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參考% Y+ \# |' R' j. @ d9 Y
Night Fusion FAQ: R. P# U8 R, w
4 e/ w( T# h4 O) F# `: y說些有特色的
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" a; R% i! G0 I5 J; WEdged Fortune — Whenever this creature attacks, count each 1 as a {B}.
5 L; r5 s: V: _/ g一點的傷害變成刀鋒, 有好有壞
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, N6 W2 m8 e- TRewind — During the initiative phase, you may sacrifice this creature after both players have rolled initiative. If you do, reroll your initiative and use the new result for all purposes.
; }4 ` {7 p+ e, N* M犧牲生物自己重新骰initial0 W$ R1 E9 a. m: d) K' H
避免自己骰到一跳過還不錯
! d; z+ t* p% d! k1 B1 G" C或是對方骰3你骰2+ f: T5 l' t; j# l- Z8 c
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{C}: Animate Dead 3 — Spawn a creature that has current cost {3} or less from your graveyard as if it were in your reserves without paying its cost.
% V+ ]$ z, I/ q0 D& r$ G5 Q( f3 S嗯....小快感覺生物優勢更大+ D9 f/ F) P, [: b0 E, h
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Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.8 f2 [& W% U A' ^9 T% O& F' w
) p$ s8 \: X0 v( l s6 uDense Harvest — At the beginning of each player's spawn phase, that player gains +1 spawn point for each local ally.
" K8 W- a# Z/ c- k% A4 @血神廟真的不算什麼5 Y2 {* Q4 x1 N6 ]0 O
小快轉中大型不容小覷
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% A5 u8 ]$ y8 R/ X9 a/ ZDeny Victory — While this creature is in your opponent's portal, that player can't gain victory points.
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3 h" c. {5 z! T! dFrightomancy — This creature's power, defense, and life are equal to the number of Fear creatures in your graveyard.$ A! M5 R. e0 v& T
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{V}: Indisruptable — This creature can't be disrupted., s5 m" t4 t! H) G, N* J. t
6 w% j9 y2 F) A4 H: O. r{S}: Infest 13 — During the conquest phase, if you control at least one creature in each of your scoring cells, score +13 conquest points.
3 m4 X& p: S9 w7 d哈, 更有趣, 小快強強強
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+ W- q, _: a% P+ z+ Z0 I7 l{2}: Lead Valor — If there are no local enemies, move this creature and up to one target local Valor ally into target adjacent cell.4 Z/ I& h* x5 Y6 N
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Deathwish Dragon5 `) ?6 l6 B8 p
{Shield}: Lure & Bomb 8 — You may pull target unengaged enemy one cell. Then sacrifice this creature and deal 8 damage to each local enemy. ("Pulling" means moving a creature closer.) w# w! N' e8 {' ?0 W
這個故意貼生物名稱, 因為是龍喔$ j- v; V6 {1 g6 H0 P" k8 Q, C0 C
( V2 p& o6 M% C7 ^" ~Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell./ q1 O% ]( M5 S" E% d. G) J
/ H& K8 s3 b, v1 [2 Y{0}: Mighty Valor Assault — Make an X-power attack against target local enemy, where X is the power of target local Valor ally.
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Offering Boon 1 — Whenever you sacrifice a creature, this creature has +1 power until end of turn.
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& ?! n" c7 e$ \Angelstar Shrine
7 Z3 M' o% W( o: s/ nOverpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.
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Bloodcut Champion8 a! Y0 l/ n; ~& t; x+ Q n
Passionborn Assault 4 — Whenever you spawn a Passion creature, make a 4-power attack against target local enemy.5 u% v# Q/ ^" v w# d$ B$ d
Valorborn Advance Self — Whenever you spawn a Valor creature, if this creature is unengaged, you may move it one cell.% X/ |- V! o, W z1 ]
8 ], n \! m7 @$ N7 }* \Riposte — Whenever this creature is disrupted and put in another cell, you may move it one cell.
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; \2 t3 Y% N) j& L; {/ i# k: f{0}: Valor Beacon — You may spawn a creature with an aspect cost that contains {VV} in this cell. That creature costs {1} less to spawn." C2 L: i4 t& ~. Q
- Q& c! }5 d0 e* |' M[ 本帖最後由 treeky 於 2007-8-16 00:54 編輯 ] |
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