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參考6 ]; ?* A8 V4 D. S- _$ P
Night Fusion FAQ. P4 r. ^6 l+ C7 N7 L2 U8 f
" Z4 }4 e! x9 t, f說些有特色的" F% `4 s8 Q+ y7 T. t
7 W; B, q5 {' k6 C$ ]Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.: \, E& M3 c9 \' h A
一點的傷害變成刀鋒, 有好有壞
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.6 E( @8 q1 U4 i, t
犧牲生物自己重新骰initial, o4 S; c, W1 e( j% e
避免自己骰到一跳過還不錯
% I2 }4 E* k( q a) H' B或是對方骰3你骰27 Z( Z1 L5 W8 R
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.* Z n7 c: U$ E* w! H Z
嗯....小快感覺生物優勢更大2 h; d6 c4 |! z1 G. l+ x* H; S
@" b- ^3 r% A% I. w. iEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.. D" F6 P9 m5 ` A
K* T% e' M; vDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.: [6 c$ |9 M( p' k
血神廟真的不算什麼
. E/ L5 K7 Y1 m( S W* C, S小快轉中大型不容小覷5 B/ A1 j0 D2 t6 Y( A
4 f& g3 x+ \2 }' V0 BDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.9 c" ^" R, m, z; y# _5 j* q( o# H
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.6 \) v! w* V: R
哈, 更有趣, 小快強強強% u1 a$ D1 m! k& ]
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon' D7 |5 I, \: T, K4 ?# a
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
% x0 C% M/ a: y4 N) o* Y, [這個故意貼生物名稱, 因為是龍喔
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5 r8 c' j* X9 e3 YValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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; z8 J/ X2 r; `1 f, q: W6 OOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine3 j" a2 i0 e7 {0 A
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.8 | `) E: w6 v# b7 ]
q% B3 K! ~, c$ o4 ?Bloodcut Champion
$ m, E' n: L$ @6 f1 m9 ^Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.0 l/ l4 G7 o! n( M4 O
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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# q* i f6 y6 u9 U( JRiposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.# u0 h' D2 _( o$ Y
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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