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參考. I! n& I( O( x* V! L0 z: O
Night Fusion FAQ, d9 O& d, e( _1 A
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說些有特色的- n% {. A2 I& N$ s
! g6 P! }4 \- q- s" |' y5 XEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
9 r# s; ]* ]* R1 R c) g9 l1 Q一點的傷害變成刀鋒, 有好有壞0 ?# \+ l3 g3 W( _) u3 O
' T2 k; E5 I+ [8 Q7 D8 G) XRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
. L' Y/ m: C0 |3 D. [# H犧牲生物自己重新骰initial o/ U4 d3 T0 [9 c4 _" j. T
避免自己骰到一跳過還不錯
9 h+ s, i, A d/ G0 o9 ?! y或是對方骰3你骰2: I( ?& V6 U5 ?4 y
# s! Y7 b+ T0 u/ u4 d, h/ B. P7 x{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
3 u2 I5 G! x# E2 m6 w嗯....小快感覺生物優勢更大3 ?" D' |* u1 N9 E {& l
. `% ~" T; V$ U, YEtherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.! N; i: J. g' O* L
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
/ ?) _' {4 N5 n9 W* u1 \( H* `1 P血神廟真的不算什麼2 z) M; h5 _+ f; t2 f2 D
小快轉中大型不容小覷
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7 K* x- ^# f* e2 ^, n; CDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.2 {2 \2 B2 K3 S7 @- x! L a, N
妙
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; w/ B! a* g+ B" s( ~/ u. J4 PFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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{V}: Indisruptable — This creature can't be disrupted.
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
. E A' e+ |# \4 M+ G2 J& e4 T. |哈, 更有趣, 小快強強強
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{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.! f& G6 m& {! {
" L( |2 r8 P/ z' x1 sDeathwish Dragon
( C& A# e' O: r1 c8 J2 @4 O7 b; |8 m{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)
. i9 \5 N0 k" J$ }' a) \2 _這個故意貼生物名稱, 因為是龍喔4 q- j! R$ X- h2 I
) }* @' s6 p% o# b3 G$ s5 aValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.7 C* o, `6 a; P1 [4 N
! ?( @7 a$ G0 m( G3 ZOffering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.' ]) K" i3 K( |( }6 L
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Angelstar Shrine
" f( C, e2 ]+ R+ O9 wOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.4 c4 T) c' R" ?2 Y! B& B
$ o) O6 ?" h- u4 ]1 r* @, @Bloodcut Champion }1 p2 F0 }. }0 |' ~1 l9 | @6 z. c
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.$ Z% j" C) E" _ z
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.' _2 {2 i5 B# t7 V& S- T. }; `
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.1 d9 A" _# Y; i
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[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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