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參考" B$ [/ D3 k+ b& y0 F d
Night Fusion FAQ
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6 q2 R- H r% A$ d5 a說些有特色的
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Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
+ Z, G, J1 I* f! Q/ l& h一點的傷害變成刀鋒, 有好有壞
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. R: U% w7 f0 S: [5 a- QRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
+ ^' O& c* c( i$ I V4 @: o犧牲生物自己重新骰initial
- z" H# D4 M H6 w避免自己骰到一跳過還不錯" h' S) g; ^4 W& D, a
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
+ k6 i9 K& S4 G1 ^/ O0 x8 c嗯....小快感覺生物優勢更大 R! ?9 K# q& F5 {) t7 i
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.' @" N. D$ D( {% [( h1 s
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.! R: j% j5 ~. J' H* V5 }- E' S
血神廟真的不算什麼
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; `! z9 V/ ?: J) c4 W& J% F GDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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1 T# g! f& o3 qFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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. Z# T" w8 v- S8 M9 K! m% T{V}: Indisruptable — This creature can't be disrupted.7 \$ ^4 _5 z4 m0 R" g" ^
& |5 L1 u& D, B9 h _8 Q{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.: H9 o+ r' C& K' k
哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell. K5 c) M, ^6 ~, w- \ }3 B
, P3 e* U' E' I) MDeathwish Dragon
* ?, W2 J2 g, i8 v{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
7 ^0 L. g, m" \3 a% v# R這個故意貼生物名稱, 因為是龍喔- M$ [7 O8 n. \( `8 F0 M$ ^9 j' }
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.3 [0 q) W2 m6 j7 `- F$ z! C! y
9 l' D/ b, D9 E9 m' ~5 e{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.8 s2 c# G/ D: [1 ^0 w6 H
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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2 O6 x4 z U9 w \" nAngelstar Shrine8 U* R8 u# Y) B3 T
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
; w/ Y# M1 K4 t; J3 C: X: zPassionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.1 t4 r3 A9 f" q/ Q# t% I# e
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.7 z! X1 D7 _; q* `2 m) C' q
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.$ H1 a# ]: b1 `. e( t# o
4 K+ g% X7 S' w1 Y3 q# \+ Y[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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