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參考8 c; O' q& h9 i2 a' \8 Z* i
Night Fusion FAQ5 ]3 T; G8 V5 H8 B: x8 E& m
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說些有特色的5 s% n; v, [2 p
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
e1 C) ?- S U9 d一點的傷害變成刀鋒, 有好有壞7 m. t+ ?) N) b; v
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
' I% j) w: y: Q* u3 R5 l$ w6 u犧牲生物自己重新骰initial
3 d/ [ ]2 u0 l! t避免自己骰到一跳過還不錯
' p3 f- g/ K% U2 t- Y或是對方骰3你骰2. P5 r+ x1 L! k
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
! f' m q; |0 d! B7 m; |$ n嗯....小快感覺生物優勢更大
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! T# H0 A% K' Y: q* i* T- LEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell./ F* p* N6 u8 |6 l1 o4 I
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.5 Y6 Y, B& S: K% z% w6 m% v
血神廟真的不算什麼
6 T* w, @0 ?$ n7 X. k8 H* R; ]小快轉中大型不容小覷/ B1 a' l* U# |4 q" G, x
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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8 c I7 K2 _5 f) \; ?! iFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted." K: r8 }- s- K
4 _, ^7 h' o" I- |: M{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.% Q( p$ e T4 V4 W8 R
哈, 更有趣, 小快強強強; y& Z" S# _' o- p, [' r3 C
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.7 n9 O0 j) L4 d2 A$ A
* x8 b! i( f! ]1 t' q( vDeathwish Dragon. v6 ] T Y4 Q) G! C/ I( n* I
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
% R6 S; `9 T$ i' _/ v8 u6 Q這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell. M* N! I+ j0 A" r2 M* K
$ D: s: w' c) F) [{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.# a+ {/ [8 U+ s! \
7 Q1 p( a8 B- t: F5 HOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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+ X% _* n% e- F( X; q* gAngelstar Shrine5 @8 p3 |0 \* _4 f& {( q' B
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
- ^2 q8 L9 ] d2 w8 c+ hValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell./ p% \ j7 J$ V2 w) s
$ ]1 T" u- Q+ E: P8 B# bRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.# U* [. p/ z' l% D
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.6 y1 S' e/ ^% l! N1 _# r9 I
7 J* u* b( A3 K: O0 }( j[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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