Uming 發表於 2007-9-10 20:13:35

CHARGE!!

我想大家應該都已經知道,不過再說明一下

Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。

*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
       ETHERDANCE的,但ANIMATE DEAD會。
*2:當你觸發ETHERDANCE時,該生物處於交戰中,若該生物後來變成非交戰狀態,你可以移動該生物一格。

基本上,MR. FRIEND 是個搭配的好對象。

Zungar Winddancer
Etherdance 3 — Whenever you spawn a 3-power creature, if this creature is unengaged, you may move it one cell.
Charge 5 — Whenever this creature enters an enemy-occupied cell, make a 5-power attack against target local enemy.
* The Etherdance ability only triggers when a 3-power creature is spawned. If a 3-power creature comes into play without being spawned, Etherdance won't trigger.

* The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.

* If the creature with the Etherdance ability comes into play with exactly 3 power, Etherdance will trigger.

* If the creature with the Etherdance ability becomes unengaged after the ability triggers but before it would be moved, then it may be moved.

treeky 發表於 2007-9-10 22:41:04

原帖由 Uming 於 2007-9-10 20:13 發表 http://www.shiner96500.com/bbs/static/image/common/back.gif
我想大家應該都已經知道,不過再說明一下

Etherdance:當你『SPAWN』一個POWER = 3的生物,這隻生物若不在交戰中,你可以移動他一格。

*1:這個POWER=3的生物必須是用『SPAWN』的方式叫出場才會觸發,所以BAXAR的CALL是不會觸發
...


The spawned creature's power must be exactly 3 in order for Etherdance to trigger. If a creature comes into play with exactly 3 power due to an ability (such as a 2-power creature coming into play under the effect of an Enrage ability), Etherdance will trigger.COSPLAY




所以生物出場時 受到馬臉女的能力 會修正Power導致 Power = 3 or Power != 3

[ 本帖最後由 treeky 於 2007-9-10 22:46 編輯 ]

treeky 發表於 2007-9-10 22:45:15

Charge Once More

Overpower

Angelstar Shrine
Overpower 1 — Your local and adjacent regular attacks deal +1 damage for each {Miss1} you roll.

* {Miss1} is the empty diamond symbol on the attack die.

* Overpower doesn't change the result of the die — it just adds damage to the combat in much the same way a Crit ability would. Each empty diamond rolled causes Overpower to trigger and add 1 damage to the combat — the empty diamonds don't each become a 1.



所以 Miss有分別, 並不是 兩個Miss都+1

treeky 發表於 2007-9-10 23:02:46

剛剛爬國外討論區
一時間想到的

移動小屋新思維

移動 不只是為了使用移動小屋的能力
消極的方式, 可以擴展想Spawn的區域, 以及干擾對手生Location

另外

One-man Army難以滋生還有多的原因

Gambit能力會受到Deny Victory的影響
在大蛇, 血鷹的盛行下
One-man Army不夠大隻, 會太恐怖......

Uming 發表於 2007-9-12 21:21:06

回復 #4 treeky 的帖子

One-man Army難以滋生還有多的原因
Gambit能力會受到Deny Victory的影響
在大蛇, 血鷹的盛行下
One-man Army不夠大隻, 會太恐怖......
                     ^^^^^^^^^^^^
不太理解你這句話的意思,DENY VIC 會使自己以GAMBIT為施放費用的異能失效,
有什麼地方會因為他不夠大隻,而變得恐怖?

Rayan 發表於 2007-9-12 22:57:02

回復 #5 Uming 的帖子

你提出了我的疑問...

treeky 發表於 2007-9-12 23:54:33

Deny Victory是對手不能得分

因此Deny Victory發動的時候
所以Gambit就變成免費使用了

本來Deny Victory有個打法的戰略是這樣
天使 + Deny Victory + 大蛇
理論上 天使出來後 痛一次 Gambit , 讓 Deny Victory 發動, 大蛇也移動到得分區 即可免費發動Gambit
之後
大蛇應該還有一到兩次的免費發動機會

但是這都在One-Man Army 屬性數值出來後.....就沒人討論了.......
主要還是滋生點數太大

滋生點數小一些, 即使生物數值不好看, Combo打出來還是很可觀

Rayan 發表於 2007-9-13 00:02:21

回復 #7 treeky 的帖子

你說錯哩...因為對手不能獲得Victory Point,所以雖然你可以正常發動Gambit,但是因為對手不能得到VP,所以不會有後續的效果產生。

FAQ原文如下
If your opponent can't gain victory points, they can't be given victory points either.
This means that while the Gambit abilities from the Baxar's War set can still be activated,
they will have no effect as long as your opponent is under the effect of a Deny Victory ability.

[ 本帖最後由 Rayan 於 2007-9-13 00:05 編輯 ]

treeky 發表於 2007-9-13 11:59:46

天啊!!!
是這樣嗎~~~

If your opponent can't gain victory points, they can't be given victory points either.

完全沒注意到這句話.....

唉...

Uming 發表於 2007-9-13 19:07:29

回復 #9 treeky 的帖子

果然,我就猜大個沒看到這句話。
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