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參考
% A; A& P& O' j- K j, u7 pNight Fusion FAQ5 b8 c) \4 {, h+ H% e; \
3 {3 D' o) A" J/ t& p+ G說些有特色的
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0 w7 b5 ]+ E. ^/ T* X$ ~0 y) ZEdged Fortune — Whenever this creature attacks, count each 1 as a {B}., d8 y3 E3 V2 n% F+ y
一點的傷害變成刀鋒, 有好有壞+ k$ A* a; c8 v5 F
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Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.- u& q% f0 B/ ?, @9 \3 N2 V7 V/ B
犧牲生物自己重新骰initial/ y5 w+ g: M3 `
避免自己骰到一跳過還不錯
) W# }, b! f. o! @2 p/ k0 @或是對方骰3你骰2; s- \0 u4 w3 P$ X% }6 G: D
- A! ^/ p, A- c9 C{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.* }+ G9 O# T& f3 Z: C$ j- l
嗯....小快感覺生物優勢更大% c; @5 X9 T. m, a; T- B
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.8 o4 a" I7 e2 Q! V9 i; r7 ^
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.8 _" q$ C9 B5 i% {2 V N
血神廟真的不算什麼
* @9 t1 T* C/ ^6 _8 n/ T小快轉中大型不容小覷! c" u$ y1 e7 g
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.8 Y) Y' r% ~; ?7 p3 W5 ~
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard., h' t. T7 @ V. G% n
2 ]( c- j+ r( A2 g+ O+ _+ j{V}: Indisruptable — This creature can't be disrupted.% v% S! N3 j: {
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
& C( Y1 T D, {1 ?5 ]哈, 更有趣, 小快強強強: @- ]; x* _/ ]: q+ \
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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8 I4 d0 _+ d! x1 r. hDeathwish Dragon
$ D! G$ n9 x# [+ |/ N. e+ K5 C; w! R{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)2 P7 R9 y: g" X' U8 ^
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.% B- U8 B1 V' B9 T; y' i
) J$ ]4 [! Y/ U, s{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.5 J3 m/ s5 k" }
! `; C- e7 O, h& N, j7 l4 bOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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' n& E, a) U( V$ L5 O, k+ uAngelstar Shrine) q3 I! V7 E g. r
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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. i @7 J8 L; G) ZBloodcut Champion
: B2 V& {, a7 |2 y7 W( r9 DPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy./ |/ Q" |' p$ V" S# I. ~
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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+ j2 l5 U$ }1 z7 y{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.% M: ^% W1 \& _, g8 Z
T# J- e- l! k- r# f( P[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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