ~* v; G4 qOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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, I# Q$ Z6 L3 H+ K$ h, z4 o8 ^Angelstar Shrine, S1 T Z$ W" v
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.) D5 r0 l7 m! t/ E
8 R+ x }3 n' o4 e, ] wBloodcut Champion
; |) V9 q( w, l. A( LPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
1 ]) m" F- f/ bValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.' B, n5 k0 n; G, x1 Z0 k
8 v3 i/ y) d% M1 O/ r{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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