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Night Fusion 新能力大曝光

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發表於 2007-8-16 00:52:26 | 顯示全部樓層 |閱讀模式
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Night Fusion FAQ( k: u3 l; ~. X) B4 R& w+ u3 ~* A2 \

  m* m, P% |2 m  }8 A說些有特色的3 @5 I$ ]' O& ^: z

) c; h6 k9 ]8 G# p* ZEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
% U# O! |; D+ r, o一點的傷害變成刀鋒, 有好有壞! i' `' C8 o  D7 ?

+ y, \% x# d, j+ CRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
5 b/ T+ }: w3 Q5 r6 {犧牲生物自己重新骰initial% @' w( B' f* S" T$ s# E" Z
避免自己骰到一跳過還不錯0 |1 U, Y6 W, r4 a; ?7 s5 I
或是對方骰3你骰2* C) [7 T3 n3 W. `
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost., ?# [5 N8 L" o+ [; @9 b
嗯....小快感覺生物優勢更大
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3 d7 F/ u5 s4 z* N  M# o2 MEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.3 s( e* w/ I4 [; Q
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.5 @. B- i! p0 }
血神廟真的不算什麼
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.  D4 ~  c/ a4 L3 y7 M% W/ R

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1 p2 A4 y, I; [) j; _" ^& |Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.9 F, p) L1 S; e% N% p

  H* q, C, n$ Z% a{V}: Indisruptable — This creature can't be disrupted.+ @# c3 g* ]- _

6 W4 R9 t# p2 y8 P( w% o, m$ Y{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
9 |& \4 a7 L$ {* _2 l哈, 更有趣, 小快強強強
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7 g: G& P8 o4 K' L, A{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.7 B3 r# J$ ~2 |% Z* l
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Deathwish Dragon" v# o! i+ ^3 D- A
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)& Z. R- h( ]- O* E; _9 v9 T- F0 ?
這個故意貼生物名稱, 因為是龍喔
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Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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- |) U& Q! f% }: z5 c{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.- Q! \, h, o$ H& V$ G& y, \" x$ U
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Angelstar Shrine
' h* F( H1 v7 J/ fOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.( f' c5 L% t! W0 y  U" c1 f/ N
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Bloodcut Champion( \( L0 N, P& ^; n7 H
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.& h4 A* z: ]- C! H
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.: H7 ~7 l# u% H" S& w
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.5 _% J7 m2 `' E) g; c* `

+ j* @$ k! x* a& P, B{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ]
發表於 2007-8-16 17:53:17 | 顯示全部樓層

回復 #1 treeky 的帖子

Hog Fairy6 L" F9 n& f" p
Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
) Z# v7 e: ^5 N$ J' S{Shield}: Swap — You may exchange this creature's position with target nonlocal ally.* K# G; K6 i. n0 w, A) ~- b

) ]7 q4 N" _/ @$ F/ X4 u# a/ H這支小妖精還頗可愛的,被爆骰就換人進來被打...* C, S8 R  X5 V  [0 q. K+ b0 _- S

3 ~- `. {6 ~9 }( W( \Angelstar Shrine
; @' T/ s' D: BOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
+ |- z: q/ k: o% k- V搭上這個祭壇就絕配啦..,整個刀鋒跟傷害的期望值都提高了...。
 樓主| 發表於 2007-8-18 09:38:33 | 顯示全部樓層
Demon Capo U (10) 6/8/12 Hellbred::bld:Intimidation - Move target unengaged Enemy one cell closer to a Passion ally.
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Scareclaw Skeleton C (6) 3/4/8 :db::Expel & Scare - You may move target engaged enemy on cell. Then you may push target unengaged enemy on cell.
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7 y6 q; {- r; Z5 CGrave Spiker R (A.K.A. Mr. Broken) (4) */*/* Hellbred Frightomancy - This creature's power, defense and live are equal to the number of Fear creatures in your graveyard (minimum 1). : Appease
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Dualist C (8) 3/6/12 Janus Bodyguard - You know this one already. Riposte - Whenver this creature is disrputed and put in another cell, you may move it one cell.
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) w' _4 N8 E% j% {6 n8 c# D# {Bloodcut Champion R (8) 4/5/6 Bloodcut Passionborn Assault 4 - Whenever you spawn a Passion creature, make a 4-power attack against target local enemy. Valorborn Advance Self - Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.' r9 X; N5 ^  ~/ L
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Hiveling Royal Guard U (6) */5/7 Hiveling Swarmstorm - This creature's power is equal to the number of local and adjacent allies.
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 樓主| 發表於 2007-8-18 18:16:30 | 顯示全部樓層
Hog Fairy U (7) 4/4/11 Stitched Edged Fortune - Whenever this creature attacks, count each as a 1. {shield};Swap - You may exchange this creature's position with target nonlocal ally.
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" w5 U# G/ E- B* t+ aInfernal Shrieker U    (5) 2/6/8   Hellbred Offering Boon 1 - Whenever you sacrifice a creature, this creature has +1 power until end of turn.$ e7 v4 H& V4 S" q: T

5 O# K6 y% J  O& ~/ jTeethmauler C (9) Pack Passion - Deal +X damage this combat, where X is the number of local and adjacent Passion allies.
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Bristleback Basher U (10) 7/7/11 Bloodcut {0}:Mighty Valor Assault - Make an X-power attack against target local enemy, where X is the power of the target local Valor ally.
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, [# a. F& J: e0 JHeadhands C (8) 4/5/10 Janus {shield}:Skimish Self
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Sir Wolven R (9) 2/9/10 Dream Lord :Advance All - You may move any number of target unengaged allies one cell. :Skirmish Local All - You may move any number of target local allies one cell.
發表於 2007-8-20 19:11:19 | 顯示全部樓層
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