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參考: L9 Y- g8 ]% E! ?0 j& F; y& K5 f
Night Fusion FAQ8 G9 Q- v; t6 B3 R
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$ C( I2 I$ C$ W# C' G o% ]Edged Fortune — Whenever this creature attacks, count each 1 as a {B}.
Y& x L: i- G& p/ C一點的傷害變成刀鋒, 有好有壞2 {$ P7 M( l) M; u# s1 Q, d6 N
3 P& [9 ~4 ]3 }$ E, V3 P9 `Rewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.: {: a1 b3 d0 s2 ?3 u5 |
犧牲生物自己重新骰initial+ Y4 |8 y& T$ y$ }4 C
避免自己骰到一跳過還不錯. f# V2 O' L2 X8 I7 v( E# U# G
或是對方骰3你骰2
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
( p L6 q `& T+ a* j# P嗯....小快感覺生物優勢更大
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.4 g* I1 r2 Q1 s Y8 z) F* n9 U
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Dense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
5 x3 e& {* ` Q6 X/ @血神廟真的不算什麼3 B" v1 l) A9 a: v' e
小快轉中大型不容小覷
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Deny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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Frightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.
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1 v/ H# l/ ~6 p/ X- [& j) t{V}: Indisruptable — This creature can't be disrupted.' n+ F1 j( r- ?6 b7 e
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{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.) U6 I8 W) q* E. G: v, @
哈, 更有趣, 小快強強強
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% Z/ ?6 o) Z: L6 m% p{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.
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Deathwish Dragon, g7 `# D: k9 @2 P
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.)4 J6 ?1 n# P5 p% K: r( d o0 y+ b6 D. ^
這個故意貼生物名稱, 因為是龍喔
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4 q: r, `$ J5 U9 _. Q+ B3 GValorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.
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1 Y$ q. G$ W7 a! @7 h$ K: ~5 ~/ m0 {{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.6 {' s$ K5 J# l+ G% e. \2 H: b7 l
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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Angelstar Shrine
% @8 [9 ?9 \, j- X! _Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion
* w# ]2 T/ X: U% Z! b0 u' _Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.
0 a; z8 {9 u( o0 Q; \Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.# L2 X$ a6 F- ~: r& o* L9 Q- {
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Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.. q+ t% R+ F) ~2 q
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{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn.
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Q( _, m/ ?/ n1 [% g! U[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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