k* j- X+ y$ U1 {! O' ]# rAngelstar Shrine & Z% ?( U( ~& _. c1 F: l2 P. I, |( pOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.: Q$ L* ]7 ]- j9 b* \1 n
* {Miss1} is the empty diamond symbol on the attack die. ) b# M+ b& Y3 Q5 Y9 \$ A# ^% k2 } 9 ?2 U" O$ U1 Q$ Y4 w% E* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.